duckroll said:Are you sure? Here are the animation credits for Twin Snakes:
You think any of these people work at Silicon Knights? :lol
I was going to ask if they actually did it.
duckroll said:Are you sure? Here are the animation credits for Twin Snakes:
You think any of these people work at Silicon Knights? :lol
Diablos said:This thread is great. The only thing that could make it better is if Denis Dyack jumped right into the middle of all this and put up a fight. :lol
Too Human is at once trying to appeal to die-hard RPG enthusiasts, as well as those who like fast-paced action games. In both of these areas, the game appears to be shaping along quite nicely. Be sure to check back for more on Silicon Knights' latest, due out this August.
duckroll said:Are you sure? Here are the animation credits for Twin Snakes:
You think any of these people work at Silicon Knights? :lol
Hellraizer said:
:lol Then who the hell from Silicon Knights was working on Twin Snakes?duckroll said:Are you sure? Here are the animation credits for Twin Snakes:
You think any of these people work at Silicon Knights? :lol
Panajev2001a said:Previews are mostly useless these days...
Iaido Sword said::lol Then who the hell from Silicon Knights was working on Twin Snakes?
Spoo said:Now. Breathe. Realize Too Human isn't what you wanted it to be, cancel the next two in the series, and go back to Eternal Darkness, or fire your animators and do a different IP. You can be saved, I think. I have faith, and I am FOR a Denis Dyack in this world... just not a Denis Dyack spending 3-4 years on a game, talking it up like it's Diablo 3: Extreme Edition, and failing to deliver.
Blow my mind, so Twin Snakes shouldn't even be under Silicon Knight's reputation banner.duckroll said:The programming, remaking the maps in more detail, new gameplay BGM, etc. All the important creative work (script, cutscenes, cutscene music, artwork) were handled by Konami.
pn18 said:Know what? I have the strange feeling that Too Human is a game that should have been canceled in a very early stage of development. Developers (and being a mapper myself, I think I have a good understanding of them) often have great ideas for games, but sometimes they HAVE TO discard them because they cannot handle them right. A good developer knows when it's time to do that.
Hell, even I know when it's time to do that.
pn18 said:Know what? I have the strange feeling that Too Human is a game that should have been canceled in a very early stage of development. Developers (and being a mapper myself, I think I have a good understanding of them) often have great ideas for games, but sometimes they HAVE TO discard them because they cannot handle them right. A good developer knows when it's time to do that.
Hell, even I know when it's time to do that.
He's just pointing out that the cutscene's in Twin Snakes that everyone complains about weren't made my SK. Try not to read so much into it.Iaido Sword said:Blow my mind, so Twin Snakes shouldn't even be under Silicon Knight's reputation banner.
pn18 said:Know what? I have the strange feeling that Too Human is a game that should have been canceled in a very early stage of development. Developers (and being a mapper myself, I think I have a good understanding of them) often have great ideas for games, but sometimes they HAVE TO discard them because they cannot handle them right. A good developer knows when it's time to do that.
Hell, even I know when it's time to do that.
Snake ingame running animation is a lot better than that floating gold man in that gif posted some posts back.Geoff9920 said:He's just pointing out that the cutscene's in Twin Snakes that everyone complains about weren't made my SK. Try not to read so much into it.
Zenith said:this is my favourite bit. the guy in gold just floats over the ground:
Dont.Spoo said:Personally, I'm starting to believe that ANY game that comes out as some pre-planned triology is either going to 1) never make it, 2) suck, or 3) both.
Won said:
Hellraizer said:Dont.
Mass Effect
quadriplegicjon said:wasnt this game the reason SK went to microsoft? sounds like nintendo understood this, which is why they wouldnt fund the game.
Yeah I'm missing the DLC, have expected more as of now, but hey, at least the first game was awesome, and the franchise was planed as trilogy from the start.duckroll said:Where's all that awesome DLC we were promised that would come out regularly to keep players involved all the way until ME2?
Hellraizer said:Yeah I'm missing the DLC, have expected more as of now, but hey, at least the first game was awesome, and the franchise was planed as trilogy from the start.
I have a feeling that's due to the fact that balder's animation has to speed up/slow down based on the current combo level. But yeah, I agree, the animation for the game isn't as good as I'd like it to be.Iaido Sword said:Snake ingame running animation is a lot better than that floating gold man in that gif posted some posts back.
Oh hey here it is.
Someone should kill EA then...duckroll said:I hope EA doesn't kill the franchise.
Well it's pretty easy to get past Microsoft's QA.Nolan. said:It sounded like they left nintendo anyway (but had the idea) and happened across ms when it was more ''complete''. Still though i'm really interested in why anyone allowed it to get this far. From everything iv'e seen now, I wouldn't even call it good.
Iaido Sword said:Well it's pretty easy to get past Microsoft's QA.
I remember one time, a WWE game had broken online. The game wouldn't get online. That's something that should be caught in QA. There was also a really terrible FPS last year that past MS' QA.
MS probably would rather push a crappy game to recoup money than to care about their integrity.
Iaido Sword said:Well it's pretty easy to get past Microsoft's QA.
I remember one time, a WWE game had broken online. The game wouldn't get online. That's something that should be caught in QA. There was also a really terrible FPS last year that past MS' QA.
MS probably would rather push a crappy game to recoup money than to care about their integrity.
Why would he?kozmo7 said:Has Denis Dyack every responded in a thread like this before?
Hellraizer said:Ah well QA these days...and its not just MS.
Haze passed. Lair passed. Alone in the Dark passed.
Even good rated games have smaller issues due to which they never should have passed, or at least the issues should have been noted and fixed (or tried to be fixed).
4 levels and cyberspace.I've read most of the thread, but I'm surprised nobody really zero'ed in on this. Are there only 4 levels in the entire game? Or only 4 levels that are 2 hours long? It's ambiguous, but 4 levels x 2 hours each puts you at 8 hours.....pretty close to Kohler's advertised playtime.
http://www.neogaf.com/forum/showthread.php?t=318653quadriplegicjon said:what is this "Against!" crap? i dont get it.
jarosh said:another cutscene i found on gametrailers:
why? the walking animation on this rat seems pretty comparable to the one in too human:$h@d0w said:Cmon, comparing Too Human to Limbo is a bit harsh.
jarosh said:why? the walking animation on this rat seems pretty comparable to the one in too human:
Oh, they will. From what I remember, they want the game to go much further than two sequels.duckroll said:I hope EA doesn't kill the franchise.
Now fracking way! Where did they said that? :/U K Narayan said:Oh, they will. From what I remember, they want the game to go much further than two sequels.
Irony total, indeed.ThirdEye said:"It sucks because it's on UT3! I sue Epic now to demand what we deserve! Oh wait..."
When they picked BioWare up.Hellraizer said:Now fracking way! Where did they said that? :/