Hero of Legend
Member
drizzle said:
Now make him furry and we got our favorite tie-wearing Ape in the game. Only the tie will be on his head now. :lol
Actually, DK looking like that would be full of win! :lol
drizzle said:
Bidermaier said:I want to belive this thread is some kind of viral experiment started by Nintendo to check if there is enough demand for a HD Wii.
plagiarize said:i'm ripping wirelessly. it's slow, but it works. i haven't tried SSBB yet but when i go to rip it gives me a separate option for ripping dual layer games (like Brawl).
i can't see why it wouldn't be okay, but i don't remember the name off the top of my head. i will check when i get home.Anony said:which program is it (if it's okay to speak of it)
defferoo said:Some Super Paper Mario pics since nobody has posted any... runs pretty well, except it freezes at the first cutscene with bowser.
720p with 16xAA
http://i14.photobucket.com/albums/a336/defferoo/SPM1.png
Doesn't work.Returners said:MadWorld pics. MADWORLD.
Perhaps, but blurring is a small price to pay for reducing the aliasing.Eteric Rice said:Example of what upscaling looks like (not re-rendering, done on PS3).
http://i22.photobucket.com/albums/b324/austinjg/godofwarsd.jpg
http://i22.photobucket.com/albums/b324/austinjg/godofwarhd.jpg
Maybe it's just me, but it just seems that some color and detail are taken away when you upscale.
Cataferal said:Those Paper Mario shots look amazing. Great captures.
How did it run for you?
Edit: Why are we talking about PS2 emulation/upscaling here? It deserves its own thread (and I believe there is one).
It depends I suppose, since not all PS2 games even have progressive out (480p). My cam sucks, but...Slavik81 said:Perhaps, but blurring is a small price to pay for reducing the aliasing.
The jaggies in that first shot are eye-gougingly bad. And I'm sure they move all over the place, which is very distracting.
Enabling 480p on PS2 games actually disables the PS3 upscaling (at least it did last I checked).It depends I suppose, since not all PS2 games even have progressive out (480p). My cam sucks, but...
Yeah, that's the point which is why the tv says 720x480, my intention is/was to showcase the progressive out jaggies.dark10x said:Enabling 480p on PS2 games actually disables the PS3 upscaling (at least it did last I checked).
or you could read the threadDigital-Hero said:This is cool, but the problem lies in the input device. (Sensor Bar, Wii-mote, WiiFit Pad)
:lol :lol :lolTotobeni said:absolutely nothing
also if you don't know , devices like Neoya X2VGA , XCM 1080p Mega-cool VGA or Denon AVR 2808 can upscale PS2 , Wii , Dreamcast , Gamecube games to 720p or 1080 better than this shitty emu .
:lolzewone said::lol :lol :lol
Wii Will Rock U said:Honestly, I could care less and Wii is my primary system. Brawl looks just fine on a high-end TV and if I really want to see my games in true HD, I'll play my PS3.
Jax said:this is the 2nd post in this thread and I just read the last few pages and all I can say is ... really?
The screens look incredible. And all that can be left is shame about the specs on the hardware that nintendo chose to go with.
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did I miss where they talk about control inputs - did anyone get it working with waggle or is it just with 2D control/standard control?
brain_stew said:The emulator supports a Wiimote and any of its accessories just fine.
Lettuce said:Umm, so how do we use a Wii-Mote on the PC then??
Its a bluetooth device.Lettuce said:Umm, so how do we use a Wii-Mote on the PC then??
Wait, what?Kulock said:If you run Let's Tap at a higher resolution via the emulator, can you still see this text?
"Team Fortress is a team and class based online multiplayer computer game modification based on id So"
I presume it's too small to see at 480p, if it's still there.
gofreak said:You need a bluetooth adaptor for your PC of course.
You know, I'm sort of surprised some enterprising retailer hasn't bundled together the LG DVD drive, a bluetooth adaptor, a Wii-mote+nunchuck, and a disc with the required software, and sold it as a 'Wii-HD on your PC' bundle, all under $100. I'd appreciate the convenience of that rather than sourcing all this stuff seperately (well, OK, it's not a lot of stuff..but still..).
Sure, they'd probably piss of Nintendo, but given that it's legal, I think there's an opportunity there for more specialist electronic stores (e.g. Maplins) or indies who don't have any relationship with Nintendo.
Bluetooth adaptor..plus I think there's something to get the bar working too..
M3d10n said:Wait, what?
Jax said:where's the sensor bar in all this? Sorry but I have no wii yet so I'm guessing the bluetooth reads the sensor bar?. Now I'm really interested in this whole thing now. So you also need a LG drive? I almost bought a wii with overkill and madworld last week. This is a lot more promising, cheap and exciting imo.
my pc will be able to run this fine.
also if you don't know , devices like Neoya X2VGA , XCM 1080p Mega-cool VGA or Denon AVR 2808 can upscale PS2 , Wii , Dreamcast , Gamecube games to 720p or 1080 better than this shitty emu .
Kulock said:That screen is from before release. As far as I can figure some developer decided to throw in some flavor text, lifted it from an article at Wikipedia for who knows what reason, and it got far enough to sneak into a press screenshot. It's edited slightly to remote a statement in parenthesis, and multiplayer became "multipla", but the image I'm linking to is from Watch Impress, not just some random blog.
At 480p, if that text was still in the game, it would probably be unreadable, or very close to it. The emulator would make it a lot more obvious. That's if it wasn't caught before it went gold, of course.
Or buy a USB sensor bar.JonnyBrad said:Sensor Bar doesn't sense anything mate - its just a source of IR light. You can use two candles for the same results.
Jax said:where's the sensor bar in all this? Sorry but I have no wii yet so I'm guessing the bluetooth reads the sensor bar?. Now I'm really interested in this whole thing now. So you also need a LG drive? I almost bought a wii with overkill and madworld last week. This is a lot more promising, cheap and exciting imo.
my pc will be able to run this fine.
ToastyBanana said:Yep it's still there. That same line stays static throughout each song you play. Weird.. must be some Japanese thing as it happens in anime once in a while too. They grab random English text from readmes and slap it into scrolling backgrounds in futuristic shows and stuff.
bahahaKulock said:If you run Let's Tap at a higher resolution via the emulator, can you still see this text?
"Team Fortress is a team and class based online multiplayer computer game modification based on id So"
I presume it's too small to see at 480p, if it's still there.
Angelus Errare said:So should I post some HD Oboro Muramasa later today? (Game arrived Monday, but they dropped it at my parent's house instead of my apartment.....wtf?!)
Anony said:you wont see that much of a difference, it's 2d art, upscales should look the same unless you have some sort of filter that makes it look better which there's probably no filter option
So can anyone explain this? You can't upscale 2D art and gain detail like you can with 3D so a decent TV upscaler should be able to do the same as the emulator in this case.1-D_FTW said:You would certainly think that, but they've posted HD vids in the game thread and it looks pretty effing awesome.
http://www.youtube.com/watch?v=tRk9k9k6GCg&fmt=22
poppabk said:So can anyone explain this? You can't upscale 2D art and gain detail like you can with 3D so a decent TV upscaler should be able to do the same as the emulator in this case.
If Colour is different perhaps the PS3 is displaying it in a different color space or your TV's settings needs to be recalibrated for that resolution.Eteric Rice said:Example of what upscaling looks like (not re-rendering, done on PS3).
Maybe it's just me, but it just seems that some color and detail are taken away when you upscale.
You'd gain (or more accurately, preserve) detail for 2D objects zoomed out below their original sizes. Not sure if this applies to Oboro.poppabk said:So can anyone explain this? You can't upscale 2D art and gain detail like you can with 3D so a decent TV upscaler should be able to do the same as the emulator in this case.