NINTENDO IS CHEATING!
you can't do that!
you can't allow a 30cent game to chart! Ballon Fight is now #4 on all time charts
cheating!
If Ballon Fight can chart at #4.
Super Metroid better be #1 in May.
NINTENDO IS CHEATING!
you can't do that!
you can't allow a 30cent game to chart! Ballon Fight is now #4 on all time charts
cheating!
This doesn't read like a "trial" or rental to me.
It seems, it's basically a 30 day sale price.
http://www.nintendo.com/wiiu/downloads/virtual-console/
After specified promotional period, each game will be made available in the Nintendo eShop at regular price. Wii U owners who have purchased the game(s) during the promotional period will not need to purchase the game(s) again at the regular price. Games purchased during this promotional period are eligible for 2 points in the Deluxe Digital Program. Point value subject to change.
The price for each title will return to its normal price after the campaign distribution period is over. After that time, if you already own the Wii Virtual Console version, you will be able to purchase the game at the reduced price. If you do not own the Wii version, you can purchase the game at the normal eShop price. So I hope you will try out these games during the campaign period to see if you might be interested in buying a particular game.
Given the price that actually looks pretty poor for the game.NINTENDO IS CHEATING!
you can't do that!
you can't allow a 30cent game to chart! Ballon Fight is now #4 on all time charts
cheating!
NINTENDO IS CHEATING!
you can't do that!
you can't allow a 30cent game to chart! Ballon Fight is now #4 on all time charts
cheating!
Given the price that actually looks pretty poor for the game.
And while they should allow more flexible pricing on VC games, I don't thing it's right to compare the likes of iOS ports. The pricing scheme there seems completely thrown off in a way that really may not be viable for most companies, the nature of software means you COULD get away with charging next to nothing and not have to worry about at least production costs, and more importantly if a game's really good then it doesn't matter that it's lower end. Granted, I'd take something like Angry Birds over Balloon Flight if the latter weren't cheaper this time, but I'd prefer something like LttP on the SNES at 8 over GTA at 5 on iOS, plus there's something to be said about fitting the platform you're on, and GTA wants way too many buttons for me to be comfortable playing on iOS (nevermind that despite technically being supported it won't work on my aging iPod Touch).
Ah, so it is like Steam apparently is. Yeah, that must be nearly every Wii U owner that follows the news enough.I heard somewhere that the charts are organized by how much revenue a title has pulled it, not the amount of downloads it has, so Balloon Fight is a win for Nintendo. Nintendo also does flexible prices for its GB/GBC games on the 3DS, so I think it's just a legacy thing. GBA games will likely be the same way.
I want to know who in their right mind thought that buying a Virtual Console game on the Wii entitled them to own the game in perpetuity and gave them the right the transfer it to any new console from Nintendo for the history of ever for free.
I mean, really? Really? You thought that? I know Sony is allowing whichever PSOne games they deem worthy to be played on the Vita if you bought it on PS3/PSP but I think Sony's position with the Vita is a bit *unique* given that there aren't many good games out and there are even fewer on the horizon.
Of course I'd love for moving a VC game from Wii to Wii U to be free, but to be sad/mad/pissy about paying a dollar to transfer? Nah.
That ^ is not anywhere on this page.Uh... I can't tell, either way.The price for each title will return to its normal price after the campaign distribution period is over. After that time, if you already own the Wii Virtual Console version, you will be able to purchase the game at the reduced price. If you do not own the Wii version, you can purchase the game at the normal eShop price. So I hope you will try out these games during the campaign period to see if you might be interested in buying a particular game.
EDIT: OH. It's like, if you DIDN'T already pick it up during the trial period, you'll have to get it at the regular or reduced price. At best, the name 'Trial Campaign' is unfortunate.
Is the above quote just a quick translation of what Iwata said? Maybe something didn't get translated correctly?
It's like Nintendo is afraid to use the word "sale" in association with their 1st party games or something.
So instead of calling it a sale they came up with this weird "Trial Campaign" thing and confused the fuck out of everybody.
"Trial Campaign" doesn't refer to the discounts, but the opportunity to "try" the Wii U Virtual Console before it goes officially live later this year.
Here's the page where that blurb is located: http://www.nintendo.com/wiiu/downloads/virtual-console/
It was presented slightly confusingly in the Nintendo Direct, but it's crystal clear now.
"Trial Campaign" doesn't refer to the discounts, but the opportunity to "try" the Wii U Virtual Console before it goes officially live later this year.
Here's the page where that blurb is located: http://www.nintendo.com/wiiu/downloads/virtual-console/
It was presented slightly confusingly in the Nintendo Direct, but it's crystal clear now.
Except the discounted games continue into August, and the Virtual Console is supposed to go live in the Spring.
Nintendo just messed up the messaging, there's no consistent idea behind it. Iwata is clearly referring to a trial period - try it, then buy it! It's called Trial Campaign. The fine print, though, also clearly says it's a discounted game - a one game a month sale to promote the service, before and after it launches. There's no logic connecting those two things.
Does the eShop hold onto your CC info? Also where would be a good place to pick up the eShop cards? I'm guessing the old Nintendo points card doesn't work the same as eShop cards? Kind want to pick up Balloon Fight.
You can choose whether or not you want it to hold onto your CC info. Best buy, Gamestop, places like that are generally good for getting eShop cards.
I felt bad enough about that I got $10 credit for that reason.It probably cost them more to run $.30 on my credit card lol
It probably cost them more to run $.30 on my credit card lol
They "allow" it because IT'S THE SAME FUCKING GAME. It's the same disc image. It's literally the same file stored on the same server.
If you buy FFVII through the vita, you are not buying a vita version of the game. You are buying the ps1 version of FFVII. If you buy FFVII through a psp, you are not buying a psp version of the game. You are buying the ps1 version of FFVII. If you buy FVII through a ps3, you are not buying a ps3 version of the game. You are buying the ps1 version of FFVII. If you buy SMB through a wii u, you are not buying a wii u version of SMB. You are buying the NES version of SMB.
Wait, no you're not. If you buy Super Mario Bros. on the Wii Virtual Console, you bought a Wii version of Super Mario Bros. It's an emulator written for NES games presumably with hacks for Super Mario Bros. bundled with a Super Mario Bros. ROM and also set up to output as best as possible on a Wii. That's the software you bought.
That's why a Wii U Virtual Console version of SMB is technically a different game; it would be a different emulator that can run on Wii U with different output settings, etc.
PSP has its own PS1 emulator, PS3 has its own PS1 emulator, and Vita has its own PS1 emulator, yet nobody expects them to each cost their own amount.
Wait, no you're not. If you bought Super Mario Bros. on the Wii Virtual Console, you bought a Wii version of Super Mario Bros. It's an emulator written for NES games presumably with hacks for Super Mario Bros. bundled with a Super Mario Bros. ROM and also set up to output as best as possible on a Wii. That's the software you bought.
That's why a hypothetical Wii U Virtual Console version of SMB would technically be a different piece of software; it would be a different emulator that can run on Wii U with different output settings, etc.
You're right that FFVII on PSN is the same between PS3, PSP, and Vita. It literally is the same disc image on each platform, and the emulators that can run that disc image on each system are built-into the system (I THINK). But it's not so with the Wii and Wii U; the software to run the game images (ROMs) are bundled with and tuned specifically for those images on that specific platform (either Wii or Wii U), for each and every Virtual Console game.
Until you realise price is what people are willing to pay for a product and there are people who are willing to pay for these NES games.
Who says people are willing to pay it? We have no idea what Virtual Console sales are like. If it was a huge moneymaker it would've been better supported throughout the Wii's life cycle and it would've been on Wii U at launch.
Does the eShop hold onto your CC info? Also where would be a good place to pick up the eShop cards? I'm guessing the old Nintendo points card doesn't work the same as eShop cards? Kind want to pick up Balloon Fight.
I actually wonder if it's that they're too ANAL, I seem to recall reading about near perfect compatibility for WAD injectors on NES/SNES games. In fact I do wonder if the Spring update implants the emulator on a system level with these being stopgap measures.So we have to pay extra because Nintendo is too incompetent to figure out universal emulators of 20+ year old pieces of hardware?
So we have to pay extra because Nintendo is too incompetent to figure out universal emulators of 20+ year old pieces of hardware?
$10 minimum. Annoyingly. Otherwise I would've gone for $5.
is it safe to use your CC on the eShop?
I mean... after Sony and Microsoft's hack fiasco I'm a little worried about my info lol
I have never used a CC in a Nintendo platform before so I'm not sure how reliable their security system is
Right, because those emulators are all built-into the systems, right?
Consoles are bigger?Yikes, really? I'm pretty sure it's $5 on 3DS. Why would they change it. :S
Yes. But even if they had universal emulators on Wii and Wii U, I could still see a justification for charging a small amount to move ROMs purchased on Wii to Wii U, since they would have had to develop a new universal emulator for Wii U and that costs money. That Sony isn't charging extra for the development of separate universal emulators on PS3, PSP, and Vita is really a gesture of goodwill on their part.
Anyway, it's just capitalism. And again what Sony is doing is not the capitalistic thing to do, but more so just a nice way to reward their customers (though they may also have calculated that that reward is worth more than any potential backlash for charging extra for each universal emulator).
Wait, no you're not. If you bought Super Mario Bros. on the Wii Virtual Console, you bought a Wii version of Super Mario Bros. It's an emulator written for NES games presumably with hacks for Super Mario Bros. bundled with a Super Mario Bros. ROM and also set up to output as best as possible on a Wii. That's the software you bought.
That's why a hypothetical Wii U Virtual Console version of SMB would technically be a different piece of software; it would be a different emulator that can run on Wii U with different output settings, etc.
You're right that FFVII on PSN is the same between PS3, PSP, and Vita. It literally is the same disc image on each platform, and the emulators that can run that disc image on each system are built-into the system (I THINK). But it's not so with the Wii and Wii U; the software to run the game images (ROMs) are bundled with and tuned specifically for those images on that specific platform (either Wii or Wii U), for each and every Virtual Console game.
It's hard to come up with a truly precise analogy that matches this case. It's kind of a unique circumstance. It's not that Nintendo is charging extra to play your digital games on your new Nintendo system, it's that they're charging extra to play your digital games with new features that are exclusive to that system and (presumably) non-trivial to implement, since it's not done at the OS level.
On the one hand, I see the rationale that Nintendo wants to recoup some of the cost of implementing that functionality, which, if I'm understanding this right, has to be done to each title individually.
On the other, it does feel like a tax on BC, which feels like gouging. Rightly or wrongly, there seems to be an expectation that digital purchases should carry over to subsequent generations.
The only similar instance I can think of in recent times is how Steam owners of Oddworld: Stranger's Wrath got the HD upgrade for free when it was finally released. And sure, from a consumer standpoint, it's cool when that happens. But I'm not sure it's reasonable in general to expect publishers to add additional functionality to existing games far after they're released at no additional cost.
It's a mistake to say that Nintendo is alone in this because we don't know how Sony and MS will handle their digital purchases for next gen. They might do something similar to recoup the cost of however they add BC (if they do at all).
Just a word of warning to anyone considering buying Balloon Fight. I kind of regret impulse buying it. Even for 30 cents.
care to explain why?
Well, we don't know for sure but they most likely have. More titles, more platforms and generally higher pricepoints, plus Wii VC got off to an insane start (over 10m games sold it's first year). Do you have any reason to believe otherwise?Oh really? Are you implying that Nintendo has generated more revenue through VC than Sony has through ps1/ps2/psp classics?
Well, there's spending money on a card perhaps just to get the game, if that's the only way you intend to get eShop stuff that's going to leave an annoyingly odd amount, but then going to cents is going to cause that anyway, and a single "needed funds" purchase should wipe that out.I can't imagine "regretting" paying 30 cents for pretty much anything.
So no N64 support? Or did I miss that.
Of course they're going to be ROMs. All of that stuff will be emulator side. Charging people again is ridiculous.
On the other, it does feel like a tax on BC, which feels like gouging. Rightly or wrongly, there seems to be an expectation that digital purchases should carry over to subsequent generations.
I just can't believe people think off-screen play and gamepad support justifies an extra fee. That's what the Wii U does. That's its big thing. It has a screen that you use to interact with everything; why WOULDN'T it have off-screen play? I understand that those who only use Nintendo systems may not get this, but the rest of us are used to our digital games transferring to other systems and used with their respective controllers for no extra cost.
So we have to pay extra because Nintendo is too incompetent to figure out universal emulators of 20+ year old pieces of hardware?