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Destiny - Review Thread

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QaaQer

Member
I like what they're trying to convey, but I think they're being entirely too dismissive of reviewers. In the video they say themselves, does the game set out to do what it promised, for me the answer is no. I still have a lot of fun with the game in the right circumstances though(rolling with the squad). Destiny's great, but it's definitely not without it's flaws. That doesn't necessarily mean that reviewers and the internet are in an echo chamber saying that the game ain't shit, I'm sure a lot of them really are just underwhelmed with the game.

The guys are doing the "we so smart, look at stupid everyone else is" condescending bullshit that plays well in junior high, but not among people who understand the world isn't black and white. Obnoxious is the perfect word for that video, though I'd add painfully unfunny.

Matt Lees on the other hand, hilarious.
 
The weapon variety really is extremely poor. Shouldn't there be all these cool new hybrid weapons and weird shit in some future space game? It's, like you said, the few basic weapon types with simple skins. Where is my compound space bow that fires bolts of the traveler's light? And somewhat creative shit like that lol

Looking at the extra space in the Grimoire lists, I'm hoping that it's pointing at new weapon types in the future. The only problem then is that they're going to overhaul the stores and loot drop a bit as it gets crowded enough as it is with what's there.

If I see another PSI Volos III....
 
I really think that is all part of the story.
We never get to interact with anyone outside the tower unless we are trying to kill them (with two exceptions). One of those characters is very heavily foreshadowing that we are fighting on the wrong side of things.
Following blindly and just doing what you are told at first then figuring out the truth is a fairly common trope.

This all still feels like it was just the intro and the story will (hopefully) really start to ramp up with events leading up to the first DLC. They have a whole lot to work with here and several plot lines that are just in their infant stages.

For example,
Look at how developed the reef is. They put effort into setting up selecting it and having a map show up and what is it used for, two cut scenes? there are plans for that. Not sure when it will come to fruition, but it may be sooner rather than later.

They may have plans for that. They may not. They had 12 hours to develop a plot and characters, and they totally failed to. You only have one way to interact with people outside the tower, and only one way to interact with people inside the tower. It's really not defensible, dude.

And I'm not even following! The whole thing is accomplished by fiat. If they had showed the Guardians doing something, anything, that'd be one thing. But at this point, the only reason my character has for going along is "plot says so."
 
If I see another PSI Volos III....

Lol! God, it's like and endless stream of the same few weapons with numbered variants over and over and...

And what's with the audio? I swear every single "class type weapon" sounds the same, or just about. Assault rifles all the same... fusion rifles all the same... shotguns....

Even the legendary's and few exotics i've seen are pretty... "meh". An exotic should make us go fucking nuts... like we hear someone across the map in patrol fire their weapon and everyone in the area goes... "what the fuck was that glorious sound!?".
 
The weapon variety really is extremely poor. Shouldn't there be all these cool new hybrid weapons and weird shit in some future space game? It's, like you said, the few basic weapon types with simple skins. Where is my compound space bow that fires bolts of the traveler's light? And somewhat creative shit like that lol

I always wanted to be in the conference room when these decisions are made...

"Alright guys, we got an innovative new sci-fi shooter coming. What weapon ideas do you have?"

"How about a gun that shoots bullets?"

"Sounds great!"

"How about a gun that shoots bullets faster?"
"One that shoots bullets fast, but in bursts of 3!"
"A shotgun!"

"Good job guys, I think we have a real winner on our hands!"
 

Izuna

Banned
So there's a farming spot on Earth where you shoot enemies coming out of a cave. 3 attempts to and there is a different person sitting down on the inside there, stopping the enemies from spawning. I think, eh, pricks... right?

Turns out what they are really doing is hogging the farming space. They supposedly get more engrams when them or their fireteam kills enemies, but not them.

Destiny... No social interaction, but people still fuck you over to farm themselves.
 
So there's a farming spot on Earth where you shoot enemies coming out of a cave. 3 attempts to and there is a different person sitting down on the inside there, stopping the enemies from spawning. I think, eh, pricks... right?

Turns out what they are really doing is hogging the farming space. They supposedly get more engrams when them or their fireteam kills enemies, but not them.

Destiny... No social interaction, but people still fuck you over to farm themselves.

Wait, this happened to me last night, too. Two dudes dancing in the cave.

But no enemies spawned because they were there. How is that advantageous?

And yes, it was infuriating that all I could do was point, wave, or dance AT them.
 
I always wanted to be in the conference room when these decisions are made...

"Alright guys, we got an innovative new sci-fi shooter coming. What weapon ideas do you have?"

"How about a gun that shoots bullets?"

"Sounds great!"

"How about a gun that shoots bullets faster?"
"One that shoots bullets fast, but in bursts of 3!"
"A shotgun!"

"Good job guys, I think we have a real winner on our hands!"

EXACTLY! It's 600 years in the future and there are time traveling space robots but i'm using a REVOLVER!?!? lol Sure, ok.
 
Wait, this happened to me last night, too. Two dudes dancing in the cave.

But no enemies spawned because they were there. How is that advantageous?

And yes, it was infuriating that all I could do was point, wave, or dance AT them.

It doesn't. I run that spot a lot and get the most drops when i'm way far back all by my lonesome getting 15 or so kills per "spawn". If there is some other trick to it let me know but i know they wont spawn when your close to the cave and then halfway back only one group spawns but far back both groups spawn so there are double the enemies coming out in constant waves.
 
I always wanted to be in the conference room when these decisions are made...

"Alright guys, we got an innovative new sci-fi shooter coming. What weapon ideas do you have?"

"How about a gun that shoots bullets?"

"Sounds great!"

"How about a gun that shoots bullets faster?"
"One that shoots bullets fast, but in bursts of 3!"
"A shotgun!"

"Good job guys, I think we have a real winner on our hands!"

ihiI61x702Ryz.gif


EXACTLY! It's 600 years in the future and there are time traveling space robots but i'm using a REVOLVER!?!? lol Sure, ok.

It's not even that there are revolvers, it's that Bungie did the minimum to differentiate the weapons from each other. Yes, there are absolutely some with cool buffs/perks and I like that they have their own skill trees, but there is little imagination involved. Compare to Borderlands 2:

Bandit brand weapons - Bandits themselves now make many of their own weapons. These weapons sport the largest magazines in the game, but have mediocre stats overall.

Dahl's weapons focus on stability, precision and burst fire, and feature camouflage coloring. Most Dahl weapons feature a full auto fire rate without scoping in, while scoped in the gun shoots in bursts.

Hyperion weapons retain their customary high accuracy, with a "sci-fi" styling [1], featuring glowing elemental effects and bold stripes. Unlike with other weapons, the accuracy of Hyperion weapons increases the longer the trigger is depressed, but they start off with low accuracy.

Jakobs weapons retain their tradition of high non-elemental damage (with exception to a few weapons) for high recoil and low magazine sizes, but have undergone a slight revamp from the previous installment. Assault rifles, shotguns and pistols fire as fast as the trigger is pulled, while sniper rifles still require a wait for the round to be chambered.

Maliwan weapons retain their focus on elemental damage, and take on a very sleek and futuristic design, with rounded corners, bright colors and many blinking lights.

Tediore weapons have a different feel, having been described as "Cheap, plastic pieces of crap" and "Wal-Mart guns" by Randy Pitchford. Instead of being reloaded, Tediore weapons are thrown away and explode like grenades; the more ammo left in the clip, the bigger the explosion. A fully-loaded gun digistructs in the character's hand after the expended weapon is discarded. Pre-release promotions stated that, due to their explosive capabilities, there is a chance that Tediore weapons would explode in the user's hand before throwing it away. This mechanic did not make it into the finished product.

Torgue weapons feature Gyrojet ammunition which balance area-of-effect damage with low projectile velocity and reduced magazine capacity.

Vladof continues their tradition of weapons with extremely high rates of fire, and produce rotating minigun-like barrels. Vladof use materials that range from weathered wood to chrome like metals.

They're different games, yes--but Bungie could have done a LOT more.

It doesn't. I run that spot a lot and get the most drops when i'm way far back all by my lonesome getting 15 or so kills per "spawn". If there is some other trick to it let me know but i know they wont spawn when your close to the cave and then halfway back only one group spawns but far back both groups spawn so there are double the enemies coming out in constant waves.

Oh, that's actually really good to know--didn't realize distance played into it, I just knew you couldn't be close.
 

IcyEyes

Member
To be honest, I'm not sure how to respond to you here. I get that you're sharing a nice experience that you had with Destiny, and that's all well and good. However, that's not all you did within that post. You also made the claim that this sort of experience could not be provided by a mediocre game. This is what I disagreed with, as I've seen plenty of games that are mediocre and worse have moments comparable to what you described.

I'm not trying to move the discussion off track, I was simply trying to get you to substantiate the claim you made. You didn't mention any individual games by name, but you did indirectly compare Destiny to any other game that is considered mediocre, and claim that they could not offer an moment of gameplay comparable to your example. That in my experience is completely false, and being "on par with other games" doesn't mean much without any indication of what those other games are. Is it on par with Quake 3 Arena? Or just something Lost Planet (which would have plenty of moments like your Gears example).

In order for a game to receive 9/10 on the strength of a single mode, that mode would have to be a lot better than "on par" with most other games. That's all.
Thanks.

First of all, read again your part in bold.
I haven't indirectly compared Destiny to other games. It's a general consideration and please don't put something I didn't say in my mouth because that is only your assumption.

Now, the scene I've described it's something that you may achieve in a lot of other games but not all of course.
That does not mean the games where you cannot achieve a spectacular scene are mediocre shooters!
It's also not the only thing that make Destiny good, is just one of those that makes it good (as I say below).

Now, talking about Destiny: The whole gaming mechanics, the shooting, the movements, the maps, weapons, abilities, etc make Destiny a top tier game, where you may achieve spectacular action sequences thanks to well designed mechanics (shooting, movements, etc) and some player skill. The complexity of the scene I've described cannot be achieve by all games for various reasons, one for example is there are some games that rely on instant kill mechanics. So in these kind of games you cannot shoot, jump, fly, melee and shot again in a single action against your opponent.
I can do other examples, I really know what I'm talking about and I'm sure we will agree about a lot of things if we start to understand each other.
 

Morrigan Stark

Arrogant Smirk
A game isn't good simply because they successfully place the psychological hooks that trigger your inner completionist. Many people will play something for countless hours that they're not really enjoying, because they've convinced themselves that achieving a specific goal will satisfy them...
Kind of like how some people spend an inordinate amount of time doing something boring and tedious just for a trophy/achievement, I guess.
 
Oh, that's actually really good to know--didn't realize distance played into it, I just knew you couldn't be close.[/QUOTE]

Yup! Stand with that big metal and green glowing spike to your right as you face the cave. Dont really go further than that. Use the strangers rifle (if you dont have anything more accurate and powerful) or another high accuracy/damage rifle with big clip and simply spam away. There is an almost instant second spawn of enemies. You'll know you're doing it right if you can barely keep them contained with one player. You'll see both Thrall (sp?) and Acolytes.
 

KooopaKid

Banned
Phantasy Star Universe was a mediocre game... and yet I logged thousands of hours into it. If the servers magically went back up tomorrow, I'll probably be on there again. Doesn't mean I don't think many, many games are better than it (even plenty that I've spent far less time playing). A game isn't good simply because they successfully place the psychological hooks that trigger your inner completionist. Many people will play something for countless hours that they're not really enjoying, because they've convinced themselves that achieving a specific goal will satisfy them... these types of games are often just really good at giving you a new personal goal.

AKA "If we complete this I'm never doing this shit again."

Destiny = Candy Crush
 

spootime

Member
I always wanted to be in the conference room when these decisions are made...

"Alright guys, we got an innovative new sci-fi shooter coming. What weapon ideas do you have?"

"How about a gun that shoots bullets?"

"Sounds great!"

"How about a gun that shoots bullets faster?"
"One that shoots bullets fast, but in bursts of 3!"
"A shotgun!"

"Good job guys, I think we have a real winner on our hands!"

This is how I felt about halo 4.

"Alright guys, this is an incredibly advanced alien species. What kind of crazy weapons do you think they should use?"

"How about a pistol!"

"yeah give em a shotgun!"

"okay make sure they have a rifle and a rocket launcher too! and put em all in a crate with some ammo!"
 
...the movements, the maps, weapons, abilities, etc make Destiny a top tier game,

I might be the only one here to disagree with movement. I completely agree that the weapon, abilities etc are great... but ugh, movement is nothing near Titanfall or even CoD levels of input accuracy and direct feedback and fluidity. It's not "bad" but the entire floaty lack of control jumping and horrid "can't turn good cause i'm running fast now" mechanisms are baffling.
 

Synth

Member
I haven't indirectly compared Destiny to other games. It's a general consideration and please don't put something I didn't say in my mouth because that is only your assumption.

Now, the scene I've described it's something that you may achieve in a lot of other games but not all of course.
That does not mean the games where you cannot achieve a spectacular scene are mediocre shooters!

I don't really see how I'm putting words in your mouth. You specifically said:
A mediocre game does not allow you do to things like this.
I'm saying that a mediocre game can allow you to do things like this. Not the exact same scenario of course (every game is unique in some aspect), but moments like these can, and do, exist in plenty of mediocre games. Other points you make about why Destiny isn't mediocre are fine... I only took issue with the idea that having a great combat encounter = not mediocre game.

I might be the only one here to disagree with movement. I completely agree that the weapon, abilities etc are great... but ugh, movement is nothing near Titanfall or even CoD levels of input accuracy and direct feedback and fluidity. It's not "bad" but the entire floaty lack of control jumping and horrid "can't turn good cause i'm running fast now" mechanisms are baffling.

Along with movement (which tbh, compared to stuff like Quake I'd hesitate to even call Titanfall top tier), I'd also disagree with maps. I personally don't think Destiny's maps compared favourably with Bungie's past games, let alone the best maps seen in many of the classic arena shooters.
 

Norns

Member
If some of you took 5 min away from bitching about the lack of matchmaking in raids and made a single post in the Destiny thread looking for some folks to raid, you would likely have a solid group.

Just saying.
 
If some of you took 5 min away from bitching about the lack of matchmaking in raids and made a single post in the Destiny thread looking for some folks to raid, you would likely have a solid group.

Just saying.
Are you suggesting we group up with random people on the internet?
 
If some of you took 5 min away from bitching about the lack of matchmaking in raids and made a single post in the Destiny thread looking for some folks to raid, you would likely have a solid group.

Just saying.

Yeah, going online, posting and asking for a group, then adding Gamertags in Xbox and creating a fireteam is an equivalent solution to pressing a "Find a group" button in-game.

You're absolutely right. Just saying.

Are you suggesting we group up with random people on the internet?

lol
 

Steel

Banned
If some of you took 5 min away from bitching about the lack of matchmaking in raids and made a single post in the Destiny thread looking for some folks to raid, you would likely have a solid group.

Just saying.

Yes, lets handwave the fact that the game doesn't have matchmaking with randoms because you could find randoms in a forum to go on a raid with. Also, lets handwave all criticisms in this thread, because obviously no one in this thread has enough friends to possibly form a raid group.

Why is it that there are only one or two posters that defend Destiny that actually engage in a debate with others, arguing individual points instead of doing insulting drive-by posts like this?
 

Patroclos

Banned
Im leaning toward Titan and want to know if the triple jump is that much more effective than the lift ability.

Bladedancer has an extra high jump (seems the highest. not sure) and excels at melee with the super. Might be an option for you. I wish I could give you an answer on the Titan.
 

Patroclos

Banned
Why is it that there are only one or two posters that defend Destiny that actually engage in a debate with others, arguing individual points instead of doing insulting drive-by posts like this?

Quite honestly, to answer your question, most people (at least me) who love the game seem to be avoiding getting involved because; A. The constant soul and enjoyment sucking negativity from many (not all) of the posters serves to keep the ardent fans away as they don't want others ruining their enjoyment. And B. As you can/will see by the name calling on this very page, any sort of "vigorous" debate on the topic could escalate into worse and result in the loss of your account.
 

Steel

Banned
Quite honestly, to answer your question, most people (at least me) who love the game seem to be avoiding getting involved because; A. The constant soul and enjoyment sucking negativity from many (not all) of the posters serves to keep the ardent fans away as they don't want others ruining their enjoyment. And B. As you can/will see by the name calling on this very page, any sort of "vigorous" debate on the topic could escalate into worse and result in the loss of your account.

A I can understand, but I haven't really seen anyone banned in any of these threads.

Edit: Of course, there's a first time for everything.
 

Jebusman

Banned
You might want to read the thread. It's gone beyond constructive criticism long ago.

And I'm about to get quoted and name called again i'm sure.

Ask yourself this:

"If I continue to refer to people's arguments about stuff as "bitching and moaning", I wonder if those people are going to call me names"

I'm honestly pretty convinced you are either the greatest troll I've ever met, or you truly do not see the hypocritical statements you continue to make.

You literally started the shit talking with people, and are surprised to see it redirected back at you.

Edit: And "constructive criticism" could be had if people would stop dismissing every notice of criticism as a "troll" or "hater". It's not constructive because you don't want it to be, not because it isn't trying to be.
 
Ask yourself this:

"If I continue to refer to people's arguments about stuff as "bitching and moaning", I wonder if those people are going to call me names"

I'm honestly pretty convinced you are either the greatest troll I've ever met, or you truly do not see the hypocritical statements you continue to make.

You literally started the shit talking with people, and are surprised to see it redirected back at you.

Or how about his old tactic of "its not Destiny with the problem, YOU'RE THE PROBLEM!". Real constructive conversation starter, that one

I only wish he kept his word on leaving this thread
 

Patroclos

Banned
A I can understand, but I haven't really seen anyone banned in any of these threads.
There were plenty in some. One of those "Content" threads was a graveyard in the runup to launch. I love the game and am inclined to agree with the Diablo theory I have seen mentioned a few times. That being, it will grow and improve over time. It is honestly exactly what I expected and wanted. I am sorry that it is not meeting the expectations many had for it, that does suck but I think with the beta/demo being so available at least part of the blame falls to the purchaser, I don't feel like Bungie pulled some evil bait and switch or something like some have said.

I knew what I was getting would be the Beta times 4 or 5 in size. That seems to be what I got. I'm level 22 and have not been to Mars yet. There seems to be a ton of content to me, of course I am not one to speed run or blast through it just to do so. I dunno, different strokes for different folks and there is not a damn thing wrong with that.

Edit; They do need more multiplayer maps desperately. I will say this unequivocally.
 

Jebusman

Banned
There were plenty in some. One of those "Content" threads was a graveyard in the runup to launch. I love the game and am inclined to agree with the Diablo theory I have seen mentioned a few times. That being, it will grow and improve over time. It is honestly exactly what I expected and wanted. I am sorry that it is not meeting the expectations many had for it, that does suck but I think with the beta/demo being so available at least part of the blame falls to the purchaser, I don't feel like Bungie pulled some evil bait and switch or something like some have said.

I knew what I was getting would be the Beta times 4 or 5 in size. That seems to be what I got. I'm level 22 and have not been to Mars yet. There seems to be a ton of content to me, of course I am not one to speed run or blast through it just to do so. I dunno, different strokes for different folks and there is not a damn thing wrong with that.

I'd imagine a lot of people who were banned were likely for posting stuff like

"Destiny a shit"

"Fuck u Bungaloo"

"You suck, your game sucks, and everyone who likes this game sucks"


What I see some people here trying to do is saying that they enjoy the game, but they see the flaws and hope that they can be improved, and are voicing those complaints in the hopes that Bungie gets the message and improves those areas.

But a group of people (likely small) seem to think that any criticism towards the game, or a suggestion to what they think would be an improvement, is a direct attack on the "fun" status of the game, that they are calling the game "not fun", that these complainers are just "not playing the game correctly" or "don't get it". They're taking it as a personal attack. And that leads to them responding with a personal attack. Then it degrades to a flame war between parties, and all discussion is stifled.

This ends up being a win for the defenders though, as their goal wasn't to have a discussion, but to stop it.


There is literally nothing wrong with liking this game, not seeing it's flaws or being able to look past them. But people need to stop acting like there are no flaws. Stop being offended and insulting to people who are put off by these flaws, and just want to experience the game that was promised to them, either by the Bungie hype machine, or the hype generated by those around them who are also acting like the game is flawless.
 

Euron

Member
Not a review mind you, but I think Ruri's first impressions of Destiny were interesting. He seems to 'get' what Destiny is and is therefore having a great time.

https://www.youtube.com/watch?v=YIuE9VVAWpk&list=UUy9L0ITuHozyqAxW26KPvKg
Speaking of Youtube impressions, now that I think about it, Angry Joe was pretty spot on for me with his complaint about the game feeling too grindy. I just want to move from one level to the next. I don't want to grind for hours to level up my character just to be able to play the next mission.

I wonder when his review is going up.
 
Also now that I think about it, Angry Joe was pretty spot on for me with his complaint about the game feeling too grindy. I just want to move from one level to the next. I don't want to grind for hours to level up my character just to be able to play the next mission.

I know. Once you hit 20, you pretty much need to farm to get the legendaries so you can continue to advance and attempt the raid.

It becomes grind heavy because that pretty much is how you advance. Either that or get lucky in PvP and get an exotic while doing very bad.
 
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