SolVanderlyn
Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
For hero, it's gotta be:
Claude C. Kenni, Star Ocean 2. As much as I love a "heroic hero", Claude's normaldude status made his game a really unique experience. His position as an Earthling from our future (which is implied to be pretty similar to our society, only more technologically advanced) stranded on a fantasy world was a nice way to juxtapose him to the player, who is also, in a way, a normal human being visiting a fantasy world. He knows about things the other characters don't, things like Heraldry are alien to him, he just wants to go home. He does end up fighting for justice in the end, like most RPG protags do, but the way he gets there, where he's from, and his position in the world all make him a character that not only stands out from other leads, but one that is easy to relate to. He is also apparently a huge gamer.
For side character, I'd say Dias Flac, from the same game. But I don't want to choose the same game twice, so I'll go with:
Cid Highwind, FF7. He's got a swearing problem that serves as a vehicle for humor. He's obviously of the Dragoon archetype, but carries the trope in his own unique way. He's a jaded 30 something who's given up on his dreams, and his outlook on life reflects this. Cid, unlike Barret, the other middle-aged character of the party, is not a starry eyed romantic, nor does he fulfill the cool and aloof role - that goes to Vincent. He's a unique character in an already unique fantasy setting for the time, and he's always good for a laugh. He's also part of my Dream Team of Cloud - Barret - Cid, and I used him in my first time through the game with my team of Cloud - Vincent - Cid.
Claude C. Kenni, Star Ocean 2. As much as I love a "heroic hero", Claude's normaldude status made his game a really unique experience. His position as an Earthling from our future (which is implied to be pretty similar to our society, only more technologically advanced) stranded on a fantasy world was a nice way to juxtapose him to the player, who is also, in a way, a normal human being visiting a fantasy world. He knows about things the other characters don't, things like Heraldry are alien to him, he just wants to go home. He does end up fighting for justice in the end, like most RPG protags do, but the way he gets there, where he's from, and his position in the world all make him a character that not only stands out from other leads, but one that is easy to relate to. He is also apparently a huge gamer.
For side character, I'd say Dias Flac, from the same game. But I don't want to choose the same game twice, so I'll go with:
Cid Highwind, FF7. He's got a swearing problem that serves as a vehicle for humor. He's obviously of the Dragoon archetype, but carries the trope in his own unique way. He's a jaded 30 something who's given up on his dreams, and his outlook on life reflects this. Cid, unlike Barret, the other middle-aged character of the party, is not a starry eyed romantic, nor does he fulfill the cool and aloof role - that goes to Vincent. He's a unique character in an already unique fantasy setting for the time, and he's always good for a laugh. He's also part of my Dream Team of Cloud - Barret - Cid, and I used him in my first time through the game with my team of Cloud - Vincent - Cid.