Austriacus
Member
To be honest, people who have been over-served (I'd include myself) have to get used to the idea that, yes, there will probably have to be less games/designs aimed at you in order to make more aimed at people who have been under-served. And we'll have to accept that is not a bad thing.
This article tries to wave it away with "there are ways to please both genders in every depiction of a woman." But that is completely false. People genuinely differ in what they like, within and among gender groups. Cammy and Ivy are two of my favorite designs for any character in any game, and I know for a fact that people who don't like those designs are not going to be "pleased" by the same design as me for those characters. Not gonna happen (and it's not along gender lines either, many women like those characters). I also know that I personally don't interpret them as sex objects, they are probably the characters I imagine the most personality to in their games and like to play as. But then there are people who see sex objects. Again... not gonna please us both.
It's really not about designs being sexist imo. The more fundamental issue is that some people have been greatly under-served in designs that they like, can relate to, etc. I don't think zero suit Samus with the proportion changes is inherently sexist, nor do I think every woman in the world hates it... but I do hate the design, because it clashes terribly with how I imagine the character and world. And then I think "what if virtually every design clashed terribly with how I want to imagine the character and world." That would be awful. And that's what some people are dealing with.
But please don't change Cammy
I agree completely, im just saying that we shouldnt eliminate them.
I like both over sexualised and not objectified characters.