Supermanisdead
Member
That 16% is the Storm Spirits and Techies spammers who are boycotting 6.85
I don't think they've dropped as much as it seems.
its just that the chart has started to get more detailed at that point where the drop starts.
as you can see, before it only measured once per day.
now it does every hour.
The performance bug is a big one for me. Performance dropped by a large percentage after one of the last few patches. I won't play again until that is fixed.
I thought "Dota 2.0" was only a good thing? What happened?
There we go.
But for real, I wonder where those players are going now.
Dota2 Dev Blog said:Dota 2 Update - September 30th 2015
September 30, 2015 - Valve
- Fixed a bug with the new selection fixes in yesterday’s update that was often causing the selection raycast to use wrong positions, resulting in many cases where hitbox detection was often worse rather than better
Bam, hitboxes fixed.
See how little Valve cares sheeples?
well i mean............the game became essentially unplayable. every day they didn't fix that would have destroyed their reputation.
fwiw there's still a bug with spectators crashing after loading at the beginning of virtually every game, which has been unfixed since 6.85.
You make it sound like 6.85 was a whole month ago.
It was literally 6 days ago, shit happens.
TF2 probably because Match Making has been delayed like a mother fucker, the next big update has been delayed as hell, and they're not even doing a Halloween event this year. And they flat out said that TF2 won't be ported to Source 2.
Really wish they would put more work into TF2.
i'm expecting 6.86 to bring a lot of them back
i mean........it's happening in pro tournaments too. it's a pretty serious problem for one of the most popular mobas in the world to have a crash-to-desktop bug caused by something as basic as watching a game.
i have no doubt that valve will fix it; bug fixes have been coming thick and fast since the change to reborn. but the issue is that this is a piece of software that is the foundation for a multi-million dollar industry, and having it in such a poor state is definitely going to do some damage and reflects poorly on valve.
Volvo really felt that one.Reflect poorly compared to anything else that has ever happened? Especially the multi-month absence of everything that led to the Dire-Tide fiasco?
i mean........it's happening in pro tournaments too. it's a pretty serious problem for one of the most popular mobas in the world to have a crash-to-desktop bug caused by something as basic as watching a game.
i have no doubt that valve will fix it; bug fixes have been coming thick and fast since the change to reborn. but the issue is that this is a piece of software that is the foundation for a multi-million dollar industry, and having it in such a poor state is definitely going to do some damage and reflects poorly on valve.
It's in a transitioning faze, and it'll be going much faster now that everyone is on source2.
As you said bugs are getting discovered and fixed faster then ever.
I don't see how this reflects poorly on Valve who are clearly doing all they can and
saying that the game is in a poor state is hyperbole as said many times in this thread.
lol @ people saying HOTS is taking the player base. Its popularity is pretty much as bad as it was since its launch.
If anything, Hearthstone would be the culprit.
But I think it's obvious League of Legends has a big hand in it with the ultra hype leading to Worlds.
LOTV isn't addressing enough of the correct core gameplay issues that made it interesting to watch. #dedgaemI really want Starcraft 2 to capitalize on this with LOTV.
I don't really "get" MOBAs, never have, and I don't think I ever will. But I loved the pro scene developing around SC2 in its first year, I was even actively watching matches on Youtube quite often. And then it just seems like the MOBAs ate its lunch, which is a bummer.
lol @ people saying HOTS is taking the player base. Its popularity is pretty much as bad as it was since its launch.
If anything, Hearthstone would be the culprit.
But I think it's obvious League of Legends has a big hand in it with the ultra hype leading to Worlds.
lol @ people saying HOTS is taking the player base. Its popularity is pretty much as bad as it was since its launch.
If anything, Hearthstone would be the culprit.
But I think it's obvious League of Legends has a big hand in it with the ultra hype leading to Worlds.
Isn't HOTS the 4th biggest MOBA on the market ?
it reflects poorly on valve that they chose to make a piece of pretty buggy beta software into the main client for a game that has millions of dollars hanging on it, yes.
and no, it's not hyperbole to say the game is in a poor state. it is in a poor state by any reasonable standard.
I don't think we live in the same reality.
In my reality poor state is Unity at launch.
Arkham Knight PC at launch.
GTA4 PC most likely still.
Dota 2 is playable(very much so) it got its problems they'll get fixed. Even if they kept Source 1 around longer and spend more time on Source 2 before release we would a 100% still have this hyperbole thread, the reality is just that things break when you have millions of people get their hands on it.
From my perspective the only one it reflects poorly on are all the people making these uninformed statements displaying their ignorance.
HotS is doing fine, especially considering it's only been out for under four months. The last tournament proved the viewerbase is still growing (it passed 60k where the previous high was like 20-30k), and it's about to get another solid patch (it's in PTR right now and people love it, lots of improvements) with two very fun new heroes. Give it some more time to grow and I think it'll find a healthy community and be solidly in the #3 spot. They definitely found a niche in the busy MOBA market that some people prefer.Isn't HOTS the 4th biggest MOBA on the market ?
What about H1Z1? I think that'll easily hit 1 million concurrent..
Isn't HOTS the 4th biggest MOBA on the market ?
HotS is doing fine, especially considering it's only been out for under four months. The last tournament proved the viewerbase is still growing (it passed 60k where the previous high was like 20-30k), and it's about to get another solid patch (it's in PTR right now and people love it, lots of improvements) with two very fun new heroes. Give it some more time to grow and I think it'll find a healthy community and be solidly in the #3 spot. They definitely found a niche in the busy MOBA market that some people prefer.
What's the point they already made the best gameJust want Valve to make a new damn game. SP
That was my first thought.I blame HOTS.
I think a lot of people have been impacted not by the client, but by the style of the meta and the shift towards early 4 and 5-manning. It's not for everyone. Also, they did some weird shit to the hat economy which used to be something of a carrot to keep people playing a little more than usual. Hat drops can't be traded anymore and trading itself was its own mini game that many people enjoyed. Now every item is essentially worthless and nothing new is really rare.