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Xenoblade Chronicles X English Direct April 24th

Vena

Member
There are other words too!

CAlJpxcUUAArnZz.png

What? How dare you rip off gundam!?
Also that breakdown sounds really stupid stupid. Which series was that one from?
 
For me one of the strongest arguments in favour of 'Skell' is that it doesn't evoke anybody else's mech. It evokes Xenoblade. As of today, it's unmistakable. And the only reason the word might seem arbitrary now is that we have yet to play the bloody game. (And yes, by the way, this was also the argument for Doll. What kind of mechs did 'Doll' evoke? Only Xenoblade's. But Skell is less conspicuously translated from Japanese, and its lesser-known double meanings fit the scenario of the game.)

I don't see the point of framing expectations based on genre conventions of what everyone else is doing. It pays to stand apart and claim new territory. That's what writers are for.

The thing is Xenoblade X is dripping in mecha genre conventions. Pretty sure Takahashi said that was his favourite genre or something like that in one of the Nintendo interviews, and his love for mecha is completely reflected in the game itself. Skell doesn't really roll off the tongue like any of the other names SkyOdin listed imo
 

Neiteio

Member
I want to fly my T.I.T.S. all over Mira while I battle enemy B.R.A.s
I will take my ideas to the Treehouse.

*Neiteio climbs up into a tree*

*Eric from the Treehouse opens a slot on the door to the treehouse*

Eric: "Password."

Neiteio: "Jingle Bells... Sony smells... Microsoft laid an egg..."

Eric: "......come in"
 

Vena

Member
Gundam Seed Destiny. They cheated a lot with their acronyms.

Oh. No wonder I don't remember, I wiped that garbage from memory. That series cheated with a lot more than acronyms, like, death, who the main character is, super powers, magic, beam spam that somehow hits more things than there are beams, etc.
 

Nanashrew

Banned
Oh. No wonder I don't remember, I wiped that garbage from memory. That series cheated with a lot more than acronyms, like, death, who the main character is, super powers, magic, beam spam that somehow hits more things than there are beams, etc.

It was weird and at times with the story it felt like it tried to parallel Gundam Zeta and ZZ with Kamille and Shinn but Shinn being spoiled and treated well for anything he did.
 

SkyOdin

Member
What? How dare you rip off gundam!?
Also that breakdown sounds really stupid stupid. Which series was that one from?

Offical acronyms for Gundam used in official Gundam anime (shamelessly copy and pasted from the Gundam wiki):

General purpose Utility Non-Discontinuity Augmentation Maneuvering weapon system

Gamma UNificational Dimalium Amalgam Mobile-suit

Govern of Universe Nation Decide Advanced Mobile-suit

Genetic on Universal Neutraly Different Alloy-nium Mobile suit

Gundam SEED begins here:
General Unilateral Neuro-link Dispersive Autonomic Maneuver synthesis system

Generation Unsubdued Nuclear Drive Assault Module complex

Generation Unrestricted Network Drive Assault Module

Gigantic Unilateral Numerous Dominating AMmunition

GUNNERY UNITED NUCLEAR-DUETERION ADVANCED MANEUVER SYSTEM

Guider UNmanned Deployment Autonomic Manipulation
Gundam SEED ends here

Apparently Gundam is an acronym in Gundam 00 too, but they never bothered explaining what it stood for.
 

SeanTSC

Member
Skell is simple and strong. Easy to say, and easy to remember. And it's iconic.

Not seeing the problem, but I guess this was the only new news they gave us today, so discuss it we will. :p

It's not iconic to me at all. It's a word I will never, ever use while talking about Xenoblade except to say that I dislike it. I will just call them Mechs and everyone will still know what I'm talking about and I won't be saying an awful word.
 

chadboban

Member
I will take my ideas to the Treehouse.

*Neiteio climbs up into a tree*

*Eric from the Treehouse opens a slot on the door to the treehouse*

Eric: "Password."

Neiteio: "Jingle Bells... Sony smells... Microsoft laid an egg..."

Eric: "......come in"

LMFAO! Damn near woke my cousin up after reading this!
 

tkscz

Member
Skell... I like it. Not a bad name and while Doll sounds better, I can understand why they didn't go with it for the US release. Also, is it weird I would like Elma's English voice actor to be Cree Summer?
 

Neiteio

Member
I wonder how people felt about the Monado the first time they heard it.
In an alternate reality where these games were revealed in reverse order, I'm sure people on GAF are bitching about it being called "the Monado," with some saying "It doesn't evoke a badass blade," and others saying it should be called the "lightsaber" or "Master Sword"
 

Pokemaniac

Member
I wonder how people felt about the Monado the first time they heard it.

I don't really remember how people reacted to the original Xenoblade's announcement, since the game didn't really get on my radar until the whole Operation Rainfall thing, but I do remember that the game was originally announced as "Monado: Beginning Of The World".
 

Dice//

Banned
It's not iconic to me at all. It's a word I will never, ever use while talking about Xenoblade except to say that I dislike it. I will just call them Mechs and everyone will still know what I'm talking about and I won't be saying an awful word.

giphy.gif

Such salt. You make the word sound like a racist slander than...the fictitious mcCool mumbo-jumbo it is.

Poster earlier said it well: People would do far less complaining here if they were called Skells in their JP name first.

Strangely, of all places, Gamefaqs XBX topic shows "Skells" is a decent amount more popular...

I wonder how people felt about the Monado the first time they heard it.

I thought it sounded like a name for a cool Mexican renegade
 

SeanTSC

Member
A stupid word is a stupid word. It's a bad localization and saying the generic word Mech is infinitely better in this case.
 

Renewed

Member
Can I just say that the fact that we had other outlets providing previews was great? Although it was also strange. I'd expect Nintendo to want to hype it up when the release is close (although this has been known and given trailers since 2013). My first guess is just that they want to get it out there before the Japanese version arrives.

I remember we learned about the Japanese date before the Directs started. Maybe I'm just reading into too much and it's nothing.

We could get another small look in a month before E3 time, but that's being too hopeful.
 
Man... I just don't know about Xenoblade Chronicles X yet. I used to be excited for it, and I still want to be, but the more I learn and think about it the less happy I am with the direction they're taking this game in compared to the original.

The "create-an-avatar" main character, the lack of focus on the narrative and characters (compared to the original XC), being based in reality, the so-edgy-I-could-cut-myself rap theme for normal battles... more and more, I'm thinking this game might just not be for me.

Any other fans of the original game possibly finding themselves in this camp? Note that I'm not trying to say "this game looks crappy" or that I don't understand why others are still hyped for it. It looks fantastic, it's just that it looks fantastic in several ways that don't appeal to me personally, especially coming from the previous game. It seems to be even more rooted in WRPG design philosophy than the original game was, but the original still had that all-important JRPG focus on a strong, linear story and characters.

Of course it's too early to say for sure, but I don't think my feeling this way is a coincidence. Even MonolithSoft has said they're intentionally focusing less on story and characters in XCX compared to XC. :(

I'm hoping I'm wrong and that I end up loving this game to death, but I don't know. It's not looking likely right now. I really prefer having a pre-existing story and characters to follow rather than the "you ARE the hero"/"create your own adventure" type of setup that WRPGs (and seemingly XCX) go for.

Thoughts?
 

jmizzal

Member
And Nintendo's bizarre refusal to release anything during summer continues. The lack of a release date announcement pretty much confirms that it will be a holiday title.

No it doesnt, they clearly tease in the video that there will be more mini Xenoblade X directs similar to Japan.

Which gives them plenty of time to give a release date, E3 is coming in less then 2 months they may want to wait til then.

I hate that Nintendo waits til the last min for release dates, but Splatoon didnt get a release date until this month, and didnt get a May month date until Feb.
 

Dice//

Banned
@MaverickHunterAsh^ Quite frankly, Xenoblade 1's plot was only so focused too. The story trailer for XBX should have comforted you, but I mean XB1 only had so many STORY POINTS --- you were free to roam about any goddamn time you wanted, even when the big bad was about to unleash holy hell on the town or the world... you could still "take a break" and do questing.

Obviously I or many have played XBX, but I doubt that the plot will be less focused on then even XB1 was.
 

brinstar

Member
I will take my ideas to the Treehouse.

*Neiteio climbs up into a tree*

*Eric from the Treehouse opens a slot on the door to the treehouse*

Eric: "Password."

Neiteio: "Jingle Bells... Sony smells... Microsoft laid an egg..."

Eric: "......come in"

your posts always crack me up, man.
 

EhoaVash

Member
Man... I just don't know about Xenoblade Chronicles X yet. I used to be excited for it, and I still want to be, but the more I learn and think about it the less happy I am with the direction they're taking this game in compared to the original.

The "create-an-avatar" main character, the lack of focus on the narrative and characters (compared to the original XC), being based in reality, the so-edgy-I-could-cut-myself rap theme for normal battles... more and more, I'm thinking this game might just not be for me.

Any other fans of the original game possibly finding themselves in this camp? Note that I'm not trying to say "this game looks crappy" or that I don't understand why others are still hyped for it. It looks fantastic, it's just that it looks fantastic in several ways that don't appeal to me personally, especially coming from the previous game. It seems to be even more rooted in WRPG design philosophy than the original game was, but the original still had that all-important JRPG focus on a strong, linear story and characters.

Of course it's too early to say for sure, but I don't think my feeling this way is a coincidence. Even MonolithSoft has said they're intentionally focusing less on story and characters in XCX compared to XC. :(

I'm hoping I'm wrong and that I end up loving this game to death, but I don't know. It's not looking likely right now.

Thoughts?


Did you not see the story trailer released couple days ago???

Seems very narrative to me
 

Neiteio

Member
Man... I just don't know about Xenoblade Chronicles X yet. I used to be excited for it, and I still want to be, but the more I learn and think about it the less happy I am with the direction they're taking this game in compared to the original.

The "create-an-avatar" main character, the lack of focus on the narrative and characters (compared to the original XC), being based in reality, the so-edgy-I-could-cut-myself rap theme for normal battles... more and more, I'm thinking this game might just not be for me.

Any other fans of the original game possibly finding themselves in this camp? Note that I'm not trying to say "this game looks crappy" or that I don't understand why others are still hyped for it. It looks fantastic, it's just that it looks fantastic in several ways that don't appeal to me personally. It seems to be even more rooted in WRPG design philosophy than the original game was, but the original still had that all-important JRPG focus on a strong, linear story and characters.

Of course it's too early to say for sure, but I don't think my feeling this way is a coincidence. Even MonolithSoft has said they're intentionally focusing less on story and characters in XCX compared to XC. :(

Thoughts?
I brought up these same concerns on the previous page. They were assuaged somewhat by links to Japanese videos subbed into English, which showed the characters have strong personalities and a sense of humor.

So I'm more confident in the characters, although like you, I would personally prefer a defined lead like Shulk, over the create-a-character lead we're getting.

Still not sure what to think of the overall premise, or whether there will be a strong enough plot structure to maintain a sense of momentum. The world sure looks incredible, though.
 

Crocodile

Member
Man... I just don't know about Xenoblade Chronicles X yet. I used to be excited for it, and I still want to be, but the more I learn and think about it the less happy I am with the direction they're taking this game in compared to the original.

The "create-an-avatar" main character, the lack of focus on the narrative and characters (compared to the original XC), being based in reality, the so-edgy-I-could-cut-myself rap theme for normal battles... more and more, I'm thinking this game might just not be for me.

Hey man, Sawano's gotta eat. You expect him to NOT recycle his music from project to project? Asking for a lot aren't we? :p
 
Man... I just don't know about Xenoblade Chronicles X yet. I used to be excited for it, and I still want to be, but the more I learn and think about it the less happy I am with the direction they're taking this game in compared to the original.

The "create-an-avatar" main character, the lack of focus on the narrative and characters (compared to the original XC), being based in reality, the so-edgy-I-could-cut-myself rap theme for normal battles... more and more, I'm thinking this game might just not be for me.

Any other fans of the original game possibly finding themselves in this camp? Note that I'm not trying to say "this game looks crappy" or that I don't understand why others are still hyped for it. It looks fantastic, it's just that it looks fantastic in several ways that don't appeal to me personally, especially coming from the previous game. It seems to be even more rooted in WRPG design philosophy than the original game was, but the original still had that all-important JRPG focus on a strong, linear story and characters.

Of course it's too early to say for sure, but I don't think my feeling this way is a coincidence. Even MonolithSoft has said they're intentionally focusing less on story and characters in XCX compared to XC. :(

I'm hoping I'm wrong and that I end up loving this game to death, but I don't know. It's not looking likely right now.

Thoughts?

Like one day a month, I think like you do. Here's what I think it is. Everything that we're seeing on the game is pure gameplay. We're not seeing the story or the whole picture. You get a 25 minute gameplay explanation, systems upon systems and it's easy to focus on that stuff.

But then you hear from the reviews that there are a ton of cutscenes and that what they've shown looks like something straight out of Xenogears/saga. It seems like they're really holding back and trying to push the gameplay pieces of it. Am I going in a little bit nervous? Yeah I am, but I also think that everything will probably turn out pretty all right.
 

Neiteio

Member
I hope there is at least one track that is as amazing as the Gaur Plains theme

I skimmed through the OST samplers and didn't find one :-\
 
Did you not see the story trailer released couple days ago???

Seems very narrative to me

I did, but that doesn't cancel out the fact that they've outright said the narrative is not a focal point in XCX (compared to everything else; I'm not saying that means the story will suck) and that the main character isn't even a defined character within the world, like Shulk.

I don't know, it just feels like where XC had a lot of heart, XCX is focusing on mostly on looking gorgeous and having a lot of things to do in an expansive world, but without the narrative drama and tension to back it up. Not that those aren't equally valid approaches to making a game, I just happen to personally prefer the former over the latter.

But like I said, it's definitely too early to say if my concerns are valid or not. It's just something I've been noticing.

I brought up these same concerns on the previous page. They were assuaged somewhat by links to Japanese videos subbed into English, which showed the characters have strong personalities and a sense of humor.

So I'm more confident in the characters, although like you, I would personally prefer a defined lead like Shulk, over the create-a-character lead we're getting.

Still not sure what to think of the overall premise, or whether there will be a strong enough plot structure to maintain a sense of momentum. The world sure looks incredible, though.

Oh yeah, that it definitely does. The game looks stunning, and it's true that there have been a few videos showcasing the characters' personalities. It's just a damn shame that the main character is just an avatar and not an actual, you know, character.

But yeah, I still think there's promise even for someone with our concerns. My hype has just been deflated somewhat compared to where it was when the game was first announced.

Hey man, Sawano's gotta eat. You expect him to NOT recycle his music from project to project? Asking for a lot aren't we? :p

Ouch! Can't argue with you there, though. :p

Like one day a month, I think like you do. Here's what I think it is. Everything that we're seeing on the game is pure gameplay. We're not seeing the story or the whole picture. You get a 25 minute gameplay explanation, systems upon systems and it's easy to focus on that stuff.

But then you hear from the reviews that there are a ton of cutscenes and that what they've shown looks like something straight out of Xenogears/saga. It seems like they're really holding back and trying to push the gameplay pieces of it. Am I going in a little bit nervous? Yeah I am, but I also think that everything will probably turn out pretty all right.

All good points, and they're exactly why I haven't just jumped ship altogether. I still think there's a lot of promise from a narrative and character standpoint. Here's hoping!
 

knkng

Member
It's not iconic to me at all. It's a word I will never, ever use while talking about Xenoblade except to say that I dislike it. I will just call them Mechs and everyone will still know what I'm talking about and I won't be saying an awful word.

This reminds me of when Nintendo announced the name "Wii". A bunch of people were claiming they would never call it by such an awful name and would continue to refer to it as the "Revolution". That didn't last too long...
 
Thoughts?

Two of famitsu's reviewers actually said the game has too many of long cutscenes. Combine that with the existing story trailers and I'm pretty sure the game has a heavy narrative focus like the original, even if it's presented in a different context. I'm pretty sure Monolith is just keeping most of the story details to themselves because they don't want to spoil the plot in their trailers.
 

Neiteio

Member
Two of famitsu's reviewers actually said the game has too many of long cutscenes. Combine that with the existing story trailers and I'm pretty sure the game has a heavy narrative focus like the original, even if it's presented in a different context. I'm pretty sure Monolith is just keeping most of the story details to themselves because they don't want to spoil the plot in their trailers.
Hmm, that's good to hear (I think). On the Treehouse Live stream, they were skipping a lot of cutscenes, as well. They said they wanted to avoid story spoilers.
 

SeanTSC

Member
This reminds me of when Nintendo announced the name "Wii". A bunch of people were claiming they would never call it by such an awful name and would continue to refer to it as the "Revolution". That didn't last too long...

Totally different situation. Mechs are the common, generic name for them regardless. In any game/series they're all still mechs, no matter what someone comes up with. A Gundam/Mobile Suit is still a Mech, a Gear is still a mech, AWGS are still Mechs, a Metal Gear is still a Mech. A Skell is still a Mech and many people will call them mechs, hell even their own team couldn't get used to calling them Skells and still called them Mechs and corrected themselves over and over. You'll have plenty of people here calling them Mechs.
 

Lunar15

Member
Man... I just don't know about Xenoblade Chronicles X yet. I used to be excited for it, and I still want to be, but the more I learn and think about it the less happy I am with the direction they're taking this game in compared to the original.

The "create-an-avatar" main character, the lack of focus on the narrative and characters (compared to the original XC), being based in reality, the so-edgy-I-could-cut-myself rap theme for normal battles... more and more, I'm thinking this game might just not be for me.

Any other fans of the original game possibly finding themselves in this camp? Note that I'm not trying to say "this game looks crappy" or that I don't understand why others are still hyped for it. It looks fantastic, it's just that it looks fantastic in several ways that don't appeal to me personally, especially coming from the previous game. It seems to be even more rooted in WRPG design philosophy than the original game was, but the original still had that all-important JRPG focus on a strong, linear story and characters.

Of course it's too early to say for sure, but I don't think my feeling this way is a coincidence. Even MonolithSoft has said they're intentionally focusing less on story and characters in XCX compared to XC. :(

I'm hoping I'm wrong and that I end up loving this game to death, but I don't know. It's not looking likely right now. I really prefer having a pre-existing story and characters to follow rather than the "you ARE the hero"/"create your own adventure" type of setup that WRPGs (and seemingly XCX) go for.

Thoughts?

I think we share the same thoughts on this one. I have no idea what to think about this game. Other than the battle system, it seems to have nothing in common with Xenoblade.

In fact it seems to be taking from my least favorite elements of Xenoblade, namely the big empty areas with bad sidequests.

The avatar character remains baffling to me. Horrible choice.

Just gonna have to see.
 

chadboban

Member
Man... I just don't know about Xenoblade Chronicles X yet. I used to be excited for it, and I still want to be, but the more I learn and think about it the less happy I am with the direction they're taking this game in compared to the original.

The "create-an-avatar" main character, the lack of focus on the narrative and characters (compared to the original XC), being based in reality, the so-edgy-I-could-cut-myself rap theme for normal battles... more and more, I'm thinking this game might just not be for me.

Any other fans of the original game possibly finding themselves in this camp? Note that I'm not trying to say "this game looks crappy" or that I don't understand why others are still hyped for it. It looks fantastic, it's just that it looks fantastic in several ways that don't appeal to me personally, especially coming from the previous game. It seems to be even more rooted in WRPG design philosophy than the original game was, but the original still had that all-important JRPG focus on a strong, linear story and characters.

Of course it's too early to say for sure, but I don't think my feeling this way is a coincidence. Even MonolithSoft has said they're intentionally focusing less on story and characters in XCX compared to XC. :(

I'm hoping I'm wrong and that I end up loving this game to death, but I don't know. It's not looking likely right now. I really prefer having a pre-existing story and characters to follow rather than the "you ARE the hero"/"create your own adventure" type of setup that WRPGs (and seemingly XCX) go for.

Thoughts?

You guys have watched the Japanese translated videos right? I mean I seriously don't get how you guys expect to get a sense of the character's personalities if you can't even understand what they're saying. Every single video has been translated by two very dedicated individuals, those being Gessenkou (or CAAAAAAAAAAAW as he's known here) and iYakku who edits the videos, adds the subtitles and puts them on his youtube channel. Here's all 3 presentations subbed in their entirety if you're interested.

Overview/Field
Battle
Dolls

And here's the story trailer from last week translated by them as well.
https://www.youtube.com/watch?v=3I16IarGHHg

I really like the banter between Lyn and Tatsu. I timestamped one of my favorite interactions of theirs here. I really think you should give these videos a shot.

And I believe the avatar thing was more or less to facilitate the online aspect of the game which seems quite a bit deeper than many of us were expecting.
 

Neiteio

Member
Totally different situation. Mechs are the common, generic name for them regardless. In any game/series they're all still mechs, no matter what someone comes up with. A Gundam/Mobile Suit is still a Mech, a Gear is still a mech, AWGS are still Mechs, a Metal Gear is still a Mech. A Skell is still a Mech and many people will call them mechs, hell even their own team couldn't get used to calling them Skells and still called them Mechs and corrected themselves over and over. You'll have plenty of people here calling them Mechs.
OK now settle down

*starts rubbing Sean's shoulders*

It looks like you're not feeling skell

Just take it easy and you'll get skell soon
 

Zero²

Member
Thoughts?
You should read the Japanese reviews, Dengeki is the more through since the reviewer actually played the whole game.
Famitsu specially mention that there is too many cutscenes, that it seemed more like a movie than a game sometimes, so I don't think you need to worry.
The only reason the MC is custom this time around is because of online. That's the only reason.
Takahashi mentioned that they wanted to implement online on their next game after XC, that it would be their next challenge. I think he said challenge because you don't see big story focused jrpgs that have online and are not a mmo everyday, its something very novel really.
Now we have to actual play the game to find out if they succeeded, but all things point to a very soundly Yes.
 

TunaLover

Member
To be honest Xenoblade story starts out with great pacing but it gets very convoluted in the last third of the game. I'd prefer a less extense but focused narrative.
 

Neiteio

Member
You guys have watched the Japanese translated videos right? I mean I seriously don't get how you guys expect to get a sense of the character's personalities if you can't even understand what they're saying. Every single video has been translated by two very dedicated individuals, those being Gessenkou (or CAAAAAAAAAAAW as he's known here)
What kind of name is CAAAAAAAAAAAW anyways?

Is he a raven or something? Ravens can't type! Or talk.

Unless... unless he's one of those spooky Edgar Allan Poe ravens
 
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