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With The Taken King, are Destiny's problems fixed?

Did the glass ceiling mega-strike thing and got armor paint after it was all over. mid way through a got a vanity item...

Wooo fuckin hoo. Doesn't help my light level at all.


Grinding for things I might not get to increase my level is full of suck and I'm glad they are changing it.
 
So is this worth jumping in having not played more than the demo on PSN and if I'm only going to be going at it solo?
 
In House of Wolves, they added an item called Etheric Light that you use to upgrade any piece of armor to 42, the highest light level available. (Four pieces of 42-light armor = level 34.) So you don't actually have to grind armor anymore -- you just have to get Etheric Light (which drops from various high-level activities and chests). With an exotic armor piece (which follows its own rules) you only need three Etheric Lights to get to 34 pretty easily.

Also Variks armor or ToO armor are already level 42 from the start.
 
i stop playing at level 27, after the release of the first DLC
it was kinda imposible to me get to level 30

i wonder if will be different this time

It will be. Light levels are gone and the quest line for TTK should take you all the way to 40.
 
SimplyGames has it for £35 pounds that's the one with everything.

We get far more deals on games than they do in the states.

PS pricing by a game company? that's a publishers job.

Putting aside that you need to rebuy stuff you've already payed for, that's not going to help us with pricing when the next DLC hits.

And yes, it is the publishers job but when the Eurogamer interview happened, Bungie completely ignored the situation in the aftermath, they're more than happy to push Activision to release some crappy emotes but part of your fanbase being ripped off is of little importance to them.
 
Putting aside that you need to rebuy stuff you've already payed for, that's not going to help us with pricing when the next DLC hits.

And yes, it is the publishers job but when the Eurogamer interview happened, Bungie completely ignored the situation in the aftermath, they're more than happy to push Activision to release some crappy emotes but part of your fanbase being ripped off is of little importance to them.

Oh you're one of those.
 
Im very torn about Destiny in general. Theres fun to be had playing with friends but as with all games you cant play it forever although some still try.

Ive played a couple of hundred hours over this past year and while things have improved (mostly towards the end) I do think that anyone wanting to jump in should wait for the taken king and start fresh then.
 
Was in a raid once, no one had mics, we of course failed at atheon because no one knew if people were ported to Venus or Mars

Doing the raid without mics is probably a nightmare.

But talking to strangers on MM or talking to strangers in LFG would be pretty much the same thing.

Bungie could simply enforce mic usage or something.
 
Doing the raid without mics is probably a nightmare.

But talking to strangers on MM or talking to strangers in LFG would be pretty much the same thing.

Bungie could simply enforce mic usage or something.
I have met some really cool people in the LFG sites... Added them to my friends list... No clue who they're, but I have a ridiculous amount of 'friends' now because of this game.
 
It will be. Light levels are gone and the quest line for TTK should take you all the way to 40.

n7CjssF.gif

maybe i coming back after all


and what happens with the legendary/exotic gear i have?
 
make it mic only. Every console comes with a mic these days. Not that people have to use them, but it will help in regards to concerns about no communication.

optional MM, Mic only, penalties implemented. Who says no?

I'm with you, and those were some weird ass analogies the other guy said. But I have to agree that simply sliding over matchmaking from strikes to the raid wouldn't work and I think most of us can agree on that. Furthermore, we shouldn't settle for them doing to Raids what they did to the weekly. It was lazy and and unimagined at the least.

What Bungie SHOULD do is something creative and different. Maybe look at how other MMO's have implemented Raid matchmaking and create something utilizing those aspects. Hell, being able to rate players after a raid or strike would be huge and possibly a major deterent against people AFK'ing or coming in and quitting. But none of this will happen because they seem to be content to let my ability to do in-game stuff dependent on third party sites and applications, which is embarrassing.

And kudos to whoever it was that wrote "Make some damn friends" as an answer. That's just great.
 
An addictive loot system is the one thing i'm missing.
Having played WoW for years and Diablo pretty often - In Destiny there wasn't a good reason to keep going for gear.
Gjallarhorn and you're pretty much done - stats on gear don't mean jack shit either
 
What? All you had to do was finish an arena challenge that took less than 1 hour.

ffs, Xplicitone had his character deleted and went from 1 to 34 in a week.

Here's the problem with Etheric Light.

2 of the ways to get it require you to play PvP. If you don't like PvP, or are not that great at it, those 2 options are not ideal.

The other 2 ways to get it require you to do PvE where there is no matchmaking option. Nightfalls are fairly easy to get a team together to do a quick run, but after several weeks of doing NFs, I've collected exactly 1 EL. The RNG hates me. The other option is PoE, which is a considerable chunk of time with no matchmaking. So you need to go out of your way to find a team that will stick around for the hour(s) of time required to finish it. There are no checkpoints—you have to do it all at once. I have yet to finish any PoE above the level 28 matchmaking one.

If only they had 1 way to get EL without hitting the forums to find teammates or entering PvP, but they don't. So people like me, with limited gaming time are stuck at level 33.
 
How many enemy types do you need?
How many fps gave you 4 different enemy types in the first game.

I remember fighting the covenant and the fallen a lot for like 3 games straight... That's only 2 enemy types
The covenant had 5 enemy types (6/if you count Engineers and 7 if you count skirmishers). I don't really have much an opinion on this but I thought I'd point it out.
 
I'm with you, and those were some weird ass analogies the other guy said. But I have to agree that simply sliding over matchmaking from strikes to the raid wouldn't work and I think most of us can agree on that. Furthermore, we shouldn't settle for them doing to Raids what they did to the weekly. It was lazy and and unimagined at the least.

What Bungie SHOULD do is something creative and different. Maybe look at how other MMO's have implemented Raid matchmaking and create something utilizing those aspects. Hell, being able to rate players after a raid or strike would be huge and possibly a major deterent against people AFK'ing or coming in and quitting. But none of this will happen because they seem to be content to let my ability to do in-game stuff dependent on third party sites and applications, which is embarrassing.

And kudos to whoever it was that wrote "Make some damn friends" as an answer. That's just great.
The analogy came out wrong, I give that.

But what the MMOs do it a LFG list.

In destiny, that would be:

"LFG VoG HM, 34 w/ Ghallys ONLY"
"LF3M IB Queue. 34 only MUST HAVE THORN AND MATADOR64"
"LF2M ToO THORNS ONLY"
"LFM Crota HM EXPD ONLY, GHALLY REQ"
"LF Titan 4 Skolas. BUBBLE & GHALLY REQ"

Friends are one solution.
 
So is this worth jumping in having not played more than the demo on PSN and if I'm only going to be going at it solo?

I would say YES. If you are just now jumping in with TTK, there is a ton of content there for you as a solo player. And if you wish to do raids, you can always use any of the LFG sites or right here in DestinyGaf to get a group together.
 
People would bitch instead that they are forced to talk.

I'm serious. I already have to deal with it in MMOs.

Yeah, I guess you are right.

I don't think there's an ideal way to do this but that would still be my best solution. You could still not talk but I mean, it's pretty essential to do the raid so maybe you shouldn't be doing it if you aren't willing to.
 
You can check your radar to know where they went.

I've done vog probably 70 times and didn't know that. What do you think the odds are that randoms would?

I'm with you, and those were some weird ass analogies the other guy said. But I have to agree that simply sliding over matchmaking from strikes to the raid wouldn't work and I think most of us can agree on that. Furthermore, we shouldn't settle for them doing to Raids what they did to the weekly. It was lazy and and unimagined at the least.

What Bungie SHOULD do is something creative and different. Maybe look at how other MMO's have implemented Raid matchmaking and create something utilizing those aspects. Hell, being able to rate players after a raid or strike would be huge and possibly a major deterent against people AFK'ing or coming in and quitting. But none of this will happen because they seem to be content to let my ability to do in-game stuff dependent on third party sites and applications, which is embarrassing.

And kudos to whoever it was that wrote "Make some damn friends" as an answer. That's just great.
And every matchmaking filter they add would equal someone being left out and another complaint thread on gaf. Then if they nerf the raid enough for randoms they would have to nerf the loot people would be upset about that too. And it wouldn't really matter because even nerfed completion of a hour to two our long raid with true randoms would be laughable. The weekly strike random matchmaking 100% proves my point that raid matchmaking would never ever please everyone and would most likely disappoint more than anything else.

Yes make friends. My psn list had 12 people on it pre destiny. Now it has 120+ and weirdly enough many of them are local and I've even run into some of them irl. Making friends through destiny is pretty easy.
 
The analogy came out wrong, I give that.

But what the MMOs do it a LFG list.

In destiny, that would be:

"LFG VoG HM, 34 w/ Ghallys ONLY"
"LF3M IB Queue. 34 only MUST HAVE THORN AND MATADOR64"
"LF2M ToO THORNS ONLY"
"LFM Crota HM EXPD ONLY, GHALLY REQ"
"LF Titan 4 Skolas. BUBBLE & GHALLY REQ"

Friends are one solution.
It warms my inner self to mow down thorn users with UP assault rifles ;) in ToO
But yeah, that is how most of the LFG sites look. And it's the reason they are now reworking certain weapons.
You are forced to have X & Y to do Q
 
What? All you had to do was finish an arena challenge that took less than 1 hour.

ffs, Xplicitone had his character deleted and went from 1 to 34 in a week.

I explained myself above your post. No need to get offended.

Here's the problem with Etheric Light.

2 of the ways to get it require you to play PvP. If you don't like PvP, or are not that great at it, those 2 options are not ideal.

The other 2 ways to get it require you to do PvE where there is no matchmaking option. Nightfalls are fairly easy to get a team together to do a quick run, but after several weeks of doing NFs, I've collected exactly 1 EL. The RNG hates me. The other option is PoE, which is a considerable chunk of time with no matchmaking. So you need to go out of your way to find a team that will stick around for the hour(s) of time required to finish it. There are no checkpoints—you have to do it all at once. I have yet to finish any PoE above the level 28 matchmaking one.

If only they had 1 way to get EL without hitting the forums to find teammates or entering PvP, but they don't. So people like me, with limited gaming time are stuck at level 33.

Pretty much what he said. I did Trials of Osiris once, but when a disconnected counted as a loss it just didn't feel worth it. I get a lot of disconnects with Destiny.

Every raid I've ever joined via external sites was with randoms.

I've used LFG a lot, too. I'd rather have a system like that in-game than matchmaking that just dumps you into the game with five unknowns.
 
If there are no social tools (not matchmaking) for people to get together to do raids in game, then yeah, that's still a problem. People should not have to leave the game in order to keep playing the game.
 
Ive been personally having fun lately after I jumped back in after the last two expansions have been sitting around

Now that I am having so much fun with what is available now I am even more excited for whats to come with TTK
 
All this talk about matchmaking and raids gave me the itch to play destiny again, VOG more specifically (fuck crota, that raid gets nothing on the Valt)
 
It warms my inner self to mow down thorn users with UP assault rifles ;) in ToO
But yeah, that is how most of the LFG sites look. And it's the reason they are now reworking certain weapons.
You are forced to have X & Y to do Q
I feel dirty using Thorn ;-;
 
It warms my inner self to mow down thorn users with UP assault rifles ;) in ToO
But yeah, that is how most of the LFG sites look. And it's the reason they are now reworking certain weapons.
You are forced to have X & Y to do Q

And you still will. People will adapt into grading other players with whatever is best or a accumulation of gear just like in wow or any other gear game. Hopefully they balance it so it doesn't come down to just one gun though.
 
And every matchmaking filter they add would equal someone being left out and another complaint thread on gaf. Then if they need the raid enough for randoms they would have to beef the loot people would be upset about that too. And it wouldn't really matter because even nerfed completion of a hour to two our long raid with true randoms would be laughable. The weekly strike random matchmaking 100% proves my point that raid matchmaking would never ever please everyone and would most likely disappoint more than anything else.

Yes make friends. My psn list had 12 people on it pre destiny. Now it has 120+ and weirdly enough many of them are local and I've even run into some of them irl. Making friends through destiny is pretty easy.

I'm not presenting this as the end all be all solution, just as ideas that could lead to something viable other than asking me to go to several different sites hoping to find the one with people looking to do what I'm looking to do. And I have plenty of "friends" on my list I've met through Destiny, but that doesn't mean they're looking to do whatever I'm looking to do as we're all on different schedules and time zones.

And again, other games have implemented a system that works. If a dude can create an LFG site in his spare time, Bungie with all their assets and resources could do the same in-game.
 
I still think "make some friends" is the best answer.
I've always been an anti-social gamer. Lone wolfing every mp game.

Now i have many friends i made while playing destiny. And every week we do all the content and it's just fun.

And if i didn't have these friends i'd turn to DGAF. Great community there.
 
I'm not presenting this as the end all be all solution, just as ideas that could lead to something viable other than asking me to go to several different sites hoping to find the one with people looking to do what I'm looking to do. And I have plenty of "friends" on my list I've met through Destiny, but that doesn't mean they're looking to do whatever I'm looking to do as we're all on different schedules and time zones.

And again, other games have implemented a system that works. If a dude can create an LFG site in his spare time, Bungie with all their assets and resources could do the same in-game.

I'm not arguing bungie can't or even shouldn't just that the end result wouldn't be what people really want. There are ALOT of truly bad players that play destiny. Those sites require effort to go to and just that tiny amount of effort filters out tons of those bad players.
 
Here's the problem with Etheric Light.

2 of the ways to get it require you to play PvP. If you don't like PvP, or are not that great at it, those 2 options are not ideal.

The other 2 ways to get it require you to do PvE where there is no matchmaking option. Nightfalls are fairly easy to get a team together to do a quick run, but after several weeks of doing NFs, I've collected exactly 1 EL. The RNG hates me. The other option is PoE, which is a considerable chunk of time with no matchmaking. So you need to go out of your way to find a team that will stick around for the hour(s) of time required to finish it. There are no checkpoints—you have to do it all at once. I have yet to finish any PoE above the level 28 matchmaking one.

If only they had 1 way to get EL without hitting the forums to find teammates or entering PvP, but they don't. So people like me, with limited gaming time are stuck at level 33.
Unless you want to do POE 34 or play Iron Banner or Trials of Osiris there is no advantage to being level 34 anyway. At 33 you're already over leveled for every activity in the game except POE 34 and PvP with level advantage enabled.
 
Kabr would be proud.

Your post exposed another crime that Bungie commited with Destiny.

I didn't remember who Kabr was, so i had to google it. And then i remembered that the game lore (that's very interesting) is hidden on grimoire cards that can't be visualized in-game.

Seriously Bungie, not having time to develop a better plot and use the lore on the game progression is one thing (and understandable), but not even having a grimoire visualizer is pretty dumb.
 
NeOak, is your entire argument for anti-matchmaking seriously just "you don't play"? I'm stunned.

I can't give the Destiny community enough props, or at least the ones who respond to genuine posts asking for help. LFG sites with text are useful because every time I see a post with bullshit like "MUST BE EXPERT MAX LEVEL MAX WEAPONS GALLY 1.5+ K/D DONT WASTE MY TIME KNOW WHAT U DOING!!!" I can safely ignore them as they're probably posted by shitlords. But most LFG sites have casual or open-to-newcomer sections. I've never done Trials of Osiris, the intense PvP 3v3 tournament-ish mode, but one day I'll make a post that says "don't care about K/D just want to try out and have fun with chill group" and I can reasonably expect that the types of people who respond to that won't be shitlords.

Essentially, if I could toggle a Shitlord search flag on an in-game LFG, I'd be super-happy.

Yeah, tell me about it. I've been in those groups before and been kicked right before the end 'as punishment' for joining without Gjallahorn. People like that make me fucking hate Destiny.
 
Your post exposed another crime that Bungie commited with Destiny.

I didn't remember who Kabr was, so i had to google it. And then i remembered that the game lore (that's very interesting) is hidden on grimoire cards that can't be visualized in-game.

Seriously Bungie, not having time to develop a better plot and use the lore on the game progression is one thing (and understandable), but not even having a grimoire visualizer is pretty dumb.

You didnt remember Kabr because he doesnt exist. Or does he? j/k
You probably in TTK can objects in the world with your ghost and it will show the grimoire. We need to see more on that but it will be a start.
 
I'm not arguing bungie can't or even shouldn't just that the end result wouldn't be what people really want. There are ALOT of truly bad players that play destiny. Those sites require effort to go to and just that tiny amount of effort filters out tons of those bad players.

Not being everything to everyone isn't an excuse to not even try. Even if they have to add it to the external companion app, they need to do an infinitely better job at matchmaking. A game on Dreamcast (PSO) did it better than Destiny. There's no excuse. Create an LFG with filters that can be enabled or disabled that people can either choose to join or lead in, and allow the leaders to be able to kick AFKers/trolls. Anything is better than the mess they have now.
 
No. More like how it can go wrong unfortunately.

Yeah, clearly. But it can also go so very right. No more host advantage, modes with more than 6 players per side (with bigger maps and vehicles)...no more lagswitch antics in Osiris...

I really hope it gets implemented for Destiny 2.
 
Yeah, clearly. But it can also go so very right. No more host advantage, modes with more than 6 players per side (with bigger maps and vehicles)...no more lagswitch antics in Osiris...

I really hope it gets implemented for Destiny 2.
But..but my profits :(
 
I'm not arguing bungie can't or even shouldn't just that the end result wouldn't be what people really want. There are ALOT of truly bad players that play destiny. Those sites require effort to go to and just that tiny amount of effort filters out tons of those bad players.

I suppose we won't know until they do it. But I agree that simply sliding the weekly matchmaking over to raids wouldn't work. And there are a lot of bad players, but that doesn't excuse not working towards a solution for the problem. Nothing's ever going to be perfect, but there's room for improvement. I remember left for dead 2 versus mode. If you didn't have a mic at the lobby screen, you got kicked. Did it sometimes result in being kicked for teh lulz? Sure, but the vast majority of the time it resulted in getting rid of someone who probably wasn't going to be productive. And I'm NOT saying that's the solution, just as an example of one of many options for making in-game lfg work.
 
No.

And I don't care what the reasoning for it is, there should be a matchmaking option. It's ludicrous that the destiny is on its 27th thread because such a glaring flaw hasn't been addressed.


Then balance the raids to accommodate matchmaking. I'd take for a less extreme raid If that means I can find players anytime to play it in-game

I used to be upset about matchmaking but Destiny LFG has made it irrelevant. It should be in the game but it's not effecting that it isn't. Especially since I have GAF too. In fact I'd rather do raids/Trials with Gaffers since I have a better shot at actually finding someone I can consistently play with.
 
Not being everything to everyone isn't an excuse to not even try. Even if they have to add it to the external companion app, they need to do an infinitely better job at matchmaking. A game on Dreamcast (PSO) did it better than Destiny. There's no excuse. Create an LFG with filters that can be enabled or disabled that people can either choose to join or lead in, and allow the leaders to be able to kick AFKers/trolls. Anything is better than the mess they have now.

People can kick? Welcome to abuse and people getting to the final boss and removing a random to include their buddy. Then it's suddenly bungies fault. Perfect example.
 
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