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Worst reviews EVER

jay said:
If Hamlet were offered to the world as a recipe and not a play it would still be good
bullshit.gif


Hamlet would taste like ass.
 
"Professional" sites are usually the worst for good reviews. Problem is by the time a decent site reviews the game there's a chance I've already bought it and played through it.
 

jay

Member
sonicmj1 said:
1) I think that sort of debate makes some sense in a thread entitled "Worst reviews EVER". The article I posted was presented as a review. It is a poor review. Just like Hamlet would make a poor recipe, even if it's a classic play.

2) Even as an article, that was certainly no Hamlet.

1 and 2) You're right. But you can only read so many of Roger's reviews and still say "hey wait, this isn't really a review" before people start to wonder. My issue is we are now arguing about what content fits well into what we deem a review, as opposed to debating the quality of the content. Have you read book reviews in classy magazines that tell stories and cover multiple books at once? Reviews don't all take similar shapes so I think "what is a review" can be an entirely different and long debate. Once we get into form, I can play the snob card and say what you think are reviews are consumer bullshit and the New Yorker does real reviews. Roger's is a proponent of new games journalism and so his review is yet another beast, but I disagree with the idea that his take on reviews is wrong.

Forkball said:
What the hell does that even mean? Are you Tim Rogers?

A rose by any other name would smell as sweet.
Yes, I'm mixing plays.
 

AlphaSnake

...and that, kids, was the first time I sucked a dick for crack
truly101 said:
Any review by PSXtreme back in the mid/late ninteies. I'm not one who gives too much credence when bitter fans start accusing this mag or that website of being paid off to give a good review, but when the mag in question gives Bubsy 3D a 93% and Contra Legacy of War an 87% well...... I think they even gave portal runner a good score.

You're actually right on the money. I used to know someone who was close to the mag (not a writer), and basically the writers there intentionally give games high scores so that more and more publishers advertise with them. The mag was nothing more than just a PR tool.
 

segarr

Member
Not sure if anyone is interested, but Shawn Elliot recently put together a big discussion on game reviews, it's a long read, but I felt that it gave a good insight on game reviews : http://shawnelliott.blogspot.com/2008/12/symposium-part-one-review-scores.html

Participants

Leigh Alexander, Gamasutra/Sexy Videogameland/Variety
Harry Allen, Media Assassin
Robert Ashley, freelancer
Tom Chick, freelancer
N'Gai Croal, Level Up/Newsweek
John Davison, What They Play
Shawn Elliott, 2K Boston
Jeff Gerstmann, Giant Bomb
Kieron Gillen, Rock, Paper, Shotgun
Dan Hsu, Sore Thumbs Blog
Francesca Reyes, Official Xbox Magazine
Stephen Totilo, MTV News

A big chunk of the discussion focuses on whether or not a score should even be given, editorial duties, pr interference, and what the purpose of reviews even is.

It's quite long, but a decent read if you're really interested.
 

Tain

Member
1up's Omega Five review always left me baffled.

review said:
its challenge is nearly insurmountable

review said:
in Omega Five, when bullets, sparks, lasers, and chips are moving around the screen simultaneously, all glowing with the same neon intensity and in multiple colors, and your too-tall hero is trying to collect or dodge them all, it crosses the threshold from "barely manageable" into "ludicrous."

...And that's it. I can't think of anything but the reviewer playing no more than ten minutes of this game. He went out of the way to explain certain mechanics and kinda demonstrate that he knew some of the genre's terminology, and then went on to call what is possibly the easiest commercial shooter this decade "ludicrous."
 

jarosh

Member
jesus, you can find a lot of poorly written, barely edited reviews if you spend some time on ign. i was just reading this orcs & elves ds review:

http://ds.ign.com/articles/836/836903p1.html

As the world of videogames advances through its years, so do the gamers' expectations.
that's the opening line. as the world of games advances through its years? really? that... doesn't mean anything.

Even though its simplified gameplay, just like its mobile phone counterpart id Software's design works on the Nintendo DS.
even though its simplified gameplay WHAT? what does the gameplay do? or did he mean "it's" as in: even though it is simplified gameplay...? but again, WHAT is he referring to that is simplified gameplay? did he mean to say "it is simplified gameplay-wise"? no one really knows. maybe he meant "DESPITE the simplified gameplay". but that's not how you use "even though" and the middle part doesn't work anymore if you use "despite".

in any case, this sentence doesn't make much sense - something is obviously missing.

It has a way of sneaking under the radar; Orcs & Elves is a great nod to a genre that's been left behind.
what exactly is that semicolon for? the two statements are not related in any way, there's no reason to link them, they're separate enough to be individual sentences. i suspect the reviewer might have been trying to make a point here, about the game being so old-school and low-key in its presentation that it sneaks under people's radars. but then the sentences should have been re-worded and conjoined by a conjunction like "because" or "therefore". the whole point of using a semicolon in a case like this would be to join two statements with a self-explanatory connection when there's no need for a conjunction. yet if the reviewer WAS trying to make a point here there absolutely IS a need for a conjunction - if not, then there's no need for a semicolon either, since the two statements have no obvious connection.

What the game lacks in story and customization, it makes up for it in a game design that gets straight to the point.
the second "it" is redundant. if you start with "what it lacks in..." you have to follow it up with "...it makes up for in...". the additional "it" is only needed if you have two separate statements like "the game lacks X but it makes up for it with Y".

You're thrust into got a sword for up-close combat and a wand to blast those far away targets.
jesus christ. get an editor.

Movement is entirely grid-based: every step forward, left, right or backward, as well as every rotation is in 90 degree increments.
okay, let me get this straight: "every step ... as well as every rotation is in 90 degree increments". steps and rotations are in 90 degree increments... hm... wait a second: how can a step in any direction be a 90 degree increment? only ROTATIONS are happening in 90 degree increments. i'm playing the game right now and a step forward is just that: a step forward. it's a straight line. that's all there is to it. there's no "angle" to forward, backward or sideways movement. every rotation in every direction happens in 90 degree increments - and that's it. movement IS grid-based but also completely unrelated to turning or any sort of "degree increment"

The wide variety of potions that players can use in the game add a bunch to the strategy element...
a bunch of... what?

The id Software influence is pretty obvious...
oh? is this helping:

2i27sia.jpg


DUH

The games a lot of fun...
OH GOD

...but it's hard to not roll the eyes in parts of Orcs & Elves corner-cutting presentation.
the presentation of "Orcs & Elves". ITS presentation. that's possessive. since this is the title of a game that ends with a plural noun an apostrophe is needed. "Orcs & Elves' corner-cutting presentation".

And all the maps will rememeber every notch that's been traversed?
REMEMEMMEMMEMEMBER

It’s a mobile phone game brought to the Nintendo DS, but don’t call it a port: the game looks and plays so much better than any version already on the market.
here's a list of all the platforms orcs & elves has been released on:

1. cell phones
2. nintendo ds

so yes, i guess, the ds version plays better than ANY version already on the market.

The game’s back-to-the-basics approach goes against the grain that probably wouldn’t work on any other system but a portable one…and it indeed does work on the Nintendo DS.
let's shorten the first part of this sentence: "the game ... goes against the grain that ... wouldn't work on any other system...". now, what does this mean? if it goes "against the grain that wouldn't work on any other system" doesn't that mean that it WOULD work on any other system? he probably meant for this to be two separate statements: "the game's approach goes against the grain. that probably wouldn't work on any other system..." or "the game's approach goes against the grain which probably wouldn't work on any other system..."




the review is also full of redundant or awkward uses of "the":

...so do the gamers' expectations.
Although we can certainly reminisce about the good ol' days of the dungeon-crawling games like Bard's Tale, Eye of the Beholder, and Lands of Lore...
back-to-the-basics game design
but it's hard to not roll the eyes
who says "roll THE eyes" and not "roll YOUR eyes"?
Thankfully the game's been designed for the on-the-go mentality.
 

HAOHMARU

Member
Gamespot's initial Shenmue review...6.8.

Changed to 7.8 after a huge uproar:
Editor's note: The preceding review is a re-evaluation of Shenmue on GameSpot - the original score overlooked certain significant features that, after consideration, invalidated the original score that the game received. GameSpot regrets the error.
 
I don't think it's been mentioned but any of Gerstmann's Gamespot video reviews. He basically rambles on for five minutes, repeating like three lines in different ways, and summarizes the game by reading the wikipedia entry. The epitome of bad at your job.
 

Ristamar

Member
Stalfos said:
Most people didn't have a problem with the controls and in fact liked the Wii controls better.

Yeah, having just read the Eurogamer review, I take issue with some of his opinions. I'd have agreed with his assessment of the controls had I only played the game for an hour or two. The traditional GC controls were ingrained in my mind, and it took a bit to get accustomed to using the analog stick in conjunction with the pointer. Once it clicked, though, I found the new controls to be superior in many ways. Most importantly, it became much easier to pull off precise shots at any distance against multiple targets with nearly any weapon.

I do think waggling the remote to reload is a bad idea, especially when you're taking heat. However, there's a much better alternative with the d-pad. Auto-knife kicks ass, too. It's not always reliable when facing multiple opponents at close range or slashing at an enemy's eyes (switch to manual for those occasions), but for everything else, it's great.

If there's one legitimate problem with RE4 Wii controls, it's the d-pad camera control. Without analog control and precision, it's worthless. Fortunately, there's little need to ever adjust the camera.
 

Woo-Fu

Banned
Rapping Granny said:
The one that got me pissed the most was the Eurogamer Eden review. such bullshit.

They're waiting for the 360 version which will automagically be better.
 

shoe

"**** you, GAF"
vireland said:
I love the part where Hsu is rambles about knowing how the story will end and talks about how this and that took place
on EARTH.

Buuut, he didn't see the real twist coming - that in Gears you're actually the BAD GUYS who invaded the Locust's planet - at all. One of my favorite game twists of the 21st century.

Cliffy B and crew rocked the house - twice in a row, and schooled Resistance on in-game narrative done right.

And yes, it was a crap review.

I was referring to the end of Gears of War 1. For my review of that game, I wasn't taking into consideration how the series as a whole may or may not eventually conclude. I just didn't like the whole
"The Lightmass bomb didn't kill them all! There's one left..." + jumping off a train last second before it derails
finale. Felt Hollywood cliched to me.
 

Diablos

Member
Zen said:
This image is really a poster for what the gaming media has become in many corners of the Internet and print. It's like he disregards the flaws he found and just ends up jumping on the bandwagon because it's safe.

"This road has so many bumps on it that I had to get a realignment, but at least I got to my destination! A+"
 

shoe

"**** you, GAF"
Calcaneus said:
I still think that is an awesome review, his experience with the game was obviously rewarding in spite of all the individual problems. It felt like a real person was reviewing the game, not just a robot that docks points for every little shortcoming, but someone who rates the game based on how rewarding the experience was for him.

Thanks (and thanks mr_square, Sho_Nuff82, etc). That was what I was going for...I don't approach these scientifically. It's just how I *feel* in the end that determines my score.

In the whole "scores" vs. "no scores" reviews argument, I've always been pro-score, but I wonder.... :)
 

Haunted

Member
Hsu's review has no place in this thread, and I don't even like Gears that much. He explains his stance clearly in the second part of the review. If the image were the whole thing, you guys would've had a point.


Che's PDZ (god that last paragraph), Halverson's Sonic 06 and Paper Mario and that recent Soccer Manager review from IGN's sports editor are far more appropriate here.

Someone post a link to that Eurogamer Eden review, I haven't seen that yet.
 
Diablos said:
This image is really a poster for what the gaming media has become in many corners of the Internet and print. It's like he disregards the flaws he found and just ends up jumping on the bandwagon because it's safe.

"This road has so many bumps on it that I had to get a realignment, but at least I got to my destination! A+"
No, it's a poster for all thats wrong with the gaming public. If it's really that hard to understand why a game can get the highest score there is without being flawless this medium will *never* advance.
 
Son of Godzilla said:
No, it's a poster for all thats wrong with the gaming public. If it's really that hard to understand why a game can get the highest score there is without being flawless this medium will *never* advance.

No game is perfect.

"10's" seldom (should) have the issues that riddled the original Gears of War, however.
 

Flavius

Member
Haunted said:
Hsu's review has no place in this thread, and I don't even like Gears that much. He explains his stance clearly in the second part of the review. If the image were the whole thing, you guys would've had a point.

Agreed. Many of the peeps calling Shoe out are the same fuckers we all complain about who never read a review and go right to the number (er...letter). Don't get me wrong: I don't think anyone is above criticism and I wouldn't necessarily point to Dan's review as how it should be done, but I never understood why people got their panties in a wad over it when he clearly expresses what he likes and dislikes about the game.
 

legend166

Member
jarosh said:

Fantastic.

In relation to IGN, one of these days I should go through the IGN Wii reviews and see what percentage of them bemoan the lack of 'mature', 'hardcore' and 'dark' game on the system. It's ridiculous.
 

Flink

Member
patrickthehedgehog said:
There used to be a horrible review for Legend of the Mystical Ninja on IGN, but it's been swaped for a different one now. The original panned the game for being too Japanese and complained that he couldn't figure out how to get out of the first room because the doors in the game dont have doorknobs. Pretty stupid for a game that takes place in ancient Japan (with robots).

Do me in thebholeplZ
 

Freshmaker

I am Korean.
cartman414 said:
Well clearly some people disagreed that it wasn't worth its retail price tag, lol.

I'd like to add the following:

Castlevania: Symphony of the Night panned upon release by Entertainment Weekly.
Argh. Not only did they review two games in one paragraph, they rated Nightmare Creatures higher?

Worst review I ever happened across was a random syndicated review of the first Star Ocean game on the PS. It was rated poorly "because the characters had big heads".
 
Another vote for IGN's God Hand review. Horrendous.

Honorable mention goes to Gamespot with their FE: Radiant Dawn review. Lack of mii support where it's painfully obvious, etc.
 

TJ Spyke

Member
Add me to the ones picking the GI Paper Mario: TTYD review. I love the magazine, but that was a horrible review. Someone needs to tell Jeremy and Lisa that the whole point of reviews is for it to be based in their opinion. That is why people read reviews, to see what that person thinks about the game. Scoring a game based on what you think the general public will think. Just pathetic, and it calls into doubt the quality of all future reviews from those editors since you don't know if they are basing their review on what they think or what they assume we will think.
 

J-Rzez

Member
Zen said:

2nd post wins the thread. That was easily the worst review I've read, ever. I think being blissfully ignorant to the problems would be better, but to admit there's problems in critical areas of the game, just to write them off later is plain ridiculous. Factor also it became a clear indication where that publication was going, and single-handedly crippled their integrity to the point where when they did their other lame articles people were easily able to call out bias. That one review alone caused so much tarnishing it's incredible.

There's really no justification for that. Even if the game had a lot of "oh shit" moments, when controls for one are in trouble, to write that off and give a company a free ride is insane because it's not going to give any motive to the devs to not release half-fast shit.
 

SS4Rob

Member
This thread has done an excellent job of getting me fired up. Sonic 1 & 2 had some of the best music ever by the way - Twilight & Oil Ocean Zone anyone?
 

Slavik81

Member
Grecco said:
That pic is just utter disengenous when theres another half of the freaking review.
No game with the issues that Gears of War had should be getting a 10. If there are significant areas in which there obviously could be a great deal of improvement, you should not be giving it the highest score on the scale. Had a game come out the day after that review that was the same, but with all those issues fixed it would be significantly better, but still receive the same score. Basically, the score would be unable to convey the difference in quality between the two titles.

The problem isn't so much in the text. The writing's fine. It's how they use their scale that is flawed. It doesn't convey as much information as it should.

Admittedly, that doesn't qualify it for the 'worst review ever', but it's annoying.
 

shoe

"**** you, GAF"
Slavik81 said:
No game with the issues that Gears of War had should be getting a 10. If there are significant areas in which there obviously could be a great deal of improvement, you should not be giving it the highest score on the scale. Had a game come out the day after that review that was the same, but with all those issues fixed it would be significantly better, but still receive the same score. Basically, the score would be unable to convey the difference in quality between the two titles.

The problem isn't so much in the text. The writing's fine. It's how they use their scale that is flawed. It doesn't convey as much information as it should.

Admittedly, that doesn't qualify it for the 'worst review ever', but it's annoying.

That's a crazy scenario, though...no offense. Let's say you felt Mario 64 deserves a 10. But then a day later, they come out with an improved version with a completely perfect camera, better swimming controls, and sharper graphics. Is that first 10 a mistake then?

Bottom line...a game can have problems. It can have a LOT of problems. But just like how much you like a game is a subjective thing...so can how much the problems bother you. All those negatives in that review are issues I felt obligated to write about. If I didn't, I wouldn't be a responsible reviewer, and I'd be ignoring any faults just so I can justify the 10 that I want to give it. I really don't think anyone would agree that approach.

So for example...stuff like the matchmaking problems didn't make it a less fun multiplayer experience for me, cause I can still get most of the same experience with just my friends. I loved co-op. I loved single-player. It had issues, but I still thought the game was completely awesome.
 

zeloe326

Member
Zen said:

Yuck. This should get an award for most terrible review ever. I don't care how fun and awesome the reviewer felt in the second half of the review. With faults like this, no game, and I mean no game should recieve a 10. If its fun and awesome, but has flaws, then there is nothing wrong with a solid B or 8 or whatever. Yuck, yuck, yuck.
 

HK-47

Oh, bitch bitch bitch.
:lol :lol :lol

Shoe will never catch a break. Attack the retarded IGN reviews jarosh keeps pointing out, ya rubes
 

McBacon

SHOOTY McRAD DICK
This whole idea of a "game can't get a 10 with that many flaws" suggests that Dan calculated the score with some actual arithmetic.

I can’t speak for Shoe, but I assume the scores are a product of a game’s gut feeling it can give you. I know I LOVED Gears of War, and it would take some serious game breaking (ok, the online is trash, but I’m talking singleplayer) shit to knock me down from one of the highest scores.

And besides, thats not even the full text.
 
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