EmptySpace
Banned
![yEZ0Mj.gif](http://share.gifyoutube.com/yEZ0Mj.gif)
shootouts in a confined space feels more intense.
less area to cover, but less area to navigate safely as well.
can't believe people are ribbing this game because of it. it makes for a different gunfight feel.
Posting this again because it's 10 times better than the stage demo:
https://www.youtube.com/watch?v=pFyoHXLu3zM
And it still looks horribly generic and boring...
Yup, that looks like a third-person shooter from a team that has never made a third-person shooter before, alright.
YeahhhNever seen queues like this before. WTF. Really hope I can get my hands on it later this evening or tomorrow. At the bloodborne panel now
https://twitter.com/Ru_Weerasuriya/status/541379061985976320The line for #TheOrder1886 @ #PlayStationExperience. Longest at the show. Big thanks to all of you who came to play.
1080p kitchen gameplay
https://www.youtube.com/watch?v=pFyoHXLu3zM
Huh this playthough is different.
New footage in IGN's video commentary:
http://www.ign.com/videos/2014/12/0...+twitter&utm_source=twitter&utm_medium=social
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shootouts in a confined space feels more intense.
less area to cover, but less area to navigate safely as well.
can't believe people are ribbing this game because of it. it makes for a different gunfight feel.
Absolutely amazing, i will buy a PS4 when this game comes out.
Yup, that looks like a third-person shooter from a team that has never made a third-person shooter before, alright.
I find the gunplay actually looks a lot more satisfying and fun than the new Uncharted demo.
Yep, same here.
After that, Bloodborne will come out and then hopefully the GOTY: MGSV.
:>
If I may, what would make it not look generic and boring? It's a third person shooter, this is how they play. Either cover/corridor focused gunplay, or run around rampant gunplay maybe with a roll or something.
Never seen queues like this before. WTF. Really hope I can get my hands on it later this evening or tomorrow. At the bloodborne panel now
The more gameplay they release, the more my hype dies. I'll wait on some reviews on this, my expectations are really low. Whoever said it looked like a clunky, boring gears of war was right on the money
New footage in IGN's video commentary:
http://www.ign.com/videos/2014/12/0...+twitter&utm_source=twitter&utm_medium=social
Antitrop, the guy who wants gaf to think Spec Ops wasn't a piece of shit TPS.
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Oh snap, you're there?! Please post impressions.![]()
3 of them in fact great sign.The IGN guys who previously were down on it really liked it. That's a good sign.
I've said more than once it's so sad how people just accept that third person shooter=regen health, braindead enemies, super basic boring level design, etc. The gameplay looks paper thin. The only sense of strategy it seems to require is stay behind cover, shoot dudes, get in cover when hurt. Nothing stands out as smart or well thought or interesting in any way.
Stop accepting this bullshit as the norm. AAA is not in any way actually leading with smart game design and it's irritating how people are just like WELL IT'S A THIRD PERSON SHOOTER WHAT DO YOU EXPECT!?!? You can make a third person shooter with more interesting levels and enemies, ditch the regen health, expect the player to do more than just take cover and pop out to shoot enemies, stop trying to make QTE's cool.
Or just keep buying the exact same game and going OMG THESE GRAPHICS because clearly that's all some people need to call a game good now.
2 Was garbage, 3 was mediocre, didn't play the last one but the first had its moments. And garbage maybe is too strong but it doesn't have that many redeeming factors.
3 of them in fact great sign.
all 3 bullets are fired in a single shot?
Sounds like it isn't your genre then. Every notable third person shooter follows most, if not all, of those tropes. I understand that's the point you're trying to make, but singling out The Order like what most people are doing is silly. There are games like Uncharted 4 and Quantum Break that aren't anything refreshing either.
I've said more than once it's so sad how people just accept that third person shooter=regen health, braindead enemies, super basic boring level design, etc. The gameplay looks paper thin. The only sense of strategy it seems to require is stay behind cover, shoot dudes, get in cover when hurt. Nothing stands out as smart or well thought or interesting in any way.
Stop accepting this bullshit as the norm. AAA is not in any way actually leading with smart game design and it's irritating how people are just like WELL IT'S A THIRD PERSON SHOOTER WHAT DO YOU EXPECT!?!? You can make a third person shooter with more interesting levels and enemies, ditch the regen health, expect the player to do more than just take cover and pop out to shoot enemies, stop trying to make QTE's cool.
Or just keep buying the exact same game and going OMG THESE GRAPHICS because clearly that's all some people need to call a game good now.
Yep.all 3 bullets are fired in a single shot?
Yep.
That's brutal. He could have killed that dude with only one bullet.Yep.
Hmm that is true.maybe it could be an alt. fire though
My concerns aren't so much about the narrative/gameplay ratio directly, because it could very well deliver a great first time experience. My concerns are rather the effects that this is going to have on replayability. As a single player only game, I feel that just having a good story the first time through isn't good enough - the game has to remain fun on the Nth playthrough to justify itself. I've replayed The Last of Us twice, and even though I love the game, I get a little bored in some of the "walk and talk" sections, because the game forces you to walk slow so that the characters can deliver the dialogue. Those sections are about five minutes long, and TLOU has a complete multiplayer mode to back to up. These hands-on impressions with The Order talking about unskippable segments of 15-20 minutes of non-gameplay are setting off alarm bells. That sounds boring on the first playthrough, let alone the 5th.
Wolfenstein did the impossible and made a single-player only first person shooter that was absolutely worth the price tag. I've replayed it once, and I'm looking forward to another go-round soon for the trophies. It works so damn well because it got the hell out of the way and let the player play the game. The Order seems to not be doing that. They better unlock something more than just "New Game+" when its done, because if their idea of "replayability" is just shooting enemies that are more bullet-spongey while still sitting through the same 15 minute non-interactive "walk and talks", then I'm out.