This whole framepacing and unlocked framerates without giving users the iption to lock the damn thing is fucking disgusting and i honestly have no damn clue how an experienced developer would do such a thing...
ffs...
I laughedIt's like they are mentally incapable of comprehending "smooth". They look at the words of the angry mob and have no clue at all why they are upset. "Look here, we gave you more FPS! More is better, isn't it? Frame Pacific what? Bloodborne is 30 FPS slready!"
Do they at least give you the option to lock it to 30FPS or you screwed like FF15?
edit: looking at the video it isn't that bad. Mostly sits at 50 fps.
Its pretty close to 60 in many scenarios.
Haha what? What was the framerate on consoles before? 30?
You would think that the Pro could manage 60 fps... smh
Amen brother, and honestly from the video don t seems a mess to me like a lot of people are saying here. I ll try the game later today but i already know from what i see that for sure i ll like it better than the 30 FPS capped version. Obviously if there is an option to lock the FPS the better for all but for sure i ll play with unlocked option on if there Will be a choice hereI will never understand the hatred for variable frame rates.
You would think that the Pro could manage 60 fps... smh
This 'patch' is a real shame, since its worse than a nice steady 30fps.
Is there a way NOT to use pro mode on a ps4 pro console? Im in a position where I can upgrade from a normal ps4 to a pro for very cheap. I fear they might 'patch' bloodborne someday on pro. So I might actually be better off with a normal ps4...
Should have cap it at 44fps hobbit style
You would think that the Pro could manage 60 fps... smh
And probably would, under competent hands.
You would think that the Pro could manage 60 fps... smh
Which is why they should give people a choice instead.Even if its not ideal. I always prefer unlocked close to 60 fps, I never saw what the big fuss was about, still feels like a smoother game than locked 30. To each his own.
If devs can't reach 60 FPS on the Pro they should concentrate on AA or better performance @30FPS.
People mostly wanted the framepacing gone that alone would do wondersB..b..but patch Bloodborne I want my 60fps Bloodborne. Lmao
Sensible people knew this was likely not gonna happen.
Bullshit. There are games that look better than DS3 that run at 60fps. Sensible people know that FROM are lazy when it comes to technical aspects of their games.
Variable framerate is frame pacing issues by definition. But some talented devs managed to combine a steady 30 FPS with frame pacing issues - that's like cooking an absolutely delicious meal then spicing it with a few bogeys. Many won't even notice, but others feel the urge to spew...So variable framerate around 45fps and STILL with frame pacing issues?