Kojima mentioned he would do a comparison video, but I don't recall him outright saying GZ is better. But if he did, that's a pretty big deal.
I'm curious if the Phantom Pain will perform more or less the same as Ground Zeroes or if the much larger open worlds maps like Afghanistan and the African Jungle will be more taxing on the game's performance. The "room to spare" comment makes me hopeful.
I don't know either. But it is very odd to see someone trumping one platform over the other while releasing the game for both.
I'm curious if the Phantom Pain will perform more or less the same as Ground Zeroes or if the much larger open worlds maps like Afghanistan and the African Jungle will be more taxing on the game's performance. The "room to spare" comment makes me hopeful.
Why does downplaying one version stop people who only own that console from buying it? Plenty of people bought inferior multiplats on Xbone at launch despite owning both-- CoD, BF...well, everything. If you told them, "You know, you're getting the shitty version,"--which they knew anyway and picked up the box while wiping away tears-- they're suddenly not going to buy it? If you only have one console, you don't even have a choice. It's not like we're awash in high quality software.
That always frustrated me in PS360 face-offs. I enjoyed them for the technical break downs, but as I only had a PS3, it really didn't sway my purchasing choice unless the PS3 version was so bad that it was unplayable. Yet those seemingly simple technical comparison threads almost inevitably contain a lot of console warrior nonsense.
I realise it is early in the generation, but if you have both Xbox one and PS4, you pretty much know which version of a multiplatform game you are going to buy - PS4 will almost always be better technically (often noticably), so you'll buy that unless you have friends on xbox you want to play with, then you'll swing that way. Pretty much the same as you'd do on PS360, only the other way round.
I only lurked GAF back in those days, but the quick answer is no. The PS2 and GameCube people, on the other hand, were the ones butting heads.
I made my decision months before launch and after countless debates over paper specs (nevermind the PR suicide), it goes to show alot of people were correct, the difference could increase further when full gpGPU and compute functions are taken advantage off.
What i don't get is that i don't believe for a second that both Microsoft and Sony didn't know exactly what each others consoles would have in them regarding cpu and gpu etc, whether through internal leaks or literaly paying people off to get info (yes this does go on in business) yet Microsoft still chose to release a console with less power.
Did Microsoft really think kinect would sway people towards them? or did they think the power difference wouldn't be enough to make a clear difference?.
What i don't get is that i don't believe for a second that both Microsoft and Sony didn't know exactly what each others consoles would have in them regarding cpu and gpu etc, whether through internal leaks or literaly paying people off to get info (yes this does go on in business) yet Microsoft still chose to release a console with less power.
Did Microsoft really think kinect would sway people towards them? or did they think the power difference wouldn't be enough to make a clear difference?.
Sony surprised even their First Party studios with the 8 GB GDDR5.
I'm confused by Kojima. Wasn't he just touting how much awesomer the XBONE was just a few months ago?
Sony surprised even their First Party studios with the 8 GB GDDR5.
Thats why i didn't include ram, i'm pretty sure that was an almost last thing change.
Wonder if Microsoft will bring Kojima back out on stage at E3 after he's stated publicly that the Xbox One version is inferior lol
I'm confused by Kojima. Wasn't he just touting how much awesomer the XBONE was just a few months ago?
What i don't get is that i don't believe for a second that both Microsoft and Sony didn't know exactly what each others consoles would have in them regarding cpu and gpu etc, whether through internal leaks or literaly paying people off to get info (yes this does go on in business) yet Microsoft still chose to release a console with less power.
Did Microsoft really think kinect would sway people towards them? or did they think the power difference wouldn't be enough to make a clear difference?.
AMD: In fact, excellent gaming performance is all about keeping resources local to the GPU and its framebuffer. Farming texture fetches (for example) out to system RAM is very substantial performance penalty.
Archievement, complete the game 12 times.
At the end its all about being able to play it, the little bit fps / visual difference probably doesn't interesting 95% of the gamers that bought a console to start with.
If the game still sells well on the Xbox One, why not...
Last time I checked the Amazon rankings, the PS3 version was outselling it. And the less said about the 360 version's numbers the better :lol
It's hard to be right when MS didn't even bother to produce any significant software to support it at launch. It's really bizarre the way they half-committed to the featureset, hamstringing the hardware because of it while providing limited appreciable software benefits.MS thought kinect would make the xbox 1 the next wii. LMAO they were so wrong.
People need to point and laugh and make sure everyone sees them doing it. I don't get it.WiiU doesn't get any third party games
PS4 versions are superior to the XB1
life goes on
this will stop being newsworthy a couple years down the road, I guess
MS thought kinect would make the xbox 1 the next wii. LMAO they were so wrong.
It's hard to be right when MS didn't even bother to produce any significant software to support it at launch. It's really bizarre the way they half-committed to the featureset, hamstringing the hardware because of it while providing limited appreciable software benefits.
It's hard to be right when MS didn't even bother to produce any significant software to support it at launch. It's really bizarre the way they half-committed to the featureset, hamstringing the hardware because of it while providing limited appreciable software benefits.
Those DF versus thread never were that big though.
http://www.neogaf.com/forum/search.php?searchid=12142526
People need to point and laugh and make sure everyone sees them doing it. I don't get it.
This will never be matched:
http://www.neogaf.com/forum/showthread.php?t=286527
I have to shake my head when I see people talking about how great Peace Walker was. How many times can you play all that same handful of tiny levels over and over without going insane? Run through them forwards, run through them backwards, capture all the dudes, kill all the dudes, don't kill any dudes, only kill this one dude... Sure, the 'content' was there, but I had no interest in playing it. Hell, I'd seen enough of them in my main story playthrough alone just because of all the backtracking; by the time I'd seen the real ending I never wanted to play that game again.
That's the main reason I have no expectations for Ground Zeroes' side missions. If they turn out to have some actual substance, that'll be a nice surprise, but for now I remain utterly skeptical.
Can you blame him for pushing what he sees as the better version?You misunderstand me.
I am talking more about Kojima over the past month or so seemingly pushing the PS4 version with his comments about the game.
People need to point and laugh and make sure everyone sees them doing it. I don't get it.
Same here. I think he was maybe dissuaded by the fact that around MGS4's release, the 360 was the gaming platform of choice. Also development for the PS3 was supposedly hard, so maybe he retained a bit of resentment from that. Add to the fact that Peace Walker, and every mainline game except 4 went to 360, and yeah, it seems like he wanted to "jump in". If you follow his twitter, though, he has posted various things about Playstation nostalgia. I dunno, we're probably reading into things too much. At any rate things seem back to normal lol
It's worth noting that Kojima does make reference to the console being the best out of those available in the Japanese domestic market, thereby not comparing it to Microsoft's Xbox One, which is set to release in Japan some time later this year.
This will never be matched:
http://www.neogaf.com/forum/showthread.php?t=286527
The rest is more than likely just filler. Fetch-quest type crap.
This doesn't really say anything.
Are we supposed to infer that there are 10 campaigns or main missions in this thing?
Seems like a worse collect-a-ton game than AC4
Simply, they forgot to adjust the % counter. It remained set as when GZ was actually the first level in MGSV.
Mistery solved!
Probably more of a damning indication of how terrible most commercial reviewers are at videogames more than anything.
Archievement, complete the game 12 times.
At the end its all about being able to play it, the little bit fps / visual difference probably doesn't interesting 95% of the gamers that bought a console to start with.
IGN gonna IGN.
Must simply have been a combination of MS being too far down the track with their plans to suddenly change, combined with them being comfortable with their expectation that Sony would go more powerful but with only 2GB memory (and a risk they'd hit 4GB)
This has to be a joke
I'd provide you a link, but I don't want to encourage trash journalism with more clicks. You should easily be able to find it.
Is the game 1080p on X1? Who is this guy: https://twitter.com/DouglasNerd
He tweeted:
Douglas ‏@DouglasNerd 14h
@sharoKuso People are weird, huh. Anyway, I don't have exact resolutions, but PS4 is higher, probably 1080. Can't say if One is 900 or 720.
This will never be matched:
http://www.neogaf.com/forum/showthread.php?t=286527
IGN gonna IGN.