Is that a virtual playfield ? Looks flippin real.She's got no clothes, but she's still beautiful. I now have all the parts to get started. Going with 32 inch pc monitor for playfield (ips) and a little 19 inch 4:3 for the backscreen. Is that too small for the back? I don't know.
Hey I downloaded this table. First time using vpx, how do I get it full screen like that?She's got no clothes, but she's still beautiful. I now have all the parts to get started. Going with 32 inch pc monitor for playfield (ips) and a little 19 inch 4:3 for the backscreen. Is that too small for the back? I don't know.
Hey I downloaded this table. First time using vpx, how do I get it full screen like that?
You want to set it to cabinet mode, i.e portrait? Select cabinet mode either in the editor or in-game you press F1 and play with the settings there. Adam's family is a mandatory download too.
You don't have to get Windows in portrait mode, the Visual Pinball editor can rotate the tables for you.Cheers, that did the trick. But had to have windows in portrait also for it to work.
I have finally decided on the angle of the monitor, glass placement, cabinet size. height etc. I figure since this isn't a real pinball table, I don't have to parrot the typical pinball table design 100%. I always found pinball tables kind of goofy, with their skinny little legs and oversized back-glass. I really don't need to waste space, no need for the back glass to attract customers.
This will be a sleeker, leaner pinball machine tailored for maximum comfort and the perfect button placement. I have also decided to leave the back-glass portion of cabinet open so a bigger better widescreen monitor can be placed there in future, then simply enclosed by a new panel of glass. Glass is so cheap to buy and cut I might as well make a temporary panel for the small screen. Or I may never replace the small screen, the size is more than adequate.
Bezels on the side of play area will be minimal and colored pitch black, ~1 inch thick. For tables with actual bezels/aluminum sides, that can be emulated on the monitor. This allows for maximum flexibility. I want the case to vanish and be overcome by the design, colors and flashing lights of each virtual table.
I will also not even bother disassembling my spare pc. It's a mini tower. It will be placed into its own detachable compartment inside the table, and I will remove both sides of the tower. Heat dissipation is easy with vents and fans.
So far even without glass or led lighting the lights and reflections on the tables are really impressive. I didn't know LCD monitors could handle so many lit elements on screen at once so flawlessly. Video is filmed at 30fps, but game and most importantly ball runs at 60fps. I tested out some push buttons hooked up to usb encoder, the lag is not perceptable, thanks to using a pc monitor.
Progress on the VPX VR mod is looking fantastic. Can't wait to see how things progress
Doesn’t work for Bugs Bunny for some reason. It’s possible, but requires all sorts of values modified.You don't have to get Windows in portrait mode, the Visual Pinball editor can rotate the tables for you.
Doesn’t work for Bugs Bunny for some reason. It’s possible, but requires all sorts of values modified.
Cheers, that did the trick. But had to have windows in portrait also for it to work.
Do you have glass covering your play field, or is the lcd screen glossy, or is the software screen space reflections creating a glass effect?
That looks awesome man! Are you using an online tutorial and/or plans?
Chairman Tickles
Have you ever tried playing these at 120fps or more? Is that monitor 60hz only? Our cab is only 60hz since it's a regular TV but i play those on my gaming PC too sometimes. I have a 240hz monitor and i lock the tables to run at 120fps (not enough grunt to manage 240). But playing at 120fps makes a massive difference in pinball because of the speed the ball travels. Even at 60fps it's not enough because at high speeds you still get noticeable gaps between the frames of the ball. But at 120fps you get them filled with extra frames and it feels so much more natural and your eyes never miss the ball. Of all games i have ever played at 120fps or more, Pinball might be the one that benefits the most IMO.
I honestly don't know I've been waiting for some bugs to be worked out before jumping in
Progress on the VPX VR mod is looking fantastic. Can't wait to see how things progress
Yes that was a shitty example, this ones better...Flat recessed looks wrong in that picture. Never seen one in real life though.
That sounds like a smashing idea indeedOk, this may sound ghetto but I think it is a very elegant solution. I've got glovepie running with the wiimote hooked up via bluetooth.
I create a small bay for an active wiimote to insert into the cabinet. And BAM, full motion sensing functionality achieved. Even the plain Wiimote without motion plus can sense a full array of directional angling/lifting, bumping etc. All this can be mapped from glovepie over to virtual pinball controls. For maximum utility the wiimote would insert like an erect penis, directly into a vagina-esque slot on the front where the coin door would be.
I am so smrt. Were talking FULL motion sensing reactivity for the ball in the table with little effort in terms of software and hardware. Just a damn slot. A cozy little slot. Yes you'd need to take wii mote out and activate it upon startup but that's trivial. Wiimote batteries last 30 hours with full use, even longer without the nun-chuck. Also since it is in a constant horizontal position, it would not need re-calibration. It would effectively re-calibrate every time you switched tables.
Fucking genius gibs me medal. For maximum epic I can even use two wiimotes in tandem dedicated to each side of the cabinet. Or one in the middle. I know the middle one would suffice and work better than those cheesy little sensors people tack on.
I’m guessing so you can bump and rock the table like a real pinball table.Sorry, i didn't get why you need the motion controls.
Are you going to add any artwork to the cab at some point?I will have nudge buttons too. The wiimote will be optional, but it will be there.
I will upload plans tomorrow. Measurements are irrelevant, given the different screens and heights everybody works with. I will tailor my table to my specific play area monitor. They all have different bezels and back faces. Plan to bring wood from warehouse tomorrow and set up cutting area. Cabinet should be put together in a couple days. Then it's a matter of spray painting the visible faces, cutting some glass and installing the arcade buttons. I'll just make everything a shiny black for now. I'm still waiting for the large plunger button. Will put a small one in for the time being. I've placed a 250gb SSD into the pc and have moved all the pinball related software there. Sticking with good old windows 7.
Get your local airbrush artist to give it some custom flairI doubt it, artwork is just unnecessary and expensive imo. I like clean designs.
There’s a guy in NSW on the Aussie Arcade forums who printed out artwork for my MAME cab. Looks freaking awesome and money well spent in my opinion, but I understand where you are coming from. It’s probably not necessary on a pin, but a plain MAME cab always looked weird to me. I can’t remember exactly how much it cost, probably in the $80-$150 range.I doubt it, artwork is just unnecessary and expensive imo. I like clean designs.
Sorry, I didn’t mean to influence you, lol. Custom design will look awesome though. Is the print shop a chain store or private business?My mame cabinet is just a glossy black, doesn't seem weird at all. Anyway since this cabinet is much smaller I guess I will give it some vinyl love....you have convinced me. But I will do something different. Gonna hire an artist to create a custom side cabinet logo, and have that printed out. Local print shop prints on glossy sticky paper for like $30 per A3 page.
This is application of the tech is really amazing. Such a great idea. If arcades were still a substantial thing I could see them really developing it.People were doing it six years ago.
And a more modern version being shown off.
Looking good man.Day 1 of Pinbaby Build.
I think Day 2 I can finish the cabinet, drill holes for buttons and polish.
Day 3 will be spray painting.
Day 4 will be installation of hardware.
Day 5 profit?
My design was purely winging it. Seems to be super stable and strong, without being too heavy. It was also very easy to jigsaw everything and put together. Any visible screws are recessed. All screws are pre-drilled to prevent cracking. All up I intend to use ~$80 of wood.
Looking good man.
Wooden legs? Can you put caster wheels with stoppers on the back legs in order to move it around easier or is that a bad idea for pinball?
EDIT: Love your wheelbarrow usage, lol. Bunnings sell cheap as shit saw horses, but they are annoying as fuck. I learnt the hard way.