You need tutorials.
- Whenever Zelda's not on screen, all the other characters should be asking, "Where's Zelda"?
- Ganon(dorf?) has retired from evil. The main villain is now Ganon's teenage son, Eric.
- As well as the standard horse, you now have access to a dolphin pal, called Dolpha. You can travel underwater with him, and shoot arrows at gerudo sharks. There's an emotional scene later on where you have to choose between Dolpha and your horse.
ALBW has no tutorials
it is also the best zelda game in 15 years
WHOA. That is awesome lolThis thread had me like...
Are you serious? It's clearly a joke. And that being said, voice acting would in no way ruin the series if Nintendo could do it right.Troll? All bad ideas.
You need tutorials. Zelda is not "Metroidvanish." Link needs to not speak. People need to not have voice acting. Side quests are great. All other ideas are ridiculous.
It seems you simply don't appreciate what makes Zelda great and want to change it to make it like other games. That's not how you make something already great better.
Not sure how that scenario could be explained, though.
- Every character has full voice acting. In the beginning Link does as well, voiced by Troy Baker, but his voice gets stolen by the villain and he spends the rest of the game communicating in a series of honks.
Uncensored?
- As well as the standard horse, you now have access to a dolphin pal, called Dolpha. You can travel underwater with him, and shoot arrows at gerudo sharks. There's an emotional scene later on where you have to choose between Dolpha and your horse.
Clearly, everyone will die of alcohol poisoning.Okay, even though this guy's clearly dicking around, I couldn't help it -- allow me to present the Official NeoGAF Drinking Game Rules for "The Next Zelda" Threads:
Take a drink when you read these terms:
--"open-world"
--"nonlinear"
--"play as Zelda"
--"hand-holding"
--"tutorials"
--"Fi"
--"mature"
--"Dark Souls"
--"fire Aonuma"
--"cell-shading"
--"Retro Studios"
--"voice acting"
--"Skyrim"
--"play as Sheik"
--"waggle"
Finish your drink when you read:
--"release it on PS4/Xbox One/a console that is not Wii U"
I can't take you seriously if you don't mention Dark Souls somewhere in there.
- The entire world is a gigantic outside dungeon consisting of smaller inside dungeons. All the towns have been destroyed. It's also Metroidvanish. How about that.
They should take the majora's mask idea and expand on it. Instead of masks, you change outfits ala Garmit Grid from FFX-2. Should be a long cutscene for each transition too.
Whenever Zelda's not on screen, all the other characters should be asking, "Where's Zelda"?
I opened this thread, hit CTRL-F, typed in Dark Souls, and was ASTOUNDED that it was not in the OP. Eagerly anticipating some fresh ideas that weren't just "make it more like Dark Souls", I scrolled up and was pretty disappointed to see that this is some kind of joke thread.
Oh well...
Troll? All bad ideas.
You need tutorials. Zelda is not "Metroidvanish." Link needs to not speak. People need to not have voice acting. Side quests are great. All other ideas are ridiculous.
It seems you simply don't appreciate what makes Zelda great and want to change it to make it like other games. That's not how you make something already great better.
- Whenever Zelda's not on screen, all the other characters should be asking, "Where's Zelda"?
I agree with this suggestion
Level select and starting in a dungeon should happen even if these are jokes.
I'd prefer a dungeon tutorial instead of mundane tasks that you won't be doing in the game other than side quest for heart pieces.
Never has this felt more appropriate:
ALBW has no tutorials
it is also the best zelda game in 15 years