That dude must be bored out of his mind....musta ran out of manga to read on his PSP.Himuro said:Chespace told me to make this topic so I expect to him to post. We're betting how far this shit will go. 3 pages? 4?
Himuro said:Chespace told me to make this topic so I expect to him to post. We're betting how far this shit will go. 3 pages? 4?
winter said:Hopefully people will actually provide somewhat of an indepth argument. Kinda ironic when people bash DOA by simply stating "It has no depth."
Goreomedy said:"She kicks high."
Tekken players hate on it cause of Itigaki.
Kabuki Waq said:much of the complaints started when the game became xbox exclusive.
the harcore players hate it cause of its simplicity and lack of emphasis on combos (memorization).
Tekken players hate on it cause of Itigaki.
StoOgE said:my other favorite is the people who talk about how deap VF is, because they have heard that. I can promise you 99% of people DONT count frames in that game... but about 95% claim to. Yes, VF is insanely deep and almost no one takes advantage of that depth.
The other thing that gets me about it is Soul Caliber is just as much of a button masher as DOA.. but no one claims it lacks depth. Soul Caliber and DOA are both very easy games for anyone to pick up and play, but they both have alot going for them with depth too. They may not have the depth of VF but they have something it lacks.. approachability by your average gamer.
Note: I like VF ALOT better than DOA, but can actually admit to DOA being alot of fun.
Gantz said:So what makes VF4 insanely deep?
Hero said:This is all based off of DoA3 since I never bothered with DoA2:U
- Tracking is horrible
- Sidestepping is slow and clunky, and even less useful because of tracking
- Overly simplistic rock/paper/scissors counter system
- The fact that countering a simple jab can result in 20-30% of your health taken away makes it a turtle's paradise
The fact that the game is just PLAIN FUN?
bumpkin said:I have no issues with Dead or Alive, myself. It's always been my alternative when I want to play a fighter that's different than what I normally play. Generally speaking, I'm a Tekken-ite who plays VF once in a while, but I definitely respect DoA for what it is; whether or not people will give it credit, the series has done things the others didn't get around to until later (elevations, multi-tiered levels, interactive backgrounds).
Um...DOA, VF, Tekken, and SC are practically the entire 3D fighter genreTain said:I don't think there's a real reason to hate it.
It's pretty, yeah, and it's easy to pick up, but it's also far better than most 3D fighters outside of VF, Tekken, and SC.
evilromero said:I just bought DOA:U and I'm pretty excited about jumping into it. But I also picked up KoF: MI for PS2 and I'm leaning towards that at the moment. If there is one thing I appreciate in fighting games, or in KoF, is Mai. I guess that goes for DoA and Kasumi. All the wonderful hentai has spoiled me and made me lose sight of the games' original intent.
Um...DOA, VF, Tekken, and SC are practically the entire 3D fighter genre
Kabuki Waq said:much of the complaints started when the game became xbox exclusive.
the harcore players hate it cause of its simplicity and lack of emphasis on combos (memorization).
Tekken players hate on it cause of Itigaki.
Andrew2 said:I take you never played the original DOA in the arcades, right? I flatout tell you this, but DOA along with Last Bronx was one of the worst piece of trash to ever be released on the Model 2 and simpily because the gameplay just lacking and it continued.
bumpkin said:I have no issues with Dead or Alive, myself. It's always been my alternative when I want to play a fighter that's different than what I normally play.
Kabuki Waq said:the hardcore players hate it cause of its simplicity and lack of emphasis on combos (memorization).