Ikkarus said:Some real nice pictures there.
Do you have a sort of time frame for how long (roughly) it would take to complete?
DanDeschain said:I am definitely interested. Hope there will be a demo.
Man said:I'm assuming the motion controller is in office? (there was an update on your official website a while ago where support was mentioned) Responsive?
Makes me excited. You have my monies.F-Pina said:It's with us since we posted the update in September saying we were supporting it.
DMPrince said:for price. i think $24.99 sounds right. anything higher then ;P
Images look great as well.
TheGuardian said:The campaign will be single player only, but the multiplayer mode does allow for 4 player co-op levels, with full video and voice chat support.
Crisis said:That's way too high imo. $14.99 or less is a sweet spot. I know a lot of hard work has gone into the game but $24.99 is priced way the hell out of the league.
Do you mean that we will be able to do video chat in game?
Man said:Interface is nice and clean:
Looks pointer friendly.
Do you mean that we will be able to do video chat in game?
This looks cool. HP, are you the same guy that did that work with the Crysis Mod tools? Are you using what you learned there on this project? The graphics looks good.
Curious about the motion control support too. Can you talk about it? How it is in terms of accuracy etc? Do you guys have a preference for one control scheme over the other now?
Since a dev is in here...any ballpark guesstimates for what filesize this game will be?
TheGuardian said:The game uses Sony's PhyreEngine as a foundation for low level stuff and then we built our own terrain system, deferred renderer, editor, etc on top of it.
Wow video chat during multiplayer amazing. I don't have one of those ps-eye's but that is awesome you guys got video chat in there.TheGuardian said:Yes, you can video chat during multiplayer games.
HP is now working at Crytek. He did a lot of props and level work here at Seed Studios. Great guy btw
We can't talk about it right now. NDAs and stuff like that, but we're really happy with it.
Right now the game takes around 900MB, with all levels and characters in, but that can change closer to release.
Thanks for this. Remembered there was an article coming.F-Pina said:
I did not see it last time but the video is available now:TTP said:Come on EG.pt release those damn videos already.
F-Pina said:Hi guys.
We just updated our Developer's Diary.
The launch window for Under Siege is now Spring 2010.
We are taking the extra time to polish the game and include some new features that were missing and we wanted to be in the game.
Under Siege currently supports some cool things like:
- Native 1080p (not upscaled )
- Replay recording with option to upload to YouTube
- Motion Controller support
- Splitscreen for Co-Op and Competitive
- 4 players online
- Video and voice chat in game and on lobby (with tiny windows on the corner!)
- Photo Mode (WipEout we envy you )
- Custom Soundtracks
And off course a full blown in-game editor where you can:
- Create your own level (single player, multiplayer) or a full campaign with your story
- Use the same tools that we used to make the Single Player Campaign
- Upload it all for everyone to see (and make us sweat with the all the wrong possibilities that a tool like this provides)
Cheers!
F-Pina said:We are a small team, putting up a demo means we won't be working on finishing our awesome game
I'LL BUY THIS GAME FOR ONLINE CO-OP!! Many PSN games don't have online co-op, I HATE that.TheGuardian said:The campaign will be single player only, but the multiplayer mode does allow for 4 player co-op levels, with full video and voice chat support.
You're responding to a reply to a September '09 blog post.DMPrince said:SPring 2010!!! omg. how many months left before spring is over? I want this game now!
but i'm going by Feb 09, 2010 post on their site. it's still coming spring 2010Goldrusher said:You're responding to a reply to a September '09 blog post.
Anyway... something something mouse support.
Zen said:Just saying, a demo could help.