Saw the one hour video and it seems one or two things slipped past QC for Valkyrie Drive. We didn't have context for most of the UI stuff so some things look a teeny bit awkward.
"Times Defeated" should be "Enemies Slayed" now we know the context proper.
Same with "Defeat Bonus", that would be better as "Slain Bonus"
Reward Acquired -> Money
Confirm Allocation -> Confirm
Obtain the fragments -> Obtain the fragment
Plus in the combat tutorial about combos there were originally little arrows (→
that've now mysteriously vanished...
I'll get on to them about these little things and hopefully they can patch in a little fix or something.
That aside, I really hope you guys enjoy the Valkyrie Drive release, it was a lot of fun translating it and I'm super stoked to see it all in action tomorrow. Hopefully you'll find reading the script just as entertaining as it was writing it, and I'm looking forward to bringing more titles over with PQube in the future. The company has a lot of love for the Vita, and they've definitely got some interesting titles in their sights.