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Uncharted 3: the single-player aiming problems thread [Details in Op, Please Read]

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betty swollocks said:
Yep. We've got 11 pages of this shit. We've got posts on the blog trying to explain the aiming, news posts on game sites (Eurogamer for example) about the aiming...

...And they're trying to tell us nothings up? c'mon....

Read comments on Eurogamer.
 
It's worth noting that move-stick-in-circle: aim-moves-in-a-square-shape thing is in first two games as well, and it's not unusual. I don't think that's an issue really. I think the issue is just the initial angle you're pressing on the stick is simply interpreted wrong.

BattleMonkey said:
Killzone, UC3, and BF3? What is it with the PS3 and input lag
Wasn't BF3 thing debunked by digital foundry? They said it feels the same as X360 version.

Anyway, the issue here is not even about input lag.
 
PURE HYPOTHESIS:

From reading through the posts (I've not played the game yet; it's waiting at home, I'll be starting it this weekend), it sounds like ND were attempting to emulate Nintendo's octagonal gate in code - forcing the movement to a horizontal or vertical axis. (Given that 45 degree angles also seem to be out, technically it'd be a 'diamond gate' instead). Given the fact that some people *haven't* been noticing an issue, if they *are* trying to emulate the octagonal gate, it should only be true at the max extent of the stick; I'm wondering if those who are reporting no problem are a little bit more delicate with their usage of the aiming control?

If you move the stick only gradually, rather than going to the max range, does it still seem to lock to the orthogonal directions?
 
HawksWinStanley said:
I'm hoping this gets fixed before I get it next month.

you're basing buying decisions on moronic, most likely biased impressions from GAF?

I've played from 48% on hard (just starting chapter 10), in 4 hours 50 mins. While it feels SLIGHTLY different, thats all it is, a slight difference in the way it controls compared to U1/U2. So get off your high horse and shut the fuck up and quit making comments about a game you're not even going to be playing anyways.
 
BattleMonkey said:
Killzone, UC3, and BF3? What is it with the PS3 and input lag

Uncharted is renowned for it's set pieces, not it's gunplay. The gunplay mostly gets a pass because the set pieces "wow" people.
 
mclem said:
If you move the stick only gradually, rather than going to the max range, does it still seem to lock to the orthogonal directions?
Nah, I'm pretty sure I tried this, and it still locks in (or rather say, has a huge bias towards) 4 base directions. Really don't get it. This is exactly the very opposite of what they claim they've done in the game.

Zzoram said:
Uncharted is renowned for it's set pieces, not it's gunplay. The gunplay mostly gets a pass because the set pieces "wow" people.
Gunplay was great in 2nd game, especially because you can mix things up so well with terrain traversal. I mean, for all I know it's probably same here as well once you get used to controls, but I'm not far enough in the game to say either way.

Again, I feel comment like this are muddying the water. This is not about the quality of gunplay. It's about the simple fact that aim movement has bias towards 4 base directions, in single player. That's it really.
 
Always-honest said:
Not getting it untill they do something.

IAWTC. No aim lag + 1.04 U2 Multiplayer goodness, ND. Why is it so hard for you to understand you had GOLD but turned it into SHIT

Wasn't BF3 thing debunked by digital foundry? They said it feels the same as X360 version.

No, AFAIK. And even then even if it's the "same as the 360 version" it is still a HUGE PROBLEM for me and anyone that has played BC2 on PS3 for HOURS and can FEEL on first bootup the lag.
 
Kogepan said:
you're basing buying decisions on moronic, most likely biased impressions from GAF?

I've played from 48% on hard (just starting chapter 10), in 4 hours 50 mins. While it feels SLIGHTLY different, thats all it is, a slight difference in the way it controls compared to U1/U2. So get off your high horse and shut the fuck up and quit making comments about a game you're not even going to be playing anyways.

oh no guys you insulted HIS game. Best to stop having critical opinions on things that are clearly broken.
 
Zzoram said:
Uncharted is renowned for it's set pieces, not it's gunplay. The gunplay mostly gets a pass because the set pieces "wow" people.
That's bullshit. The gunplay in Uncharted 2 was very good and right up there with the best in the shooter genre.

Uncharted 3 definitely loses that.

Aside from the aiming issues, I really dislike the way the AI moves around. They've returned to the same type of behavior that made Uncharted 1 frustrating to play at times.
 
mclem said:
... Given the fact that some people *haven't* been noticing an issue, if they *are* trying to emulate the octagonal gate, it should only be true at the max extent of the stick; I'm wondering if those who are reporting no problem are a little bit more delicate with their usage of the aiming control?

If you move the stick only gradually, rather than going to the max range, does it still seem to lock to the orthogonal directions?
I didn't notice anything, and I'm aiming always at the head. Anyway, I'm only at Chapter 5 (few enemies) and also not a shooter fan. I didn't feel anything that will snap the aiming, but I will test better this evening. Its indeed strange so many people complaining.
 
Loving everything about the game except for the horrid gunplay. In some of the later battles the game just becomes a frustrating mess. I am playing on hard with sensitivity maxed and find it far to distracting to enjoy the gunplay parts in any way. I loved UC and UC2 as complete experiences and never had an issue with the gunplay - but this time around I don't even think I will bother with Crushing as I imagine it will only introduce more frustration.

I am glad to hear that MP seems unaffected. I probably won't give it too much of my time, but fears that it controlled like SP were going to keep me away completely.

Otherwise - an incredible game.
 
Now this game has input lag? WTF?

How about we make other shit up too. Jeez, people will say anything to shit on this game. Too linear, too many set pieces, kill way too many people and now this. lol.
 
pharmboy044 said:
Now this game has input lag? WTF?

How about we make other shit up too. Jeez, people will say anything to shit on this game. Too linear, too many set pieces, kill way too many people and now this. lol.
Fly that corporate flag a little lower, would you? You're blowing your cover.
 
I'm in chapter 18, absolutely loving it...but thinking about how good this would be if it had aiming identical to Uncharted 2 brings me tears :(
 
dark10x said:
That's bullshit. The gunplay in Uncharted 2 was very good and right up there with the best in the shooter genre.

Uncharted 3 definitely loses that.

Aside from the aiming issues, I really dislike the way the AI moves around. They've returned to the same type of behavior that made Uncharted 1 frustrating to play at times.
I like the changes to the AI actually. The fights are really dynamic now and I've found them to be a lot easier than Uncharted 2. It's a lot of fun to be able to move around the arenas, fight, switch weapons, melee, throwback grenades. Sometimes cover isn't useful enough but I love the way 3 plays.
 
You managed to turn me off of Uncharted 3, GAF. Congratulations.

I'm staying the hell away from these forums when Zelda is released. You guys are freaking monsters.
 
pharmboy044 said:
Now this game has input lag? WTF?

How about we make other shit up too. Jeez, people will say anything to shit on this game. Too linear, too many set pieces, kill way too many people and now this. lol.
Stop being an idiot and read the well-reasoned descriptions of the problem.
The_Darkest_Red said:
Fly that corporate flag a little lower, would you?
That too. Some of you guys are so transparent.
 
The_Darkest_Red said:
Fly that corporate flag a little lower, would you? You're blowing your cover.
WTF are you talking about? I'm just going off of my experience and I haven't noticed any "input" lag while I played game. I guess anyone who doesn't agree with you is a corporate shill. Whatever......
 
Brazil said:
You managed to turn me off of Uncharted 3, GAF. Congratulations.

I'm staying the hell away from these forums when Zelda is released. You guys are freaking monsters.

It's for the better, you'll get to play the superior (patched) version.
 
Brazil said:
You managed to turn me off of Uncharted 3, GAF. Congratulations.

I'm staying the hell away from these forums when Zelda is released. You guys are freaking monsters. :(
It's not a deal breaker at all. You'll feel it at first but you get used to it quick. It can definitely be improved and I hope it is but the game is incredible.
 
pharmboy044 said:
WTF are you talking about? I'm just going off of my experience and I haven't noticed any "input" lag while I played game. I guess anyone who doesn't agree with you is a corporate shill. Whatever......
Do you realize that it is possible for an issue to exist that bothers other people more than yourself?

And for the record, the input lag isn't an issue in my personal experience either! Surprise! That doesn't take away from the fact that it is documented in video form, though, now does it?
 
pharmboy044 said:
WTF are you talking about? I'm just going off of my experience and I haven't noticed any "input" lag while I played game. I guess anyone who doesn't agree with you is a corporate shill. Whatever......
I guess anyone who disagrees with you is part of a hate machine conspiracy desperately trying to make Uncharted, Naughty Dog, and/or Sony look bad.
 
pharmboy044 said:
WTF are you talking about? I'm just going off of my experience and I haven't noticed any "input" lag while I played game.
Right! Because the problem isn't input lag.
 
ced said:
It's for the better, you'll get to play the superior (patched) version.
Nah. I just picked the game up, and I'll play it, but I may end up not enjoying it as much as I would if I hadn't seen this thread.

I'd probably not even notice anything wrong with the aiming, not having played a TPS since Vanquish was originally released.

Ignorance is bliss.
 
Brazil said:
You managed to turn me off of Uncharted 3, GAF. Congratulations.

I'm staying the hell away from these forums when Zelda is released. You guys are freaking monsters.

The game is still a masterpiece even with this shit aiming...that's a testament to how good everything else in the game is. You'll be thanking us when you get to play the fixed version ( if ND wills it).



I'd bet my PS3 that you'd have noticed it the first time you tried aiming in the game.
 
Lord Error said:
Wasn't BF3 thing debunked by digital foundry? They said it feels the same as X360 version.

yes, they said it was the exact same as the 360 version. I don't know if people have been complaining about them both.
 
Ra1den said:
The game is still a masterpiece even with this shit aiming...that's a testament to how good everything else in the game is. You'll be thanking us when you get to play the fixed version ( if ND wills it).
Yup, i'm just gonna assume Drake lost his gun skills from taking a vacation after UC2. Makes sense.
 
Kogepan said:
you're basing buying decisions on moronic, most likely biased impressions from GAF?

I've played from 48% on hard (just starting chapter 10), in 4 hours 50 mins. While it feels SLIGHTLY different, thats all it is, a slight difference in the way it controls compared to U1/U2. So get off your high horse and shut the fuck up and quit making comments about a game you're not even going to be playing anyways.
pharmboy044 said:
Now this game has input lag? WTF?

How about we make other shit up too. Jeez, people will say anything to shit on this game. Too linear, too many set pieces, kill way too many people and now this. lol.
Posts like this are the best thing about high profile exclusives.
 
Okay, I finally got to experience it myself and I'm sorry but I have to agree there's a problem with the controller. And not just limited to shooting. I find even walking/running around felt kind of clumsy and sometimes uncontrollable. It's like I can't point my controller to a specific point and have the character on screen mimicking 1:1 of what I want to do. This is especially the case with diagonal movement. For example, jumping from one rail to another behind Nate was rather frustrating. And this is after adjusting sensitivity to the max.

It ticked me off a bit that the shooting, which is already quite challenging, is made it even more so because the few seconds where I want to line up the headshot is made longer by the imprecise controller. Did I still score headshot? Yes, once or twice but I felt that it was very accidental and not precise. Is it debilitating enough to the point the game is not playable? Well, so far not really. Since I'm playing on Normal atm, I can easily run and gun and punch the thugs. It may not be that easy on Hard or Crushing, which means I'd need the precise controller stat!
 
Lord Error said:
Nah, I'm pretty sure I tried this, and it still locks in (or rather say, has a huge bias towards) 4 base directions. Really don't get it. This is exactly the very opposite of what they claim they've done in the game.

Same with the sticky aiming on enemies, they both combine to make the issue far worse(especially going diagonally up the enemy to the head).

http://www.youtube.com/watch?v=PcJ0WrhiUSM#t=1m20s

UC3, left/right sweeping, aiming towards the legs and heading up to the head.

http://www.youtube.com/watch?v=PcJ0WrhiUSM#t=5m47s

UC2, left/right sweeping, aiming towards the legs and heading to the head.

The sticky aiming IS present in 2, but it's much less pronounced despite ND saying otherwise. It is truly odd, I don't know what else to say. I don't know what''s up with that input lag video, but I think that's a separate issue from what this thread is about atleast.
 
Brazil said:
You managed to turn me off of Uncharted 3, GAF. Congratulations.
Honestly, that's probably for the best, assuming that it gets patched. This game would be fantastic if it controlled like Uncharted 2; as it is it's just not fun enough for me to continue playing.

You're probably better off waiting for a patch and saving yourself the heartache.
 
Kogepan said:
you're basing buying decisions on moronic, most likely biased impressions from GAF?

I've played from 48% on hard (just starting chapter 10), in 4 hours 50 mins. While it feels SLIGHTLY different, thats all it is, a slight difference in the way it controls compared to U1/U2. So get off your high horse and shut the fuck up and quit making comments about a game you're not even going to be playing anyways.

Wow. I'm getting it for Christmas and I was just hoping it would be patched so I can enjoy the controls the way I did in the first two games...
 
Wow, there are a lot of people speaking in absolutes.

For what it's worth, I beat U2 three times and am now five hours into U3, and I've never noticed what people are complaining about. That does not mean the problem doesn't exist. But the people who are calling it an unplayable mess are throwing around some incredible hyperbole.
 
Is a picture still worth a thousand words if it's a crappy MS Paint drawing? Question for another time I suppose, but here's the issue that's bothering me for those who don't understand it yet:

24dlabr.jpg
 
The_Darkest_Red said:
Is a picture still worth a thousand words if it's a crappy MS Paint drawing? Question for another time I suppose, but here's the issue that's bothering me for those who don't understand it yet:

24dlabr.jpg

lol, yes :)
 
Zzoram said:
Uncharted is renowned for it's set pieces, not it's gunplay. The gunplay mostly gets a pass because the set pieces "wow" people.

Take your trolling elsewhere.


aasoncott said:
Wow, there are a lot of people speaking in absolutes.

For what it's worth, I beat U2 three times and am now five hours into U3, and I've never noticed what people are complaining about. That does not mean the problem doesn't exist. But the people who are calling it an unplayable mess are throwing around some incredible hyperbole.

This is completely true. Unplayable mess is a ridiculous way to describe this problem.


I would call the aiming "slightly off". Nothing terrible, but I can tell something isn't exactly like it was with Uncharted 2.
 
The_Darkest_Red said:
Is a picture still worth a thousand words if it's a crappy MS Paint drawing? Question for another time I suppose, but here's the issue that's bothering me for those who don't understand it yet:

24dlabr.jpg
Solution: Aim for the legs and or penis
 
LiK said:
The defenders made their point yet they also feel the need to troll people with a legit concern.
I'm not sure who is trolling anymore.

The_Darkest_Red said:
Is a picture still worth a thousand words if it's a crappy MS Paint drawing? Question for another time I suppose, but here's the issue that's bothering me for those who don't understand it yet:

24dlabr.jpg
Pretty good.

rhino4evr said:
Solution: Aim for the legs and or penis
Funny thing, but that's one thing I ended up doing.
 
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