I spent 2 years, probably averaging around 5h per day farming for a Dragon Slayer in Legend of Mir 2.
So around 3500 hours.
I never did get the grand armor/ helm in ffxii...
This is what depresses me playing games as you get older and have more responsibilities, it was fine being able to play something stupid like 16 hours a day; but when you have a couple of hours a day if at all, the games you once loved to play become a second job.
I understand it's part of the hook that keeps people playing longer, have all the really rare stuff a grind-fest but old me wants it to go awayThere's always a fresh supply of people with too much time like I once had.
I've done a lot, can't really think what the longest is, probably something in WoW though, or Anarchy Online.
Any Dark Souls 3 multiplayer covenant items except Sunbro stuff. Either terrible drop rates from AI enemies or you need to be really good at PvP. Requiring 30 for rank 2 is just ridiculous when Sunbros are the only ones that can consistently get the covenant items.
DS3 covenant farming might be the worst. Not sure of the time spent, but it was supremely boring.
I spent 2 years, probably averaging around 5h per day farming for a Dragon Slayer in Legend of Mir 2.
So around 3500 hours.
Demon's Souls, Pure Bladestone. Around 7 or 8 hours killing the same two enemies over and over again. What a rush when it dropped, but no - never again.
Several months of failed attempts in hardcore mode on deadspace 2 to unlock the foam winger hand cannon. It almost nearly made me hate the game but in the end i managed it, the gun is hillarious as Isac makes a pew pew pew noise as you use the thing.
Was totally worth it lol
![]()
Killing the same mobs, same dungeon, over and over againDid farming in that game involve doing the same task repeatedly?
Hahaha. It wasn't fun at all, but the reward was you essentially becoming an actual God.Holy fuck! If we go by time alone, you win. What did it consist of? Was the process while getting there at least fun.
Holo-grinding professions in order to become a Jedi in Star Wars: Galaxies. This was before they ruined the game, of course.
Took me about 3 months.
Hopefully they remaster some of the more ridiculous drop rates.Pretty much most of the rare weapons in FFXII....
That being sad I'll probably end up doing it again in the Remaster.
Wow i didnt think anyone would still remember this.
I feel you!
Although SWG stands as the best MMO ive ever experienced. Even today, nothing like it exists.
Gjallarhorn. Destiny. End.
Blitz Ball.
Dodging 200 lightning bolts.
That chocobo race.
Butterfly hunting.
Fortune and Luck Sphere hunting.
Fun times...
Phantasy Star Online 2 for an Austere weapon. To get one at max element (basically anything below max is useless) you need the following:
400 Caligula Stones - Only dropped from the Profound Darkness EQ (EQ or Emergency Quests are quests that are only available during a 30 min window, usually you can only complete them once per block, and they are usually scheduled to show up once or twice a day at really bad time blocks for non-JP players). You get like 6 per run.
200 Nero Stones - Super rare drop from the PD EQ or other Falz bosses. You're lucky if you get 1 per run.
100 Yurlungur Stones - Stones from Ultimate Quests that are basically not feasible to get solo, and the content was outdated so nobody played it any more.
100 Galeru Stones - Same as above
10 Heart Key Stones - Clear 60 stages of a specific Extreme Quest to get 15 ore, 30 ore converts to 1 stone. So you need to clear the XQ 20 times.
10 Bloody Moon Stones - Same as above.
10 Phantom Knight Stones - Same as above. Now you're at 60 runs of 60 stages.
20 Photon Boosters - Rewards from Challenge Quests, which are outdated dead content. Thankfully there were some other ways to get these if you played the event stuff A LOT.
800 Excubes - Every time you get a drop weapon of 10* or 11* rarity you can choose to scrap it for an Excube, so you need to get and convert 800 higher rarity weapons to cubes. If it weren't for the pinata cube EQ (Magatsu) that gives out about 100 weapons per block this would take an eternity.
All of that to get 1 weapon for 1 class. Thankfully a couple of years later and those weapons are still one of the most powerful in the game, new stuff is only just barely getting better.
I can only think of 3 times in games I've done a LOT of grinding to get an item.
Castlevania SOTN: there's a really powerful weapon that I grinded for since I found the upsidedown castle too hard without it. I forget the name, but it slashes with big white lines that hits in kind of a radius in front of you.
Spent a good few hours drinking for it.
Community goals mitigated so much. Getting 10mil payout for a weekend of work has me set up with an amazing exploration asp and I'm set for life, methinks.Elite Dangerous. The whole game is a grind lol.
I still love it but I feel like I've been grinding in it for 2 years straight.