yeah ethelred told me you did one. but it was about their localizations not because V&B wasnt released hereduckroll said:Hey didn't we already have this thread? :lol
I'm purdy sure Atlus would of done it by now instead of bringing out trite such as Rule of Rose.Himuro said:Hopefully ATLUS picks up that Venus game.
That Gaijin's gonna need bags of money.DarknessTear said:Maybe they will submit to the power of the Gaijin.
Okay, Atlus is releasing Rule of Rose. Atlus also released Cubivore and are releasing Polarium Advance, which are two other Nintendo-published games. And Atlus released Tactics Ogre for the GBA, which was a Nintendo-published game as well.
So it's not like Atlus was blocked from everything. Just Mother.
Yeah, Chibi-Robo and Another Code are other good current-gen examples... another is perhaps Custom Robo, with how the N64 game didn't get a Western release.And there are others, too. Sure, they passed on Giftpia... but they brought over Chibi Robo, and are even releasing its sequel. Hotel Dusk and Another Code are two other recent examples.
Agreed.
Cutting voice out of all the skits in Abyss like ToS, except Abyss has a lot more skits than ToS so it's even worse this time around. In the Tales games, the skits are where 98% of the character development is. If Tales games had no skits they'd be like 8-bit rpgs with a group of heroes going from A->B->C-Final Boss. The skits make the casts likeable and make the adventures enjoyable, especially since the story in most Tales games is kinda ho-hum, the skits are far more important than the plot (though Abyss's plot is pretty solid) IMO. When you take the voice out AND don't change the auto-scrolling (because it thinks the voice is still there) so you have to slowly wait for the lines to change...you kill the skits and most people will skip the majority of them and complain about the cast/writing.
Tales is huge in Japan because it pulls together the best voice actors in the industry and give an adventure full of tons and tons of excellent voiced dialogues that are more entertaining than most anime. Taking them out for the US release, is basically taking out a major selling point of the game.
A Black Falcon said:If Tales games had no skits they'd be like 8-bit rpgs with a group of heroes going from A->B->C-Final Boss. The skits make the casts likeable and make the adventures enjoyable, especially since the story in most Tales games is kinda ho-hum\
Error2k4 said:but they allow crap like Legend of Heroes... seriously I sometimes wonder how these companies work.
trancejeremy said:Hrrrrmph. Those aren't crap. They are very good. Great story, decent battle system, very nice graphics, no loading time. Sure, they are basically old-school, SNES style RPGs, no voice or cutscenes, and the translation could be better, but I really enjoyed them myself.
trancejeremy said:If you want to pick on something, pick on Astonishia Story.
Error2k4 said:yeah ethelred told me you did one. but it was about their localizations not because V&B wasnt released here
Lain said:Gotta thank this thread, even tho it was about V&B, now i know i won't buy Tales of the Abyss!
Thanks!
Could Namco Hometek ruin both Xenosaga III & TotA? It is even possible?
A Black Falcon said:Right, Xenosaga was horribly censored, wasn't it...
Bebpo said:SCEA's PSP division is probably worse though. The PSP rpg situation is the biggest joke in gaming history. In Japan it's the best handheld rpg system ever IMO (if you've haven't played a lot of the more obscure Saturn/PS1 rpgs), yet in the US it's pretty much the worst rpg system ever. They're only shooting themselves in the foot by not allowing all the great titles to come out in the US.
linsivvi said:What RPG games does the PSP have in Japan? Are you sure it's better than the GBA lineup though?
Curious question. How did Venus and Braves do in Japan?
FateBreaker said:Brave Story, Jewel Summoner, an SMT title I think...some ports (Tales of Eternia). Hmm...yeah, what else is there?
linsivvi said:And Breath of Fire?
In that case, I am pretty sure it can't be better than FF I, II, IV, V, VI, Golden Sun, Pokemon plus a slew of others. Certainly better than the DS for the moment, no doubt about that.
linsivvi said:And Breath of Fire?
In that case, I am pretty sure it can't be better than FF I, II, IV, V, VI, Golden Sun, Pokemon plus a slew of others. Certainly better than the DS for the moment, no doubt about that.
Bebpo said:If you don't mind ports (for instance if you haven't played the original games) then:
Tales of Eternia, Tales of Phantasia, Suikoden I, Suikoden II, Devil Summoner, Tengai Makyou IV, Valkyrie Profile, Monster Kingdom, Brave Story, plus probably a few others. For a system that's only a couple of years old that's a pretty damn good lineup. Sure if you've played all the ports then it might not be your cup of tea, but that's no different than the FF games on GBA so same deal. The only PSP rpg ports I'd previously played were the Suikoden games, so all the rest is new to me and really enjoyable.
Part of it is the experience also. Playing games with full voice acting like Eternia/Phantasia/Tengai IV/Monster Kingdom on a portable (while on the go) is an amazing exeperience that's taken forever to get to but is now technically possible. For me voice acting is incredibly important in rpgs so finally getting the full console-level rpg experience on a handheld is very nice.
ethelred said:They are big steaming piles of crap. Terrible stories, terrible characterizations, bland battle system, nonexistant character growth / customization systems, average graphics, nice music, atrocious translations.
fixed...Brobzoid said:let's just say namco europe is worse... because they don't exist :\
alkaline black said:In before anyone disses the Fast and the Furious. It rules
Brobzoid said:let's just say namco europe is worse... they censor what the us branch does. and only release the shit. Katamari dimacy didn't get released for example. :\
Aeana said:It's true that they aren't very good now, and the PSP remakes are kind of bleh all around, but they were pretty awesome when they came out originally (in the early 90s). As with most remakes, it will be mostly people who are fans of the original that enjoy the games. It's kind of like, oh, FF4a (or maybe, more appropriately, FF3ds, since it's a similar kind of 'remake' to the PSP Legend of Heroes games?). I don't know how much someone who never played FF4 originally would enjoy it NOW, so it's the same deal with Legend of Heroes 3-5.
It sure would be nice if someone brought Legend of Heroes 6 FC and SC over, though. At least there's a fan translation of FC going.
Link1110 said:Their REAL sin is some of their poor decisions.
"OK, we can do Tales of Destiny 2 PS2 or Xenosaga 1" "Doyee, Xenosaga"
"Let's decide. Tales of Rebirth, an absolute masterpiece, and sequel to a game which sold 400,000 copies or Arc the Lad: Generation, a game hated by all who play it and will go on to sell 15,000 copies" "Duhhh, Arc the Lad"
ethelred said:Um... well, the first one, at least, was not a poor decision in a business stretch -- by any sense of the word.
If they had to decide between one or the other, then from a business decision standpoint, they made the right decision. This isn't about that, though.
Hunter D said:Besides the tales games and tekken tag and 5 what other good games have namco made this gen?
Link1110 said:I was talking from a game standpoint. The worst game I ever played vs a game that's practically a masterpiece. Maybe Xenosaga 1 sold well, but it was a piss-poor game. And hands down the inferior Episode 1.
Bebpo said:Cutting voice out of all the skits in Abyss like ToS, except Abyss has a lot more skits than ToS so it's even worse this time around. In the Tales games, the skits are where 98% of the character development is. If Tales games had no skits they'd be like 8-bit rpgs with a group of heroes going from A->B->C-Final Boss. The skits make the casts likeable and make the adventures enjoyable, especially since the story in most Tales games is kinda ho-hum, the skits are far more important than the plot (though Abyss's plot is pretty solid) IMO. When you take the voice out AND don't change the auto-scrolling (because it thinks the voice is still there) so you have to slowly wait for the lines to change...you kill the skits and most people will skip the majority of them and complain about the cast/writing.
Tales is huge in Japan because it pulls together the best voice actors in the industry and give an adventure full of tons and tons of excellent voiced dialogues that are more entertaining than most anime. Taking them out for the US release, is basically taking out a major selling point of the game.
svenuce said:Two Words:
Hellgate: London
Please STFU about Namco USA now. Them signing Flagship was one of the smartest moves of all time.
Error2k4 said:is not about Namco's games, is about the poor decisions from Namco USA.
Im still bitter about no V&B I mean really.
ethelred said:Look at it this way, Error..
Hometek took a look at Venus & Braves and spent the money they would have used to localize/publish it to instead fund the development of Sigma Star Saga.
Namco US is honestly one of the worst offenders though. Between them making lame arbitrary decisions on what gets localized and how it gets localized and not even allowing another publisher to pick up one of their Jp rejections, the bashing is quite warranted, imo.A Black Falcon said:Every major Japanese publisher makes a whole lot of games that they never release anywhere else, and frequently censor some of the ones that do get released here... Namco is hardly doing anything special in that regard, that's for sure.
Hunter D said:Besides the tales games and tekken tag and 5 what other good games have namco made this gen?