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Was Breath of the Wild graphically downgraded?

Do you think Breath of the Wild was downgraded from the initial reveal?


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I was actually thinking of Hellsing TV and Gankutsuou, but okay!

Hellsing TV was so horrible...at least we got the OVA (which was okay at Episode 5).

I bet ten bucks that this discussion will end when the game is released. You will se hundred of Horizon and Zelda comparison screenshots but I doubt we will here of this "downgrade" (or "change" like some hipster say) ever again. Until the next Zelda hits.
 
Yes, it's pretty apparent even. Not that I believed for a second that the initial showcase would materialize itself in that form.
 
I think anyone who buys a game coming out 3 years after the initial review, expecting it to look exactly like that, after having over a year of more realistic footage demo'd over and over, is a fucking idiot.

well for once you and I agree.
THIS SO MUCH FFS.
 
Gee, it's almost like games also need things like AI, animation, pathing, a huge world to actually render, menus and items, and thousands of other little things that all compete for resources. At the end of the day, that pretty meadow has to actually be a game, and that means making a lot of sacrifices.

Then Nintendo shouldn't have presented it like that.
 
He actively looks at the bomb on the ground and deliberately avoids it. Not even Fallout 4 or the Witcher really does that.
Lol..And that is suppose to be "best AI of any open world game" ? Simple path finding and avoidance..It's not even a proper projectile the thing sits there and it is easy to see when the path finding kicks in. In theory it's no different than attracting an enemy to a point by throwing something somewhere...Shit has been around for years.

You see stuff several times more complicated than this in MGSV
 
Then Nintendo shouldn't have presented it like that.
Agreed, but what's the use in making a fuss about it three years and like a hundred hours of actual gameplay footage (adding different sources recording the same demos) later?

It's not like they marketed the game solely with that vertical slice and then the game comes out and suddenly looks like the footage we've seen in the last year.
 
Hmm, very much so. From the screenshots I've seen the game looks really washed out.

Does the game really look like this on the Wii U?

C5Fw_RFVUAEnTGi.jpg
 
I'm kinda sad they seemed to have paired back the grass, because that was the best grass effect I've ever seen. It seems like they downgraded it also in between actual gameplay sessions though, so I think it's more that they wanted to save computation in favor of other things though, so more systems or further draw distances, in which case it's perhaps less of a downgrade and more a shift in priorities. We'll have to see when the game comes out though, it may also be for stylistic reasons, that they made the great plateau more barren so that a later lush meadow area feels more distinct.
 
It would be nice if gaming companies wouldn't fool us.
Eh, at least they didn't use that footage to advertise Breath of the Wild. E3 2014 was the only time we've seen it and literally every piece of media released afterwards is from the actual game. At this point you won't even find that footage unless you specifically search for "Legend of Zelda E3 2014" or a variation thereof.
 
Agreed, but what's the use in making a fuss about it three years and like a hundred hours of actual gameplay footage (adding different sources recording the same demos) later?

This is true for practically every game that's ever been downgraded.

But people dont stop complaining.
 
Then Nintendo shouldn't have presented it like that.

Yeah. Or at least they should have made clear that it was a "cinematic trailer" or something like that.

So your point is they intentionally showed graphics they they couldn't deliver? I mean they showed plenty of new downgraded footage since, so i think they at least were honest there.

Exactly. I'm very glad they gave people an extended look at the almost-finished game last year. It got me more excited than ever despite not looking as good as the original footage.
 
How does this conversation make sense if youre not comparing like for like sections of the game?

I'm sure the initial trailer was tweaked to show it looking its best (obviously), but intil you can do a side by side comparison you cant tell to what extent its been downgraded
 
Hmm, very much so. From the screenshots I've seen the game looks really washed out.

Does the game really look like this on the Wii U?

Yup.

It has so many rough looking textures, and it does look washed out, great art but technically it's not a good looking game, I think it's obvious the reveal trailer was in-engine, maybe pre rendered, but it's certainly wasn't indicative for the visuals.
 
The main bullshotty-aspect comes from the way the original trailer is framed. Pretty much all the individual elements seem to be in the final game, but they specifically arranged that opening shot to look more appealing and diverse than the actual game will be 99% of the time. Same thing with the chase scene, where the cinematic angles and depth of field disguise flaws that are more apparent in actual gameplay.
This speaks for me
 
The game seems to be heavily downgraded and especially on Wii-U textures look really bad. But we need to wait until we can compare the exact same scene from the first trailer.
 
Don't know but I think it's a very rough looking game, I don't find it too impressive visually even compared to PS3/360 levels, artistically it's gorgeous though.

I've had a hands on and I'll say this, the game looks rough on a big screen. I'm quite a stickler for visual fidelity so it was a shame to see.

The game in handheld mode on the switch however looks FANTASTIC. So it will be my method of play for sure.
 
It doesn't really make sense to say the game looks "washed out" when they're clearly aiming for a watercolor aesthetic on the backgrounds. You can debate whether or not it looks good, but it's not like Nintendo was trying to make a game with fully-saturated colors but accidentally made them all light and pastel.
 
I think anyone who buys a game coming out 3 years after the initial review, expecting it to look exactly like that, after having over a year of more realistic footage demo'd over and over, is a fucking idiot.

This.
We have had a ton of new footage showing how the game actually looks.
It's not like Dark Souls 2 where we found out about the downgrade like a month before release.

But yeah it doesn't look nearly as good as that original trailer.
And Fanboys in denial or arguing that it does, in fact, look better now is still fun
 
Breathe of the Wild looks amazing in person . Screenshots doesn't do it much justice as actually playing it.

March 3rd peeps are gonna come back and be like O FUK DIS IS ART
 
Skyward sword did not look like this on wii

splatoon did not look like this on wii u

Both of those titles had those screenshots put out around the release dates for both titles.
Nintendo has been doing this kind of thing a lot recently, at least this time everyone got to clearly see the downgrade early in the games development/advertising.
Zelda will have incredible art and hopefully play just as good but people need to realise that it will not have the clean image quality with anti-aliasing nintendo want people to think it has.
 
Skyward sword did not look like this on wii


splatoon did not look like this on wii u


Both of those titles had those screenshots put out around the release dates for both titles.
Nintendo has been doing this kind of thing a lot recently, at least this time everyone got to clearly see the downgrade early in the games development/advertising.
Zelda will have incredible art and hopefully play just as good but people need to realise that it will not have the clean image quality with anti-aliasing nintendo want people to think it has.

But again, we've known that since December 2014. What you're suggesting is that Nintendo is still showing footage that looks like the original reveal, that's clearly not the case. And for all intents and purposes the E3 2016 trailer was a re-reveal.

There's no deceiving going on here.
 
Breathe of the Wild looks amazing in person . Screenshots doesn't do it much justice as actually playing it.

Yeah this is my stance too - the Switch event I went to had poorly calibrated TVs, but even then it still looked great in motion. It looks fantastic on the Switch's screen, too. It's definitely been downgraded since that initial reveal, but I honestly don't really care when it looks as nice as it does.
 
Both of those titles had those screenshots put out around the release dates for both titles.
Nintendo has been doing this kind of thing a lot recently, at least this time everyone got to clearly see the downgrade early in the games development/advertising.
Zelda will have incredible art and hopefully play just as good but people need to realise that it will not have the clean image quality with anti-aliasing nintendo want people to think it has.

Maybe it's where I've been "doing this" for so long but I never thought that reveal footage would be what it looks like. In fact when I saw it I thought there was no chance the Wii U could do that considering the scale of the open world. Just seemed blatantly obvious that the game would not look like that.
 
Downgraded:

- Resolution
- IQ
- Color vibrancy
- Density of the world

Not downgraded:

- All special effects (Fire, Fog, Explosions, Smoke)
- Animations
- Day/Night system
- The grass looks the same to me in similar scenes.
 
can you add an option for "don't care"?

i really don't care if a game gets downgraded visually. i still think witcher 3, the division, and from what i've seen recently of Zelda gameplay that they all look great. i'd go as far to say that Witcher 3 looks better than what it did in any of the pre release trailers in fact. looks far too much like the 2nd game and that's not good.
 
I mean, it's bullshotty in the same way that a concept trailer for an anime series is bullshotty. Once you get over the "oh so it doesn't actually look that good, aw" feeling, no one is going to buy it without knowing what the product actually looks like. Lol.

It's unfortunate to see a mod who's blatantly a Nintendo fan. Sad.
 
Well, to be fair we've been shown how it's changed throughout the process. With other downgrade gaffes usually the issue stems not from the downgrade itself from the initial reveal or change throughout development, that should obviously be the norm for any game, the problem came from that same high level of fidelity being shown all the way up until release then it's obvious that the game looks quite different once the final version is played.

So to answer the OP's question, yes it has been downgraded from what looks like a pie in the sky target render from 2014 and when looking at screen shots other posters have shown from trailers/gameplay over the past few years. As long as the most recent shown content or playable demos reflect what we get eleven days from now I see no issue.
 
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