Does CEMU support "cheats"? If currently not, would it ever be possible? Wondering specifically for BotW, would be nice to be able to disable weapon degradation.
It does, standard cheat engine tables can be made.
Does CEMU support "cheats"? If currently not, would it ever be possible? Wondering specifically for BotW, would be nice to be able to disable weapon degradation.
Does CEMU support "cheats"? If currently not, would it ever be possible? Wondering specifically for BotW, would be nice to be able to disable weapon degradation.
I use CheatEngine for speed hacks making 1.7.3d run 20-30fps in open worldDoes CEMU support "cheats"? If currently not, would it ever be possible? Wondering specifically for BotW, would be nice to be able to disable weapon degradation.
It's especially mindblowing with 3DS games. I was floored when I booted OoT3D for the first time in high resolution. So much detail lost due to the low resolution.
Hey guys, I'm a newb when it comes to cemu, i pretty much just read about zelda, got excited and donated to their patreon so now i have this 1.7.2d build and I tried running mario kart without making any tweaks at all. It runs pretty well overall but it stutters here and there. Any tips to optimize games would be appreciated. Also, how do I set the resolution?
So if you are a patreon, you are a patreon for life right? Like you get all the early releases?
How do you get access to them?
You need to download a shader cache from the internet and put it into your Cemu->shaderCache->transferable folder. That will get rid of the stuttering. As for the res in the cemu window go to options then graphics packs.
Check redditThank you! any recommendations on where to get the shader caches?
What?So graphical glitches and performance aside, how does the game run? Meaning world, quests progression etc...
Game logic glitches etcCheck reddit
What?
Thank you! any recommendations on where to get the shader caches?
Check reddit
What?
Game logic glitches etc
It's unplayable, almost completely in it's current state.
A lot of things just don't work, physics puzzles glitching out, not being able to trigger events and needing a savegame to get past it etc.
It's not an option for playing the game yet, and probably won't be for 3-6 months.
At least the physics stuff could boil down to a single issue in how the WiiU CPU is emulated. Dolphin had this thing where they emulated integers with floating points or vice versa. Could be something like that, in which case those could disappear in a single update.It's not an option for playing the game yet, and probably won't be for 3-6 months.
I can't seem to get forced AF working through Nvidia Control Panel, but here are a couple of shots:
Can you manage to get to the small wood in the Plateau? I'd like to see how the grass looks in 4K.
Can you manage to get to the small wood in the Plateau? I'd like to see how the grass looks in 4K.
Can you manage to get to the small wood in the Plateau? I'd like to see how the grass looks in 4K.
Someone earlier said yesasking for future reference
is it possible to use wii u save file on cemu? i believe it's possible to rip the save file via homebrew
Yes. I transferred my save from my Wii U with Saviine very easily.asking for future reference
is it possible to use wii u save file on cemu? i believe it's possible to rip the save file via homebrew
there is no "grass" yet
Afaik grass isn't even rendered
Grass is absent in the latest version of Cemu, so it'll have to wait, unfortunately.
Like others have said, physics, game logic, ability to pick up and complete quests, etc.What?
Yeah apologies, misunderstood the question.Like others have said, physics, game logic, ability to pick up and complete quests, etc.
Was answered though, thanks.
So if you are a patreon, you are a patreon for life right? Like you get all the early releases?
How do you get access to them?
I can't seem to get forced AF working through Nvidia Control Panel, but here are a couple of shots:
if I wanted to build a pc for Cemu, what specs would be needed?
I'm thinking anything beyond an i3 and rx480 would not really be useful. I'm I completely wrong?
So those Alienware alphas would work, the i5 and above models.Just have a decent CPU, any modern i5 "K" model should probably be fine. Basically, just make a decent gaming PC and CEMU should perform admirably, it's not really designed around any special hardware.
if I wanted to build a pc for Cemu, what specs would be needed?
I'm thinking anything beyond an i3 and rx480 would not really be useful. I'm I completely wrong?
Woah that's simply beautiful comparing to the game running on WiiU. This is what the game should have looked like on such a new console as the Switch. I understand the limitations of the WiiU, but yeah...
Can't wait to see the performance of CEMU in a couple of months. Glad I subbed as a patron to help this project improving.
The Wii U itself is 3 cores though so you'd think it would be benefit from more than 2, at least potentially in the future.
The problem with emulators using more than one core is the amount of extra cpu overhead needed to synchronise them, which can very easily destroy any performance improvement.
The best is still going to be a 7700K overclocked as high as you can get it, but it does look like Cemu mostly uses one core so dual core should be fine.
The Wii U itself is 3 cores though so you'd think it would be benefit from more than 2, at least potentially in the future.
Thanks. I have no clue about emulation.The best single threaded performance is key to pretty much all emulation, have a look at the below for benchmarks...
https://www.cpubenchmark.net/singleThread.html