But why have all those mentions and possible world building and Superman/Lex Luthor/LuthorCorp easter eggs in Knight if they'd make a Suicide Squad game that would just disregard the Arkhamverse altogether? I mean have you been following the game play of the Arkham games or stories? How will they utilize Joker, Harley, Killer Croc, Deadshot after 3 games utilizing many of these characters? Obviously they'd want to capitalize on the movie, but I don't know. Who knows though, Superman is probably one of the hardest superheroes to make a game for. How would he necessarily tie in as well. Superman Returns was a bust in terms of being a game etc.
I play all the Arkham Games religiously. While I dug the easter eggs in the game, I never thought of them as anything more than little nods to enrich the game world. Giving players a sense that things were bigger than just Gotham.
I can see how some people might see that as them setting up for the next game. For example the secret room in AA with the Arkham City plans, and the Scarecrows ship in AC.
I'm really glad some of ya'll aren't game developers. No imagination or will to push through problems at all.
I totally feel like a Superman game could be done well. I just think that some things fans would be looking for would have to be condensed. For one, the scale of the world. A huge metropolis would be awesome to fly around in, but then how lifeless would it feel on the ground level. I guess an important thing would be to take Superman's character and abilities down to some key pillars. Similar how RS did it with Batman with traversal, investigation, predator and combat. Would it be a metropolis based Superman or a more worldly Superman?
^this should just be a new thread. lol