Derpcrawler
Member
So wait, right now the only way to upload 60FPS videos is VP9 WebM? That's horrible since codec is really really slow to encode, it maxes 1.3FPS with "good" settings through mmpeg.
Oh? That's great news, then.
Is there an unbiased H.265 vs. VP9 comparison somewhere?
But Safari in OS X doesn't support VP9.Vp9 isn't far from h265 in terms of quality.
My PC easily plays back 60fps content on MPC-HC but on YouTube it's choppy as heck. Firefox+Flash can't reach 60fps at 1080p and HTML5 can only show 720p30. 1080p60 works on Chrome but rarely reaches 60fps and the playback is amazingly jerky.
Gamersyde has no issues. Smooth 1080p60 HTML5 goodness on Firefox and Chrome.
I used Fraps to check the fps.
But Safari in OS X doesn't support VP9.
And no I won't switch to Chrome just for YouTube videos.
But Safari in OS X doesn't support VP9.
And no I won't switch to Chrome just for YouTube videos. Gamersyde vids run just fine in Safari.
Åesop;118468775 said:But the Elgato Capture Card etc. records my PS4 1080p only at 30fps anyway ( ͡°_ʖ ͡°)
Or am I missing something ?
People need to stop trying to make webm sound bigger than what it'll ever be without mobile or tablet support.
Sucks that it only works with a very specific kind of USB 3.0 chipset, and has no passthrough.Should have bought ExtremeCap U3, 60FPS at 1080p. Elgato users lose again, AverMedia reigns supreme.
Should have bought ExtremeCap U3, 60FPS at 1080p. Elgato users lose again, AverMedia reigns supreme.
Sucks that it only works with a very specific kind of USB 3.0 chipset, and has no passthrough.
What you talking about? As long as you have bandwidth you should be OK. I have old 1156 socket MB, first gen Core i7 with 3rd party USB3. Works great as long as I dedicate 4 PCI-E lanes to it.
lmaoI prefer parity with other video hosting platforms.
There are several youtube features only available to partnered channels.Why was this posted by YouTube Creators, The Official YouTube Partners & Creators Blog?
Does this mean regular users won't be able to upload 60fps video? ._____.
lmao
Little OT but does the ExtremeCap U3 offer multiple codecs to encode at? Hopefully it offers something easy to edit with.
I use the Blackmagic Intensity Shuttle TB with ProRes. It doesn't officially use 1080p60 but certain updates included it but since it's not official it sometimes causes issues. Black flickering due to bandwidth apparently. Blackmagic originally advertised it with 1080p60 but soon removed it, 2 years later it still doesn't have support and they rarely say fuck all if it's actually happening.
So I'm pissed at them and had been checking out the ExtremeCap U3.
792p
Why would you want your youtube videos to feel less cinematic?
Yeah but what are the trade offs? I'd rather play my videos at 1080p/30fps than 720p/60fps. I should also be able to lock the frame rate because I'm really sensitive to judder :/
Modern PCs and software capture it easilyThis has been done mainly for action camera footage like GoPro.
But I guess it could work well for gaming vids too. If you have the ability to capture 60fps.
Posted?
Battlefield Hardline: Multiplayer Trailer 60 FPS https://www.youtube.com/watch?v=T3ny9zIckP0
Titanfall Gameplay at 60fps (High Frame Rate EXCLUSIVE!!) https://www.youtube.com/watch?v=7SRTEXSpcyI
edit: yup, my bad.
All those "60" fps videos run in 30 for me. No matter browser. The fuck D:
Is that 60fps feature only for HTML5 and not Flash? The only reason I still have Flash enabled on Youtube is HTML5 having way inferior audio for some reason :/
All those "60" fps videos run in 30 for me. No matter browser. The fuck D:
I think they're still aiming for playability, just that you read what they're doing with the graphics and it just sounds outright insane. Less like "ok, this is an essential part of the experience" and more "I want to see just how much crazy stuff we can do with this new hardware, and if it can't be 60 fps ah well."
For reference the open world game's Forza Horizon 2, Driveclub is the second game I referred to and sounds like it's a closed circuit title.
It's the same for me, that's why I asked about the HTML5 thing :/
Tried it in 1080p fullscreen? That's how it works for me.
oh please, most pc gamers dont even have their games running at 60Sounds like bad gamedesign. Anyway, that's not the topic here.
I do hope that 60FPS YT helps however bringing more 60FPS games to the market. Many believe that 30FPS is a desigin decision - I believe (in most cases) it's solely a marketing decision made by marketing people and managers. Now these people have a popular platform to market their games. A gameplay vid of a shotter running with 30FPS will look like shit next to a gameplay video of a shooter running with 60FPS. Finally, more people will see and understand the benefits.
With a bit of luck and VR we can leave the awful territory of shit framerates - finally consoles could become playable again. Can't wait.
i wonder how many people actually capture footage at 60fps
that aren't devs
But I guess it could work well for gaming vids too. If you have the ability to capture 60fps.