Update
Gary Steinman, a communications manager for Ubisoft, issued a response to the press that Soulban's comments were getting with a statement issued over the weekend. Steinman's statement is buried in the comments section of the original Q&A, so here it is reprinted in full:
Who is Lucian Soulban
Openly gay Ubisoft Montreal lead writer
How it all begun
The writer of Far Cry 3: Blood Dragon believes we won't see an openly homosexual protagonist in a triple-A game for some time out of fears that sales would be hurt. Soulban did acknowledge however that while we may not see a game centered on a gay character for a while, he believes that change is happening little by little.
"We'll definitely see more of them, and I think it's happening quietly," he said. "Look at the choices offered in Mass Effect 2 & 3, or Fable 3, or Dragon Age II or Skyrim, the gay characters in Borderlands 2 who mention it without much fanfare, etc.
"What do you think the odds are that we’ll get a mid-30s stubbly-bearded brown-haired white guy with a raspy voice who is gay as a lead character in a AAA title?" Richard Dansky, the company's "Central Clancy Writer" (yes, that's a thing) asked Lucien Soulban, an openly gay man who's worked on blockbuster shooter franchises like Far Cry and Rainbow Six.
"Not for a while, I suspect, because of fears that it'll impact sales," Soulban responded. In his view, commercial constraints are the chief barrier to diversifying video game characters and stories. At best, what AAA game developers can do now is relegate LGBT characters to supporting roles, or pull a sort of "bait-and-switch" on players like Nintendo famously did when it revealed that Metroid star Samus Aran was actually a woman underneath her suit of power armor. Either that, or what BioWare has done with its Dragon Age and Mass Effect games—let players decide the sexuality of their characters and chalk the decision up to player choice.[/quote]
Credits to Why The Gaming Industry Plans To Keep Gay Characters On The Sidelines, Why we need more gay characters in video games and GAME writers talk about gay protagonists
Gary Steinman, a communications manager for Ubisoft, issued a response to the press that Soulban's comments were getting with a statement issued over the weekend. Steinman's statement is buried in the comments section of the original Q&A, so here it is reprinted in full:
Hello, all... We’ve seen several news outlets pick up quotes from this lively interview, with a focus on Lucien’s comment that we might not see a gay protagonist in a triple-A game for a while due to concerns about an impact on sales. We want to clarify that Lucien is speaking from the heart and sharing his own personal perspectives and insights. We’d also like to reiterate that fully committed to exploring characters of all races, creeds and orientations, in both supporting and starring roles. The UbiBlog was built to be a place where the creative minds behind our games can talk directly with you, in an open setting, fostering frank and candid discussions about key issues like this one.
Who is Lucian Soulban
Openly gay Ubisoft Montreal lead writer
How it all begun
The writer of Far Cry 3: Blood Dragon believes we won't see an openly homosexual protagonist in a triple-A game for some time out of fears that sales would be hurt. Soulban did acknowledge however that while we may not see a game centered on a gay character for a while, he believes that change is happening little by little.
"We'll definitely see more of them, and I think it's happening quietly," he said. "Look at the choices offered in Mass Effect 2 & 3, or Fable 3, or Dragon Age II or Skyrim, the gay characters in Borderlands 2 who mention it without much fanfare, etc.
"What do you think the odds are that we’ll get a mid-30s stubbly-bearded brown-haired white guy with a raspy voice who is gay as a lead character in a AAA title?" Richard Dansky, the company's "Central Clancy Writer" (yes, that's a thing) asked Lucien Soulban, an openly gay man who's worked on blockbuster shooter franchises like Far Cry and Rainbow Six.
"Not for a while, I suspect, because of fears that it'll impact sales," Soulban responded. In his view, commercial constraints are the chief barrier to diversifying video game characters and stories. At best, what AAA game developers can do now is relegate LGBT characters to supporting roles, or pull a sort of "bait-and-switch" on players like Nintendo famously did when it revealed that Metroid star Samus Aran was actually a woman underneath her suit of power armor. Either that, or what BioWare has done with its Dragon Age and Mass Effect games—let players decide the sexuality of their characters and chalk the decision up to player choice.[/quote]
Credits to Why The Gaming Industry Plans To Keep Gay Characters On The Sidelines, Why we need more gay characters in video games and GAME writers talk about gay protagonists