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Will Soul Calibur 6 be announced on Comic Con tomorrow?

Screw Soulcalibur 2, they should bring SC3 to current gen.
But they should also fix the save game bug...

If you're into singleplayer, that's cool, but SC3 was an abysmal competitive fighter.

SC really hasn't improved since SC2. SC3 and 4 were both unbalanced messes. 5 was passable, but had a mediocre roster, massively simplified gameplay and persisted with dumb mechanics like side-step counter-hits.

The best SC you can play right now is SC2:HD.
 
If there was something to announced, they would have done it at E3 or at EVO. Plus Tekken is on its way to console, so I'm not expecting anything significant until that's out the door at least.

Many in here argue like that. But I think it's contradictory to say E3 or EVO would have been better for an announcement and then saying but it also shouldn't steal Tekken 7's thunder. Tekken 7 needed to have all spotlights shining on it on E3 for it's console version announcement and the recent Fated Retribution update was promoted on EVO. It would have been unwise to also have a Soul Calibur announcement on any of those events. Now, after Tekken 7 got the necessary attention, I don't think a Soul Calibur announcement would hurt it anymore. Tekken 7 will release in about 6 months and SC could after it's fresh announcement release after a year from now.
 
I hope to see a SC6 someday. But it should be a reboot. Don't really like the 17 years later direction they took with 5 and it was a disappointing game in general.
 
If they don't do a new game, I'd like to see a "definitive" HD version of SoulCalibur III featuring the gameplay changes and bug fixes of the arcade edition alongside the PS2 version's loads of content, and the addition of online multiplayer.

That would be one hell of a treat, and might cure SCIII's bad reputation.
 
It took a phenomenal amount of patience, faith and goodwill to bring SCV into existence, and Namco wasn't exactly rewarded for it. So I wouldn't be surprised if that door is closed for some time.

Doesn't mean I don't still want one, though.

Next gen Ivy Valentine.... yes....

:)
 
At most I would expect SCIIHD to be ported to PC and current gen. Maybe they would even go farther than that and get the original Soul Edge and Soul Calibur 1 in HD packaged together, too. But I doubt that even, to be honest. SCII is more well liked and the HD port came so late to 360/PS3 (plus the netcode it launched with was garbage). And if getting SCII HD meant we could have Link in it somehow this time around that'd be even better.

But I wouldn't expect a brand new sequel announcement from them. It'll be a port of an old game if anything at all.
 
Soul Calibur I and II were such great games. I still could play them for endless hours. Sad that the series have gone downhill.

Soul Blade on PS1 still has substantially more content, options, variety, modes, unlockables, and narrative content than Street Fighter V did at launch 20 years later. It was such a MEATY game and its direct sequels were so substantial with content and competitive that it was just the perfect balance of modes and variety for both casual and hardcore players.

... And over time that balance just shifted and grew more and more unsubstantial until SCV just seemed to give up on even doing the bare minimum when it once was a series that went so far above and beyond what other fighters were doing.

I would love a SC6 with the great combat intact but also just all the bells and whistles I poured my energy into seeing and unlocking in the prior games. Edge Master modes, unlockables galore, substantial (and often interactive) character stories and endings, acquiring all those weapons... Man, even the PS1 game offered not one, not two, but THREE soundtrack options for players to enjoy. It was just a buffet of great content.

It just felt so meager and paltry and, if I'm not mistaken, the development team outright admitted that Namco Bandai didn't give them the time or resources to make the game they actually wanted to make with SCV.
 
It's probably already been said but there's absolutely no way Namco is going to announce another fighter before Tekken 7 comes out on consoles.

ESPECIALLY not Soulcalibur. Namco seems intent on giving SC as little chance as possible. Did any of SC3, 4, or 5 have more than 9-12 months of dev time?

It's remarkable what Project Soul was able to do with SC5 in such a short amount of time (amazing netcode, incredibly solid fighting engine, great characters (except Xiba)), but Namco doesn't seem to care.
 
If you're into singleplayer, that's cool, but SC3 was an abysmal competitive fighter.

Incorrect statement. The JP and US releases are full of poorly developed ideas, but the EU and Arcade releases of SCIII are actually stellar games. Tons of balance fixes, more fleshed out characters, and much better pacing. I always jump to the defense of SCIII when people trash it, simply because they never got to play the arcade version.
 
Honestly a Soul Calibur IV remaster would make my life. That was the best game in the series by far IMO. Had over 1200 hours in on XB360, was ranked in the low hundreds, and STILL only got truly good with 4 characters. I love that game more than any other fighting game in the world, and I would give anything to play it on a modern console / PC with populated matchmaking.
 
Honestly a Soul Calibur IV remaster would make my life. That was the best game in the series by far IMO. Had over 1200 hours in on XB360, was ranked in the low hundreds, and STILL only got truly good with 4 characters. I love that game more than any other fighting game in the world, and I would give anything to play it on a modern console / PC with populated matchmaking.

This is an interesting opinion.

I would love an SC3HD, though. I don't have the hard-on so many have for SC2, but SC3 Arcade is amazing and would be great to do since so few people played it.
 
You can play both SC and SC II on XB1, so I guess there's no remaster of either of those coming.

I loved SCV, but I hated most of the new characters.

It would be great if they remade Soul Calibur I as Capcom did with SFII.
 
Maybe a teaser. The Facebook page has hinted that something is in the works on several occasions.

It's about time for a new game.
 
If you're into singleplayer, that's cool, but SC3 was an abysmal competitive fighter.

SC really hasn't improved since SC2. SC3 and 4 were both unbalanced messes. 5 was passable, but had a mediocre roster, massively simplified gameplay and persisted with dumb mechanics like side-step counter-hits.

The best SC you can play right now is SC2:HD.
Not really since SC3 Arcade edition exists that fixed most of the problems

I haven't played it but I would want to, give me the option namco
 
Why would you expect such a big reveal at a comic book convention?

This trailer basically confirms a sequel is happening. But it's too early, wait until after Tekken 7 is released on consoles. I think Pre-EVO 2018 would be a good time frame to release the game. Might be the first time multiple 3D games are represented since 2007.
 
They should really go all out with character creation if they want more sales. Also, partner with FROM Software and get some Dark Souls armor for people to make characters with.
 
I remember reading that SC5 actually sold better than TT2 relative to it's budget. I really really hope that SC6 will come. I keep remembering some teasing from their official facebook page a few years back. Not that things couldn't have changed for the worst since then (cancelled) but I do have hope for the series. The last entry did ok sales wise but like someone already said, it didn't have staying power thanks to being barebones content-wise (seems to be a trend with fighting games recently?). One fairly unique feature that I've loved in the series since SC3 was the character creation system. That kept me hooked for a long time.
 
I won't be getting my hopes up but man, Soulcalibur VI would be one of the hypest announcements since KoF XIV for me lol

Two fighting game franchises that have laid dormant for a while to come back again. Would make for fun times.
 
Honestly a Soul Calibur IV remaster would make my life. That was the best game in the series by far IMO. Had over 1200 hours in on XB360, was ranked in the low hundreds, and STILL only got truly good with 4 characters. I love that game more than any other fighting game in the world, and I would give anything to play it on a modern console / PC with populated matchmaking.

Thisss.
 
Look what you did, now I'm hoping so hard for at least SCIIHD on Steam or something....

We all know something will happen after Tekken 7 is released, but you are making me forget all logic.
 
I'd only take 2 games at this point: SC3 HD or SC6 with as much as solo content as SC3.
There's a reason why I've switched to anime fighters only: that's where the single player content is, most of the time.
 
It'd be a mixed blessing for me. I love the soul calibur series but if they follow up with the mechanical direction they went with 5 I'd hate it. I'm somewhat confused when I see people praise 5's mechanics when to me it spat on everything I liked about how the series plays but I guess different people look for different things.

If they did a port of the last arcade version of Soul Calibur 3, on the other hand, I'd be in heaven :3 It's got all that juicy content without the brokeness of the PS2 version, plus it adds Amy as playable :D
Knowing my luck though if they did a SC3 HD, it'd be the hilariously broken and unbalanced PS2 version ¬.¬
 
If they did a port of the last arcade version of Soul Calibur 3, on the other hand, I'd be in heaven :3 It's got all that juicy content without the brokeness of the PS2 version, plus it adds Amy as playable :D
Knowing my luck though if they did a SC3 HD, it'd be the hilariously broken and unbalanced PS2 version ¬.¬

Did it? I thought that--being designed for arcades--they stripped out most of the PS2 content.

That's why I want them to combine the best elements of the two. Leave nothing out, leave nothing broken.
 
Did it? I thought that--being designed for arcades--they stripped out most of the PS2 content.

That's why I want them to combine the best elements of the two. Leave nothing out, leave nothing broken.
Ah, yeah, you're correct sorry. Arcade replaced it with the exclusive 'legend mode' which was apparently super popular. As you say, a combo of the two would probably be best (aka the content from PS2 added to the arcade edition :P )
 
If there was something to announced, they would have done it at E3 or at EVO. Plus Tekken is on its way to console, so I'm not expecting anything significant until that's out the door at least.

Whatever they decide to do, they need to give the next game time to cook. SCV wasn't helped by being rushed, and SFV is the latest example of what not to do in getting a game out the door.



Either because of things that they don't like about the previous games, or because it's been a while since the last version even though they typically bring a new game out every 3-4 years.

Comic Con shows that they're doing something, and since SCV, they released SC2HD, Lost Souls, and various stuff on mobile, so it's not like the series is completely dead. Plus the series still has a large casual following of people that go to events like Comic Con, so hopefully they don't disappoint.

SCV was announced at some Namco event in Dubai, so them just flat out revealing VI, trailer et al, at SDCC isn't a crazy idea in the slightest.
 
SCV was announced at some Namco event in Dubai, so them just flat out revealing VI, trailer et al, at SDCC isn't a crazy idea in the slightest.

Nobody plays SC in Dubai.

SC2HD was announced at Comic Con, so anything is possible. Personally I'm just not expecting any big announcements before Tekken 7 is out the door because they want to keep the spotlight on it. Maybe SC3 is a possibility because there's a big gap from now until T7 drops on console, and there's not much else coming out in terms of fighting games this year after KOF. SC3 wouldn't steal the spotlight from T7 if they wanted to re-release it after 10 years.

Even if they somehow bagoosh us now with SC6, I wouldn't want that as a fan because SC needs time to cook. I really don't want to see another game rushed out the door because that's where the problems with this series starts.
 
If you're into singleplayer, that's cool, but SC3 was an abysmal competitive fighter.

SC really hasn't improved since SC2. SC3 and 4 were both unbalanced messes. 5 was passable, but had a mediocre roster, massively simplified gameplay and persisted with dumb mechanics like side-step counter-hits.

The best SC you can play right now is SC2:HD.

SC2 had it's own downgrades from Sc1 including a much more meager command list and simplified GI's to say the least. SC2 also has the most notorious competitive reputation especially for having the G2 bug.
 
There is actually a way to play SC3:AE with the PS2 copy but it requires having to download the MAME arcade file of the arcade edition which I believe may be a bit of a grey area. You also have to rip your PS2 copy and have a modded PS2 or PS2 emulator.

Here are the links to a tutorial, if you want to convert your PS2 copy into Arcade Edition the second link also shows you how to model and moveset swap as well.

How-to-port-soul-calibur-iii-arcade-edition-to-ps2

Modding Soulcalibur 3/
 
Incorrect statement. The JP and US releases are full of poorly developed ideas, but the EU and Arcade releases of SCIII are actually stellar games. Tons of balance fixes, more fleshed out characters, and much better pacing. I always jump to the defense of SCIII when people trash it, simply because they never got to play the arcade version.
This is an interesting opinion.

I would love an SC3HD, though. I don't have the hard-on so many have for SC2, but SC3 Arcade is amazing and would be great to do since so few people played it.
Yeah, I would be down for a sc3 remaster.
Not really since SC3 Arcade edition exists that fixed most of the problems

I haven't played it but I would want to, give me the option namco
I'd only take 2 games at this point: SC3 HD or SC6 with as much as solo content as SC3.

There's a reason why I've switched to anime fighters only: that's where the single player content is, most of the time.
<3 all the SC3 love...

I had the luck of my local arcade in Central London having SC3AE (though with dodgy buttons :V), and the gameplay was so much tighter. Using the fixes, rebalances and an online version of the Legends mode from AE, combined with the console Chronicles of the Sword mode, would be ideal for a Soul Calibur 3 Complete Edition (in HD, of course).

Not getting my hopes up on SC6 to be honest, but the Facebook rumblings have intrigued me. Soul Calibur is my favourite 3D fighting game series so a half-decent entry would be welcome.
 
There is a lot of negative Nancies in this thread but THE SOUL STILL BURNS!!!

I'll wait patiently for the eventual release of Soul Calibur 6
 
I dont like the direction the series took with 5. They put the regular parry behind a stupid bar now. Why???
That used to be a specific feature of the game.

And all those "new" clone characters. This move was so 90s
 
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