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Ubisoft: Watch_Dogs will run at 900p on PS4 and 792p on XB1, both at 30fps

anddo0

Member
That's fine.. Im sure there are people here who are cancelling pre orders based on the resolution but at the same time don't have a gaming PC.

Why wouldnt you buy it on PC to begin with.. Ah well nvm...

I could run the game on PC (i7, 7970m, 16gb ram)

But, i have more friends on console, and I also prefer trophies to Steam achievements.

I'm still on the fence, but leaning towards not getting it.

I think the combination of delays amounting to nothing more than some minor polish, the addition of "fluff" to pad the games content. The obvious downgraded graphics, lower than expected res, and inevitable performance issues. Is why many are skeptical. The resolution is just one of many problems with this title that has yet to be released (kinda scary that it's not even out). We haven't even touched on mission structure and how repetitive it may get.
 
BF4 on PS4 comes around to PC High-Ultra settings in the linear SP campaign, but during multiplayer it's a mix between mostly medium and low settings compared to the PC version. There was a comparison here a while back. After I saw that it was even more surprising to be why BF4 was 900p on the PS4, since I assumed it could have handled that even without intense optimisation.

That said Watch Dogs doesn't look all that bad on the PS4, just disappointing compared to the hype I guess.

I haven't heard of that comparison, but it makes sense to scale back some settings in the mp as it is very CPU heavy in the large player count matches. So they had to do it to stay close to 60fps.

Doesn't explain the Watch Dogs resolution. It think it looks much worse than all three games I have mentioned. And if you want another open world title that looks superior (IMO), go to Sleeping Dogs PC. A game that is very well optimized and still pushes some good effects. WD is maybe doing more on paper, but I think they bit off more than they could chew here.
 

tbm24

Member
I could run the game on PC (i7, 7970m, 16gb ram)

But, i have more friends on console, and I also prefer trophies to Steam achievements.

I'm still on the fence, but leaning towards not getting it.

I think the combination of delays amounting to nothing more than some minor polish, the addition of "fluff" to pad the games content. The obvious downgraded graphics, lower than expected res, and inevitable performance issues. Is why many are skeptical. The resolution is just one of many problems with this title that has yet to be released (kinda scary that it's not even out). We haven't even touched on mission structure and how repetitive it may get.

I'm curious as to how you came to these conclusions and the sources to back such claims. Otherwise you're being skeptical based on assumptions from nowhere.
 

SparkTR

Member
But we also didnt have 3000$ gpus when previous gens launched. Iirc the most expensive gpu was 400$ when ps3 launched.

A $500 GPU back at this point in 2006 got you only around parity with new generation consoles. A $500 GPU at the same point in this generation gets you something that eclipses the new consoles. In terms of raw power that is.

Also that's not true, the 8800GTX was like $630.
 
It still boggles my mind that people are seriously cancelling their pre-orders for this game just because it doesn't hit the resolution they want it to be, despite the fact that gameplay might actually be, you know, fun.

If your cancelling your console pre-order for a PC pre-order then fair enough. But out right refusing to buy the game because it doesn't hit your own personal resolution standards just amazes me. More resolution != more fun.

As much as it would be awesome if Watchdogs was to run @ 1080p 60FPS, the reduction in resolution and the 30fps framerate isn't going to suddenly turn what could be a good game into a rubbish game.

There are more than enough great games that I want to play that have the image quality I am looking for. Enjoy your sub native Watch_Dogs. I'll be enjoying Wolfenstein.
 
For the people who are like "900p ew pre-order cancelled"
If you care that much about resolutions, why don't you get a fucking gaming PC?...
You are getting a closed platform with limited power, if the graphical settings matter that much get a fucking PC.. Goddamn I don't know but it seems so ironic and hypocritical..

And no im not trying to be "PC master race" elitist or whatever, that shit is stupid, the problem is that if having the highest resolutions and framerates possible is so important to you, why wouldnt you own the machine that alllows you to do that...

What? Almost every game on PS4 is 1080p. Thus, people have all the right to be disappointed when a game does not run at 1080p.
 
I could run the game on PC (i7, 7970m, 16gb ram)

But, i have more friends on console, and I also prefer trophies to Steam achievements.

I'm still on the fence, but leaning towards not getting it.

I think the combination of delays amounting to nothing more than some minor polish, the addition of "fluff" to pad the games content. The obvious downgraded graphics, lower than expected res, and inevitable performance issues. Is why many are skeptical. The resolution is just one of many problems with this title that has yet to be released (kinda scary that it's not even out). We haven't even touched on mission structure and how repetitive it may get.

But at least we're getting this:

7LK.jpg
 
I think the low frame rate is a much bigger deal than the resolution.

Honestly, 900p isn't far enough behind 1080p to result in a significant loss in image quality. I think some of you are overreacting quite a bit to that aspect. We're talking 1600x900 versus 1920x1080, which honestly isn't that big of a deal. 720p is a measly 1280x720 in comparison, so you're still getting something quite close to 1080p with 900p.

The frame rate limitation, on the other hand... yeah, that sucks. After playing games at 60 FPS, which I'm sure most of you PS4 owners are now well accustomed to, it seriously sucks having to go back to 30 FPS which not only doesn't look as smooth, but doesn't "handle" as smoothly, either.
 
I think the low frame rate is a much bigger deal than the resolution.

Honestly, 900p isn't far enough behind 1080p to result in a significant loss in image quality. I think some of you are overreacting quite a bit to that aspect. We're talking 1600x900 versus 1920x1080, which honestly isn't that big of a deal. 720p is a measly 1280x720 in comparison, so you're still getting something quite close to 1080p with 900p.

The frame rate limitation, on the other hand... yeah, that sucks. After playing games at 60 FPS, which I'm sure most of you PS4 owners are now well accustomed to, it seriously sucks having to go back to 30 FPS which not only doesn't look as smooth, but doesn't "handle" as smoothly, either.

non native vs native is significant to me. hell, not having 'just scan' enabled on a TV is significant to me.
 

anddo0

Member
I'm curious as to how you came to these conclusions and the sources to back such claims. Otherwise you're being skeptical based on assumptions from nowhere.

My source is the footage and previews already provided by all the major media outlets. I'm also basing this off of Ubi own history. I'm just working with what has been given to us thus far.

We all know games are delayed to iron out bugs, and other such issues.

The additions I refer to as fluff, include activities such as (poker, digital trip etc...)
The game has more than 100 side activities, to me that seems like quantity over quality.
In my opinion, a lot of it looks out of place, like it doesn't belong in the original Watch Dogs universe we were pitched. Ubi literally threw in the kitchen sink. I think this may ultimately lead to a less focused game. When you have that many things going on, how many of them will be truly fleshed put?

And performance issues.. If they had a handle on performance, we'd have a 1080p/30 fps game, after all these months of waiting.. And again I point to Ubi's history, performance is not their strong suit.. I think the game will have issues, and countless bugs.. I'd love to be wrong about all of this. I guess we'll have to wait for the 27th.
 
But at least we're getting this:

7LK.jpg

LMAO!

That's eerily reminiscent of how I handled the second part in my "If Doom was done today" video series. I allowed people to download a Standard Edition, Limited Edition, Special Edition, or Collector's Edition -- each one with more goodies than the last -- in order to parody the current trend of having multiple "editions" of games. That was just four different editions, though, whereas Watch Dogs, at least according to this image, has eight. Wow. Just wow.
 

TTUVAPOR

Banned
Was looking forward to this game, but if the 30fps ends up being a blurry mess, I'm not buying.

1080p and 60fps should be standard from here on out.

4K will probably be the next standard but for now, 1080p and a minimum 60fps on all next-gen games.
 

BibiMaghoo

Member
The order isn't at that resolution.

I know, the point was why BF4 is only 900p, because they went 60fps, which the order is not going to do hence does not need to be 900p.

When looking directly at the sky yes, otherwise it's 40-55.

Well, it's certainly a shit load better than 30. That being said, it's hard to tell the frame rate when rubber banding across the map, and being killed by people that are already dead :D
 
Then it's simple. For you the game will be 900p.
You can happily say this in every thread from now on and await the reactions you desire.

Now about Watchdogs, is there any info on whether or not they have room to patch things up (AA or res. bump) on PS4?

If there was a chance, they almost certainly would have announced it. The game has dropped in resolution since we last saw what was supposedly PS4 footage.

I guess since the drop appears to have come pretty late (I trust it was 1080p and having framerate issues when BlimBlim saw it not long ago, since I trust his eyeballs) that there is yet a chance they might be able to further optimize... but a resolution drop like that is almost certainly a last resort (as it was with Alan Wake on 360) and not one I think we can expect to see reversed.

Personally.
 
If there was a chance, they almost certainly would have announced it. The game has dropped in resolution since we last saw what was supposedly PS4 footage.

I guess since the drop appears to have come pretty late (I trust it was 1080p and having framerate issues when BlimBlim saw it not long ago, since I trust his eyeballs) that there is yet a chance they might be able to further optimize... but a resolution drop like that is almost certainly a last resort (as it was with Alan Wake on 360) and not one I think we can expect to see reversed.

Personally.
Thanx. Yeah i'm guessing the same. Too bad.
 
This just makes it harder to figure out which platform I'll eventually pick this up on. I'm leaning towards the PC version just to see once and for all whether or not my current rig is as powerful or more than my X1. But I'd rather play this on my TV with access to my friends. Resolution doesn't bother me as long as they stay at or above 720 so it's not a huge issue for me. Can't decide.
 
LMAO!

That's eerily reminiscent of how I handled the second part in my "If Doom was done today" video series. I allowed people to download a Standard Edition, Limited Edition, Special Edition, or Collector's Edition -- each one with more goodies than the last -- in order to parody the current trend of having multiple "editions" of games. That was just four different editions, though, whereas Watch Dogs, at least according to this image, has eight. Wow. Just wow.

It's just the icing on the cake for the amazing train ride that Watch Dogs has been until now. By the way there was a thread on it, seems some of you guys missed it:

http://www.neogaf.com/forum/showthread.php?t=817636
 

Kiant

Member
You know i'm surprised about the resolution only because of the visuals i've seen so far have left me luke warm.

But if devs decided it was time to drop to 720p 30fps to really push the visuals further forward then it would not be a problem for me personally, i'd still buy pretty much any first party title and buy 3rd party on PC. I think this will happen sooner rather than later given the console GPU isn't top end to begin with.

See for me, if this current gen of consoles started to go 720p to push graphical effects like crazy then I'll sell my PS4. I just can't cope with anything less than 1080p now and we should as consumers expect 1080p from these consoles - there's just no way I can accept a sub HD console for another 5 - 6 years.
 

rashbeep

Banned
LMAO!

That's eerily reminiscent of how I handled the second part in my "If Doom was done today" video series. I allowed people to download a Standard Edition, Limited Edition, Special Edition, or Collector's Edition -- each one with more goodies than the last -- in order to parody the current trend of having multiple "editions" of games. That was just four different editions, though, whereas Watch Dogs, at least according to this image, has eight. Wow. Just wow.

Lol those were yours? Love that series.
 

StevieP

Banned
See for me, if this current gen of consoles started to go 720p to push graphical effects like crazy then I'll sell my PS4. I just can't cope with anything less than 1080p now and we should as consumers expect 1080p from these consoles - there's just no way I can accept a sub HD console for another 5 - 6 years.

On consoles, developers make the decisions for you what to prioritize. They don't have a stellar record in that regard. I will look forward to seeing you in the "I sold my ps4 because everything wasn't 1080p" thread that should pop up in a few months time
 
I know, the point was why BF4 is only 900p, because they went 60fps, which the order is not going to do hence does not need to be 900p.

TheOrder isn't 900p.
Its 1080p.

BF4 renders 1600*900 and upscales it to 1920*1080p. Its not 1:1 pixel mapped => blurry.

The Order renders 1920*800, no upscaling necessary. Its 1:1 pixel mapped => just as sharp as native 1080p games.

To go with 1920*800 in TheOrder wasn't a technical decision but an artistical. They changing the aspect ratio to achieve a more cinematic look. 1920*800 is what most BluRay movies have.
ReadyAtDawn knew they would go with a more cinematic aspect ratio before they even knew the specs of the Ps4.



What BF4 did on PS4 and what Watch Dogs is going to do is something completly different. They are lowering the resolution to save ressources for other tasks, but they maintain the same aspect ratio. In other to fill the whole 1080p screen they upscale the 1600*900 pictures to 1920*1080p which results in a blurrier picture and upscaling artifacts.
 

dark10x

Digital Foundry pixel pusher
Was looking forward to this game, but if the 30fps ends up being a blurry mess, I'm not buying.

1080p and 60fps should be standard from here on out.

4K will probably be the next standard but for now, 1080p and a minimum 60fps on all next-gen games.
Well, if done properly, 4k TVs should theoretically allow for perfect pixel scaling from a 1080p source. That will prevent any upscaling blur which is ultimately what we're trying to eliminate.
 
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