Netherscourge
Banned
Promising, but I doubt it'll be locked at 60fps.
Expect spikes up and down.
I think he's massively exaggerating but it is possible to encounter very minor dips in very specific circumstances hence why I believe it's 99.9% solid.
Doesn't mean it could have run at 60 fps, though. I'd imagine it could in many areas but it would be inconsistent and drop in others. I'm glad they locked it down. Same thing I do on my PC when I can't maintain a completely stable 60.
http://www.psu.com/a020967/PS4-Xbox...uch-higher-resolution-than-current-gen?page=2
This says differently and I remember reading the same thing on a different site with a red theme (but I can't find it anymore)
Maybe they were both misunderstood though? I didn't realise the MP ran at 60.
Exactly. I think a couple of people missed "closer to" in my 60fps statement. I highly doubt that it would have run at a solid 60fps had it been unlocked, but it probably would have been in the high 40's to low 50's most of the time.I think he's massively exaggerating but it is possible to encounter very minor dips in very specific circumstances hence why I believe it's 99.9% solid.
Doesn't mean it could have run at 60 fps, though. I'd imagine it could in many areas but it would be inconsistent and drop in others. I'm glad they locked it down. Same thing I do on my PC when I can't maintain a completely stable 60.
i mean, that's three people saying it. not saying it runs crappy, just that it happens. maybe others will chime in, so i don't have to stream four hours of black flag to wait for dips
http://www.psu.com/a020967/PS4-Xbox...uch-higher-resolution-than-current-gen?page=2
This says differently and I remember reading the same thing on a different site with a red theme (but I can't find it anymore)
Maybe they were both misunderstood though? I didn't realise the MP ran at 60.
1) game dips below 30fps
2) there's no "hidden power" behind the 30fps
3) you cant say it "probably ran closer to 60", because you have no way of knowing.
looks like he might be right. the 1080p patch messed up the performance, but it could be a glitchwhat in the hell are you talking about?
1 and 2 are just plain wrong the Game NEVER dips below 30 on PS4 thus the FPS is greater, IF it hits 60 is an unknown outside of Ubisoft.
AC IV drops under 30 fps in rare circumstances, on PS4
I've noticed it in some villages, when chased by many guards, while it's raining. And it can happen during ship battles or boarding too
...if you have to stream four hours of Black Flag to wait for dips, you are conceding the point.
I think he's massively exaggerating
...if you have to stream four hours of Black Flag to wait for dips, you are conceding the point.
...if you have to stream four hours of Black Flag to wait for dips, you are conceding the point.
Those dips that were above 60fps? I don't think they are called dips.
All of those 60 fps references pre-release were referring to the multiplayer which is 60 fps in the retail product as well IIRC.
awesome, so that's a small handful of people who have thankfully decided to tell me i'm not crazy.
let's review my point: "it dips below 30"
this whole time ive attempted to avoid exaggeration
"it dips below 30" = "massively exaggerating"?
i love this game. it is a fun game. i do not care about framerate dips.
i agree it's ridiculous to play for four hours to wait for dips to prove to some people that is does happen, makes it seem like i don't enjoy the game.
Serge Hascoet joined Ubisoft in 1987 as a designer and tester of sorts, working on Iron Lord and Skateball for the home computers of the day. Over his 27 years with the company, he has been a game designer and studio head, but today he shapes Ubisoft’s creative direction as its chief creative officer and head of the editorial team. It was Hascoet who insisted that cutscenes were a redundant method of storytelling in the early ’00s, Hascoet who mandated that every Ubisoft game should aim for 60fps, and Hascoet who is driving the company towards open worlds and systemic games as it transitions to a new generation of hardware.
Why do keep bringing in poor PC optimisation to 'proof' the PS4 team didn't do their work?have you seen the PC requirements for this game? It is going to be a technical disaster on PS4. lol at the notion it will run at 60 FPS. Soo wrong!
looks like he might be right. the 1080p patch messed up the performance, but it could be a glitch
Don't come in here with your truth and common sense! I've deffo seen the slightest hiccups on AC iv but I am talking maybe 4-5 in my entire playthrough of like 60-70 hours. Man I loved that game.
agree, but yeah ship battles, and fights with a bunch of dudes, it dips. not bad, but not like "they almost had 60fps but decided for parity sake to lock it at 30fps", is bs.
it's sounds like a glitch. IMO very strange the game was initially running at 900p and had to be patched to 1080p. it should have been 1080p from the start, same goes for cod. i guess ubi and infinity ward wanted parity across the two versionsIt may have In the rarest case some small dips, (asset loading, Saving ) whatever but 99.9% from the 1080p patch I played I never noticed it or any, and within a minute of playing second son I could see it was unlocked so I am not saying any crazy shizzle lik eI have Fraps for retina's but I can usually see this stuff..we will see if this holds.
I am going to make a bold claim and I think this is true and it will be 60~ on PS4
Game's Creative Director (their go-to-person) took his time on twitter 3 hours ago and answered questions instead of busting Sony's 60 FPS claim. Hmm...
AC IV drops under 30 fps in rare circumstances, on PS4
I've noticed it in some villages, when chased by many guards, while it's raining. And it can happen during ship battles or boarding too
The discussion about Black Flag was spawned by codhand saying it was bullshit that the near-locked 30 fps on PS4 meant that the game was actually running closer to 60 fps most of the time, which would mean it would only need to run at 45+ fps for it to be true.
You just further proved the point, that it possibly is with your experience of the rarity of drops.
it's sounds like a glitch. IMO very strange the game was initially running at 900p and had to be patched to 1080p. it should have been 1080p from the start, same goes for cod. i guess ubi and infinity ward wanted parity across the two versions
The games never running near 60 because it is locked at 30. I am confused. They decided to lock it for some reason. I am glad they did. It runs beautifully thanks to it. really enjoyed that game. great ps4 launch title. Like you said earlier, or someone. I am hoping with the extra dev time for watchdogs that they could get to 60. It's deffo a possability.
Fingers crossed . I cant wait. I have faith
Yeah, this game isn't running at 60 fps. BS!
LIES.
Fubar! It'll probably hit 60 for small moments but quickly fluctuate back down to the 50s.
It'll be unlocked and unstable. Thier just trying to pull jedi mind tricks for sales!
NOT LOCKED.
How the hell did this rumor grow to 17 pages?
There's no way in hell that Sony or Ubisoft would let this rumour continue if it weren't true. I'm now convinced it's 60fps (unlocked). Come on folks, believe.
There's no way in hell that Sony or Ubisoft would let this rumour continue if it weren't true. I'm now convinced it's 60fps (unlocked). Come on folks, believe.
I'm doubting this, especially from Ubi on a Sony platform.
I think the game will hit the high 40's, and 60 in some spots; much like AC4.
How the hell did this rumor grow to 17 pages?
There's no way in hell that Sony or Ubisoft would let this rumour continue if it weren't true. I'm now convinced it's 60fps (unlocked). Come on folks, believe.
Jonathan Morin never answered to any questions about resolution and framerate. Every time he just say he's not a technical guy and that he doesn't know this stuff.Game's Creative Director (their go-to-person) took his time on twitter 3 hours ago and answered questions instead of busting Sony's 60 FPS claim. Hmm...
We have some "strong" evidence.
1. Creative Director Jonathan Morin ignored the 60FPS questions in a recent Twitter AMA.
2. AssassinsCreed4 on Ps4 ran at 30FPS without dips which means that it actually ran well above 30FPS if it were unlocked.
3. Some important guy at Ubisoft who is especially commited to open world games on next gen systems said that "every Ubisoft game should aim for 60FPS".