Messofanego
Banned
Never played Zork, despite being a big fan of adventure games. Where can I play it now?
Ah remember a time before graphics when gaming was literally just reading and writing stuff?
Hm, I was saw 'Zork' in the discount bin in a used book store some years ago. I dodged a bullet there.
Never played Zork, despite being a big fan of adventure games. Where can I play it now?
Never played Zork, despite being a big fan of adventure games. Where can I play it now?
Never played Zork, despite being a big fan of adventure games. Where can I play it now?
There was never really a time "before graphics". Though The Colossal Cave is suuuuuper early in video game history.Ah remember a time before graphics when gaming was literally just reading and writing stuff?
Fire Emblem's displayed hit rates are false in modern games (though it is usually skewed towards the player)I FUCKIN KNEW IT!!!
Any more dirty laundry to air this morning? Maybe the monster rancher cd generated monsters where random?
GOG has the whole series, with all the text adventure ones all in one collection.Never played Zork, despite being a big fan of adventure games. Where can I play it now?
There was never really a time "before graphics". Though The Colossal Cave is suuuuuper early in video game history.
Infocom's text adventures were well past the dawn of arcades and home computer gaming, though.
I have no idea what Zork is.
I'm 29.
I feel like I missed out
It's actually an advanced weight distribution algorithm, some items are heavier than others and you have to make sure you're holding them right before you can pick up anything else.
As I linked in the past page, it's defined as uniformly random in the virtual machine docs. http://inform-fiction.org/zmachine/standards/z1point1/sect02.html#fourThat's not clear from the random() call. If they are using their own custom random() call, then we would need to know what distribution algorithm it's using. I would assume it's pretty uniform in order to get consistent behavior.
It really is a terrible game and I wouldn't recommend it to anyone. The maze sections are ridiculous too. Serioualy, don't waste your time on it.
.label3;
...
weight = QueryWeight(noun);
if( (weight + QueryWeight(player)) <= Load_max ) ?label4;
...
print "Your load is too heavy";
which makes me suspect that there's *also* a separate hard limit implemented elsewhere.
Good lord. I always thought Zork was brutal but that's straight up mean.
Like, if memory serves you already had to deal with the spatial mindfuck of Go West > Go East > You Are Not Back Where You Started. Yeepsh.
Wrong.It really is a terrible game and I wouldn't recommend it to anyone. The maze sections are ridiculous too. Serioualy, don't waste your time on it.
GOG has the whole series, with all the text adventure ones all in one collection.
They're also on Steam now too.
Nope, right.That's...a game changer. Dang.
Wrong.
I FUCKIN KNEW IT!!!
Fuck.
.
.
Any more dirty laundry to air this morning? Maybe the monster rancher cd generated monsters where random?
Steam and GOG have it.
Thanks, y'all!GOG has the whole series, with all the text adventure ones all in one collection.
They're also on Steam now too.
Thanks, y'all!
Nope, right.
It's a hard, unfair game that punishes you at every turn. Having a limited number of moves before you died meant you had to repeatedly restart. That's not fun in any way. The confusing maze sections where you could (and had to) go up or down but the game never told you those directions. Crazy.
There were some great text adventures released around that time, but Zork wasn't one of them.
Want some rye?
One of the most surprising Easter Eggs I have ever encountered.Oddly enough it's also in Call of Duty Black Ops, if you happen to have that
I don't bother with Call Of Duty, so nope hehe.Oddly enough it's also in Call of Duty Black Ops, if you happen to have that
Jim Sterling just got the subject for his next video.
..Actually, I think it was the sequel, 'Return to Zork.'Actually, you dodged an absolute classic.