• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Updated photo mode + more coming to Horizon next week

Savantcore

Unconfirmed Member
Source

We are adding three new filters, the ability to show a grid, option to add ‘greetings from' to the image, the ability to select different poses for Aloy, select a facial expression and make her look into the camera.

Version 1.20 will include a slider that will adjust the camera/aim sensitivity, supports a Map legend where you are able to filter on icons, more HUD customisation options (hide enemy stats, quest markers and tutorial tips), the ability to hide head gear, and more For a detailed list of patch notes please follow this link.

Full 1.20 patch notes:

LATEST PATCH: 1.20
We're pleased to announce that Patch 1.20 for Horizon Zero Dawn will be released next week.
In addition to fixing a number of progression issues, technical issues and crashes, this patch also introduces several new features, as outlined below.

NOTE: This list may contain several spoilers!

If you encounter an issue while playing Horizon Zero Dawn, please try reloading a recent manual save, quicksave or autosave from the ”Load" menu option. If the issue persists, please take screenshots of the area where it occurred and your location on the map, and forward them to us for further investigation.

Feature Improvements
Improved photo mode with new features
- Added poses for Aloy
- Added facial expressions for Aloy
- Added 3 new filters
- Added a ”look at the camera" mode for Aloy
- Added ”greetings from" cards
- Improved the camera controls
Added the option to hide Aloy inside settlements while in photo mode.
Added a sell stack option at merchants when double tapping the square icon.
Added filters and a legend to the in game map and the quest map.
Added several new custom HUD options.
Added an additional blue health bar on top of the player's health bar whenever the Shield Weaver Armor is equipped to indicate the amount of extra health points the armor is providing.
Added difficulty setting components to the Shield Weaver Armor's damage protection. On hard mode the armor received a 40% armor reduction, on very hard the armor received a 66.6% reduction.
Added the option to hide headgear for Aloy.
.
Added the option to categorize and sort your inventory.
Added categories in the crafting menu
- Green check mark for categories that are finished
- White icon for categories that have recipes that can be crafted
- Grey icon for categories that have no recipes that can be crafted
Added the feature in the Sell menu at merchants, you can now press triangle to mark one or more items to sell items quicker.
Added gameplay time to the statistics menu.
Changed the timing of some tutorials that were repeatedly displayed, they are now less frequent.
Added the option to control the x and y axis sensitivity of the camera.
Added Spanish language support for North American copies of the game. Spanish subtitles can now be enabled, and Spanish audio is also now supported via a Spanish VO pack that can be downloaded from the North American PlayStation Store (in the week of 8th May).



Progression Fixes
Fixed an issue in ”The Point of the Spear" where some players could safely drop into areas of the map during the Brave trials before speaking with Rost.
Fixed an issue in ”A Seeker at the Gates" where the certain users could trigger a save point in Mother's Watch after becoming stuck behind the gate.
Fixed an issue in ”The Womb of the Mountain" where completing a weapon tutorial during the corruptor fight and reloading would block further progression for some users.
Fixed an Issue in ”The Field of the Fallen" where some players found Erend to get stuck in the floor after killing two ravagers at the ambush site.
Fixed an issue in ”The Sun Shall Fall" where some players could avoid the trigger before entering the Throne Room. Resulting in the ear bleeder not spawning until the player reloads to an earlier save.
Fixed an issue in ”The Sun Shall Fall" where certain players got stuck on the objective ‘Investigate the Area' or ‘Go to the Solarium' if the player avoids certain triggers.
Fixed an issue in ”Deep Secrets of the Earth" where some players were unable to progress the quest after the former patch.
Fixed an issue in ”A Daughter's Vengeance" where a large plant filled area lacked collision resulting in some playersgetting stuck in the environment.
Fixed an issue in ”Collateral" where some players had machines intrude the conversation with
Fixed an issue in Cauldron Xi, where some players were not able to progress due to missing a progression marker.

General Fixes
Fixed an issue where certain players would not be able to perform a Strike from Above while jumping.
Fixed an issue with Aloy's body momentarily disappearing for some players when performing a Strike from Below on cultists.
Fixed an issue where Aloy appeared to be out of focus for some players when the camera is brought close to her.
Fixed an issue in ”The Point of the Spear" where for some players Aloy still has two spears in her inventory after the recent patch.
Fixed an issue in ”The Proving" where some players meant to confront Olin about his Focus during the speech, but were able to escape from the area resulting in the inability to return.
Fixed an issue in ”The City of the Sun" where for certain players the tutorial message would still appear after completing the quest.
Fixed an issue in ”The Grave Hoard" where some players were able to leave the map and get stuck outside of the playable area.
Fixed an issue in ”Deep Secrets of the Earth" where if some players surpass the trigger for the movie sequence, the main story quest will not progress upon entering the bunker.
Fixed an Issue in ”Deep Secrets of the Earth" where enemies would not respawn for some players after Aloy dies during the ”Kill the Eclipse" objective.
Fixed an issue in ”To Old Acquaintance" where for some players Aloy would become stuck in a pose after interacting with the basket.
Fixed an issue where for some players an NPC would sit on a chair or bench while in combat resulting in their bow floating in midair next to them.
Fixed an issue where certain players would get stuck underground while fast travelling away from a Tallneck.
Fixed an issue where weapons would be disabled when some players fast-traveled whilst throwing a rock.
Fixed various animation errors that occurred when some players mounted damaged machines.
Fixed an issue where some player would not get the appropriate health notifications after playing for 3 hours and 30 minutes.
Fixed an issue in ”Cauldron Sigma" where for some players items dropped on the platform would not elevate up during the animation.
Fixed an issue where certain players who ride a mount from the Spire would be able to bypass the ”mount can't enter this location" message in Meridian Village.
Fixed an issue where for some players the Stormbird would become dysfunctional after its state was repeatedly changed between burning and stunned.
Fixed an issue where certain players who tried to enter Sunfall with a mount without the appropriate disguise would get kicked from the mount while the camera kept its focus on the mount.
Fixed several issues where for some players in certain occasions dropping a Treasure Box would leave the Treasure Boxes floating the air.
Fixed an issue where certain players were told to quit the main menu incorrectly when attempting to change text or speech language on first boot.
Fixed an Issue were for some players several blue lines would be visible in the lower part of the screen during a Conversation.
Fixed an issue where certain players' corruption hit responses will continuously repeat if the player sprints while getting into an injured state.
Fixed an issue where some players could be suddenly thrown off a Tallneck and instantly killed if it makes a sharp turn.
Fixed an issue for certain players where any second or third rare/very rare handling mods attached to a weapon did not apply the expected stat increases.
Fixed an issue for some players where two or more similar uncommon or rare mods applied to both weapons and outfits consistently don't apply their indicated improvements.
Fixed an issue where some players are still able to enter the World Map and Fast Travel right after an interaction has been triggered with triangle and when specific HUD messages are active.
Fixed an issue where certain players selects graphics mode ”4k resolution" while on a 1080p TV, it would give a flicker in the shadows of the distance indicators.
Fixed an issue for some players where the interior map text overlapping the menu categories on the local map screen.
Fixed an issue for some players where the fan would speed up when opening the map on a PS4 Pro.
Fixed an issue for some players where the language would reset in the language selection menu.
Fixed an issue for certain players with the subtitle select in the launch menu
Fixed an issue where for certain players if they would reload their save for a second time after agreeing to bring Olin to the Farmstead they will spawn at the last saved campfire.
Fixed several collision issues for some players.
Fixed several sound issues for certain players.
Minor text fixes.

Crash Fixes
Fixed various miscellaneous crashes.

Please download Horizon Zero Dawn patch 1.20 and let us know what you think. We'll continue to work on further fixes for and enhancements to the game based on your comments. In the meantime, keep an eye on this space for the latest Horizon Zero Dawn news and updates!

33613976003_e3711714fa_b.jpg

34293147771_f8395bd848_b.jpg

34039161570_d6c970b4cb_b.jpg

34293147501_0d867b1fc0_b.jpg

34039161430_a62d220bb2_b.jpg

Bad timing for me as I just got the Platinum this morning! What a fantastic game, fingers crossed for a DLC announcement at E3.
 
Here I thought this was a Horizon 3 thread and got excited lol...

Either way crazy how much support this game is getting.
 

jmaine_ph

Member
Sensitivity and a map legend/filter? I wanted those the most when I was playing. I hope this game gets DLC this year so I can get back into it. Great update. Love the photo mode stuff.
 

red731

Member
The support this game gets
pwQWb.jpg


GG, GG

Added categories in the crafting menu
- Green check mark for categories that are finished
- White icon for categories that have recipes that can be crafted
- Grey icon for categories that have no recipes that can be crafted

OH MY GOOOOOOOOOOOOOOOOOOOOOOD
 
So many improvements, I'm like 30%on my second playthrough, will wait for this to continue.

Spanish subs will be great for some of my friends.
 
This is a great update, map filtering has been a very necessary feature so I'm glad GG are listening.

Now I can go back for my platinum next week :)
 

RocknRola

Member
The support GG is giving to an already great game is just ridiculous. I mean, holy hell, they're fixing basically every little complaint we had (in terms of UI, functionalities, and the occasional bugs) with each patch. Crazy.

Can't wait for the DLC to pick this up again (currently going full hog on Persona 5)! I think I'm still like on Patch 1.05 (not sure if my PS4 auto-updated more patches since then though) or something, and I can bet that the game in general will feel a lot better when I pick it up again :D
 

RocknRola

Member
No Brazilian Portuguese pack :(

It's a Sony game, didn't it have PT-BR voice/subs from day 1? It had regular PT-PT in the EU version (and many of the European languages too of course), like usual.

That's quite odd if they didn't do the BR voice/subs, as that has been the norm for Sony for a while (as far as I'm aware).
 
I absolutely loved Horizon, but a lot of these notes are little quality of life things that, while they didn't detract from the experience for me, I definitely noted the lack of and wished I had when I played it. Makes me excited to go back and replay it in the future.

So cool to see Guerrilla continuing to give such support & patching them in months after release. The fact that they have been so good about addressing even minor things that the fans have wished for kind of blows me away. Their passion for the game and their appreciation of their fans really shows.
 

Steroyd

Member
My God the support this is getting post launch is putting most games as a service to shame, and it's a single player story driven RPG ffs!
 

Vasili2K38

Member
Great support for an incredible game! The Photomode additions are nice, but I specially welcome the QoL updates: camera sensitivity sliders, more hud customization, filtering options in map and inventory, etc..
 

Caayn

Member
Fixed an issue for some players where the fan would speed up when opening the map on a PS4 Pro.
Noticed it yesterday (just bought the game) and wondered why it did that. Good to hear that it's going to be fixed.

It sounds like the PS4 Pro is about to take off.
 

Evolved1

make sure the pudding isn't too soggy but that just ruins everything
Awesome.

Is one of the hud options to finally disable the damn collectable icons that ruin gifs and screengrabs? Cause that would be great.
 
This game is awesome and it's great to know it's only been getting better over time for when I inevitably revisit this game for another playthrough/DLC.
 

vivekTO

Member
Great support from Guerrilla, they actually have the Idea about what the fans are asking and are really doing great work to Improve it.
 

HStallion

Now what's the next step in your master plan?
Just gimme the DLC so I can jump back in and take advantage of all these amazing QoL improvements.
 
Top Bottom