Really enjoying the podcast guys!
One thing that's grating me however how you all managed to mis-pronounce Suidoden in the same way as "Swi-koden" somehow. It's pronounced " Su-i-koden" for your kind information.
Actually, unless I'm mistaken, it's pronounced "Sui-ko-den". :V Saying that with any sense of speed is difficult without slurring it into "swi" as in "sweet" as that precise pronounciation never comes up in English.
Do the Pronunciation Police hang out in every podcast thread, or did we just win the lottery?
Do the Pronunciation Police hang out in every podcast thread, or did we just win the lottery?
Really enjoying the podcast guys!
One thing that's grating me however how you all managed to mis-pronounce Suidoden in the same way as "Swi-koden" somehow. It's pronounced " Su-i-koden" for your kind information.
Do the Pronunciation Police hang out in every podcast thread, or did we just win the lottery?
Wraith is correct. Japanese syllables are pretty set in stone.
水滸伝 becomes すいこでん. Five syllables. It would be: Su-i-ko-de-n.
You are also correct in the fact that we're saying it fast enough that it sounds like "Swi".
Do the Pronunciation Police hang out in every podcast thread, or did we just win the lottery?
Just finished the latest episode of the podcast, though Jeremy had to dip out early. I take over hosting for this podcast only!
There's also a new issue of KC Green's webcomic, dealing with the magic of Sonic the Hedgehog.
yeah, remember that. Better than stars!Been there, done that: http://m.neogaf.com/showthread.php?t=500277
What are y'all's thoughts on your brothers from across the pond ditching scores?
Just so we all understand the new Eurogamer ratings, AVOID = 0-5/10, no rating = 6-7/10, Recommended = 8-9/10, Essential = 10/10, OK cool
yeah, pretty much the only thing I have with y'all's review thing is that, it just feels like there is 1 or 2 categories missing in the 'nitty gritty' section. Maybe "controls"?
What's that? Today Kat Bailey recorded the first episode of our upcoming RPG podcast, Axe of the Blood God?
What's that? Today Kat Bailey recorded the first episode of our upcoming RPG podcast, Axe of the Blood God?
Why does the US gamer podcast start with God Save the Queen?
Maybe Star Spangled Bnner from Hendrix would have been better...
Recently I wrote an op-ed contemplating the challenges that big-budget console game development faces going into this new generation challenges that continue to manifest in results like the lukewarm reception Sony's gorgeous The Order: 1886 has received in this week's reviews. Are we headed for another video game crash like the one that annihilated the U.S. console industry more than 30 years ago... and, given the actual shakeout of that disaster, would it be so bad if a new crash did come to pass? The USgamer team (led ably by stand-in host Mike Williams) mulls the up- and downsides of that possible apocalyptic future.
Also in this episode: The Kat Bailey Sports Minute no longer stands alone! The strengths and weaknesses of Monster Hunter and Evolve, two games existing on the flip sides of the same coin! Why USgamer isn't dropping review scores to follow suit with sister site Eurogamer! And the uncomfortable spectre of racism in Nintendo games! All this and more.
Nice!
The super American My Country Tis of Thee uses the same tune as God Save the Queen!
The biggest topic this week is our slightly belated commentary on developer tri-Ace's recent acquisition by mobile publisher Nepro. Not only what it means for tri-Ace, but for games in general. That bit of sour spirits is balanced by the potential we see in the Square Enix Collective, which we discuss at length as well. All this and the debut of my own minute (or so) of focused discussion to go along with the Kat Bailey Sports Minute and the Mike Williams Media Minute!
0:00: Oh, hi.
2:25: Remembering Leonard Nimoy
9:47: The Kat Bailey Sports Minute
12:36: An ode to Tri-Ace
34:28: The Jeremy Parish Retro Minute
39:43: Thoughts on the Square Enix Collective
57:25: Mike Williams' Media Minute
1:07:12: Closing Notes
Just want to say thanks for the effort you guys and girl put into the podcast. It really is greatly appreciated. I don't use iTunes so I can't rate but if there's anything to keep this thing going, I'd be glad to help.
After a week of slugging it out in San Francisco and Boston at Game Developers Conference and PAX East, Team USgamer reconvenes in cyberspace to mull their various observations from the recent events. Our consensus: It's pretty rough out there for aspiring indie developers.
No surprises there what used to be a charming little corner of the games industry has exploded in the past few years. While it's certainly not impossible for a fresh face to hit the big time with a work of breathtaking originality, the sheer amount of competition from equally hungry and motivated indies seems downright daunting. In this episode, we talk about the uphill battle of modern-day indies, thoughts on how to break out from the pack, and the role and responsibilities of the media in the burgeoning indie ecosystem.
This week's podcast episode is live!
Nice! I don't see Codename STEAM in the shownotes but I'd love to hear you guys' thoughts on it. Is that something for a future episode or will that be discussed in ATBG?
Also, now that it's been a couple of episodes, is the 3 person lineup locked going forward, or are Bob and or Jaz eventually going to come back?
Is this podcast on an extended hiatus or has it quietly ended?
Yeah, I've been wondering about that as well.
The podcast definitely has been struggling to find its groove and managing the recording sessions seems to be difficult as well, so it wouldn't surprise me if they aren't quite satisfied with it and feel the need to rework it further (or abandon it, I don't know).
It's a shame though, I actually thought the 1-on-1 episodes were quite a bit better than the episodes before. The kind of in-depth talk they like to do works well in that format.
Basically, we entered a dark period where everyone was traveling every which way (E3, SDCC, BitSummit) or sick from traveling every which way. We're going to be sticking with the 1-on-1 format for the foreseeable future and you should see it soon as this week is the first one we're all mostly back in our home spaces.
We're sorry for the wait!