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Your "fuck this shit" gaming moments

Arkham Knight
The Batmobile racing and tank battles were extremely tiresome and needless additions. Quitted the game during such boss fight, and I haven't so far returned to it.

Uncharted 2
The last boss was just frustrating, and I ended up watching the ending on YouTube.

God of War 3
I didn't quit the game during the music puzzle, but it was close after trying to get pass it about 20 times. I did quit the second playthrough just before that section.

Dead Space
The asteroid shooting was annoying enough, but the last straw was shooting tentacles in space.

Resident Evil 4
I was close to quit the game during the QTE Krauser fight, that had far too brief input time window.


Those kind of sections, that are completely different from the rest of the game, should be skippable, or made significantly easier, after a handful of tries. Better yet, they shouldn't be in the game in the first place. That goes especially for GOW's music puzzle.
 
Fallout 3 on PS3.

The bugs got me down. There were just too many to enjoy the game properly.

Too bad I really enjoyed playing it even tho it was a brown mess.

JRPG's in general, but it has already been discussed why.
 
Secret of Mana (1). In the forest where two werewolfs attack you. Got hit, got again WHILE in the air, got hit while laying on the ground, got hit while character stands up BUT is still in some "i have to kneel for a sec and still don't respond to any of your commands"-animation. Dead.

Tried that scene 10 times, got 2 level ups because the save point isn't actually a point but you start on the level entrance and hack your way through (to the save point...). And boss fight again.

No manual dodge, no manual block, no way to recover or protect yourself while on the ground (or in the air) that can happen pretty fast due to slow movement and TWO enemies.

Fuck this shit.

https://youtu.be/1FbDBjQx6WM?t=3m55s
 
Whaaaaat nooooo, you shouldn't have done that D:
Rom is not that difficult if you use the good strategy. Besides, thanks to the DLC, you can now summon NPCs and they tank quite well.
I never understood how people could have troubles with Rom. I think I only died once against her in my 4 playthroughs. Just kill the small spiders and evade the spike attack by rolling to the side. Once the small spiders are gone, Rom is a piece of cake.

The problem wasn't really the water areas, it was more the huge difficulty spike, the constant falling down and being completely lost, aggroing enemies that I didn't even notice until they stabbed me in the back. And of course the
dart blowers
. Once I got to the water I breathed a sigh of relief since I could properly see my surroundings.
The
dart blowers
don't even respawn and you can also block their poison with the spider shield completely.
And the confusing area before the lake isn't that big.
 
Near the end of the Witcher 3 I said fuck this and quit because of the following quest structure:

Person 1: I'll tell you where Ciri is if you do X for me.
Person 2: I'll help you do X if you find Y for me.
Person 3: I'll help you find Y if you do Z for me.

AD INFINITUM

fuck that shit.
 
Secret of Mana (1). In the forest where two werewolfs attack you. Got hit, got again WHILE in the air, got hit while laying on the ground, got hit while character stands up BUT is still in some "i have to kneel for a sec and still don't respond to any of your commands"-animation. Dead.

Tried that scene 10 times, got 2 level ups because the save point isn't actually a point but you start on the level entrance and hack your way through (to the save point...). And boss fight again.

No manual dodge, no manual block, no way to recover or protect yourself while on the ground (or in the air) that can happen pretty fast due to slow movement and TWO enemies.

Fuck this shit.

https://youtu.be/1FbDBjQx6WM?t=3m55s

Don't remember this bit. The ONLY time the game shat upon me was heading off to the Mana tree location.

Such a ridiculous shift in difficulty of enemy. I had to grind for ages in order to outfit my squad to deal with it.
 
We run normal mode raids fairly often--not everyone is 320, most are 305-317 status. Poke in and ask.

Maybe I should clarify. I have been playing since the alpha. I played Destiny for well over a year straight. I've spend more playing Destiny than any other game. I enjoyed playing with friends. But we all just hit a collective end when other games came out in November. Destiny can be fun with friends and we thought we would be back in a couple weeks but nope.

Destiny is like Stockholm Syndrome.
 
I played Nier this year to get ready for Automata, and goddamn it has a lot of these.
- One of the early dungeons expects you to enter solely to farm three randomly-dropped items from particular enemies, then come straight back out again, before you can progress deeper. This is part of the main quest, not some optional side mission, and the game does not make sure there will actually be three items for you to collect. It's fully possible, as I found out, to kill all the enemies, only get two things, and have to leave and re-enter the place to reset everything. I had to go to GameFAQs, and I was stunned when I realised what the game expected me to do

- There's a huge multi-stage, multi-boss gauntlet part in the middle, which would be awesome unless you happen to arrive with no healing items and manage to trigger a checkpoint when you have like 1HP. At no point during this entire hour-long thing does the game see fit to drop you a healing item or heal you between cutscenes, and this is not the kind of game you can skilfully play without getting hit

- The second part of the game has another bit where it expects you to go into a dungeon (the same dungeon!), farm drops, then come back out again, but this time it will actually let you get all the way to the boss arena without doing that so I assumed it was just an optional thing. NOPE. It'll let you get to the boss arena, it just won't spawn the boss until you've farmed the shit and gone back out and come back in again. That game's developers actively hate you.
 
Whaaaaa?? That's when the game got glorious!! But ffxiii did make me say fuck this after that boss of the Titan trials would throw a death clock on you after a 45 minute battle.?fuck his millions of HP

I have a bad reaction to being shoved an open world after 25 hours on a tube, and I started getting confused. "Do I have to do this or can I skip?" "If I skip it will I be underleveled for what comes next?" In the end I was wasting time trying to find the right quests, getting constantly killed when enemies overlevelled, etc. I evaluated how the game had been so far and said "Fuck this". Took the disc out, threw it backwards, spent 5 minutes thinking what I had done, then picked it and broke it into pieces. Best moment of the game so far.
 
Uncharted 3 was the last game I remember a distinct "fuck this shit" moment in which I stopped playing immediately. As opposed to lingering doubts that turn into apathy and eventually lead to me not playing a game anymore, which happens a lot.

I got aboard the Destiny hype train at launch and enjoyed it for about a week or two. Then, when I realized I was expected to just replay the same bland sections with the same dumb-dumb bullet sponge bosses, every day, for MONTHS, with little to no instant gratification - and more usually disappointment - and deal with their convoluted economies and unforgiving RNG, I said "fuck this shit" and told my friends to have fun cause I was out. But again, that was more of the dawning realization and not a sudden epiphany.
 
I had such an epiphany with Enslaved. After a few hours in, l realized l did not like it and that l could just stop playing without losing my soul. Since then l have had no problem quitting a game if l don't enjoy it enough after a few hours. It's not as if l had any hope to play my full backlog in the next couple of decades
 
I never understood how people could have troubles with Rom. I think I only died once against her in my 4 playthroughs. Just kill the small spiders and evade the spike attack by rolling to the side. Once the small spiders are gone, Rom is a piece of cake.

There was a time when I used the "hit and run" strategy, but it's very risky. You have to be careful... and lucky.
 
I got aboard the Destiny hype train at launch and enjoyed it for about a week or two. Then, when I realized I was expected to just replay the same bland sections with the same dumb-dumb bullet sponge bosses, every day, for MONTHS, with little to no instant gratification - and more usually disappointment - and deal with their convoluted economies and unforgiving RNG, I said "fuck this shit" and told my friends to have fun cause I was out. But again, that was more of the dawning realization and not a sudden epiphany.

I quitted playing Destiny in November 2014, but returned to it few months ago when I got TTK for free from a friend. The RNG has gotten better now, and I've received a plenty of legendary and some exotic gear by doing the story missions, bounties and few strikes. Those also give now a plenty of strange coins to buy gear from Xur. My only gripe is that apparently you can't get +300 gear outside of raids.
 
I quitted playing Destiny in November 2014, but returned to it few months ago when I got TTK for free from a friend. The RNG has gotten better now, and I've received a plenty of legendary and some exotic gear by doing the story missions, bounties and few strikes. Those also give now a plenty of strange coins to buy gear from Xur. My only gripe is that apparently you can't get +300 gear outside of raids.

You can, Nightfalls, Iron Banner and Trials of Osiris are the places to go if you don't have people to make a raid.
 
Fallout 3 on PS3.

The bugs got me down. There were just too many to enjoy the game properly.

I got through (and loved) 3 on the 360, but New Vegas was just impossible. It is probably my greatest ever gaming disappointment. In the run up to the release of 4 this year I tried New Vegas again, this time patched up and on the PC. It was better but still bugged to hell and back. I gave up after fifty hours, constantly having to use the console to fix stuff just loses its appeal.
 
It wasn't exactly a particular moment, but the quest design in Fallout 4 in general. After 25 hours, I got dreadfully bored of the same uninspired quest design which is basically go to a place, kill everything, loot, report back. I simply don't have the time or patience to deal with such repetitive design for dozens of hours.
 
I have a bad reaction to being shoved an open world after 25 hours on a tube, and I started getting confused. "Do I have to do this or can I skip?" "If I skip it will I be underleveled for what comes next?" In the end I was wasting time trying to find the right quests, getting constantly killed when enemies overlevelled, etc. I evaluated how the game had been so far and said "Fuck this". Took the disc out, threw it backwards, spent 5 minutes thinking what I had done, then picked it and broke it into pieces. Best moment of the game so far.
LOL I just crossed those plains in less than a minute running straight to the exit, and after that i completed the game without a problem despite skipping all that section.

I have to admit though, you probably had more fun breaking the game than how much i had completing it.
 
Ratchet and Clank - the hover board races. Was stuck on one for months finally beat it. Now on another. They are the worst part about the game.
 
arWFhDW.png


Officially gave up on the game at this point. After numerous tries, I just couldn't get past this old man.
 
I used to get pissed off with The Simpsons Wrestling as a kid. Would get to Flanders who would get revived every time you knocked him down.
 
Dragons age inquisition - just after the intro mission. No particular part just the enormity of how terrible the game was. I couldnt bring myself to play through that amount of shit.

Went back to it a few weeks later and fell asleep 15minutes in.


The Evil Within - Had a boss fight and couldnt kill it with everything available. I was probably missing something but it was too late my attention had gone.


Destiny - Every time I play it, but I still play it.
 
I think I've only been super deflated after playing a game one time in the past 7 years, and it was Silent Hill: Homecoming. I have to say that I honestly was enjoying my time with the game, up until the point where you can accidentally save after a game breaking glitch and the only solution to fix the problem is to start over. I can't accidentally find any good glitches, but I managed to get this one and I was completely destroyed. I just didn't feel like putting the effort in to replay the game up to that point again, so I put it on my shelf and never touched it again.
 
Don't remember this bit. The ONLY time the game shat upon me was heading off to the Mana tree location.

Such a ridiculous shift in difficulty of enemy. I had to grind for ages in order to outfit my squad to deal with it.
Actually, I had the same problem with the wolves when I played it ad a kid. Replayed 15 years later and I did not have issues until the ultra long final stage. I ended pulling a "fuck this", extracting the game save (powerpak, I resealed my cartridges) and finished it on Zsnes... And seeing how many things are bugged or out of place in the emu.
 
Just played through Kingdom Hearts II Final Mix through again on Standard in order to have a better chance against the Data Organisation battles than on Critical. Still got stomped in seconds at Level 99.

The "fuck this shit" is strong right now.
 
I almost did that with the Watch Dog of the Old Lords in the defiled dungeon in Bloodborne. I didn't play the game for weeks after losing to him countless times. Eventually I came back and defeated him solo and it felt sooo good.
 
Which were the moments where you said "fuck this shit" aloud and turned off the console not to play a specific game ever again?

For me it was Resident Evil 4, when you have to start babysitting that dumbo-eared bitch. I went into the first room (a kind of fortress where they were shooting at me from a lot of places and she gets captured (and I get game over'd) the minute I leave her waiting. Turned off the console and traded the game in the next morning. Gladly I only paid 15€ for it. Would have killed myself if I paid the 60€ release pricetag.
That's you fuck this shit moment? Really? Go play a souls game then
 
Destiny, Black Spindle nerf. it was the final straw that got me out. It was told well in advance that it would be happening, they saw the feedback, and chose to ignore it. On it's own not a huge deal especially considering how much better the Taken King made the game, but then the microtransaction BS came in, benign at first with emotes and dances, then the SRL logbook...thing that only applies to three weeks of play. Then the class XP boost ($30 fucking dollars!?), again, nothing game breaking but like paying for easy fatalities in MKX it just feels gross that that's a thing being sold (and bought...).

So I made a hard break there. I had a lot of fun with it, got my money's worth but have no desire to come back.
 
Don't mean to offend anyone here but, anyway...

After playing Persona 4 for three hours and having gone through one or two five-minute battles, and after inquiring about this online, being told that I still had a LONG way to go of basically the game being one giant cut-scene, before there was any real RPG gameplay involved, I thought.. "Fuck it".
 
The last level of Zach and Wiki where you had to do swordfighting. I still think it's actually impossible because the controls refuse to work correctly.

Oh god. Is it that bad? We're finally giving the game another go and some of the motion controls are really janky. We can't do the Bonelich minigame at all. :/
 
What, why was this 5 year thread bumped haha!

To add the conversation... uhm.... recently i found the last few levels of Star Wars Jedi Knight: Dark forces 2's expansion pack Mysterious of the Sith to have such frustrating, though also occasionally fascinating, level design that i could only play through in short bursts. Especially the final 3 chapters where spoilers:
you're trapped in a Sith temple where not of your weapons will work and you have to use only your lightsaber & force powers. Initially pretty scary and fascinating, but the enemy types you fight can really decimate you and the challenge just jumps way too high for me.
I had more than a few moments of quitting out of frustration throughout the entire experience, only to go back a few hours later.
 
Don't mean to offend anyone here but, anyway...

After playing Persona 4 for three hours and having gone through one or two five-minute battles, and after inquiring about this online, being told that I still had a LONG way to go of basically the game being one giant cut-scene, before there was any real RPG gameplay involved, I thought.. "Fuck it".

Pretty much this except I tried to play it several times putting over 30 hours but I can't deal with the gameplay.
 
LEON!


HELP ME LEON!



LEON!

Honestly, I had little to no problem with Ashley as long as I kept her within my sight and remember where I hid her. Or maybe it's because I'm more resilient to "annoying" characters.

Ultima IV, even with xu4's enhancements, got frustrating for me due to all the busywork to get places. I ultimately didn't want to deal with having to go town-to-town, writing everything I hear, then spending a fortune on spell ingredients with enemies that drop little money.
 
When Corrin was announced for Smash, I decided to move away from the series for good. If that's the route Nintendo is taking Smash, I don't really want to tag along. Fortunately I have Heroes of the Storm for my multiplayer crossover game fix.
Don't mean to offend anyone here but, anyway...

After playing Persona 4 for three hours and having gone through one or two five-minute battles, and after inquiring about this online, being told that I still had a LONG way to go of basically the game being one giant cut-scene, before there was any real RPG gameplay involved, I thought.. "Fuck it".
Persona 4 is a visual novel in disguise. The praise it gets is for the (average) story and characters plus the (fantastic) music.
 
It wasn't directly attributable to the game itself but I've put several hundred hours into Destiny over the last year. When TTK came out I played it nonstop for like 2 weeks with my raiding friends to get ready for Kings Fall. We all wanted to go in blind and figure it out as we went but the day the raid was released, my mom happened to be in town visiting. I told my friends I wouldn't be able to do it with them so go ahead without me.

After that day I haven't played Destiny again because I wasn't able to go in fresh with them so I just dropped it altogether.
 
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