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What makes a perfect RPG?

JayDubya said:
To be honest, if I buy one of these, I'm not sure if it should be Nocturne (which is apparently the main series, but it's just not numbered in America because the previous ones weren't released), DDS (I'll find it somehow if I have to!), or Persona.

I don't like jumping into a series in the middle, but it would seem that playing the old ones would be impossible.

Persona 3. It's completely independent from the rest of the series and it will be a lot easier to find then the rest of the titles.
 
icarus-daedelus said:
Wow. And I thought I was the biggest DDS shill on these boards.

I congratulate you, sir. I totally agree. DDS is probably my favorite JRPG. I just looooove the battle system. <3

I'm pretty much the biggest DDS fan you can find :)

Nocturne's great too, but I'll be damned if it's better than DDS :)

Funny how most game stores I've been to carry DDS2 but never the first one :(
 
Basically, all that matters to me is if the gameplay is good. Is the battle system entertaining enough to keep me interested through the dozens of hours I'll play this game? Are the puzzles well-designed and require actual thought? That's what I play RPGs for, so once that's in place, then we can talk about story and stuff.
 
Uhmm. Very difficult question.

I would say that the story is the most important factor, followed by the Soundtrack. I appreciate Tales of Symphonia, because it made me say wow many times. Mithos was really a great developed character.
With Baten Kaitos, the Soundtrack was on par with the story.

Graphics is a nice add, but it's not the main point. Golden Sun was a GBA game with a fantastic OST and great story: more then enough for me.

Again, more about the story, what make a story a great story is how much the characters are developed.
 
JayDubya said:
To be honest, if I buy one of these, I'm not sure if it should be Nocturne (which is apparently the main series, but it's just not numbered in America because the previous ones weren't released), DDS (I'll find it somehow if I have to!), or Persona. Persona seems pretty interesting with the whole "go through an entire school year" thing, but understand I have about zero knowledge about this series and how it plays out.

I don't like jumping into a series in the middle, but it would seem that playing the old ones would be impossible.

Honestly, I'm eyeing that Growlanser thing too, but I have never played a Growlanser game either.
doesnt matter p3 is completely different from any megaten game, and it's a stand alone game in the Persona series. I dont see the problem really.
 
JayDubya said:
Enter Atlus, though honestly I don't own any Atlus titles outside of Tactics Ogre for the GBA, Odin Sphere, and soon, Etrian Odyssey (I keep wanting to say Etrian Saga, which is wrong - I don't know why). They might fill the void nicely. Though their products never seem to get the highest reviews, they tend to get good ones and have strong GAF cred.
only game made inhouse of those you listed is EO, which is by Atlus R&D1. Odin Sphere was vanillaware, tactics ogre gba was just published by Atlus.
 
After reading some of these posts and having just completed Baten Kaitos, I'd have to say story is probably the biggest factor for me. It doesn't have to be the deepest or most suprising story, just something pretty engaging (which usually relies on other factors). I mentioned that I just completed BK frankly cause the story was pretty awful. Not only was it bad, it just didn't pull me in, probably because the characters were subpar. The combat and gameplay, however, were excellent. Graphically it was decent, nothing extraordinary, but by no means bad. Even though it had a great combat system and was aesthetically pleasing, it still made the game a chore to complete and I was ready to pull my hair out wishing to no end that the game would just finish at 40~50 hours in.

Now if you look at a game like Suikoden 3, one which, to me, has a fantastic story and great characters, but an average combat system and looks visually ok, I was 70+ hours into that game and still wanted more.

If I look at all the RPGs I've completed or that I feel are "great," they all have decent to great stories and great characters.
 
Currently playing Lord of the Rings: The Third Age on the X-Box.

Not backwards compatible, of course. My brother had it and I borrowed that from him and Harvest Moon for the GC from my niece. I'm so bored waiting for Etrian Odyssey to arrive that I busted it out.

Anyway, best RPG ever!!111! >_>

Pretty much just a Final Fantasy X clone that tries to coast by on the quality of the films, and indeed, shows cutscenes from the film early and often. And the characters are feel like cardboard cutouts of film characters, which is also really great. Maybe it gets better later on. Maybe.

Just a time sink waiting for some good stuff to come out - can't afford to pick up Nocturne OR DDS1 at the prices Amazon has.
 
ex0du5 said:
They did get together....the made Blue Dragon....it was far from perfect.

polyh3dron am fail :(

ex0du5 am fail at READING.

I said put the Chrono Trigger team again to make another RPG and don't let Artoon develop it.

For the less informed, dev house Artoon, the geniuses behind hits such as Blinx 1 & 2 developed Blue Dragon.

They are the ones to blame for the crappy frame rate and other problems with Blue Dragon.
 
icarus-daedelus said:
Actually, pretty much all of the SMT series, spin-offs and all, are independent of each other storywise IIRC.

Not true. SMT II is a direct sequel to the first game and it also adds a lot of background to some of Nocturne's aspects. The first three Persona games have a lot to do with one another. Devil Summoner: Raidou Kuzunoha makes a lot of SMT I references towards the end.

The only truly independent games are Digital Devil Saga and Persona 3.
 
A perfect RPG should have

1) Good character development. You should identify with the characters, realistic or not.
2) Good script, which goes hand in hand with an interesting and not cliche plot.
3) Great music. This is relative, since some people may not like the music no matter what it is, but there is definitely a distinction between good music and bad, for example Final Fantasy or Baten Kaitos.
4) Be strategy-intensive, and easy to play in short intervals (see Fire Emblem)
5) Have great graphics (this is also relative, but it's really important)

I'm currently trudging my way through Etrian Odyssey, and it's insanely hard. Though it's interesting, it has some flaws.

1) Lack of character development or plot (yeah, I know, that's done on purpose and can be forgiven)
2) Monster recolors (suffering from FF syndrome)
3) Repetitive graphics (yeah, also forgivable since they look awesome)
4) No detailed description of skill points (annoying)
5) Sometimes, you can't even discover something unless you look at a guide (common in JRPGS)
 
FFX, FF7 and Xenogears were perfect to me. Whatever those games have in common (engaging plot, interesting characters, fun gameplay, awesome soundtrack etc.) is the answer...
 
honestly Devil Summoner has NOTHING to do with SMT1, those references at the end is just something neat for fans, like in DQ8 with Empyria saying she was called Ramia in antoher place obvious reference to DQ3.
 
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