mcz117chief
Member
Is Quest for Glory 8 bit or 16 bit ?
Is Quest for Glory 8 bit or 16 bit ?
That comes off more as a pedantic technicality than following the intent though (NES/Master System/MAYBE GameBoy/GameGear if you're following full technical capabilities rather than a specific era), it's like asking the best 32-bit FPS and answering with Halo or Half Life 2 because the Xbox CPU is actually 32-bit... nevermind if you factor in PC and 32-bit OSes then well shit.PC Engine/Turbografx 16 actually has an 8-bit CPU.
Crystalis
That comes off more as a pedantic technicality
My pick would be either Dragon Warrior 3 or Phantasy Star. Phantasy Star at this point is much more bearable now that you can simply go to gamefaqs and find maps of all the dungeons. But back in 1990 when I played it? Dear god.
Probably my pick as well, though there were some gems (and I haven't played DQ2, 3, or 4).
Is there a legit way of playing Phantasy Star 1 these days? I don't think it was every ported to my knowledge
I remember playing PS2 through 4 multiple times but outside of the original Master System itself, I've never replayed PS1.
Is there a legit way of playing Phantasy Star 1 these days? I don't think it was every ported to my knowledge
I remember playing PS2 through 4 multiple times but outside of the original Master System itself, I've never replayed PS1.
I agree with this choice. I was only like 8 years old when we got it, but I still beat the damn game without even understanding English language. I was so proud of that achievement. The game had so different feel from many other games of that time, but I loved it.Faxanadu
I didn't even like that game when it was new, personally.
My pick.
I still like
Holds up better IMO than the Ultima or DQ/DW stuff.
I'm also shying away from the action stuff as there are a lot of NES games that are borderline RPGs depending upon definitions.
Can we throw in Gameboy games? If so Final Fantasy Legend II was a hell of a game. I'm still bitter we never saw the DS remake translated.
I'm saying it's pedantic because it's focusing on specific technical details (that the TG16 had an 8-bit CPU, though it does have a pair of 16-bit GPUs which for gaming hardware tend to matter far more anyway) rather than the seeming intent of the question (NES/SMS RPGs if not early RPGs in general.) If we were talking about earlier TG16 games there's something to be said because they'd likely be far closer to NES/SMS RPGs than SNES/Genesis ones anyway, and PC RPGs need something harder in lieu of discrete consoles... but The Legend of Xanadu games specifically came out in 1994 and 1995, not only knee deep in the 16-bit era and looking the part but in the years the PS1 and SS came out across the globe. And whatever you want to classify the TG16 as it's undeniably far ahead of the NES/SMS, doubly so with the CD attachment, so again it's like trying to boast Xbox released FPSes in response to "what is the best 32-bit FPS?" when the intent of such a question would typically be about what PS1/Saturn/maybe N64 FPS is best, even if the last one is a 64-bit system while PCs went with 32-bit processors and OSes for a long, long time that we're STILL not fully out of for some reason.I'd say arguing it isn't an 8-bit machine comes off more as being ignorant to what defines 8-bit entirely. It's not pedantic, it's correct. You're using some extremely loose arbitrary definition of 8-bit if you exclude the PC Engine. What definition are you using? The time period? The PC Engine released 1 year after the Master System. Is it the graphics? Nothing about the NES or SMS's graphics are 8-bit.
There's the Phantasy Star Complete Collection on Japanese PSN. It's a bit tricky to buy it but it's possible. The mainline games in the collection have English text options.Is there a legit way of playing Phantasy Star 1 these days? I don't think it was every ported to my knowledge
I remember playing PS2 through 4 multiple times but outside of the original Master System itself, I've never replayed PS1.
Crystalis should not count. It is an adventure game like The Legend Of Zelda. Chronicles of the Radia War gets my vote.
I'm saying it's pedantic because it's focusing on specific technical details (that the TG16 had an 8-bit CPU, though it does have a pair of 16-bit GPUs which for gaming hardware tend to matter far more anyway) rather than the seeming intent of the question (NES/SMS RPGs if not early RPGs in general.) If we were talking about earlier TG16 games there's something to be said because they'd likely be far closer to NES/SMS RPGs than SNES/Genesis ones anyway, and PC RPGs need something harder in lieu of discrete consoles... but The Legend of Xanadu games specifically came out in 1994 and 1995, not only knee deep in the 16-bit era and looking the part but in the years the PS1 and SS came out across the globe. And whatever you want to classify the TG16 as it's undeniably far ahead of the NES/SMS, doubly so with the CD attachment, so again it's like trying to boast Xbox released FPSes in response to "what is the best 32-bit FPS?" when the intent of such a question would typically be about what PS1/Saturn/maybe N64 FPS is best, even if the last one is a 64-bit system while PCs went with 32-bit processors and OSes for a long, long time that we're STILL not fully out of for some reason.
Actually now that I double check things the Dreamcast would probably be a far more fitting modern(-ish) analogy if it lasted as long as the TG16 did, it even came out about as far ahead of the PS2/GC/Xbox as the TG16 did its contemporaries. Though the TG16 had at least a few upgrades (CD and an upgrade to that) which actually caught on so that period in gaming was all kinds of weird anyway.
It has exp and stats and just about every qualifier that any other game posted here has except for one thing - it's real time.
Am playing this right now on the 3DS. Only one chapter 2 but it is great so far.total nostalgia talking here, but my favorite 8bit RPG is Defender of Oasis (game gear)
I feel like the lens also distorts for western versus eastern viewpoints in this case. In America TG16 was seen squarely as a competitor to Genesis and SNES but back in Japan the PCE was a rival to chiefly the Famicom.And yet, one of the most popular answers in this topic was released in 1992, just 2 years prior to the games you have contention with. Further, since you seem to define the 8-bit era as the SMS/NES era, what of, say, the C64 or Atari 8-bit?
The OP defined the perimeters of the discussion, people have abided by them. Your sound like you're upset that people are listing consoles that you personally didn't consider, when they are perfectly valid responses.
This is Chrono Trigger before Chrono Trigger was Chrono Trigger. It did most of the gameplay mechanics in 8 bit. Also has mechanics no other RPG has.
Winner! Time travel, class changes, a dozen team members, and a terrible translation make this the ultimatel 8 bit RPG.
The NES version of Ultima 4 is pretty great as was the NES port of Might & Magic 1.
But presumably since this is GAF you want a JRPG, which on is undeniably Dragon Quest 4.