Stumpokapow
listen to the mad man
Atomski said:He did on the Wii and I am sure the guy asked for donations.
He didn't do it on the Wii, a publishing company licensed his game and worked with him on a for-profit port. Pixel absolutely DID NOT ask for donations, and repeatedly said no when people tried to send him some. The for-profit company coded the port. They drew the new designs. They retranslated it. They got "enhanced" music and graphics. None of that was done by Pixel, although he produced the port and worked with them.
Maybe I am a sucker but I feel the need to support low budget/indie games that I love. I feel tired of big budget games these days and rather just play something new that feels old school.
I am happy to support indie games. This does not mean that I will pay an infinite amount for indie games. I bought the Maw and all the DLC, 'Splosion Man, Cloning Clyde, Aquaria, Lazy Raiders, P.B. Winterbottom, Trials HD, Rocket Riot, and tons of XBLA games that might well be considered "indie". I have 25 or so games on Xbox Indies, at least 50 that would be classed as "indie" on my iPhone, and plenty on my PC; as I mentioned, in lieu of buying Limbo, I bought Eversion--another worthy indie game. I'm not going to pay $15 for Super Meat Boy, and that doesn't reflect poorly on me "supporting indie games", it reflects on me not being willing to pay $15 for something that I don't think is worth $15. On the PC, this year we've had VVVVVV, which seemed pretty cool to me but not worth $15 from the demo, so I didn't buy it. Sleep is Death seemed pretty cool to me, maybe worth the $15 asking price, but it died out pretty quickly and it's multiplayer only so I never ended up getting it.
Regardless of slick presentation and meaty content, I'm not going to pay $15 for Super Meat Boy. I'd pay $10. I'll get it for $7 when it goes on sale. I'll buy the no doubt eventual PC port for $5 or less on Steam on sale. I'm happy to support the guys who made it.