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PlayStation 4 hits 20.2 million units sold worldwide (high sodium content warning)

xxracerxx

Don't worry, I'll vouch for them.
I am just so amazed Sony was able to sell that many consoles with the system's current library. There has been almost no exclusive system sellers.

I can't help but think the only thing selling it is the age of the last generation and everyone's desire for it to end.
Plenty of other games in the sea other than exclusives.
 

On Demand

Banned
I am just so amazed Sony was able to sell that many consoles with the system's current library. There has been almost no exclusive system sellers.

I can't help but think the only thing selling it is the age of the last generation and everyone's desire for it to end.

Sigh.

First party exclusives don't sell systems. 3rd party games do.
 

Purest 78

Member
I am just so amazed Sony was able to sell that many consoles with the system's current library. There has been almost no exclusive system sellers.

I can't help but think the only thing selling it is the age of the last generation and everyone's desire for it to end.

Do you realize the amount Multiplats on ps4? Playstation dominating console generations is actually normal. Ps3 is the only sony console not to dominate the generation. Ps4 just seems to be back to normal for Sony consoles.
 

On Demand

Banned
You mean the cross-platform smackdown?
http://blog.us.playstation.com/2014...onsole-exclusive-to-ps4-first-gameplay-video/

Sony and Capcom have been very clear about what they meant by exclusive:
http://www.eurogamer.net/articles/2014-12-05-street-fighter-5-exclusive-to-pc-and-ps4

The fact that even Adam Boyes said that the PS4 will be the only console to ever have SF5 means that it is a permanent console exclusive.

Whether that includes subsequent version updates or not like a Super SF5 Ultra is what I'm not certain of.

No. It was a recent thread giving updates about the game. I know about the cross platform play. Something along the lines of "the only reason a PC version exist is because of X"
 

Opiate

Member
I'm always amazed by people who do not personally like a system's library (that's completely fine, nothing wrong with that), and thus conclude that everyone buying it must be brainwashed by marketing or fan boys buying on hype or whatever other explanation they can come up with.

Any conclusion, other than "The games may not be for you, but perhaps lots of other people like them."
 
They do. Look at Uncharted, Halo, Mario...
Both first party and third party games sell systems as long as their quality is good.

Tell me more about how many WiiUs Mario moved.

Exclusives provide a sales boost here and there but the long term battle is won with a large and diverse library of 3rd party titles.
 

Opiate

Member
Tell me more about how many WiiUs Mario moved.

Mario (and Mario games) have probably sold 75% of all Wii Us. There are nearly 10M Wii Us out there, so 7.5M units. I mean, it's certainly not Bayonetta or third party multiplats moving those systems.

I think the obvious conclusion should be both exclusive games and multiplatform games can sell systems. Right now, it's reasonable to assume that multiplatform games are selling more systems, and that's fine. At other times, exclusive games have sold more systems (e.g. Wii Fit, Nintendogs). I think the answer is "if the game is compelling, it will sell systems," which should be a sort of "no duh" conclusion.
 
I'm always amazed by people who do not personally like a system's library (that's completely fine, nothing wrong with that), and thus conclude that everyone buying it must be brainwashed by marketing or fan boys buying on hype or whatever other explanation they can come up with.

Any conclusion, other than "The games may not be for you, but perhaps lots of other people like them."

don't worry, parts of GAF are amazing at doing this for anyone or anything that doesn't match their tastes
 
Tell me more about how many WiiUs Mario moved.

Exclusives provide a sales boost here and there but the long term battle is won with a large and diverse library of 3rd party titles.

of all Nintendo console you choose WiiU, ok, maybe WiiU has its own problems :(

And like i said before, both 1st party and 3rd party games are important. Saying 1st party games don't sell systems is not true at all
 

On Demand

Banned
They do. Look at Uncharted, Halo, Mario...
Both first party and third party games sell systems as long as their quality is good.

Is it possible that some buy a console for a first party game? Of course. I think we're going to see that with Bloodborne. But it's small compared to what the masses buy consoles for; The big AAA 3rd party games like COD and AC. First party exclusives just supplement that.
 

JordanN

Banned
I'm always amazed by people who do not personally like a system's library (that's completely fine, nothing wrong with that), and thus conclude that everyone buying it must be brainwashed by marketing or fan boys buying on hype or whatever other explanation they can come up with.

Any conclusion, other than "The games may not be for you, but perhaps lots of other people like them."

If Sony could sell consoles with no games, that would be the biggest success story of all time.

Imagine if McDonalds made billions of dollars without selling any food. Would other companies be laughing at them, or would their response be "why can't we do that too?!?!?".
 
To the general public yes, but to people who are business men or follow it, that might be the division that they watch the most.
so you mean those who invest & have stocks and shares in sony yeah?

cool to know, thanks.
Because PC games don't sell for $60 & they also don't sell as well as console games.
even though console games sell for $60, the profit is split between the dev and platform owner, isn't it? Does such a split in profit exist for devs developing on PC games?
Well, on PC developers pay royalties to Steam, GOG, etc. A few developers have their own websites to buy a game from and make all of the revenue.
we talkin AAA games here?

what's still confusing is that when platforms are announced for a game, they'll say: Ps4, xbone, and PC/Windows. They never say: Ps4, xbone, steam, GOG, etc. PC being the ever changing platform that it is, it's hard for me to understand how its being adapted by the community as opposed to the console market.
Steam takes roughly a 30% cut, which is about the same amount that the platform holders take. Publishers will release games on platforms to capture as much of their customer base as they can. If there is a substantial audience that will miss out on a game unless it's released on a particular platform, then it behooves the publisher to make a port for that platform even if it's a worse deal overall.
so what exactly does "publishing" a game mean/entail? certain devs like bandai namco always self publish games, so I've wondered that if devs could just do that, why would they always need sony/ea/activision/nintendo to publish?
 

Opiate

Member
Artisan: it's mostly about control. Obviously the major publishers love making money, but they also like having market power.

On console, publishers have far more market power. First, the big four publishers (Take 2, Ubisoft, Activision, EA) comprise a far greater portion of overall market sales. Further, they worry less about piracy, don't have to deal with mods (the recent news about DOA shows that many large publishers don't like to deal with legal complications from mods), don't have to worry about people copying their game, and so forth.

Console is far more streamlined for the major publishers. The control factor is a major reason why companies like Ubisoft continue to waver on PC support; you can see them struggle to put their own DRM on the games, and try to lock you out if you don't have an online connection, and so forth. They want that control.
 

Laughing Banana

Weeping Pickle
Sigh.

First party exclusives don't sell systems. 3rd party games do.

Your *sighing* doesn't change the fact that yes, so far Sony has yet to produce a single game that can be rightfully called a system seller yet for the PS4, which is quite unfortunate. Judging from the high sales, it seems like people will be easily satisfied so long as you can play the latest/best iterations of GTAs or Battlefields or CODs... not that there's anything wrong with it.

And the fact that Nintendo has survived this long clearly refutes your first party exclusives don't sell systems hogwash. If it were true, Nintendo would have been long gone by now.

I am interested though, does anyone have data about how well Sony's 1st party exclusives performed in sales in comparison to games like BF4 or CODs?
 
Artisan: it's mostly about control. Obviously the major publishers love making money, but they also like having market power.

On console, publishers have far more market power. First, the big four publishers (Take 2, Ubisoft, Activision, EA) comprise a far greater portion of overall market sales. Further, they worry less about piracy, don't have to deal with mods (the recent news about DOA shows that many large publishers don't like to deal with legal complications from mods), don't have to worry about people copying their game, and so forth.

Console is far more streamlined for the major publishers. The control factor is a major reason why companies like Ubisoft continue to waver on PC support; you can see them struggle to put their own DRM on the games, and try to lock you out if you don't have an online connection, and so forth. They want that control.
I see. when you say ubisoft is wavering it, are you saying they're trying to do more or less for PC gaming?

so what you're saying is, the more involved you are (the more you publish) the more of a foothold you have. so then... why don't more developers publish games themselves? bandai namco does it, why don't others? it'd help if I had the right idea of what it means to 'publish' a game, I really don't. I figure it has something to do with licensing but again, bandai namco does self publications, so..
 
And the fact that Nintendo has survived this long clearly refutes your first party exclusives don't sell systems hogwash. If it were true, Nintendo would have been long gone by now.

I am interested though, does anyone have data about how well Sony's 1st party exclusives performed in sales in comparison to games like BF4 or CODs?
I dunno how much monetary heat nintendo's having from the slow ass wii u sales, but I think they've done great enough with the wii to be able to take it.

i'm interested in that too, now that you mention it.
 

kinoki

Illness is the doctor to whom we pay most heed; to kindness, to knowledge, we make promise only; pain we obey.
Once Xbox One drops to $250, I imagine PS4 sales will shrivel to nothingness.

Is that "it'll cost $250 for the console" or "Microsoft will give you $250 and a console"?
 

GobFather

Member
I'm always amazed by people who do not personally like a system's library (that's completely fine, nothing wrong with that), and thus conclude that everyone buying it must be brainwashed by marketing or fan boys buying on hype or whatever other explanation they can come up with.

Any conclusion, other than "The games may not be for you, but perhaps lots of other people like them."

agreed!
 

Opiate

Member
I see. when you say ubisoft is wavering it, are you saying they're trying to do more or less for PC gaming?

I mean they keep doing things that people think are super dumb, like harsh drm, uplay that nobody wants, and so forth.

It seems obvious that they would sell more units of their games if they simply took that stuff out -- but they don't want to. It's not like they're stupid dumb dumb heads that don't understand, it's just that they don't want to give up that control. They'd rather have more control and sell less than sell more and have less control.
 
so you mean those who invest & have stocks and shares in sony yeah?

Well, not just them. What I meant was there are probably people who are way into the business world and know everything about a company, from top to bottom. Like just as a hobby and curious interest, not as an actual shareholder. As with most people, though, I had no clue that it existed or how profitable it is for them until a thread about Sony quarterly reports was posted last year (or the year before). That's where I also found out that the cameras in iPhone's are made by Sony. Man, if they loose them as a client, that seems like it would be such a massive blow to the Camera's and Imaging division. Then again, I have no clue if they have any other massive clients that they produce cameras for.
 
Your *sighing* doesn't change the fact that yes, so far Sony has yet to produce a single game that can be rightfully called a system seller yet for the PS4, which is quite unfortunate. Judging from the high sales, it seems like people will be easily satisfied so long as you can play the latest/best iterations of GTAs or Battlefields or CODs... not that there's anything wrong with it.

And the fact that Nintendo has survived this long clearly refutes your first party exclusives don't sell systems hogwash. If it were true, Nintendo would have been long gone by now.

I am interested though, does anyone have data about how well Sony's 1st party exclusives performed in sales in comparison to games like BF4 or CODs?

What criteria does a game need to be to be called 'system seller' anyways, well, besides someone buying it with a system. How does one exclude games which sold with systems from system selling designation?

What about people who buy multiple games with their consoles, are all of them system sellers, or just select ones?
 

Purest 78

Member
Your *sighing* doesn't change the fact that yes, so far Sony has yet to produce a single game that can be rightfully called a system seller yet for the PS4, which is quite unfortunate. Judging from the high sales, it seems like people will be easily satisfied so long as you can play the latest/best iterations of GTAs or Battlefields or CODs... not that there's anything wrong with it.

And the fact that Nintendo has survived this long clearly refutes your first party exclusives don't sell systems hogwash. If it were true, Nintendo would have been long gone by now.

I am interested though, does anyone have data about how well Sony's 1st party exclusives performed in sales in comparison to games like BF4 or CODs?

That's your opinion If you're a fan of Killzone,infamous, The Show, Guilty Gear, Wouldn't those games be system sellers for those people? You're passing your subjective Opinion off as Fact.
 

Fhtagn

Member
Your *sighing* doesn't change the fact that yes, so far Sony has yet to produce a single game that can be rightfully called a system seller yet for the PS4, which is quite unfortunate. Judging from the high sales, it seems like people will be easily satisfied so long as you can play the latest/best iterations of GTAs or Battlefields or CODs... not that there's anything wrong with it.

I don't think there is any one game driving the majority of sales, but it's very clear that Bloodborne has caused a lot of people to buy a PS4 who wouldn't have (or would have otherwise waited for a price cut.) and its not even out yet.
 
The PS4 will surpass the LTDs of Gamecube, Atari 2600, and Nintendo 64 by the end of this year at this pace.
Actually...

That's right!

Nintendo only shipped 21.74 million GameCube consoles.

It's very possible that, as of right now, the PS4 has outsold the entire 2001-2008 sales history of the GameCube!


I find that endlessly fascinating, especially considering the Wii U isn't even halfway to reaching GameCube's lifetime total, and that's with nearly two and a half years at retail.

...might want to change that to next month brah. The PS4 train is insane; it's like the one in Snowpiercer, everyone's getting on-board!

we talkin AAA games here?

what's still confusing is that when platforms are announced for a game, they'll say: Ps4, xbone, and PC/Windows. They never say: Ps4, xbone, steam, GOG, etc. PC being the ever changing platform that it is, it's hard for me to understand how its being adapted by the community as opposed to the console market.

**NOTE: I am not an expert. I just have some keen observation and extrapolation skills on the bits I'm familiar with; logic usually goes from there**

Because it's much more open, and all of the work for the games is done on a PC anyway. Of course depending on the console the game's being made for, that PC's setup regarding the software, utilities,...even the coding language,....are much different. It depends on the target platform. But given how similar to PCs the consoles are now (besides Wii U, I think that uses PowerPC still and that's been dead at commercial for over a decade), it doesn't take a lot of effort to put the game on that platform, especially considering there's no licensing fees to be paid to a manufacturer, no standards of approval regarding content (could be good or bad depending on how you look at it), etc.

Outside of AAA games the reason PC is getting so much love is because it's simply less of a hassle. Recently UE4 became free for use aside from royalties on games (it remains free for film projects) and those new terms extend to PS4 and XBO. That's huge for indies on the systems because it's gonna help lower the overall costs massively. But there are so many more delivery platforms and community options for games on PC versus console that those two reasons alone are why such a massive bulk of indie and doujinshi (well, doujinshis likely due more to cultural reasons) games remain on the PC, and that probably won't change too much because some of those features just don't work in a console environment. Certain types of rapid public beta-testing, crowdfunding and bug patching for starters.
 

Alo0oy

Banned
It's really the only way for PC Gamers to have their voices be heard. There is no multi billion dollar company looking after the PC ecosystem the way there is for Playstation or Xbox, trying hard to get every possible game on the platform they can. There are no negotiators. There is no one moneyhatting games to get them on the PC platform (exclusively or otherwise).

Obviously in this case it isn't happening, since Sony is publishing the game. I certainly haven't signed it, even though I mostly game on PC. But a lot of the PC petitions you see are because of this: who is going to help the platform get games if not gamers? Microsoft certainly hasn't operated as a PC gaming advocate.

That's why I think Valve needs to go public, even though I mostly game on console, I love the PC for a lot of reasons, mostly because it preserves older games better, I re-played FFVII last year with the BootLoader texture mod, & it's looks amazing for a mid-90s game, such a thing is not possible on consoles unless the game is remastered.

I'm the type of person that goes back to his favorite games in the future, so a PC port of any game is good for me, so I can play it 10 years from now on my cheap laptop with texture mods without the game looking like ass.
 
Tell me more about how many WiiUs Mario moved.

Exclusives provide a sales boost here and there but the long term battle is won with a large and diverse library of 3rd party titles.
Other than price, exclusives was what got people interested in buying PS3s after it bombed the first two years. It's about diversity and how much you have of it, be it 1st, 2nd or 3rd party.
 
I mean they keep doing things that people think are super dumb, like harsh drm, uplay that nobody wants, and so forth.

It seems obvious that they would sell more units of their games if they simply took that stuff out -- but they don't want to. It's not like they're stupid dumb dumb heads that don't understand, it's just that they don't want to give up that control. They'd rather have more control and sell less than sell more and have less control.
ah. and they only want more control so that there's less piracy right?
or so they want us to think just that...
Well, not just them. What I meant was there are probably people who are way into the business world and know everything about a company, from top to bottom. Like just as a hobby and curious interest, not as an actual shareholder. As with most people, though, I had no clue that it existed or how profitable it is for them until a thread about Sony quarterly reports was posted last year (or the year before). That's where I also found out that the cameras in iPhone's are made by Sony. Man, if they loose them as a client, that seems like it would be such a massive blow to the Camera's and Imaging division. Then again, I have no clue if they have any other massive clients that they produce cameras for.
whoa, I didn't know that either! so sony gets a tiny cut out of every iphone sold. and those things make Ps4 sales look like turtles. didn't the iphone6/6+ sell ten million in the first weekend?

thanks for the explanations btw, guys.
 

Laughing Banana

Weeping Pickle
What criteria does a game need to be to be called 'system seller' anyways, well, besides someone buying it with a system. How does one exclude games which sold with systems from system selling designation?

What about people who buy multiple games with their consoles, are all of them system sellers, or just select ones?

That's your opinion If you're a fan of Killzone,infamous, The Show, Guilty Gear, Wouldn't those games be system sellers for those people? You're passing your subjective Opinion off as Fact.

Well, there are games that caused very noticeable bumps in system sold or even single-handedly cause a turnaround for a flailing system, like for example, Monster Hunter for the PSP in Japan: now *that* is a true system seller to the bone, no question asked. Another example: Wii Sport, I doubt anyone in their sane mind would deny that it is system seller for the Wii.

And to the bolded: let's make a simple comparison to a movie: just because there are a 1000 people buy a ticket for movie A doesn't automatically mean movie A is a blockbuster. I am sure you understand this.
 

Purest 78

Member
And to the bolded: let's make a simple comparison to a movie: just because there are a 1000 people buy a ticket for movie A doesn't automatically mean movie A is a blockbuster. I am sure you understand this.

What I'm saying is you have no clue why people buy ps4. Saying there's no system sellers for you is fine. Not everyone likes the same games as you it's just that simple.
 

gioGAF

Member
Keep fighting the good fight Laughing Banana. Hopefully one day someone will release a good game for the PS4, smh.
 

Alo0oy

Banned
Other than price, exclusives was what got people interested in buying PS3s after it bombed the first two years. It's about diversity and how much you have of it, be it 1st, 2nd or 3rd party.

Not really, people bought PS3 in EU & ROTW because Playstation is a more popular brand there, exclusives weren't the reason. People wouldn't have bought Xbox 360 which was an irrelevant console to many markets if Sony didn't release those exclusives.
 

GobFather

Member
Well, there are games that caused very noticeable bumps in system sold or even single-handedly cause a turnaround for a flailing system, like for example, Monster Hunter for the PSP in Japan: now *that* is a true system seller to the bone, no question asked. Another example: Wii Sport, I doubt anyone in their sane mind would deny that it is system seller for the Wii.

And to the bolded: let's make a simple comparison to a movie: just because there are a 1000 people buy a ticket for movie A doesn't automatically mean movie A is a blockbuster. I am sure you understand this.

I'm not sure, what your point is. Your comparison doesn't really make sense...
 
Not really, people bought PS3 in EU & ROTW because Playstation is a more popular brand there, exclusives weren't the reason. People wouldn't have bought Xbox 360 which was an irrelevant console to many markets if Sony didn't release those exclusives.
maybe he meant just US/UK.
 

onQ123

Member
I am just so amazed Sony was able to sell that many consoles with the system's current library. There has been almost no exclusive system sellers.

I can't help but think the only thing selling it is the age of the last generation and everyone's desire for it to end.

So why didn't they rush out to buy Wii U when it was released? why are they buying the PS4 over Xbox One?
 
So why didn't they rush out to buy Wii U when it was released? why are they buying the PS4 over Xbox One?
the wii u as a console has much more in common with the Ps3/360 than it does with its current gen counterparts. how much of that the casual audience looked into/knew about, I dunno, but a lot of people said that the whole name 'wii u' was a bad idea. I dunno if it has merit that has but a lot of people have said it.
 

anothertech

Member
Exclusives aren't pushing these systems to the masses. Third party games are.

As long as the console can play the latest CoD or AssCreed better than the competition, it is good enough for the masses.
Fixed.

But honestly, agree here. I think the majority of the consumer pull to the PS4 is the fact that 3rd party games are there, and they play better than the competition for the most part (not talking PC guys, so chill haha)
 

David___

Banned
so what exactly does "publishing" a game mean/entail? certain devs like bandai namco always self publish games, so I've wondered that if devs could just do that, why would they always need sony/ea/activision/nintendo to publish?

Funding the game/ marketing it/ distributing the discs to retailers. Bamco is big enough to do all 3. Also keep in mind that the majority of publishers own studios themselves so it isn't like the devs have any choice either.
 
Well, there are games that caused very noticeable bumps in system sold or even single-handedly cause a turnaround for a flailing system, like for example, Monster Hunter for the PSP in Japan: now *that* is a true system seller to the bone, no question asked. Another example: Wii Sport, I doubt anyone in their sane mind would deny that it is system seller for the Wii.

And to the bolded: let's make a simple comparison to a movie: just because there are a 1000 people buy a ticket for movie A doesn't automatically mean movie A is a blockbuster. I am sure you understand this.

But the ps4 has had several million sellers, such as killzone which moved like 2.1 million +.

How much does one have to sell to be a system seller? Whats the absolute cutoff here, and how does that relate to what people are buying the console for?
 
Funding the game/ marketing it/ distributing the discs to retailers. Bamco is big enough to do all 3. Also keep in mind that the majority of publishers own studios themselves so it isn't like the devs have any choice either.
square enix is certainly large enough to publish all their games. why don't they?

for example, they ain't publishing rotr, mS is. and I know the whole timed exclusive thing means mS just gave them a big fat check, but unless mS offered to do an even heavier load by publishing the game, I don't get why square enix didn't.
 

StoopKid

Member
I am just so amazed Sony was able to sell that many consoles with the system's current library. There has been almost no exclusive system sellers.

I can't help but think the only thing selling it is the age of the last generation and everyone's desire for it to end.

I think your underestimating the amount of people that buys consoles just for fifa and call of duty.
 

Laughing Banana

Weeping Pickle
Keep fighting the good fight Laughing Banana. Hopefully one day someone will release a good game for the PS4, smh.

Just because I personally don't think PS4 has a system seller doesn't mean that I don't think it has a good game. Hell, I've platinumed Second Son and Inquisition for it already and just recently completed The Last of Us Remastered + Left Behind and about to begin playing The Order 1886........

No need to be so sensitive as to make you see things that aren't actually there.

For you to (perhaps) think that I have an ulterior motive in dissing PS4 is actually quite funny for me since I am quite a big supporter of Sony. The regular people on the PSN thread can vouch for that (though I haven't visited that thread for quite a while...)
 
I am just so amazed Sony was able to sell that many consoles with the system's current library. There has been almost no exclusive system sellers.

Actually, InFAMOUS Second Son was a system seller because the PS4 was able to win the NPD in March, the same month TitanFall came out. InFAMOUS sold over 1 million copies in just 9 days.
 
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