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Ori and the Blind Forest Definitive Edition Announced (PC/XB1)

eksy

Banned
The feature to go back to explore previous areas after completing the game should be something added to a title update for the existing game -- for all owners. Not something paywalled behind a "definitive" edition.

Maybe I just have higher expectations since just recently The Witcher 3 just announced the ability for NG+ via title update (among all their fixes to better the game without COST), but this seems like something that would not take too much resources.

I guess we'll see when the DE releases to make full judgment.
 

dLMN8R

Member
I don't think there's any serious problem with Ori in its current state that could be called a "bug" necessitating a free "bugfix" update.

Yeah, I'm really confused about what bugs people think still exist in Ori?

I know when it came out it had a couple of severe crash bugs and save loss bugs, but those have been fixed for months.
 

Zushin

Member
Just finished this last night. What an amazing game, definitely one of my favourites this gen. Looking forward to the De, hope you'll be be able to go back and explore :)
 

BriGuy

Member
I don't think there's any serious problem with Ori in its current state that could be called a "bug" necessitating a free "bugfix" update.
I have to let a good portion of the opening theme music play before I start the game because if I attempt to load it as soon as I'm prompted, it locks up and boots me back to the Xbone's UI. I think that counts.
 
One of my favorite games of all time. Everything was just perfect. I honestly can't find a single thing to fault it for, personally. And I really liked the escape sequences - they reminded me of the SNES Donkey Kong Country games with their difficulty.

The game deserves every bit of continued success with the Definitive Edition IMO
 
I have to let a good portion of the opening theme music play before I start the game because if I attempt to load it as soon as I'm prompted, it locks up and boots me back to the Xbone's UI. I think that counts.

There was a patch for the Xbox One version that, if I recall correctly, was supposed to address this issue as well as the save glitch with Instant On. Is that still happening for you after that patch?
 

BriGuy

Member
There was a patch for the Xbox One version that, if I recall correctly, was supposed to address this issue as well as the save glitch with Instant On. Is that still happening for you after that patch?
How recent is the patch? I bought and beat the game about a month back. The title screen freezing is the only serious issue I've encountered, but it's one I can trigger reliably.
 
Why are you so cynical?

Ori and the Blind Forest came out five months ago, and they're announcing a new version + DLC which will come out probably months from now.


It's not just cynicism actually. it's like an intentionally, fully embraced pessimistic mindset. It accomplishes nothing while making you personally enjoy games less because you're attacking things for stupid (if not inaccurate) reasons.

I just don't get why anyone would go about their day thinking in this way. It's just really sad and depressing to think about trying to put myself into this mindset, especially over a game as beautiful and optimistic as Ori.

Is it really that cynical?

'Remastering' a game after 7 months on the same platforms has never been a thing before, so of course people are gonna feel weird about it. It would be more understandable if it released for PS4 simultaneously, but that's not the case.

I definitely don't mind developers improving their games but it shouldn't be behind a paywall and not being exclusive to a "Definitive Edition", suggesting that the original is the lesser, now dead game with no developer support.

An entirely new product shouldn't be needed. Improvements and various content are added to all sorts of games regularly - why couldn't it be done here? I would love to buy DLC for Ori but honestly, it's more likely I'll submit a refund instead. This is not a trend I want to support in this industry.
 

JaseC

gave away the keys to the kingdom.
My guess is it will be $5.

I'm assuming the DE will have a slightly higher price than the vanilla version and existing owners will be able to purchase it for the difference, so, yeah, $5 would be my guess, too ($20 -> $25).
 

Bronetta

Ask me about the moon landing or the temperature at which jet fuel burns. You may be surprised at what you learn.
Looks like the Forest was blind and non-definitive all along.
 
I just posted in the OT yesterday but it's totally dead. This game is nothing short of a masterpiece. I can't believe a gaffer was one of the lead devs! I looked at his thread history and it's so interesting, he asked some really simple game-related questions in 2013 saying he was working on a metroidvania/zelda/whatever type game. Who would have thought he was working on this masterpiece?

And anyone complaining about the escapes needs to get gud. I beat the first one last night after 10 or 15 tries, so incredibly rewarding and that
cutscene that came after
...gah damn.

Hahaha, I always do this kinda stuff and try to get a good feel for peoples thoughts and feelings towards specific things.

I'm glad you enjoyed Ori, I'm playtesting all the new stuff today again and it's quite crazy cool already :D
 
Is it really that cynical?

'Remastering' a game after 7 months on the same platforms has never been a thing before, so of course people are gonna feel weird about it. It would be more understandable if it released for PS4 simultaneously, but that's not the case.

I definitely don't mind developers improving their games but it shouldn't be behind a paywall and not being exclusive to a "Definitive Edition", suggesting that the original is the lesser, now dead game with no developer support.

An entirely new product shouldn't be needed. Improvements and various content are added to all sorts of games regularly - why couldn't it be done here? I would love to buy DLC for Ori but honestly, it's more likely I'll submit a refund instead. This is not a trend I want to support in this industry.

Okay, I'll try to shed some more light onto why we decided to make a whole new version:

After the release of Ori, we got a lot of feedback from people asking for more, DLC and the likes, so we started kicking ideas around how we could actually bring in more content. Since Ori is a Metroidvania, just adding more levels isn't actually that simple. It made the most amount of sense to implement the new areas nicely into the overworld, take that opportunity to tell some story-bits we wanted to tell and just create this perfect package instead of just adding a few new levels that you access from a menu, just shoehorning it in.

Around the same time, Microsoft reached out and asked us regarding making a Windows 10 port of Ori. So then all these questions popped up, would we just do a straight port of a game that came out a almost a year ago at that point and have people still buy the DLC separately? Similar to the GOTY SKUs other developers published, we thought it'd make the most sense to just wrap all of that stuff into something simple:

One version that contains both the DLC AND a content-update of the original game that addresses all the requests we received over the past couple of months AND that version will also support Windows 10 natively. And that's our Definitive Edition.

I understand that some people, especially those that haven't seen yet how much we're adding, would just want to get this update for free, but the fact of the matter is that we had the entire team working on the DE for quite some time already and it's very costly to add all this stuff and make all these changes. We literally couldn't afford to give this amount of content away for free.

We sold Ori at a modest 20$ and trust me, if we could potentially afford to release the DE for free, we absolutely would. But with all the content that we're adding, I think asking a few dollars for DLC isn't too much to ask for.

We're a small studio, we put a lot of passion and love into the games we're making and we want people to get great value. I think Ori was very good value, but we totally agree with some of the things fans asked us for and we thought we owe it to them to go in and just perfect the experience while adding all the DLC as well. I want people to still be able to play Ori 10-15 years from now and still enjoy the hell out of it, just like I still enjoy playing Super Mario Bros. 3 to this day and if we can add the DLC and perfect the experience for a small price of admission, I think that's worth it.

Anyway, I hope that clears things up a bit :)
 

Shredderi

Member
Okay, I'll try to shed some more light onto why we decided to make a whole new version:

After the release of Ori, we got a lot of feedback from people asking for more, DLC and the likes, so we started kicking ideas around how we could actually bring in more content. Since Ori is a Metroidvania, just adding more levels isn't actually that simple. It made the most amount of sense to implement the new areas nicely into the overworld, take that opportunity to tell some story-bits we wanted to tell and just create this perfect package instead of just adding a few new levels that you access from a menu, just shoehorning it in.

Around the same time, Microsoft reached out and asked us regarding making a Windows 10 port of Ori. So then all these questions popped up, would we just do a straight port of a game that came out a almost a year ago at that point and have people still buy the DLC separately? Similar to the GOTY SKUs other developers published, we thought it'd make the most sense to just wrap all of that stuff into something simple:

One version that contains both the DLC AND a content-update of the original game that addresses all the requests we received over the past couple of months AND that version will also support Windows 10 natively. And that's our Definitive Edition.

I understand that some people, especially those that haven't seen yet how much we're adding, would just want to get this update for free, but the fact of the matter is that we had the entire team working on the DE for quite some time already and it's very costly to add all this stuff and make all these changes. We literally couldn't afford to give this amount of content away for free.

We sold Ori at a modest 20$ and trust me, if we could potentially afford to release the DE for free, we absolutely would. But with all the content that we're adding, I think asking a few dollars for DLC isn't too much to ask for.

We're a small studio, we put a lot of passion and love into the games we're making and we want people to get great value. I think Ori was very good value, but we totally agree with some of the things fans asked us for and we thought we owe it to them to go in and just perfect the experience while adding all the DLC as well. I want people to still be able to play Ori 10-15 years from now and still enjoy the hell out of it, just like I still enjoy playing Super Mario Bros. 3 to this day and if we can add the DLC and perfect the experience for a small price of admission, I think that's worth it.

Anyway, I hope that clears things up a bit :)

Thanks for the rundown. Can't wait to see what you got cooking.
 
Okay, I'll try to shed some more light onto why we decided to make a whole new version:

After the release of Ori, we got a lot of feedback from people asking for more, DLC and the likes, so we started kicking ideas around how we could actually bring in more content. Since Ori is a Metroidvania, just adding more levels isn't actually that simple. It made the most amount of sense to implement the new areas nicely into the overworld, take that opportunity to tell some story-bits we wanted to tell and just create this perfect package instead of just adding a few new levels that you access from a menu, just shoehorning it in.

Around the same time, Microsoft reached out and asked us regarding making a Windows 10 port of Ori. So then all these questions popped up, would we just do a straight port of a game that came out a almost a year ago at that point and have people still buy the DLC separately? Similar to the GOTY SKUs other developers published, we thought it'd make the most sense to just wrap all of that stuff into something simple:

One version that contains both the DLC AND a content-update of the original game that addresses all the requests we received over the past couple of months AND that version will also support Windows 10 natively. And that's our Definitive Edition.

I understand that some people, especially those that haven't seen yet how much we're adding, would just want to get this update for free, but the fact of the matter is that we had the entire team working on the DE for quite some time already and it's very costly to add all this stuff and make all these changes. We literally couldn't afford to give this amount of content away for free.

We sold Ori at a modest 20$ and trust me, if we could potentially afford to release the DE for free, we absolutely would. But with all the content that we're adding, I think asking a few dollars for DLC isn't too much to ask for.

We're a small studio, we put a lot of passion and love into the games we're making and we want people to get great value. I think Ori was very good value, but we totally agree with some of the things fans asked us for and we thought we owe it to them to go in and just perfect the experience while adding all the DLC as well. I want people to still be able to play Ori 10-15 years from now and still enjoy the hell out of it, just like I still enjoy playing Super Mario Bros. 3 to this day and if we can add the DLC and perfect the experience for a small price of admission, I think that's worth it.

Anyway, I hope that clears things up a bit :)

Don't ever change Moon!
 

Wagram

Member
Really appreciate you taking the time to break this down for everyone.

By "Windows 10" you mean the Windows 10 store, right? I assume the DE will still run on Windows 7 if you bought it on Steam.

Would like an answer to this as well. New customer looking to purchase Ori when the DE comes out, but I don't have any plans to update to Windows 10 at this time.
 

schlew

Member
I've yet to finish Ori, which leaves me wondering if I should wait for this upgrade?

I ask because I don't have too much time for games, and I'm concerned that should I complete Ori in its current state, seeing the new areas in the DE would require starting over. I'd rather stop playing it now and experience those new areas without (potentially) having to start over again.
 

IJoel

Member
I'll buy this dlc when it comes out. I thought the game was splendid. Not sure why some people believe this should be free. The original was a pretty good value for the price.
 
Would like an answer to this as well. New customer looking to purchase Ori when the DE comes out, but I don't have any plans to update to Windows 10 at this time.

Yeah this is an issue bigger than just Ori. To me it seems like MS is gonna require windows 10 for their games. Hope that's not the case but will wait and see what happens.

I'll buy this dlc when it comes out. I thought the game was splendid. Not sure why some people believe this should be free. The original was a pretty good value for the price.

Don't think people just want it to be for free. Maybe some parts of it as a free patch. I paid $20 for the game and I feel like it was easily worth the money.
 

Shpeshal Nick

aka Collingwood
The guy's posted a bunch of times that the price will be reasonable for existing owners, but he's not going to tell us yet whether it's a DLC upgrade for the original game or a second release that's discounted when you already have the first version.

Ok cool. So we could then end up with 2 separate downloads that read the same save files and use the same achievement list? I wonder if that would work.

My guess is it would be a DLC upgrade a la Killer Instinct as well as selling a stand alone DE. That makes the most sense.
 

NoKisum

Member
Bought the game during the last Steam sale, but haven't had a chance to play it yet. Guess I should wait until the expansion comes out before I play?
 

TSM

Member
Yeah this is an issue bigger than just Ori. To me it seems like MS is gonna require windows 10 for their games.

Considering that the current game already runs under windows 10, I'd have to assume a port implies the DE will utilize and potentially require Windows 10 features such as DX12.
 

O.DOGG

Member
I haven't played the game yet due to a self-imposed limitation of new games I play this year. Of all the games I didn't/won't get a chance to play, Ori is the one I want the most. I will definitely be getting this edition when it comes out.
 

tim.mbp

Member
I've yet to finish Ori, which leaves me wondering if I should wait for this upgrade?

I ask because I don't have too much time for games, and I'm concerned that should I complete Ori in its current state, seeing the new areas in the DE would require starting over. I'd rather stop playing it now and experience those new areas without (potentially) having to start over again.

Bird in hand. Right now the game is GOTY material. I would just finish it and wait for good sale on the the DE.
 
Okay, I'll try to shed some more light onto why we decided to make a whole new version:

After the release of Ori, we got a lot of feedback from people asking for more, DLC and the likes, so we started kicking ideas around how we could actually bring in more content. Since Ori is a Metroidvania, just adding more levels isn't actually that simple. It made the most amount of sense to implement the new areas nicely into the overworld, take that opportunity to tell some story-bits we wanted to tell and just create this perfect package instead of just adding a few new levels that you access from a menu, just shoehorning it in.

Around the same time, Microsoft reached out and asked us regarding making a Windows 10 port of Ori. So then all these questions popped up, would we just do a straight port of a game that came out a almost a year ago at that point and have people still buy the DLC separately? Similar to the GOTY SKUs other developers published, we thought it'd make the most sense to just wrap all of that stuff into something simple:

One version that contains both the DLC AND a content-update of the original game that addresses all the requests we received over the past couple of months AND that version will also support Windows 10 natively. And that's our Definitive Edition.

I understand that some people, especially those that haven't seen yet how much we're adding, would just want to get this update for free, but the fact of the matter is that we had the entire team working on the DE for quite some time already and it's very costly to add all this stuff and make all these changes. We literally couldn't afford to give this amount of content away for free.

We sold Ori at a modest 20$ and trust me, if we could potentially afford to release the DE for free, we absolutely would. But with all the content that we're adding, I think asking a few dollars for DLC isn't too much to ask for.

We're a small studio, we put a lot of passion and love into the games we're making and we want people to get great value. I think Ori was very good value, but we totally agree with some of the things fans asked us for and we thought we owe it to them to go in and just perfect the experience while adding all the DLC as well. I want people to still be able to play Ori 10-15 years from now and still enjoy the hell out of it, just like I still enjoy playing Super Mario Bros. 3 to this day and if we can add the DLC and perfect the experience for a small price of admission, I think that's worth it.

Anyway, I hope that clears things up a bit :)

Thanks for explaining it to us, I'll gladly spend more money to support this.
 
Really appreciate you taking the time to break this down for everyone.

By "Windows 10" you mean the Windows 10 store, right? I assume the DE will still run on Windows 7 if you bought it on Steam.

The Ori Definitive Edition will be released on Windows 10, Steam and Xbox One - On the Windows side, it'll just run on everything again. For Windows 10, we're also supporting all the features of the Xbox App, Achievements and the likes.
 

def sim

Member
The Ori Definitive Edition will be released on Windows 10, Steam and Xbox One - On the Windows side, it'll just run on everything again. For Windows 10, we're also supporting all the features of the Xbox App, Achievements and the likes.

Ah, thanks for answering this. I'm glad to see continued support for Steam.
 
Day 1 Edition
(Day 2) Definitive Edition

I have the older original version of this game that came out way back in 2015.

In all seriousness, this game looks perfect. It sits in my backlog waiting for a time when I can thoroughly enjoy it.
 
I don't suppose the "definitive edition" can support 21:9, huh? I realize why that would be tricky... but still, that would definitely convince me to go for the DE.

I know other 2D games (such as Rayman Legends) support 21:9... =)
 

Helznicht

Member
Thanks for the info Thomas. Has there been any talk of offering a crossbuy option for Win 10 / Xbox One? such as I buy it from the Win 10 Store and get it for both my Xbox and PC?
 

Ape

Banned
more devs should have people like Thomas clearing things up so people don't create false narratives and run with them. they can grow and grow around here pretty fast.
 

valkyre

Member
I know I am slighlty offtopic but is the game still in development for 360? Have they said anything about a release window or something?
 

Shpeshal Nick

aka Collingwood
Sorry for the bump but do we have any idea when this is coming? Surely its not being sent out during silly season to disappear into the ether?

I would have expected it before October.
 
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