With Nioh's feedback and now this, these demos are a game changer - literally. Amazing how much this can help both the developers and the gamers at the end of the day. Hope this becomes more of a trend, as long as the feedback is realistic enough.
FFXV seems to have changed a lot due to feedback too.
I agree this is great to see changes made to make for a better game.
I understand that, not that it's in my place to say but perhaps the most important thing about the valkyria series that it's RPG based, that much is still consistent with the 4th game despite its gameplay changes
It was my most anticipated game of the year, and now I don't care about it anymore. RPG element? Seriously? Who says we need another RPG? You strip the unique system away from VC and all you get is a mediocre JRPG. Where the fuck is the strategy?!!! If your are not making a proper SRPG, why do you call it Valkyria? You have your crappy Shining series JRPG coming out every two years and you can shove this piece of trash into it too.
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It was my most anticipated game of the year, and now I don't care about it anymore. RPG element? Seriously? Who says we need another RPG? You strip the unique system away from VC and all you get is a mediocre JRPG. Where the fuck is the strategy?!!! If your are not making a proper SRPG, why do you call it Valkyria? You have your crappy Shining series JRPG coming out every two years and you can shove this piece of trash into it too.
VC is not RPG based. There's little RPG element in the game, the customization is extremely limited. Everything is about strategy (and a little real time action). That demo has zero strategy whatsoever and from this interview I believe the director still doesn't know shit about why people like VC.
Strange how it can be your most anticipated game of the year and yet you were somehow blindsided to the fact that it wasn't operating like a VC game since the first article dropped.
Just strange is all.
Honestly think the fact it's called Valkyria Azure and not Valkyria Chronicles 4 gives me hope that the latter might be revisited down the line. This isn't a case of the Shining butchering (where they completely forgot the FORCE part of the name was meant to imply it was a SRPG) but seems to have been handled slightly better and they seem to be mindful of that in every interview.
Personally I'm up for some action RPG goodness as long as it's great to play. The demo didn't seem to be that though, it felt like a very early gameplay showcase.
I think Azure Revolution coming west should be assumed as inevitable at this point. No dev is going to invest in a core game for Japan only, especially on a single console without looking westward at some point.
Even Yakuza which was almost never going to come west found its way here somehow. So Azure, which is a spinoff of a game they were happy to sell as a remaster just recently seems like a no brainer
That's uh... Not always a good thing.
It's not about it always being a good thing it's about having games that have a distinct voice. See Miyazaki, Kojima, Bioshock, Dota2 and many more.That can just as easily lead to catastrophe honestly
It was my most anticipated game of the year, and now I don't care about it anymore. RPG element? Seriously? Who says we need another RPG? You strip the unique system away from VC and all you get is a mediocre JRPG. Where the fuck is the strategy?!!! If your are not making a proper SRPG, why do you call it Valkyria? You have your crappy Shining series JRPG coming out every two years and you can shove this piece of trash into it too.
VC is not RPG based. There's little RPG element in the game, the customization is extremely limited. Everything is about strategy (and a little real time action). That demo has zero strategy whatsoever and from this interview I believe the director still doesn't know shit about why people like VC.
Yeah... tell that to every Shining game came since Exa, Phantasy Star Online 2, and dozens of others that Sega just stopped bringing to the west. Yakuza is the odd series out becuase fans complained loud enough for Sega to hear.
the only thing about this game that i've seen which i don't like is that ridiculous female (villain?) character design.
That is what selvaria has turned into since the first game, a parody of herself.
Story event implemented
More than 10 playable characters implemented
Difficulty settings implemented
Army, weapons, and Magic Arts enhancements
Weapon custom elements and Magic Arts custom elements
Indoor battles implemented
Day-to-night change implemented
BGM switching clarified
Dandy male character implemented
Removed Ophelias tights
Given that they narrowed their Valkyria PS3 fanbase by virtue of VC2 being PSP only and VC3 being PSP and Japan only. It probably would have been smarter to release a VC4 worldwide first than do offshoot spin offs because I sure as hell don't know where the fans are right now.
My opinion is that you should stick to the same genre for a Series. If your intent is to have a spinoff then make it fucking clear that this is a spinoff with different gameplay.
Right here, I guess.
Thought I'd be way way quicker to buy a remastered and properly translated VC3 than I would, whatever this game is. But as someone pointed out... Sega gonna Sega.
Auteurs don't exist. Even artists who make things entirely by themselves are a product of communities. There is also no great work that basically wasn't some level of creative thievery (in some cases, it's just regular, outright thievery!). Auteur theory is popularized because it creates mythical individuals, individuals who don't actually exist. It's another modern power fantasy, and like so many, caused far more problems than it solved.I prefer auteurs. People don't know what they want.
They Couldn't have made it anymore clear this was a spinoff.That's the very first thing they did.... they said "This is a spinoff with the name Revolution (Kakumei), the original strategy games are under the name Chronicles (Senjou)".
You can get mad at the other stuff if you want but you probably want to do it in general VC threads and not this one.
The development of this game is not preventing a remastered VC3 from happening. What prevents that from happening is that the fanbase for this series is too niche to financially justify a remaster. If anything this game expands the universe and increases the chances for it to happen using overall series awareness, which is why they launched Azure and the Remaster as the "Valkyria Project". To move it forward as a collective and increase those chances, even though it's small.
Any bets on E3 localization announcement?
Just thinking about it since the pace of news on this game has been speeding up exponentially the closer we're getting to E3.
Hm... since there's no Japanese release date outside of a nebulous "2016", that would be a rare occasion.