My guess is Nintendo will do a hybrid type machine and Sony would do something that's more of a companion to PS5
Don't get me wrong, I'm all for playing the shitload of controller-ready games I already own on PC on a portable device, but I don't think this is going to go anywhere beyond niche for the time being. You'll see iOS and Android controllers for reasonably sized devices looooong before 8" behemoths running Windows take off.
Because it's a thread title?Why does every word in the thread title begin with a capital letter?
Man, if handhelds went away I'd probably be out of gaming entirely.
They are the only format that provides me with the experiences I enjoy. Consoles game are either too focused on cinematics or require too much dedication. Tablet/phone games are trite.
You guys need to expand your horizons and look outside the fucking US. The Vita is doing pretty well in Japan, hell it's currently number one in sales this week.
jcm said:Good morning GAF. All of this information probably exists in this enormous thread, but I've put together my YOY and Gen over Gen comps, so I figured I'd share them anyway. The Gen over Gen console comps are flat. The handhelds are of course atrocious.
Year Over Year
Code:2014 2013 % Change XB1 311 360 111 261 -57.47% PS4 371 PS3 67 211 -68.25% WIU 70 67 4.48% WII 28 91 -69.23% 3DS 159 230 -30.87% NDS 86 PSV 10 33 -69.70% PSP 8 Family MSFT 372 261 42.53% SONY 396 252 57.14% NINT 274 474 -42.19% HAND 177 357 -50.42% CONSOLE 865 630 37.30%
Gen over GenCode:Console 2014 2007 % Change 360 199 PS2 280 WII 259 PS3 130 TOTAL 865 868 -0.35% Handheld 2014 2008 % Change NDS 698 PSP 297 Total 177 995 -82.21%
And here's the always exciting Powerhouse ™ 3DS vs PSP race:
Code:3DS 2014 PSP 2008 NDS 2008 January 97 230 251 February 153 243 587 March 159 297 698 April 193 415 May 182 452 June 337 783 July 222 608 August 253 518 September 238 537 October 193 491 November 421 1570 December 1020 3040 409 3829 9950
You guys need to expand your horizons and look outside the fucking US. The Vita is doing pretty well in Japan, hell it's currently number one in sales this week.
Sony will never make another handheld as we know them, but they make another PS Xperia kind of device, which might be cool if they get it right.
Nintendo's future rests on their next handheld, and I reckon it's closer than people think. Late 2015 should be their aim. As for what they do with it, it needs to be the following:
1. Good industrial design that people will be happy to be seen using. Ditch the clamshell, learn from phones and tablets. Button must obviously be kept. A good visual design could make or break the product.
2. Lower price - launch at 200 dollars
3. Lower priced software - handheld software needs to be 20-30 dollars rather than 40-50. Remember that despite the quality increase, you're competing with free.
4. Support f2p games.
5. Proper account system, apps and VC all ready to go at launch with no hiccups.
6. Launch with one hardcore game, one big casual game and one f2p game.
If they can do what I just set out they'll be fine. The 3ds was a poorly thought out device that has had adequate success based on the strength of its software alone. If they can get the hardware right next time then they have a chance of making a proper hit.
EDIT: Fucking beaten by Kev by mere seconds. Mods, eh?
A good start would be adding those second shoulder buttons, clickable analog sticks, and not having overpriced proprietary memory cards. I love my vita but the starting price, after buying the console ($200 new), getting a game ($20-$40), and buying a memory card ($30-$100 if you want a realistic one), is so close to the price of a PS4 and is, basically the price of a PS3 and Wii U, why would anyone get one unless you love handheld gaming?What's sad is the Vita gave what everyone wanted hardware wise in a dedicated handheld, but is not selling well. The only thing it lacks is R2 and L2 buttons. Overpriced memory cards aside it's essentially the best we could have got in 2012 when it released for it's price point. There's no valid argument that it has no games, it has tons. Any PSONE title on PSN, any PSP title on PSN and of course it's own slew of Vita specific games. I would love to see Sony stay in the handheld space, but I don't see what else they could do to attract gamers that they haven't already aside from launching a specific "system seller" title. If correcting all the flaws of your previous hand held system, aside from creating a new one in memory cards, and giving it at a great price point isn't what handheld gamers want I don't know what is.
It's not doing well in Japan. Well, it's doing better. It is selling like a six year old machine about to be phased out. I mean #champion #2014vita or whatever.
Surely you mean non-capacitive. I envision something like the 2DS but with one tall screen, a couple of analog pads (for Monster Hunter) and a launch price tag in the $99-$120 range. Keep it simple to engineer and very affordable.I would suggest Nintendo aim for something super cheap, single not-resistant touch screen , with robust online infrastructure to support a ton of F2P titles.
Code:Handheld 2014 2008 % Change NDS 698 PSP 297 Total 177 995 -82.21%
200 is not a lower price. I am talking $99.
200 is not a lower price. I am talking $99.
Surely you mean non-capacitive. I envision something like the 2DS but with one tall screen, a couple of analog pads (for Monster Hunter) and a launch price tag in the $99-$120 range. Keep it simple to engineer and very affordable.
Boss★Moogle;108630012 said:I still think there's a big market for dedicated handhelds. I mean most people playing on cellphones and tablets are non-gamers or casuals at best. Most core gamers wouldn't be caught dead playing Candy Crush Saga or any of the other crap on iOS/Android.
I think neither handheld is doing that great because Vita has too few AAA games and 3DS is weak hardware-wise, the dual screen gimmick is wearing thin, the 3D gimmick never really took off at all and although there's a lot more software on 3DS than Vita, it's still not enough, particularly from 3rd parties.
Man, if handhelds went away I'd probably be out of gaming entirely.
They are the only format that provides me with the experiences I enjoy. Consoles game are either too focused on cinematics or require too much dedication. Tablet/phone games are trite.
Surely you mean non-capacitive. I envision something like the 2DS but with one tall screen, a couple of analog pads (for Monster Hunter) and a launch price tag in the $99-$120 range. Keep it simple to engineer and very affordable.
$99 is too cheap isnt it. What kind of device could they produce selling to consumers for under $100.
No, styluses are done for. Sorry. I know we continue to argue that they are better suited for games but the market has moved on.
That's really for them to figure out. Find whatever hardware configuration you can for $99 and sell that one. If it's a three year old iPod touch, that's what it should be. Not like Nintendo cares about specs.
Fuck me, I did not spend £60,000 marketing somebody else's product just to see my hashtags fucked up.It's not doing well in Japan. Well, it's doing better. It is selling like a six year old machine about to be phased out. I mean #champion #2014vita or whatever.
3DS is declining in Japan.
In the US, vita is dead and 3ds is getting its ass handed to it by PSP.
I would suggest Nintendo aim for something super cheap, single not-resistant touch screen , with robust online infrastructure to support a ton of F2P titles.
#20V1T4. I'll send you a branding guide.
Aren't they more expensive to add, though? I suppose capacitive screens are what's hot now and it might be possible from a backwards-compatibility standpoint, but they seem to run counter to the goal of a durable, inexpensive platform.No, styluses are done for. Sorry. I know we continue to argue that they are better suited for games but the market has moved on.
Surely it has to cost more to produce some shit outdated tech than it is to produce something 100% of all cell phones are currently using.Aren't they more expensive to add, though? I suppose capacitive screens are what's hot now and it might be possible from a backwards-compatibility standpoint, but they seem to run counter to the goal of a durable, inexpensive platform.
By late 2015 / 2016 in a recovering economy, and factoring in price inflation since 3ds launch, 200 dollars will be a pretty cheap device. Making a 99 dollar device means you might not be able to make the premium device that Nintendo would want to (as it wants to be able to sell premium games) and it would give them nowhere to go with their pricing. Going from 99 to 80 bucks is nothing. If you can afford 50 or 80 you can afford 100. You're starting in the basement at that price when there's no need to do so if the product is good.
They would be sustained by early adopters and middle class parents at 200 for the first year at least if the software is there. If there are great f2p games people might be willing to pay 200 dollars knowing they won't have to pay any more. 100 dollars is too low to me. It's the realm of the bargain bin. And I think there's no chance that they come in at anything lower than 150, and if you were asking me to bet I reckon they'll come in at 220, and be at 150/180 by the next Christmas.
So... Pokemon?Niche market for people who will $40 for quirky Japanese handheld games
Surely it has to cost more to produce some shit outdated tech than it is to produce something 100% of all cell phones are currently using.
I said they were because that's my opinionwho said resistive touch screens are outdated? just because they aren't on smart devices?
Boss★Moogle;108630012 said:I still think there's a big market for dedicated handhelds. I mean most people playing on cellphones and tablets are non-gamers or casuals at best. Most core gamers wouldn't be caught dead playing Candy Crush Saga or any of the other crap on iOS/Android.
I think neither handheld is doing that great because Vita has too few AAA games and 3DS is weak hardware-wise, the dual screen gimmick is wearing thin, the 3D gimmick never really took off at all and although there's a lot more software on 3DS than Vita, it's still not enough, particularly from 3rd parties.
I said they were because that's my opinion
Surely it has to cost more to produce some shit outdated tech than it is to produce something 100% of all cell phones are currently using.