You can indeed, but it's kind of empty words if you yourself don't put yourself out there to describe how said opinions are awful and don't in fact engage in the debate. It's easy to call others out; much more difficult to articulate why and then put yourself out there
Oh, I was just talking generally there. I don't really think your opinions are truly awful, just wildly divergent from my own.
For example, from earlier in this thread or perhaps from the last one, you talked about tension and how that pretty much disappears when playing 'cinematic' games such as Uncharted. Personally, in classic platformers, I never really feel any tension whatsoever because I know I'm never going to fail no matter what, so I would at least have the scene be visually exciting, something that often disappears even when the pretty much nonexistant threat of death is there. Sure, if you mistime a jump (something I've never really been prone to do) you'll end up dying, but there really isn't much consequence to that, I feel. That tension doesn't really exist for me. I would prefer the sequence to be completely crafted to provide some visual excitement at the very least. I don't know, I'm weird.