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With The Taken King, are Destiny's problems fixed?

Yeah, clearly. But it can also go so very right. No more host advantage, modes with more than 6 players per side (with bigger maps and vehicles)...no more lagswitch antics in Osiris...

I really hope it gets implemented for Destiny 2.

COD doesnt even have it yet after all those years. So i dont get my hopes up. :(
 
People can kick? Welcome to abuse and people getting to the final boss and removing a random to include their buddy. Then it's suddenly bungies fault. Perfect example.

In a world that games like WoW exist where those mechanics have worked beautifully for nearly a decade, your argument is meaningless.
 
Ever since Destiny came out, I've been turned off from the game. There were reports that it was overly repetitive, grindy, the leveling system was weird, getting loot was frustrating, and other things I forget. But lately, I have been hearing lots of positive things about what The Taken King (and a new patch) will bring to Destiny. It seems the leveling system will now be not weird and the game's missions won't be as tedious or repetitive.

Is this all true? For the people who were turned off by the game since its release, will The Taken King change our opinion of the game? Will we be able to enjoy it? Or should I wait for Destiny 2?

Hard to say because usually these "fixes" tend to introduce new problems... but i believe only current hardcore players will find issues while new players will probably find this to be a more complete experience.

the changes here are akin to FFXIV... which gives lots of hope for Destiny 2
 
In a world that games like WoW exist where those mechanics have worked beautifully for nearly a decade, your argument is meaningless.
Haven't many people in this thread said that raid finder and duty finder doesn't work well for high level content in WoW and FF14? I don't play other MMOs so don't know if that statement is accurate.
 
They don't consider it a problem that needs to be fixed and I agree with them.

You are a part of Destiny gaf, you've never had a problem finding people to play with. It's Bungie's failure the content doesn't work with matchmaking. They should either provide a means for people to find others or design the content in a way that will work with matchmaking.
 
While I gotta say they've definitely made good strides with what I've seen from TTK, have they redone/reworked any of the old bosses from all being bullet sponges?
Sorry I haven't been keeping track but that's what made me never jump back in so far.
 
But..but my profits :(

wat? Kotick is that you? Cause seeing how Destiny is doing relative to the effort that's gone into it (and considering pricing too) I think you're making more than enough money to afford some fucking servers. Hell you can probably afford to hire Crackdown's cloud tech to simulate the moon's destruction every time Crota is hit by a gjallarhorn you tight git :P
 
Here's the problem with Etheric Light.

2 of the ways to get it require you to play PvP. If you don't like PvP, or are not that great at it, those 2 options are not ideal.

The other 2 ways to get it require you to do PvE where there is no matchmaking option. Nightfalls are fairly easy to get a team together to do a quick run, but after several weeks of doing NFs, I've collected exactly 1 EL. The RNG hates me. The other option is PoE, which is a considerable chunk of time with no matchmaking. So you need to go out of your way to find a team that will stick around for the hour(s) of time required to finish it. There are no checkpoints—you have to do it all at once. I have yet to finish any PoE above the level 28 matchmaking one.

If only they had 1 way to get EL without hitting the forums to find teammates or entering PvP, but they don't. So people like me, with limited gaming time are stuck at level 33.


No offense but you must not be good at Destiny like at all. I don't really care much for Destiny PvE and I've done 28/32/34. How? This website called NeoGAF. 34 PoE isn't that hard. 32 is definitely not hard. If you haven't been able to get PoE done past 28 that has nothing to do with the game.

Maybe you aren't bad. Maybe Destiny just isn't for you. It's not a solo game its based around community. DestinyGAF, Destiny LFG, r/fireteams. If you can't be bothered to use those then just play a dif game really.

its still just one race

Lol who cares. That's just aesthetics.
 
The covenant had 5 enemy types (6/if you count Engineers and 7 if you count skirmishers). I don't really have much an opinion on this but I thought I'd point it out.

its still just one race

No, he's got a fair point.

A sword elite is different from a plasma rifle elite. They play and interact with the player differently, but in Destiny every Wizard acts the same as every other Wizard. Or at least they did at launch.

Bungie has slowely been getting some variety into each of the enemy types, and Taken King will obviously greatly enhance that.

Plus, because of the segregation that comes with the different enemy factions, you won't ever see a Colossus teaming up with a bunch of Thralls. This restricts the total variety of encounters we can come across. While the Taken will help with this, because it is effectively combining all the races together. However, this has no impact on the older parts of the game.
 
No offense but you must not be good at Destiny like at all. I don't really care much for Destiny PvE and I've done 28/32/34. How? This website called NeoGAF. 34 PoE isn't that hard. 32 is definitely not hard. If you haven't been able to get PoE done past 28 that has nothing to do with the game.

Maybe you aren't bad. Maybe Destiny just isn't for you. It's not a solo game its based around community. DestinyGAF, Destiny LFG, r/fireteams. If you can't be bothered to use those then just play a dif game really.
Talk about personal attacks for something the game should offer without having to use third party out of game options
I don't know man, I never saw Elites flirting with Jackals.
Same Faction, different races. They don't even agree within the faction with ones other
wat? Kotick is that you? Cause seeing how Destiny is doing relative to the effort that's gone into it (and considering pricing too) I think you're making more than enough money to afford some fucking servers. Hell you can probably afford to hire Crackdown's cloud tech to simulate the moon's destruction every time Crota is hit by a gjallarhorn you tight git :P
Hey, why spend that profit on something that's not needed? Maximize profits, it's what's been done with CoD for the years it's been going. All we need to upkeep is the authentication server so when the next comes out we can just let it die and suffer nothing on the financial side.
:)
 
Sorry I got that wrong, but that supports my point even stronger. It probably be easier to simply get armor cores to get to 34 without worrying about random drops or doing the higher level POE's.

It really is. You can level to 32 using the Vanguard gear and then easily march through POE32 with plenty of teams here in the community thread. I use to be in this same situation, but people saying it's hard to create a team just aren't using the tools that are out there to get a strike team together. Yes it sucks there isn't in game match making, but it's not like this singles you out and nobody else is in the situation. I've found the community thread a perfect avenue to complete VoG, Crota, POE32, IB trains, if you're willing to search and engage, you can make the game fun.
 
In a world that games like WoW exist where those mechanics have worked beautifully for nearly a decade, your argument is meaningless.

Wow matchmaking raids (that I have played) are a joke compared to the raids in destiny. Pretty much anytime someone compares wow to destiny it's an absolute failure of a comparison from content to features.
 
its still just one race
I'm not sure you know what "race" means...

Tecnniqe tho

No, he's got a fair point.

A sword elite is different from a plasma rifle elite. They play and interact with the player differently, but in Destiny every Wizard acts the same as every other Wizard. Or at least they did at launch.

Bungie has slowely been getting some variety into each of the enemy types, and Taken King will obviously greatly enhance that.

Plus, because of the segregation that comes with the different enemy factions, you won't ever see a Colossus teaming up with a bunch of Thralls. This restricts the total variety of encounters we can come across. While the Taken will help with this, because it is effectively combining all the races together. However, this has no impact on the older parts of the game.
There's also this from a gameplay standpoint. Well put Kor.
 
Here's the problem with Etheric Light.

2 of the ways to get it require you to play PvP. If you don't like PvP, or are not that great at it, those 2 options are not ideal.

The other 2 ways to get it require you to do PvE where there is no matchmaking option. Nightfalls are fairly easy to get a team together to do a quick run, but after several weeks of doing NFs, I've collected exactly 1 EL. The RNG hates me. The other option is PoE, which is a considerable chunk of time with no matchmaking. So you need to go out of your way to find a team that will stick around for the hour(s) of time required to finish it. There are no checkpoints—you have to do it all at once. I have yet to finish any PoE above the level 28 matchmaking one.

If only they had 1 way to get EL without hitting the forums to find teammates or entering PvP, but they don't. So people like me, with limited gaming time are stuck at level 33.

Are you me? I have been saying this for months! 35 POE is a slog that gets you ONE etheric light. 1! Yet people who are "swimming" in e light are hardcore PVP'ers who run trials every damn weekend like clockwork.

No offense but you must not be good at Destiny like at all. I don't really care much for Destiny PvE and I've done 28/32/34. How? This website called NeoGAF. 34 PoE isn't that hard. 32 is definitely not hard. If you haven't been able to get PoE done past 28 that has nothing to do with the game.

Maybe you aren't bad. Maybe Destiny just isn't for you. It's not a solo game its based around community. DestinyGAF, Destiny LFG, r/fireteams. If you can't be bothered to use those then just play a dif game really.
.

So basically you are one of the "get gud" people? Cool
 
Wow matchmaking raids (that I have played) are a joke compared to the raids in destiny. Pretty much anytime someone compares wow to destiny it's an absolute failure of a comparison from content to features.

And anyone that claims Destiny's raids are too complex to match-make is speaking pure nonsense. There are instances in WoW that have more complexity than Destiny's raids. There's nothing remotely difficult about any of the mechanics involved in the two raids or POE. Since Bungie saw fit to include no means of communication outside of mics, it wouldn't be bad to force mics a requirement for match-making to issue the simple instructions needed to beat the content.
 
And anyone that claims Destiny's raids are too complex to match-make is speaking pure nonsense. There are instances in WoW that have more complexity than Destiny's raids. There's nothing remotely difficult about any of the mechanics involved in the two raids or POE. Since Bungie saw fit to include no means of communication outside of mics, it wouldn't be bad to force mics a requirement for match-making to issue the simple instructions needed to beat the content.

So now bungie should include keyboard communication for a console fps? Have you even played vog or crota? Noting remotely difficult? Lol
 
There's just too little to do in Destiny for me to come back. Once you have the gear, which is a small reward for playing the game countless hours, then what more is there? Honestly, I think this game would benefit from procedural content generation on a large scale, clearly defined factions, and a campaign that blends PvP and PvE together seamlessly. I don't think TTK will bring any of those things.
 
No offense but you must not be good at Destiny like at all. I don't really care much for Destiny PvE and I've done 28/32/34. How? This website called NeoGAF. 34 PoE isn't that hard. 32 is definitely not hard. If you haven't been able to get PoE done past 28 that has nothing to do with the game.

Maybe you aren't bad. Maybe Destiny just isn't for you. It's not a solo game its based around community. DestinyGAF, Destiny LFG, r/fireteams. If you can't be bothered to use those then just play a dif game really.

So your solution is that the game isn't broken or missing a key feature (i.e. matchmaking), it's my fault for not using a third party solution? Okay.
 
No offense but you must not be good at Destiny like at all. I don't really care much for Destiny PvE and I've done 28/32/34. How? This website called NeoGAF. 34 PoE isn't that hard. 32 is definitely not hard. If you haven't been able to get PoE done past 28 that has nothing to do with the game.

Maybe you aren't bad. Maybe Destiny just isn't for you. It's not a solo game its based around community. DestinyGAF, Destiny LFG, r/fireteams. If you can't be bothered to use those then just play a dif game really.

irk8dutwfcmio7nooruurto.gif


Come on, man.
 
Honestly, given how much I have played since Day 1, all of the changes I have heard/read from Game Informer is very exciting. I like the idea that the story and expansions will be woven together better is geat for one.

I am excited.
 
So now bungie should include keyboard communication for a console fps? Have you even played vog or crota? Noting remotely difficult? Lol

Yes to both. Have *you* ever played some of the more complex content in a game such as WoW? The difficulty in Destiny is laughable in comparison. Not saying the content is bad at all. It just isn't "omigod we all need to be on the same page all the time and in perfect form to pass this section". And why wouldn't you support keyboard chat in an online-only game? It's a social shooter in which sociability is incredibly limited. Are you really making the argument that having more ways to communicate with your fellow gamers is a bad thing? If so, I can see why you're taking Bungie's side on this.
 
No offense but you must not be good at Destiny like at all. I don't really care much for Destiny PvE and I've done 28/32/34. How? This website called NeoGAF. 34 PoE isn't that hard. 32 is definitely not hard. If you haven't been able to get PoE done past 28 that has nothing to do with the game.

Maybe you aren't bad. Maybe Destiny just isn't for you. It's not a solo game its based around community. DestinyGAF, Destiny LFG, r/fireteams. If you can't be bothered to use those then just play a dif game really.



Lol who cares. That's just aesthetics.

Ok. Personally, I don't care for or like matchmaking for most PVE activities.

BUT

I do think matchmaking should be an option for ALL ACTIVITIES.

At least give people the option.
 
Sorry, but I have to reply from my phone, so can't write that much.

You don't play, but you are suggesting penalties and forcing people. The 360 had mics for Halo. Did most people use them? Not for random matchmaking.

You think forcing and threatening people would encourage them to play? They would just not play because there would be a penalty if something happened to them.

People are already forced to go to a website to get a group. So the solution is forcing them to stay?

Mics only? That works only if people talk. They don't. That is what your don't get. Mics are the only communication method and it does not work already with randoms.

This is not RL. This is not Dota 2. Forcing people with penalties does not work, which is why I keep bringing the Dota 2 thing: People still leave games even with threats of temporary bans. It's not like they can't just play something else, can they?

So, i've provided means to address the major concerns: Quitters (which works by punishing the first quitter), communication, and have it be optional.

Now, mind you, the issues that exist in an optional MM already exist in the game. The game already has quitters, the experience can be compromised by mic-less players, and there are zero in-game MM options at all for raids

so, everything i present is a step in addressing these issues. Do people still quit dota2? sure, yeah, and if that behavior continues they get sent down to quitters hell until they become better players. Now, has that affected their community in a negative fashion? do they have less players than before? And are the most hardcore dota2 players opposed to the current quitters penalty?

I think it's fair to say that you could answer the questions I have posed with a "no" and you'd be right.

So my suggestions seem to help remedy not only issues regarding the implementation of an optional MM system but can even carry over to the rest of the game, if bungie so chose to do so.

Now, if you want to argue that an LFG-like system being integrated into the game would be helpful I'd agree. Anything that keeps the player in the game is fine by me. But that, too, would be a form of MM.

So, what do you suggest that could be done to bring about a good optional MM system, one that address all the concerns the people opposed to MM have?
 
It honestly goes a long way for me, but I'm still done. I've had a blast playing the game, but the price and overall lack of variety has just reached the point where I'd simply rather play other games.
 
95% of the raids I've run have been with people I don't know, and don't particularly trust in any way. Also, instead of just saying it's an impossible problem, why not place the burden on Bungie to have a more adaptive matchmaking system. Have the player indicate whether they want to use a mic, or not. Have the game matchmake players who already have a cheakpoint further ahead in the raid. Give the player a choice of whether or not they want to start at the beginning of the raid, or if they don't mind starting at a later checkpoint.

Because it's just easier for players to scapegoat randoms and pretend that there are no viable solutions to the "person went afk/person is an asshole" problem that gets trotted out every time in defense of no matchmaking.
 
So since you have a group that can always play no one else should have matchmaking. That's brilliant.



What turned you off? Maybe I'm alone in this, but I really like PoE.

The two biggest reasons for me was no raid and how everything switched to groups of three instead of six. The group of 4-5 people that I normally played with was always split up but the fact that now you had to find groups for more activities.

POE 32, 33, 34 and ToO all needing premade groups was a pain and you could not save check points on POE.

Most of the POE bosses were bullet sponges (which I believe they patched later), which was the biggest critism of the bosses in Destiny's strikes.

Etheric Light was cool to upgrade your old stuff (365 Fatebringer was great) but with no epic raid to go back to I really lost interest.

I will say the strike was really good in the new dlc.
 
So is this worth jumping in having not played more than the demo on PSN and if I'm only going to be going at it solo?

Well, if I don't want to do raids.... that's an option I'm guessing?

When you choose to do a strike (the game's equivalent of a Dungeon) the game will automatically pair you up with 2 other similar players so that you have teammates.

The game scales enemies based around the amount of current players there are. So if you get to the end boss and both your teammates drop, the encounter will scale down so you could possibly complete it solo. If there is enough time, the game may also try to drop in another player before the strike is over to fill your team back up.

Almost every strike works this way. The only exception is the Nightfall, but that's end-game content that I can elaborate on later if you wish.

Raids on the other hand are 6-man affairs and have no matchmaking. 1 of the existing Raids was poorly designed to the point that a slightly better than average player can solo everything but the final boss of it. However, I would still recommend using whatever outside tools necessary to try to give a 6-man raid a shot. It's honestly not hard to find a group for one, be it here or DestinyLFG.net.

Other than that there is an Arena Activity. There is an "easy" version that works like a strike, in that the game will automatically fill your team up for you. The Normal and Hard difficulties version work like a raid though, in that you would have to find the 3 man team yourself.

Edit: In the past there has been very specific loot trapped behind the Raid content. Not necessary the best loot in the game, but it has typically been pretty high quality stuff.
 
Talk about personal attacks for something the game should offer without having to use third party out of game options

Same Faction, different races. They don't even agree within the faction with ones other

Hey, why spend that profit on something that's not needed? Maximize profits, it's what's been done with CoD for the years it's been going. All we need to upkeep is the authentication server so when the next comes out we can just let it die and suffer nothing on the financial side.
:)

It's a personal attack to say you aren't very good at the game? I mean I don't think so lol. Maybe he's not I'm not good at Street Fighter if someone told me that I wouldn't feel like I've been attacked.

So your solution is that the game isn't broken or missing a key feature (i.e. matchmaking), it's my fault for not using a third party solution? Okay.

Uh...yes. The tools are available if choose not to use them then it is your fault. Should Destiny raids have matchmaking? Clearly there's a debate there but that doesn't change the fact that LFG tools exist outside the game and if you don't use them whose fault is that?

irk8dutwfcmio7nooruurto.gif


Come on, man.

PoE is pretty easy content that's all I'm saying. I don't think I'm particularly good at Destiny either.

Ok. Personally, I don't care for or like matchmaking for most PVE activities.

BUT

I do think matchmaking should be an option for ALL ACTIVITIES.

At least give people the option.

You could say that but I think your average Destiny player just isn't equipped to do raids and adding matchmaking will just make for a frustrating experience for everyone. I do think they should add a DestinyLFG type system though. Straight up auto matchmaking though has problems.
 
Sorry if this has already been said. I didn't realize the thread was 8 pages long when I was typing this.

Destiny's grindy leveling system was fixed ages ago.

Well, yes and no.

Getting a character from 20 to light 32+ is still a daunting proposition and, frankly, still a grindy shitfest. In that regard, it hasn't really changed much since vanilla. You still have to grind several hundred vanguard or crucible marks to get high enough light gear to be able to do anything of consequence. Plus the reputation grinds haven't changed at all.

Leveling the weapons and gear, themselves? Those grinds have completely changed for the better. Less need for mats, less time to fully upgrade legendary items (exotics still take a while, as they should), immediate light level increases without having to upgrade defense nodes, et cetera.

Now it's got totally different problems. No way to know if TTK will fix THOSE until it's actually out.

Agreed. A lot of what they're presenting with TTK sounds like good steps forward but until TTK comes out, there's no way of really knowing. And even if they are good steps forward, I'm still a bit skeptical about the actual amount of content TTK will ship with.
 
I'm pretty stoked about it. Has there been any clarification regarding how the hand-off is going to work regarding player levels? For instance, if I have a 34 Titan, (who is really a level 20 with a bunch of fancy gear) what level will he be when I first boot the game up after the accompanying patch for TTK? There are a few options:

- He's reset to a level 20.
- He's granted level 34.
- He's reset to level 20, but his accrued XP is applied, raising his level to whatever it should be.

Might be other options I'm not thinking of.

sorry for break your heart but he will be 20
 
Well Planetdesiny tweeted this. Who are at Gamescom.

"If you're light level 34 right now, you'll be 34 when Taken King is released, so don't worry about being reset!"
 
It's a personal attack to say you aren't very good at the game? I mean I don't think so lol. Maybe he's not I'm not good at Street Fighter if someone told me that I wouldn't feel like I've been attacked.



Uh...yes. The tools are available if choose not to use them then it is your fault. Should Destiny raids have matchmaking? Clearly there's a debate there but that doesn't change the fact that LFG tools exist outside the game and if you don't use them whose fault is that?



PoE is pretty easy content that's all I'm saying. I don't think I'm particularly good at Destiny either.



You could say that but I think your average Destiny player just isn't equipped to do raids and adding matchmaking will just make for a frustrating experience for everyone. I do think they should add a DestinyLFG type system though. Straight up auto matchmaking though has problems.

And my point, before you attacked me with "you stink" was that Bungie needed to implement 1 method to get EL that solo players could acquire without PvP. ONE method. Maybe the weekly strike (that has matchmaking) could possibly yield one at random. Or a random drop for a Public Event. SOMETHING where I don't have to use an LFG tool or mess up a Crucible match (or 30).
 
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