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Diablo lll: Ultimate Edition digital download is 62.7gb [in EU, 26.1 GB in US]

There seriously needs to be a meeting with the heads at Sony and Microsoft.There needs to be a limit to how big you can make your file size for DD games. These file sizes are getting out of hand and the pro's aren't outweighing the cons imo. Fuck uncompressed audio, etc when I have bandwith caps. 40, 50, 50gb a game is really unacceptable when your game isn't even an MMO.

Devs look at the bluray disc and get all excited, but it just isn't worth to me.
 

njean777

Member
It's amazing how many people don't get this. You aren't saving space by buying discs.

Many people understand that the game installs but the time it would take to download due to the size is the problem. Compared to the time it would take for me to go to the store and just buy it is insane. To download this game it would take me about 10-12 hours. I can go to the store and buy it and be home in 20 minutes.

I was thinking about going all digital this gen but these files sizes and my internet speed say no thank you.
 

SeanTSC

Member
If you're talking about some trashy low bitrate mp3s, then of course you can tell the difference. However when you're talking about high end lossless compression and uncompressed, chance are you will not be able to notice any discernible difference without near perfect listening conditions, excellent equipment, and a very well ear trained.

Are you talking about DTS-HD MA/Dolby TrueHD or just plain old DTS/Dolby? Because while the former is high end lossless compression and great, the latter is most definitely not great and something that you can tell apart. The PS4 also does not give you the option for the HD streams in the audio settings. You get a choice of LPCM 7.1, DTS 5.1, or Dolby 5.1.

I would absolutely take DTS-HD MA if given the option, but we're not given it. It's also not massively smaller than uncompressed LPCM. Size wouldn't be a problem anyways if we were just given proper language install options.

Note that you can play Blu-Ray Movies in DTS-HD MA, but not Games currently.
 

Shinta

Banned
But you are saving DL time and bandwidth.

Massive, massive bandwidth. 60+ GB every time you decided you want to install it, compared to 0 GB.

And if all games start creeping towards these sizes, it will be installed, uninstalled, and installed several times because there won't be any room. That's a fresh download every single time.

And what about years from now when it's not able to be downloaded at all? The odds that your HDD will have room are not good. If only we had a good way to back these things up physically .... a disc of some sort.
 

Big_Al

Unconfirmed Member
Considering the US digital version costs a shitload less than the UK one I think I'll be buying it from that store anyway.
 

Papercuts

fired zero bullets in the orphanage.
Many people understand that the game installs but the time it would take to download due to the size is the problem. Compared to the time it would take for me to go to the store and just buy it is insane. To download this game it would take me about 10-12 hours. I can go to the store and buy it and be home in 20 minutes.

I was thinking about going all digital this gen but these files sizes and my internet speed say no thank you.

+ you can delete the game disc install, play it years down the road fairly quickly. Digitally you need to wait for it all to download.

Plus caps...I have 200gb a month, which gets eaten up quickly by big games. Or the ridiculous patch sizes I've seen, and that also compounds on the above if I get in an older game kick and have to redownload older games again.
 

ethomaz

Banned
Multiples languages.

US version:
English (US)
Español (AL)
Português (AL)

EU version:
Deutsch
English (EU)
Español (EU)
Português (EU)
Français
Italiano
Polski
Русский
Russian

If each language pack have 4GB then you have 12GB for US version and 36GB for EU version.
 
Well hopefully you console gamers will at least get barely compressed cutscenes. The one on PC are so god awfully much compressed, it's a pain. I wish they'd allow for an option to download high quality cutscenes. I mean you have like the best pre-rendered Cinematics in the business and then have so many compression-artifacts it's not even funny.

Either way so, that should amount to only a few GBs more. This... this is quite something. If they really just put all the languages together for EU that's just a ridiculously lazy way to go about things.
 

dallow_bg

nods at old men
Multiples languages.

US version:
English (US)
Español (AL)
Português (AL)

EU version:
Deutsch
English (EU)
Español (EU)
Português (EU)
Français
Italiano
Polski
Русский
Russian

I want an English only NA copy.
At least for downloads, they should give you a language choice. Like how they split MP and SP in some games.
 

erawsd

Member
Lossless compression is... lossless, so it will sound exactly like uncompressed audio, no matter the environment.

Well, that is entirely debatable. There are certainly audiophiles and professionals in the field that swear they can discern the differences between the two under optimal conditions. A quick google search should surface plenty of them. That is beyond the point anyway, since I'm saying the overwhelming majority won't detect any difference.

If you think audio in this game is actually UNCOMPRESSED, you're wrong. I bet it's not even lossless compression.

SMH @ all the people begging for inferior sound quality.

I don't work for Blizzard so I have no idea why the game has gone from 15GB to nearly 2x or 4x as big on consoles. The prevailing sentiment here seems to be that the space is filled up with uncompressed audio assets, which is what I responded to. If that is wrong, then I'd love to know what the actual reason is.
 

Myshkin

Member
I wonder what you guys will be saying when you find out the save games are stored inside the executables. (Technology stolen from Vita.)
 

dorkimoe

Gold Member
that might make me not buy it.seriously..thats unacceptable

edit: wait im buying retail...i read this as install, nevermind!
 

Tobor

Member
Many people understand that the game installs but the time it would take to download due to the size is the problem. Compared to the time it would take for me to go to the store and just buy it is insane. To download this game it would take me about 10-12 hours. I can go to the store and buy it and be home in 20 minutes.

I was thinking about going all digital this gen but these files sizes and my internet speed say no thank you.

I get that for games you might play once and move on, but we're talking about Diablo.
 

Orayn

Member
So the retail versions include lots of languages on-disc, which is a good thing and a fine way to fill up all that Blu-ray space. At the same time, it makes the digital versions unnecessarily huge because they're identical to the retail versions...

Would have been better to make the digital version English only and make the other language packs free DLC.
 

Ziffles

Member
What is with this shit lately? Are devs completely oblivious to the fact that ISPs (especially in the US) are trying their hardest to curtail bandwidth in recent times?

Just because you have a couple hundred gigs doesn't mean you stop keeping your games tidy.
 

SeanTSC

Member
Well, that is entirely debatable. There are certainly audiophiles and professionals in the field that swear they can discern the differences between the two under optimal conditions. A quick google search should surface plenty of them. That is beyond the point anyway, since I'm saying the overwhelming majority won't detect any difference.

I'll agree that 99% of people probably can't tell the difference between uncompressed LPCM and a high end lossless format, but I thought you were arguing for shitty compression like regular Dolby Digital or DTS which are both definitely not lossless. My bad.
 

SJRB

Gold Member
I guess a way to circumvent this issue is just to buy the US version off of PSN. Or does this restrict online play in any way? I don't see how, but you never know.

Fucking multi-region audio files, a rediculous practice that should be optional through additional download packages.
 

Minions

Member
I wonder what you guys will be saying when you find out the save games are stored inside the executables. (Technology stolen from Vita.)

Would? be saying? Games on PS3/PS4 are broken up into game installs/gamedata (Applications), and Saves (Application Saved Data);
 
op, you almost caused me a heartattack

fLrNIpR.png
 

gruenel

Member
Well, that is entirely debatable. There are certainly audiophiles and professionals in the field that swear they can discern the differences between the two under optimal conditions. A quick google search should surface plenty of them. That is beyond the point anyway, since I'm saying the overwhelming majority won't detect any difference.

It's actually not debatable at all. If the audio is compressed with a true lossless codec it's identical bit by bit. It's physically impossible to hear a difference.

It's like claiming you can see the difference between a BMP image and a BMP image contained in a ZIP file.

I don't work for Blizzard so I have no idea why the game has gone from 15GB to nearly 2x or 4x as big on consoles. The prevailing sentiment here seems to be that the space is filled up with uncompressed audio assets, which is what I responded to. If that is wrong, then I'd love to know what the actual reason is.

No, the prevailing sentiment here is that it's as big because there is a shitload of languages included with the game, unlike the PC version which only comes with a single language.
 

ethomaz

Banned
Better maths guys.

The game assets is ~10GB.

US = 26.1 - 10 = 15.1GB for languages
EU = 62.7 - 10 = 52.7GB of languages

US language avg = 15.1 / 3 = ~5GB
EU language avg = 52.7GB / 9 = ~5.5GB

Something in these line... maybe 10 instead 9 languages but that it.

Edit - Fixed.
 
It'd be cool if they could somehow also offer retail discs that can still act as digital games, so that people could get the benefit of saving bandwidth and time, but also get the benefit of discless play.
 

icespide

Banned
It'd be cool if they could somehow also offer retail discs that can still act as digital games, so that people could get the benefit of saving bandwidth and time, but also get the benefit of discless play.

there's no way they can do that without ensuring you wouldn't then just sell the disc or something
 

Orayn

Member
there's no way they can do that without ensuring you wouldn't then just sell the disc or something

Make the disc only work for installing a digital copy. It'd have to be a different SKU, but I can see how some people might prefer it.
 

ethomaz

Banned
On PC you download only the language you choose.

Game: ~10GB
One language pack: ~5GB

That why your PC shows only 14-15GB

I think Sony/MS needs to work download only the language you choose for your Account and after that give the option to download addiction languages via free DLC.
 

SeanTSC

Member
there's no way they can do that without ensuring you wouldn't then just sell the disc or something

Um, I think you could do it. Just make it act as the full install data like a Demo on PSN does and require a license activation to use it.
 
It'd be cool if they could somehow also offer retail discs that can still act as digital games, so that people could get the benefit of saving bandwidth and time, but also get the benefit of discless play.

Blizzard already does this with their PC games. Shame they can't do it on console too.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
Enjoy your 2000 languages europe!
 

ethomaz

Banned
This is what PC client shows when you change from English to Spanish.
It downloads the new language... 8GB for Spanish.

zgBbf.png
 

funkypie

Banned
i'm more concerned how they can charge £59.99 for the digital game when it costs 59.99 US dollars on the US Store.

$59.99 = £35
 

njean777

Member
I get that for games you might play once and move on, but we're talking about Diablo.

Well I can only play one game at a time anyways, so having the disk in the console doesn't bother me at all. I can keep the disk on the shelf if I am not using it. I am not so lazy that I cannot get off my butt and switch a disk.
 

Hazanko

Banned
File size is a problem that needs sorting. The last of us was 43GB and checked my hard drive to confirm. I buy less games now and don't mind digital depending on price but if it has this big of a file size, I won't bother.
 

impact

Banned
There seriously needs to be a meeting with the heads at Sony and Microsoft.There needs to be a limit to how big you can make your file size for DD games. These file sizes are getting out of hand and the pro's aren't outweighing the cons imo. Fuck uncompressed audio, etc when I have bandwith caps. 40, 50, 50gb a game is really unacceptable when your game isn't even an MMO.

Devs look at the bluray disc and get all excited, but it just isn't worth to me.

So you want these companies to gimp audio or visual fidelity because you live in some strange ass place with a fucking bandwith cap? Get out bruh, most people don't have caps so deal with it.
 

Fersis

It is illegal to Tag Fish in Tag Fishing Sanctuaries by law 38.36 of the GAF Wildlife Act
BTW im gonna buy this puppy up as soon as i can.
 
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