*sigh*
Is it really that hard to understand why some people don't like handheld gaming vs console/PC gaming, and why they lament the near-disappearance of an entire genre (or at least the lack of quality) from consoles/PC?
Come on. This isn't about having to choose a console here. Handhelds have incredibly obvious limitations compared to console/PC gaming (I can't believe I actually hacve to list them, guess people are really that dense):
- Tiny-ass screen
- Painful on my hands*
- Lower production values due to weaker hardware.
"Quit your whining" is a shitty dismissive attitude. Handhelds are not suited to everyone. It's OK to wish for high production values JRPGs on a larger screen and it's perfectly understandable that many people would miss that. That they would miss the days of Xenogears and Panzer Dragoon Saga and they would like for such games to return to the non-microscopic screen. Jeanne d'Arc is the last handheld JRPG I played to completion. I've been trying to continue my playthrough of Tactics Ogre on the PSP, but I just never play it because I don't have the motivation to pick up the damn handheld for the reasons above.
* Yes, I tried the special plastic grip for the 3DS. It doesn't help. I quit handheld gaming for good because I was sick of how uncomfortable and even painful it would get, despite not even playing for long hours end on. I'm glad the PS TV exists, by the way, since I could finally play Ys Celceta on my TV, and I wish there were an equivalent for the 3DS. Guess I can hope the NX will support something like that...
A few things:
1) Feel bad about portables being painful, can totally believe and understand that. You have a totally legitimate gripe with jrpgs going to portables there, and I don't blame you for being frustrated with that. Won't tell you to just get used to it either, it's bs that your hands being uncomfortable gets in your way there.
Have you checked out whether the 2DS is more comfortable for your grip? Iirc, it was supposed to be pretty good for people who found the 3DS, DS uncomfortable
2) Consoles don't fit everyone either. A console basically means you have to also have an HD Tv, and it's not as convenient. Portable consoles didn't just become big because people like playing on smaller screen. They're really fucking convenient to carry around and play.
S-tier
- Panzer Dragoon Saga - barely got an English release, started on the Saturn
- Final Fantasy Tactics - Wiki saying it sold 2.4 million, so pretty successful. But also FF
- Suikoden II - series suffered from disappointing sales without a single HD game
- Shining Force III - ??
A-tier
- Xenogears - Wiki saying it sold about 1.11 million
- Tactics Ogre * - Wiki saying the series as a whole sold about 750,000
- Breath of Fire III - Already mentioned, this was most successful capcom series and total sales were slightly above 3 million
- Trails in the Sky FC/SC - Took six years to get localized
- Final Fantasy VI - it's FF
- Suikoden III and V - already covered
B-tier
- Wild ARMs - None of the game sold enough outside Japan to qualify for Greatest Hits or Platinum Range
- Suikoden I - already covered
- Final Fantasy VII - it's FF
- Vandal Hearts - niche series
- Phantasy Star IV - ???
- Chrono Trigger - successful at 5.4 million sales between Trigger, Cross, and DS and PS1 Chrono Trigger
- Skies of Arcadia * - don't know figures, but originally Dreamcast game, doubt it cracked 1 million
- Jeanne d'Arc - made for PSP, wiki says it sold under 70k in Japan firsts year it was out
F-tier of Supreme Awfulness
![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
- Final Fantasy VIII - Final Fantasy
* Never finished it, so this is a tentative ranking ^^
Also, I have not played Trails of Cold Steel or Vagrant Story yet, but I heard good things about the latter and Cold Steel II at least...
Almost every single game here never had the sales to get the budget to go to HD, and you expecting them too is sort of silly. Most successful series that aren't FF here are Xenogears (1.1 million isn't getting a Xeno game on HD consoles as a major hit, plus Monolith Soft) and Chrono Trigger (Got 2 re-releases, a sequel that sold less, but tbh, yeah, why is this dead? Still iffy on if it would get major sales for it to be major hitter SE plans for, but I could definitely see it on consoles)
It sucks, but that's the truth of it.
If I saw another Breath of Fire game for the PC or Console, that looked like Trails in the sky with maybe slightly better graphics or sprite art, I'd be all over it. If there was a new breath of fire on a portable, I'd be reluctant.
I can talk a lot about how portables themselves turned me away from portable gaming, but at the end of the day I don't want to play jRPGs on a portable. I hated TWENY and it's awful control scheme. It apparently has amazing everything else, so I'm screwed out of that... because it's on a portable, with some weird control scheme. I'm not even bothering with Monhun generations, because i don't have a ~new~ 3ds with fancy faster processing and an entire extra stick to make the game actually control well. I want my 90 hours playing MonHun Frontier back, and I want to be rid of the pain in my back and ass i felt when I played it for overlong stints of time because it was monster hunter damnit and I loved the ps2 version. I never touched The Golden. I played P3 Fes and 4 back on the PS2, on a TV. Like just about every non-pokemon jRPG I've played and really loved.
I don't think I really love any portable RPGs. Fire emblem Awakening and Pokemon Platinum/XYORAS come to mind as the closest to love but the ones where I spent more time in bed playing and still wishing i could do this on the TV.
Sleep function? Autosave.
I'm interested in the NX because it might be a dumb middle ground that might get.
So, yeah, companies running to portables pretty much hurt any love i had for the genre, and the leftovers and few good bits we get on consoles are all I have left instead of the variety of the PS1/2 era. Where I could actually go into a game store, look at a console shelf and feel utter surprise at seeing a rpg i didn't know about.
Tell me more about how well this Breath of Fire game with better sprite art for PC and consoles would sell today. Like it or not, the majority of games with sprites are indies, a major jrpg release isn't happening with sprites on the PS4 and XB1.
Believe me, I honestly hate alot of what the jump to HD did to the budgets of a lot of video games, especially because I rarely am up to date with what games I'm playing at a certain time, but it's happened, and somehow expecting the Breath of Fire series to get onto consoles was always something that was ridiculous. As for Monster Hunter and Dragon Quest, sales outside Japan for those series weren't enough to justify console development at that time, and Monster Hunter grew HUGE on portables.
I guess the thing for me is that I grew up more on portables than home consoles, and tbh, having the screen closer to my face and being able to take the game anywhere is a pretty valuable thing for me. I think it sucks that there aren't as many console jrpgs, and that the jrpgs that are great are barely mentioned (but my issue with the 2nd isn't that they're on portable consoles, but that portable consoles are getting ignored)
And TWEWY's control scheme doesn't have as much to do with it being portable as the control scheme by itself (search up the Bidou controller scheme for smash bros - that controller scheme being awkward as hell isn't an issue with the Pro controller)
Having mediocre writing does not keep an anime from being enjoyable or even good.
I could rattle off shows from each season and it'd just turn into a battle of what we consider to be good.
So I need to watch a certain amount of anime to make this call?
No
I'm saying there's literature in Japan that isn't manga, and shows and films in Japan that aren't anime. Forgetting anime as a whole, you still aren't covering the majority of Japanese television (iirc, asides from kid's shows and really really popular shows, alot of anime gets the super late night slots, even the popular ones).
You're just associating Japanese plot and writing with that because you browse GAF, and the aspect of Japanese you've been exposed to the most is in the form of anime, manga, LNs, VNs. Ignoring the fact that some of these have a good plot (999 is a VN), you're still not accounting for, y'know..., actual books that are published over there, or movies made there.
What goods the sleep function for? Saving a minute or so of time starting the game up each time? I mean its nice to have but don't consoles also have that function these days?
An I disagree with 'em being better suited for handhelds. Couldn't imagine playing Trails of Cold Steel, Xenogears, or Skies of Arcadia on a handheld to name a few. It'd just be awful! An handheld-only ones like Return to PopoloCrois and Fate/Extra I'd have been much happier playing 'em on the big screen with a good controller and zero worries about battery life! I don't think rpgs were ever meant to be pick & play for 5-10 minutes experiences so slapping 'em onto systems made for that kind of play style really never made sense.
Well, more sleep function with portability. Because that means it's available for me to play over the course of a day.
Of course, this is true of any handheld game, but it just works better with certain genres, like Metroidvanias, platformers, puzzle games, rpgs, where you can stop and start between battles, save points, levels, puzzles, etc.
That's what I expect now from my future RPGs. I know most of them won't hit that mark, but I would love them to try. It's not like I'll stop buying the JRPGs, coz I still enjoy them for their combat systems, but I would love for them to have good writing, that can match or beat the best the West has to offer.
It would be nice if most games could hit that, just like it would be nice for most shows to be amazing.
I'd also like the music in every rpg I play to be amazing, and the characters well developed, and the battle system engaging, and the dialogue well-written. Etc.
Writing is just one aspect of many to judge rpgs by, and yes, in general, you want most games to excel in the different aspects that make up a game. But that's a 10/10 game right there, and sometimes you don't get 10/10.