Well if people make enough of a stink about this then we should get a response from Gabe himself. At least Valve is pretty consistent on responding to the community. Hopefully they won't talk down to us like they have occasionally in the past.
Flat structure, self-directing, we love the community pixie-dusting utopia ring any bells for you?
Valve stinks, imo.
Their complete hands off approach with stuff like Greenlight, lack of interest in fan favourite franchises, and their radio silence with their use base shows a lack of respect, and even a contempt for, their own audience.
I uninstalled Steam a couple of years back (real life commitments) and have no inclination to go back anytime soon.
I'm not so hopeful enough people will care. It doesnt affect a large enough amount of people. I sent an email to Gabe anyway but meh.
What?
And also there is the challenge of how you hold an economy together. Give a much larger percentage profit to such cosmetics and they will make more than the staff working on the game per content being created (which some already do), who would be better served actually just being another workshop artist. This has been discussed at length a ton.
Good lord I'd love to talk about Invasion someday. What a disaster, mostly caused by 3 big egos.
It's why Valve doesn't do big community updates anymore. Instead they just pick a theme and plan a future update around it, as we're seeing with the Jungle update. Too much drama.
Also in TF2, the rate for chests has been 7% as of at least 2013.
Depends on the crate but yes. Essentially.
Let us dispel with the fiction that valve don't know what they are doing. They know exactly what they're doingThe actual item market trade market is dead because of short-sighted economy decisions.
And that has no bearing on their supposed "self-proclamation" quote you made. There is no such quote. If there is, i want to see it and​ laugh at how unbelievable it would be.
They technically aren't, that's correct.
That doesn't make what they are doing any less fucked up on a moral level.
Many items have been removed from the store. These can now be sold and bought on the Steam Community Market! Workshop contributors will receive a share of each resale of their items. The items that have been removed are not immortal: they may return to the store in future sales or events, or they may appear in the drop list from time to time
Check out this funny joke from the First Blood patch notes
I'm going to assume this never actually happened?
It certainly didn't. I don't remember it ever saying that. Wow.
Unless, of course, it's only those particular delisted items. Which I suppose makes more sense.
Going by my data, I've made them roughly 500,000-600,000 dollars.
The big DOTA makers? Easily millions. Like seriously.
So we're going for anally-retentive literal readings today. Valve employee handbook. Virtually every (favorable) interview they give on their structure. It was basically an article of faith among fans/the industry that it was true for a long time (and not a deceptively rosy bit of garnish).
So, basically, you were lying?
Going by my data, I've made them roughly 500,000-600,000 dollars.
The big DOTA makers? Easily millions. Like seriously.
Thoroughly explained here.
Why people should care:
Overall this is disgusting and it should not only be important to DotA 2 fans but potentially all F2P modelled Valve games. It completely breaks when creators aren't actually rewarded sufficiently.
Yea - as good as Dota is in terms of gameplay and gameplay-related features, Valve's been doing a poorer and poorer job handling its other aspects.
Programmable bots? Believe they've been pretty much abandoned.
Tutorial? Same story.
Guides? I believe they take awhile after patches to get updated/fixed.
Website? Doesn't have talents, the biggest gameplay addition to Dota since... Idk. Since I've been playing, and that's 2010/11.
Custom games? Lol.
Cosmetics? Most of them are Valve-made (it seems like, though I could be wrong) and only come from Compendium's nowadays. Furthermore, the ones in the compendiums all have excessive particles and break the original rules that Valve gave community artists to follow (color schemes, silhouettes, etc.). The ones that aren't made by Valve but are released are pretty awful - see the DAC Compendium (Whoa, another compendium?) and its boring sets.
Other examples of cosmetics that get the shoe-in over more deserving ones are the shitty holiday ones. Valve spends time trying to get Chinese money by doing New Year's events, but the original events that showed alternative game modes and the possibilities of custom games like Diretide/Frostivus are omitted, ignored, or barely acknowledged with a hat on Roshan, a mob that is less worth taking than ever.
Finally, Valve's economy has been in the shitter. Any items you get from games can't be sold, you can RARELY buy an item directly from Valve's store unless it's an arcana. They took away level up gifts/items. Again, pretty much all new items flow from Compendiums. Can't remember the last time we got wards from a non-Compendium chest.
I don't play as much as I used to, so please correct me if I'm wrong on any of these points, but Valve barely seems to put any effort into the non-gameplay side of the game anymore.
Fuck this revenue cut, it's completely shitty and seems to be reflective of Valve's feelings on the game lately.
Doing business is disgusting now.
Valve is not obligated to allow you to make money with or on their platform. Same thing for YouTube.
Items sold through the in game store, in TF2, still give 25%It should be noted that Valve still advertises the tf2 workshop as a 25% cut on the about section of the workshop which going by the discussion here is pretty misleading.
Well with the exception of taunts. I'm not sure how well taunts sell though.Items sold through the in game store, in TF2, still give 25%
Except they haven't added new items to the store in years, everything is crate exclusive these days.
No disrespect to the folks who work hard on this knda thing, but you're always taking a risk when you're using someone else's platform to make money
Valve is not obligated to allow you to make money with or on their platform. Same thing for YouTube.
So we're going for anally-retentive literal readings today. Valve employee handbook. Virtually every (favorable) interview they give on their structure. It was basically an article of faith among fans/the industry that it was true for a long time (and not a deceptively rosy bit of garnish).
It should be noted that Valve still advertises the tf2 workshop as a 25% cut on the about section of the workshop which going by the discussion here is pretty misleading.
Seriously depressing.
Valve is EA.
At least EA puts out new games still.