So, I finally beat the game with the "true" ending (so "secret boss" included), and...I'm disappointed. This is my little analysis, but I want to do a premise: I'm not new to action game, I played a LOT of them in my thirty years of life (a similar game I completed recently was Metal Gear Rising, on Revengeance difficulty, getting all S including the DLCs), and I'm also ok with challenging games: I like them. But...Furi is hard for the difficulty reason.
Way too often the game seems to go in "try until you will manage to pass it" mode, and way too often you feel like you accomplished nothing, only having a lucky run. The last phase of the secret boss was EXASPERATING to me, and not because I wasn't good (in fact I manage to get to the last phase with all lives), but because it's simply unfair. Also the game has a lot of tearing and sometimes a small freeze happens, and this pretty much screw your run, because with that delay you will take one hit, and often one hit in this game means you will take another. Depending on what hits you, it could be game.over.
In a skill, time-based game like this you can't have technical issues. Not at all.
But generally I feel like the game is very unbalanced.
The hardest fight for me was the one against the third boss, while I completed some of them during my first try. Like, the last two regular bosses are really a piece of cake compared to the rest.
The game is unbalanced simply because, after you fight among 4,5 or 6 phases, you often get screwed by the last phase, which throw you literally the world. So you die, you die, you die again and eventually you will beat the last phase and proceed. It's simply boring, considering some bosses are really long to beat.
It feels like devs here bumped up the difficulty for no real reasons. I'm from the NES era, so I faced a lot of hard titles in my life, but only with this one I felt like I was struggling to go on becase devs liked the idea to force the player to do the same fight for hours until he will pass it, eventually. And I mastered pretty much all moves, from the regenerating health parry, to dashing around and charging your sword. But too often no matter how skilled you are, you will die because you don't know what that phase will present to you. And since some phases have different stages, it will take time to learn the pattern, but meanwhile you need to face all the other phases again and again. The last phase of the last boss is really infamous for this.
The soundtrack in this game is top notch, the character design too, the world is charming and the dialogues very well written, I liked the simple gameplay here but I feel like normal mode should be much less challenging, because for now it's simply frustrating as hell. I wanted to try Furier, but thinking about the fact I need to face again the third boss with his infinite first phase, sniper and Star last phases...no. I'm ok with what I've done here, there are other titles to pass my time with.