What can Resident Evil 4 Remake do to surpass the original?

Matt_Fox

Member
Better graphics are a given, but what can Resident Evil 4 Remake do to surpass the original?











March 23rd, not long now...
 
I would like them to just add bunch of modes.

Original is great, but sometimes I would like to play it with more scarse ammo and weapons and fewer item slots, but that would require either less enemies or slower ones. So if tgey add such "survival" mode that would require balancing.

If possible to add 2nd run with different progression, that wpuld be sweet.
 

AV

We ain't outta here in ten minutes, we won't need no rocket to fly through space
"Surpass" is a weird one. I think it'll be much like REmake 2 where it feels better to play, but the original remains a classic that's worth going back to for various reasons.

No need to try and outdo a classic, it will never have the same impact. Just tighten it up and give it a fresh set of wheels.
 

Aldynes

Member
I think the animations for the enemies could be a huge improvement, seeing them communicate and organize with seem-able gestures, maybe add reactions when they see you or let them take support using walls or the environment, kinda like most games do with your character when he is close to a wall and he touch the wall, get the idea?

Little touches like this go a long way in making each encounter unique and believable, for me it's what made RE4 unique and new in 2005 but now we need animations on par with the new coat of paint the graphics will bring to the table, where are the procedural animations and the awesome scripts ala FEAR for the AI behavior?
 

yurinka

Member
I think that in addition to update the visuals, they should update the controls/gameplay, something I assume they are already doing.

And keeping the same structure and style keeping the same sections, add a few minor changes and additions here and there for the scarejumps and enemy locations to make sure players of the previous game also get suprised/scared.

I'd also push a bit more the horror/dark side and puzzles to make it a bit closer to the RE1-3 & CV games: more horror, less action.

It has been already announced to have PSVR2 support, but maybe not at game launch.
 
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killatopak

Member
If 2 can surpass the original than it's not hard for 4 to.
It didn’t surpass the original.


I think a good improvement for me would be RE3R/Village style point progression. Like challenges that lets you accumulate points for new game plus goodies.

The original is nice and all but most of it is just accumulating money or finishing side stories like Separate Ways. I dislike that the Handcannon is locked by 5 starring everyone in mercenaries as well. I love mercenaries but I don‘t particularly like main campaign stuff being locked behind a bonus mode. Keep them exclusive with each other.

I would love more costumes but please lock the mafia/knight costume from new game. Professional mode is like 50% easier when you use that combo costume in a new game. Make it only usable in new game plus. Also please allow us to go straight to professional mode without beating normal mode which unlocks the aforementioned costumes.

Some stuff I wish would return or just allude to them retconning or making the sequels canon is the OG RE3 style epilogue bits just to make replaying more worth it. Like maybe even add epilogue stuff for Hunnigan, Ada, Ashley, Wesker, and maybe even HUNK since he’s there at mercenaries mode.

Other small stuff like rebalancing the mine thrower since I think it’s pretty useless. The best thing you can do with it is buy it so you can sell its expensive ammo and never use it. Matilda as well since for a new game plus unlock, it honestly has worse bullet economy and you can’t even make it have infinite bullets for such a resource hog.

Not sure if it’s good or bad but I like having the armored vest upgrade. It isn’t available in Professional difficulty because it makes it easier but maybe allow us to keep the look. I think it looks great visually so I’m bummed out I can’t use it on higher difficulty. Maybe allow it to be an unlockable costume instead?

Some other minor stuff that’s more like nitpicks for me is the camera I guess. Sometimes it’s too close and sometimes it’s so far back. It honestly depends on the enemy type in that area like it pulls back out if you’re like fighting an El Gigante and closer for just ganados or something but I would love a more consistent camera distance.

Those are the stuff at the top of my head.
 
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If it has any cut content compared to the original it’s already worse off (except maybe assignment Ada, since Seperate ways made it a bit redundant). What they could add though is perhaps co-op for mercenaries.

Also maybe they could expand on the whole operating-chair-that-removes the plagas thing. Like make it really clear in the story that the cure is on the island. In the original they just happen to stumble upon it right before the last boss and it’s kinda ex machina-ey.
 
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Astral Dog

Member
The storyline.

Don't get me wrong, i love the sillyness in Resident Evil 4,its a mix of goofy action + Horror, but it seems the Remake goes in a slightly more serious and darker direction, wich is perfect for developing the characters and narrative. When RE4 came out, it was so disconnected from the rest of the series i want to see what they can do to place RE4 in the same lineup as RE2R, REmake and RE7.

other than that, a more cinematic experience, higher quality animations and more developed combat
I don't expect to play a total revolution, just an awesome upgrade
 

Kuranghi

Gold Member
Holy shungus I hadn't seen that merchant screenshot yet, it just made me triple excited.

I think an item box could be good as SnapShot SnapShot says, I wished in RE8 you could store guns instead of having to sell them, each one up was generally better in every regard but not always and would've made repeat runs more fun to just choose whatever gun but with infinite ammo like when you fully upgrade in 8.

Maybe make it 2nd run+ only if they want to balance the game around choosing between guns even once you have all attache cases. Although I think they'll get rid of the case upgrades 🤔
 
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