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Dragon Age: Inquisition - Trespasser |OT| Loyal bands and murderous hands

downloaded the DLC, is it required to do the previous DLCs as well?

In addition, can i change my options?
I dont want cassandra to be the divine, and want her to be my loved one and have vivvianne as the divine.
 
downloaded the DLC, is it required to do the previous DLCs as well?

In addition, can i change my options?
I dont want cassandra to be the divine, and want her to be my loved one and have vivvianne as the divine.
The previous DLCs are separate side stories, they're not needed for this.

And the answer is no to your second question. Sorry :-/
 
The previous DLCs are separate side stories, they're not needed for this.

And the answer is no to your second question. Sorry :-/

even if i import the save to DA Keep and alter the save? :/ I can imagine that makes a new save too. UGH. HEre is to hoping during the DLC it can change within its context.
 
looking hugely forward to this but no time for a while...

but very excited, and can't wait to really get back 'into' Inquisition mode for a couple weeks. the general plot and theme sounds great.

sad this is the "final" DLC though... they never did add a NewGame+ right?

or, any way to reliably use the exact same face on a new game? (e.g. those face codes in Mass Effect)... I wanted to replay once before but I can never get my qunari to look the same lol any for whatever weird reason, I cannot play the game with a different race/face lol feels weird seeing Cassandra, Solas, etc all talking the same lines to some stranger ;p felt the same way in ME... always had to use the exact same face no matter what... even the default Shepherd felt weird, every time I saw the trailers, I was like "who is this stranger?!" lol
 
Spoiler Free Review:

The Main Story, without experiencing all the side content - about 4 - 5 hours, (I did however play on casual as my Nightmare build guy is still working through descent)

The best thing here is the quality of the story. Its a really cool epilogue for DAI, and helps to put the chapter at a satisfying conclusion.

The environment are nicely designed, and the new hub you get is kinda cool.

Almost all of the Dragon Age Inquisition cast and party members get really cool satisfying conclusion (especially one character - Varric fans will be very happy) - Romancers get an awesome scene

Holy shit, the story ends in the most awesome way, and I'm not spoiling anything about THAT

But one spoiler: (very mild)

The credits are incredible <3 Cassandra

Only disappointment - not enough new armour, but I think you really have to look for it

Thanks.
 

jonjonaug

Member
Follow the wolf eyes.

After playing this I really want to play as the Inquisitor for the next game.

Same. I'd also want Sera and Harding back as companions. Dagna could continue to be there as a merchant character, Cullen could still be around in some capacity (although I'm not sure what he does if
you choose to disband at the end
so that might be out). Thinking about it though, just about everyone else is out for one reason or another. Either they go home, leave on their own journey, move into a position with much more responsibility, can die depending on your choices, or they're Solas doing Solas things. Sera I could see making a cameo either way considering
she's been to Tevinter before, and she'll probably follow the Inquisitor around anywhere as long as they're still friends or lovers
.

Spoiler thoughts:
I'm wondering how the one arm thing would work if the Inquisitor could be the star of the next game. If you end the game as friends (not lovers) with Sera and take her up on the offer of hanging with the Red Jennies, there's an ending slide where the Inquisitor has a cool looking crossbow grappling hook thing attached to their arm. Maybe Dagna could make various attachments as arm replacements, and you could have upgrade paths for these?
 
Spoiler Free Review:

The Main Story, without experiencing all the side content - about 4 - 5 hours, (I did however play on casual as my Nightmare build guy is still working through descent)

The best thing here is the quality of the story. Its a really cool epilogue for DAI, and helps to put the chapter at a satisfying conclusion.

The environment are nicely designed, and the new hub you get is kinda cool.

Almost all of the Dragon Age Inquisition cast and party members get really cool satisfying conclusion (especially one character - Varric fans will be very happy) - Romancers get an awesome scene

Holy shit, the story ends in the most awesome way, and I'm not spoiling anything about THAT

But one spoiler: (very mild)

The credits are incredible <3 Cassandra

Only disappointment - not enough new armour, but I think you really have to look for it

Holy shit..
Those are pretty much everything that I've been asking for the conclusion of DA: Inquisition.
 

Jetman

Member
So, I guess the Quinari incursion in this game has no link to the choices made during Iron Bulls's personal quest? Because they were not happy with my Bull.
Makes me feel better about the choice I made with him if those bastards are invading the south anyways..,
 

jonjonaug

Member
So, I guess the Quinari incursion in this game has no link to the choices made during Iron Bulls's personal quest? Because they were not happy with my Bull.
Makes me feel better about the choice I made with him if those bastards are invading the south anyways..,

Apparently
depending on things, you can end up fighting and killing him
.
 

Rozart

Member
This honestly surprised me in how reactionry it was. It took choices all the way from Origins into account.

Wait really? Which one of the decisions from origins did they carry over? Should I be hyped or are these just small, lil easter egg type mentions?

Aaagh I've only completed the game on my PS3 so now I'm scrambling to finish up my PS4 elf playthrough that I had put on hold. Really excited to play this.
 
How do I
open the door to the Qunari fortress
?
First you find the key to the room where the door controls are (either an enemy drops it or you can find it somewhere in that area, not hard to find). Then, facing the main door, turn the rightmost gear 3 times, the middle one 4 times, the left one 5 times and you're done.
 
I just finished Jaws of Hakkon and I'm going to play The Descent next.. I actually really enjoyed jaws but I really wish I could play this now.

I guess if I've paid for the others I might as well do it first though.
 
Wait really? Which one of the decisions from origins did they carry over? Should I be hyped or are these just small, lil easter egg type mentions?

Aaagh I've only completed the game on my PS3 so now I'm scrambling to finish up my PS4 elf playthrough that I had put on hold. Really excited to play this.

Expect some Warden references.
 
The DLC does end up being a semi-wrap up bridge between DAI and a possible sequel. While the DLC fell a bit flat for me at times, I did find some of the fights harder than the main game, and there was some great music and some incredible art direction + level design. My heathen DA2 loving heart loved any and all references and wrap-ups to Kirkwall and the gang, and it was really nice to see how some of the DAI companions had changed over the two years. Blackwall wasn't high up on my list of favourite companions, but I think I enjoyed his arc the most.
Varric had the best ending.

It also looks like there are some interesting variations depending on your choices, completed companion quests, etc.
Bull can betray you and you have to kill him? I'd saved the Chargers, so he stayed loyal.

Ending query - did something glitch in my game,
because I was a bit baffled that one moment Solas kinda clicked his fingers, and then in the next scene my Inquisitor was suddenly missing part of his arm. Did, er, Solas remove it? Did it just fall off? Is it invisible?

Silly ending spoilers -
I stupidly didn't think that agreeing to join the Friends of Red Jenny would have actual story repercussions! After disbanding the Inquisition I was a bit astonished to see my giant reaver Qunari inquisitor apparently got a crossbow attachment on his stump, did indeed become a Jenny, and apparently sometimes skulks around Tevinter protecting and/or making out with Dorian. I don't think my Inquisitor is particularly suited towards subtle intrigue. I'm still baffled by the mental image.

Looking forward to hopefully one day returning to Thedas again. Thank you for the ride, Bioware. Do not skip the credits!
 
Man how do you
free the dragon
at the end? I got the
gate
but I can't get the
rings right...
Please help me GAF!

Edit: NVM, got it lol
 

jonjonaug

Member
Man how do you
free the dragon
at the end? I got the
gate
but I can't get the
rings right...
Please help me GAF!

Rotate the flames using the gears going from left to right. First rotate the inner most circle so it lines up with the middle one, then rotate the middle one so it lines up with the outer one (which will rotate the inner one as well), then rotate all three with the far right one. The outer ring will get caught on some gatlok, use your new hand power near the barrels to break them. Once the flames are all on the opposite side of the room from the gate (someone will speak up when this is done), flip both switches in quick succession to open the gate.
 

diaspora

Member
Same. I'd also want Sera and Harding back as companions. Dagna could continue to be there as a merchant character, Cullen could still be around in some capacity (although I'm not sure what he does if
you choose to disband at the end
so that might be out). Thinking about it though, just about everyone else is out for one reason or another. Either they go home, leave on their own journey, move into a position with much more responsibility, can die depending on your choices, or they're Solas doing Solas things. Sera I could see making a cameo either way considering
she's been to Tevinter before, and she'll probably follow the Inquisitor around anywhere as long as they're still friends or lovers
.

Spoiler thoughts:
I'm wondering how the one arm thing would work if the Inquisitor could be the star of the next game. If you end the game as friends (not lovers) with Sera and take her up on the offer of hanging with the Red Jennies, there's an ending slide where the Inquisitor has a cool looking crossbow grappling hook thing attached to their arm. Maybe Dagna could make various attachments as arm replacements, and you could have upgrade paths for these?

Personally I think for DA4:
the Inquisitor won't be the main character but sort of be like the Nick Fury of the game. It'll be your job as the new main character to help the Inquisitor stop Solas.

edit: Cullen,
starts what seems to essentially be a rehab centre for former templars addicted to lyrium but the epilogue also says he'd be more than willing to return to aid the Inquisitor should he ask. I think if nothing else he may return as a side-character/ NPC.
 

Kirie

Member
I thought it was such a good DLC, worth every penny. Spoilers below.

Okay so I romanced Solas with my canon Lavellan Inquisitor and I just have to say that finally confronting him about who he is was one of the most bittersweet/satisfying things in DA:I (PATRICK WEEKES EVERYONE). To be honest I'm really glad they didn't go the route of making everything roses and sunshine, because that just wouldn't make sense for his character at all. It was really gut wrenching, just hearing it in his voice it's filled with sorrow and trepidation. In the end I told him I wouldn't give up on him (The Inquisition will attempt to change Solas's mind) and I also disbanded the Inquisition. One of my favorite parts at the end was when my giiiiirls (Inquisitor, Cass, Leliana, Harding) were in a room together and said that they will try to save him from himself and that it will take someone he doesn't know to try to do it (presumably DA4 protag/companions). I never get my hopes up about BioWare cameos, but in this case because the Inquisitor herself states (again in my version of events) that they need to find someone to save him by stopping him, I would love to see an Inquisitor cameo at the end of all things in DA4. I'm just glad they didn't turn him into a monstrous person like -twirls mustache-. Anyways I think the other decision in the DLC was save/kill the dragon. I saved the dragon in my playthrough.

Overall though, the environments, music, pacing were really good. It really goes to show how much of a difference story-heavy DLC can make versus the other two (which I still enjoyed, regardless). Also Inquisitor with
one arm
, I love it (but also was prepared for it because I spoiled myself a few days prior.
100% agreed with everything here
I roleplayed my Inquisitor Lavellan as more of a tragic character, and Solas' whole romance arc fit into it so perfectly. He took her heart, her vallaslin and then even her arm, and yet she's still going to try and save him, lol. A very unique and well done romance arc imo, and it makes me feel so much more intertwined with the plot. I have a human playthrough that just doesn't feel the same at all.

Yeah, I know people aren't going to understand us Solasmancers, but that's okay :p I enjoyed watching the tragedy unfold, haha.

About DA4's protagonist speculation
As much as I'd want it, I doubt it'll happen for two reasons.

1. The devs have already said that the Inquisitor's story is basically over with this final DLC. (Could be bluffing here, I dunno)
2. Since Solas knows how they work (and has spies all around) and knows their every move, Inquisitor saying that she'll find new people is basically setting up the new protag/companions for the next game. Or I guess it could be seen as adding new people to her entourage.

There's no doubt that the Inquisitor will be talked about and play a small role in the next game, but I feel like it's going to be more of a "behind the scenes" thing. Especially with how the people handled Hawke's return (althought it was under way different circumstances), I don't think they'll make that same mistake twice. Aaaaand she doesn't have an arm anymore, lol. While it would be cool to have a disabled protag like that, I don't think they'll do it. Would render some specs like bows completely useless unless they reworked it all. Which would be pretty interesting I think if they could manage to pull it off.

I mean they can make it happen and I could be 100% wrong, but this is just imo.
 

Yeul

Member
100% agreed with everything here
I roleplayed my Inquisitor Lavellan as more of a tragic character, and Solas' whole romance arc fit into it so perfectly. He took her heart, her vallaslin and then even her arm, and yet she's still going to try and save him, lol. A very unique and well done romance arc imo, and it makes me feel so much more intertwined with the plot. I have a human playthrough that just doesn't feel the same at all.

Yeah, I know people aren't going to understand us Solasmancers, but that's okay :p I enjoyed watching the tragedy unfold, haha.

About DA4's protagonist speculation
As much as I'd want it, I doubt it'll happen for two reasons.

1. The devs have already said that the Inquisitor's story is basically over with this final DLC. (Could be bluffing here, I dunno)
2. Since Solas knows how they work (and has spies all around) and knows their every move, Inquisitor saying that she'll find new people is basically setting up the new protag/companions for the next game. Or I guess it could be seen as adding new people to her entourage.

There's no doubt that the Inquisitor will be talked about and play a small role in the next game, but I feel like it's going to be more of a "behind the scenes" thing. Especially with how the people handled Hawke's return (althought it was under way different circumstances), I don't think they'll make that same mistake twice. Aaaaand she doesn't have an arm anymore, lol. While it would be cool to have a disabled protag like that, I don't think they'll do it. Would render some specs like bows completely useless unless they reworked it all. Which would be pretty interesting I think if they could manage to pull it off.

I mean they can make it happen and I could be 100% wrong, but this is just imo.

Yeah I agree!
I never expected the Inquisitor to make a return as a protag in DA4, like you said, the quote at the end made that pretty clear on top of everything the devs said. A cameo situation like Hawke, sure. His/her story may be over, but I feel like they just set things up so well for them to be involved even a little bit as an advisor whether it be off screen or on screen, whatever. The whole game playing as a DA4 protag to get close enough to Solas/dismantle his network then at the very end when it comes down to killing or saving him the Inquisitor gets featured in that mission. I would love it if they pulled that off or something in the same vein. Plus, I think the Inquisitor has less of a polarizing personality than say Hawke and definitely your Warden. Perhaps that would make it easier to include them since there's less need to account for huge personality differences. But who knows? I don't expect anything ever until I see it in front of my eyes lol. I just think putting that opportunity to waste would be a shame considering how well it's set up.
 
100% agreed with everything here
I roleplayed my Inquisitor Lavellan as more of a tragic character, and Solas' whole romance arc fit into it so perfectly. He took her heart, her vallaslin and then even her arm, and yet she's still going to try and save him, lol. A very unique and well done romance arc imo, and it makes me feel so much more intertwined with the plot. I have a human playthrough that just doesn't feel the same at all.

Yeah, I know people aren't going to understand us Solasmancers, but that's okay :p I enjoyed watching the tragedy unfold, haha.

About DA4's protagonist speculation
As much as I'd want it, I doubt it'll happen for two reasons.

1. The devs have already said that the Inquisitor's story is basically over with this final DLC. (Could be bluffing here, I dunno)
2. Since Solas knows how they work (and has spies all around) and knows their every move, Inquisitor saying that she'll find new people is basically setting up the new protag/companions for the next game. Or I guess it could be seen as adding new people to her entourage.

There's no doubt that the Inquisitor will be talked about and play a small role in the next game, but I feel like it's going to be more of a "behind the scenes" thing. Especially with how the people handled Hawke's return (althought it was under way different circumstances), I don't think they'll make that same mistake twice. Aaaaand she doesn't have an arm anymore, lol. While it would be cool to have a disabled protag like that, I don't think they'll do it. Would render some specs like bows completely useless unless they reworked it all. Which would be pretty interesting I think if they could manage to pull it off.

I mean they can make it happen and I could be 100% wrong, but this is just imo.

It just feels so left open if you romanced Solas, it feels like the Inquisitor should be in the forefront because of their history.
 

JerkShep

Member
I'm enjoying the DLC so far, just finished my first
trip trough the Eluvians
. The style of humor used is not doing much for me though, it clash so much with the "medieval" setting. I enjoy the banter between companions but scenes like
Vivienne's SPA treatment or the one with Josephine at the opera
felt really out of place.
 
What happens if you didn't banish a certain group in inquisition? I did and
during the original trial thing they were all saying how I fucked up in banishing the wardens but the game tells you they could get corrupted at any moment
Which is silly if I'm being judged for being cautious lol
 
What happens if you didn't banish a certain group in inquisition? I did and
during the original trial thing they were all saying how I fucked up in banishing the wardens but the game tells you they could get corrupted at any moment
Which is silly if I'm being judged for being cautious lol

The trial is a show trial. It's all about control and power, and not about judging you fairly at all.
 
Started this up earlier and had no idea how much I missed these guys. Nice touch on the romance partner mentioning the inquisitor in the letter at the beginning.

Skipping on the gym tonight to play this, anyone know total playtime for this?
 
Started this up earlier and had no idea how much I missed these guys. Nice touch on the romance partner mentioning the inquisitor in the letter at the beginning.

Skipping on the gym tonight to play this, anyone know total playtime for this?

Not sure exactly but I played about 3-4 hours last night and I don't think I'm even close to being done.
Haven't even found the Viddasala yet (Qunari leader).
 

Linkyn

Member
I've played a bit on now, and while the DLC is fun enough, I've had several occurrences of dialogue not matching my decisions (someone alluding that Gaspard is emperor even though I have Celene and Briala jointly ruling, and Cassandra hinting at Cullen being my love interest despite it being Sera). Minor annoyances, to be sure, but still very irksome.
 
I've played a bit on now, and while the DLC is fun enough, I've had several occurrences of dialogue not fitting my decisions (someone alluding that Gaspard is emperor even though I have Celene and Briala jointly ruling, and Cassandra hinting at Cullen being my love interest despite it being Sera). Minor annoyances, to be sure, but still very irksome.

Yeah I hope it gets fixed. I've got the Gaspard part twice already when it's someone else in charge.
 
I've played a bit on now, and while the DLC is fun enough, I've had several occurrences of dialogue not matching my decisions (someone alluding that Gaspard is emperor even though I have Celene and Briala jointly ruling, and Cassandra hinting at Cullen being my love interest despite it being Sera). Minor annoyances, to be sure, but still very irksome.

Yeah, had the Gaspard line too. And I was watching a playthrough on twitch and I'm pretty sure my game has the Well of Sorrows choice screwed up too- minor spoilers for the DLC
watching somebody play and they had a unique dialogue option to understand the ghost/wraith /specter elf right when you get through the first Eluvians. And that was no where to be found for me even though my Inquisitor definitely drank from the Well and the DA Keep definitely had him drinking.


Goddammit BioWare, you can't even keep these story choices straight going into a DLC. All the botched save imports BioWare has done through the years really makes me wish they'd at least make it easy to see in game what my choices were up to that point in the world. Even something like the Witcher 3's journal would work where you can tell what decisions you made by reading the journal entries. But with DAI, it just gives check boxes for completed missions with no hint as to what you did.
 
Does someone want to explain to me why I'm doing little to NO fucking damage? I have a knight enchanter and not sure if there was a nerf at one point after I beat the game but I'm only doing like 80 damage per hit with my magic sword and the barrier isn't charging up. If it helps this is against those
purple elf ghosts

This is ridiculous. Level says it was 20 and I'm at 21. It's taking forever to beat one encounter.
 

TheYanger

Member
Just finished it, I quite liked it. Perhaps shadow broker tier DLC? Hard to say, the story was more important but parts of it were kind of ho hum. I really liked it being the 'final' DLC because there was so much actual impact to your decisions.

I killed the shit out of Iron Bull. Guy comes out of nowhere "Good thing you didn't bring me with you" or some nonsense, then sarcastically calls me boss? Fuck you too guy. I told Solas I wanted to save him and I disbanded the Inquisition to get rid of all of the spies. My little dwarf rogue Inquisitor is still a sarcastic minx. Good times.

For people that didn't get that scene:
 

jonjonaug

Member
Does someone want to explain to me why I'm doing little to NO fucking damage? I have a knight enchanter and not sure if there was a nerf at one point after I beat the game but I'm only doing like 80 damage per hit with my magic sword and the barrier isn't charging up. If it helps this is against those
purple elf ghosts

This is ridiculous. Level says it was 20 and I'm at 21.

Knight Enchanter got nerfed hard in the last patch.
 
Knight Enchanter got nerfed hard in the last patch.

I highly doubt they would nerf it where it takes me like 50-100 swings to defeat one of the low-tier mobs and the barrier doesn't charge at all with swings because I'm doing no damage whatsoever.

If they did they can suck it. I don't care if the build was WAY too OP the solution isn't to completely make them unplayable. What the fuck am I supposed to do with this build now this late game?


edit: wait no. Just fought some qunari. Maybe those ghosts were just ridiculously OP I was able to fight these guys just fine.
 

Yeul

Member
I highly doubt they would nerf it where it takes me like 50-100 swings to defeat one of the low-tier mobs and the barrier doesn't charge at all with swings because I'm doing no damage whatsoever.

If they did they can suck it. I don't care if the build was WAY too OP the solution isn't to completely make them unplayable. What the fuck am I supposed to do with this build now this late game?

It went from 300% damage to 150% damage/barrier I think (I play a KE). Usually the DLCs have even their low tier enemies have a lot of HP/more enemies are immune to the KE spirit blade. If you play on PC there's a mod on nexus that restores the specs to pre-patch.
 
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