Don't do that. We all know that a large portion of games are meant to be fun, while a large portion are meant to be taken as serious pieces of art.
They really need to stop being called "video games."
I think many of us disagree. I find most of the "serious pieces of art" moments to be silly and childish, sort of like taking
Bad Boys seriously. It's fine to like
Bad Boys or
How I met Your Mother or
Metal Gear Solid; really, it's fine. Just don't try to pretend these are deep, sophisticated works of art. In other words, I don't care what sort of stupid crap you like (I certainly like my share, such as Baseball), just don't try to pretend it's important and serious when it really isn't.
And I think we're finding that the majority of the populace agrees with me, rather than you. Video games are certainly growing, but the story/narrative driven kind isn't, really. Virtually all the biggest hits in the last 5 years -- Call of Duty, Wii Sports, Angry Birds, Wii Fit, Farmville --either have no story at all or a silly, bombastic one no one would take seriously. These sorts of narrative driven games feel like a relic of the "cinematic" infancy of video gaming to me, but as we move in to a more open social/multiplayer driven gaming universe they are losing their relevance.
This does not mean that games can't be taken seriously, mind you; they can. For example, A chess master is often thought of as a
genius, let alone a purveyor of sophisticated games. People certainly marvel at the complexity and quick thinking required to perform the sophisticated mutlitasking needed for high level Starcraft play. But I think you'll find that the types of games you are talking about aren't taken seriously by most people, and won't be in the future. I could always be wrong, of course -- but again, we seem to be moving away from these sorts of narrative heavy games, not towards them.