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Amiibo Wolf Link to unlock a new dungeon in Twilight Princess HD ?

phanphare

Banned
nintendo_splatoon_samurai1.png

But if you ain't rocking the samurai gear in Splatoon, you ain't living.

the only thing that bugged me about the Splatoon amiibo content were the extra mini games

that no longer bugs me though because the novelty of the mini games wore off pretty quick and it never takes more than a few seconds to get into a game anyway
 

Kriken

Member
As soon as I saw the Wolf Link amiibo, I knew TP HD would more or less be the measuring stick for content made via amiibo since we already knew what the content of Twilight Princess was. On one hand, it's sorta nice to make the amiibo content seem justified with something brand new. On the other hand, it's still ridiculous that there's no digital eShop alternative for those who don't want the figure but want the content. In the end, this is an Amazon France listing so I'll reserve judgement until it's officially announced
 

Malyse

Member
What the fuck ?
That's horrible ! When you make a remaster like that and you add no content, it's already quite shitty in my opinion... But having a budget and only make your add on available for those who buy a toy ? That's plain horrible !

Absolutly disgusting, i can't believe so much people don't care about that.

T_T

Because we know that absolutely for an absolute fact the only thing being added is only this one single dungeon and they will absolutely not add anything else to the game.

-----

It's amazing to me that there are people who would rather be sold functionality twice than buy a single figure.
 
I've never had a problem with Amiibo because despite hating plastic tat they've always been relatively useless but 'neat' or cosmetic bonus features and therefore I don't feel like I'm missing out.

If they change that and start locking real content behind them then my opinion will swiftly change to become like yours.

To be clear, I'm being a bit hyperbolic by saying that I want them to die in a fire. But I've never been a fan of this approach. They've been careful not to alienate people I think by making games require Amiibos, but I've been suspicious from the start as to how that would work out long term. And it's not like they haven't signaled stronger integration recently:

http://www.neogaf.com/forum/showthread.php?t=1150137 (Title: Nintendo to strengthen the bond between Amiibos and video game software)

I don't have a problem with Toys to Life stuff on mere principle. Given my family's love of LEGO toys, I even bought LEGO Dimensions. But I honestly would have preferred that they just make specific toys games to drive the sales of the line. Perhaps that would have made less business-sense to them as a company, but as a fan of games, I'd prefer not to have to worry about the ambiguity of what these things represent in terms of locking potentially meaningful DLC content behind $13 toy purchases when I don't want the toys.
 
Why wouldn't they? They're already doing DLC. But now they wouldn't be able to charge 15 bucks for a costume attached to a happy meal toy, now would they?

I edited my post to clarify. If you think a Mega Man costume for Mario Kart 8 and a Sonic the Hedgehog-skinned Yoshi in Wooly World would exist without Amiibo....well, we're at an impasse.
 

HotHamBoy

Member
Devil's advocate, but don't some Amiibo work across multiple games? You could argue that Amiibo are offering additional value than just a one-off DLC package. In that way, they're a much more consumer friendly way to sell DLC.

That said, this sounds very much like what they said they weren't going to do, which was lock content behind Amiibo. I need to learn more about the dungeon before I make a decision either way, but I've got the CE on order already anyway.

You could also argue that it's a bunch of plastic bullshit you have to seek out and have lying around.
 

Lunar15

Member
Amiibos kinda suck for everyone, don't they? They're simultaneously bad dlc and slightly mediocre figurines. Nintendo wants them to be more like DLC, but people treat them more like collectibles. It's like every party would be better served by Nintendo just making a just slightly better quality collectible toy line while also focusing on better DLC practices.

But I also get that we'd never get one without the other, so it's weird.
 

JoeM86

Member
Devil's advocate, but don't some Amiibo work across multiple games? You could argue that Amiibo are offering additional value than just a one-off DLC package. In that way, they're a much more consumer friendly way to sell DLC.

Yep. Over 20 games now support amiibo. Most of those games support all amiibo in some small way while others do only allow a select amount to work.
 
I edited my post to clarify. If you think a Mega Man costume for Mario Kart 8 and a Sonic the Hedgehog-skinned Yoshi in Wooly World would exist without Amiibo....well, we're at an impasse.
Why... wouldn't it? It happens all the time in the industry, it's called a "collaboration"

Monster Hunter had Metroid Costumes before amiibos, now it's getting a Final Fantasy costume and that's completely unrelated. Fuck, look at Smash 4, how are guest costume DLC somehow impossible but you don't bat an eye to playable characters? Or are you trying to tell me Sonic in Smash wouldn't exist without an amiibo? This is straight up nothing new nor is it something special.
 

KingSnake

The Birthday Skeleton
It's a remaster of an old game. Any content that would be unlocked by the amiibo must be specially developed for it. Once they decided to do an amiibo for it, they decided to create also the "DLC on disk" because there was no other way to do it. Unless somebody prefers instead to download the content just to be more ethic.
 

Malyse

Member
Devil's advocate, but don't some Amiibo work across multiple games? You could argue that Amiibo are offering additional value than just a one-off DLC package. In that way, they're a much more consumer friendly way to sell DLC.

That said, this sounds very much like what they said they weren't going to do, which was lock content behind Amiibo. I need to learn more about the dungeon before I make a decision either way, but I've got the CE on order already anyway.

Plenty. Mario works on Smash, Mario Tennis, Mario Party, Ace Combat, Mario Kart, and (almost certainly) Mario & Luigi Paper Jam. Fire Emblem characters work in Fates, Smash, and Codename S.T.E.A.M. Link works in Mario Kart, Smash, Hyrule Warriors, and Ace Combat. And virtually everyone works in Mario Maker; literally everyone works in Amiibo Tap.
 

HotHamBoy

Member
Amiibos kinda suck for everyone, don't they? They're simultaneously bad dlc and slightly mediocre figurines. Nintendo wants them to be more like DLC, but people treat them more like collectibles. It's like every party would be better served by Nintendo just making a just slightly better quality collectible toy line while also focusing on better DLC practices.

But I also get that we'd never get one without the other, so it's weird.

I think Nintendo sees them as collectibles with a DLC bonus, like everyone else. Hence the manufactured scarcity. Otherwise, why not just sell the DLC seperate at a lower cost but make it free to amiibo owners? That would make sense to me.

But not everyone gives a shit about buying little plastic toy junk. Surely Nintendo aimed them more towards kids, but this has definitely been an adult-driven market. Not every adult collects figurines because this isn't Japan.
 
Why... wouldn't it? It happens all the time in the industry, it's called a "collaboration"

Monster Hunter had Metroid Costumes before amiibos, now it's getting a Final Fantasy costume. Fuck, look at Smash 4, how are guest costume DLC somehow impossible but you don't bat an eye to playable characters? Or are you trying to tell me Sonic in Smash wouldn't exist without an amiibo?

Like I said, an impasse. Of course it could happen. It wouldn't though. Smash is a unique circumstance. It's a celebration of Japanese gaming. And Monster Hunter is a third party title.

Agree to disagree. : )
 

21XX

Banned
T_T

Because we know that absolutely for an absolute fact the only thing being added is only this one single dungeon and they will absolutely not add anything else to the game.

-----

It's amazing to me that there are people who would rather be sold functionality twice than buy a single figure.

Or... OR, and stick with me here, they could include the content without having it tied to a fucking toy. What a novel idea!
 

Chopper

Member
"Movement"? What?

It's not a "bonus", it's why these toys exist in the first place. The whole point of amiibos is to be scanned.
Yes, Nintendo's movement into the toys to life market.

And it I can certainly be considered "bonus" content because, like I said, it is not essential in any way. Buy the toys, get extra content that was created for those who buy the toys. It's simple, and not in the least bit shady.
 

Lunar15

Member
I think Nintendo sees them as collectibles with a DLC bonus, like everyone else. Hence the manufactured scarcity. Otherwise, why not just sell the DLC seperate at a lower cost but make it free to amiibo owners? That would make sense to me.

But not everyone gives a shit about buying little plastic toy junk. Surely Nintendo aimed them more towards kids, but this has definitely been an adult-driven market. Not every adult collects figurines because this isn't Japan.

Really? Because that's not how their current president sees it.

"What we’re seeing instead is that the amiibo are being picked up more as a collection item at this point, rather than, say, as an interactive item with software," Kimishima told TIME. "And so we haven’t really established them as an enhancement for all of our software at this point."
 
... when Capcom was pulling bullshit like this, only not even as bad as Nintendo is now ...
Saying that Nintendo is worse than Capcom in regards of DLC, is like saying that Donald Trump has done nothing but positive work towards a liberal, open minded society full of tolerance and acceptance.

Yep. It's that level of bullsh*t. No contest.

Nintendo applying DLC/monetization practices, already used by all big players in this business, be it console makers or publishers can be seen as "sad enough", but here we are again, multiplying the outrage by a factor of 10, because Nintendo.

The sad thing is, as of now it's not even confirmed to be true that there might be an additional Dungeon/Cave of Ordeals 2, which wasn't a part of the main game back then and doesn't change the main content of the game in any way.

More sad is that no one know if Nintendo won't just freaking add the possibility to unlock it via the eShop at a later date.
 

BGBW

Maturity, bitches.
What they should have done really is make this an alternative to the standard Link Amiibo. So for those who like the look of Wolf Link, this provides a cool little figurine to get alongside the game, but if you want the functionality you have the option of using an Amiibo you may already own.

Of course this doesn't help those who don't like Amiibo full stop, but I do think they are going too far with the one off designs. Amiibos were revealed as cross game compatible, but the more one offs we get the less true this becomes.

*fully aware this is speculation and we don't have full details on amiibo functionality for this title*
 

GSG Flash

Nobody ruins my family vacation but me...and maybe the boy!
I'm not really clear on what makes a digital purchaser a "dumbass."

I swear, people defending this have the lamest arguments. It's because they don't have a good argument that they have to resort to name calling.

If this is true, it's an anti-consumer move plain and simple. On disc DLC is the biggest load of bullshit in the industry. Capcom rightly got called out for it on GAF, Nintendo deserves to be as well.
 

Faustek

Member
It is simply a bonus for those who support the movement.

yoo if it doesn't give me a free hug that movement isn't worth shit.

Devil's advocate, but don't some Amiibo work across multiple games? You could argue that Amiibo are offering additional value than just a one-off DLC package. In that way, they're a much more consumer friendly way to sell DLC.

That said, this sounds very much like what they said they weren't going to do, which was lock content behind Amiibo. I need to learn more about the dungeon before I make a decision either way, but I've got the CE on order already anyway.

They work across multiple games and doesn't really add anything other than cosmetic stuff yeah. If this is in fact true, probably is since the direct did actually mention that the Amiibo would carry over some shit, it may be the first thing we see about Nintendo's strengthening the bond between Amiibo and game .
 
I swear, people defending this have the lamest arguments. It's because they don't have a good argument that they have to resort to name calling.

If this is true, it's an anti-consumer move plain and simple. On disc DLC is the biggest load of bullshit in the industry. Capcom rightly got called out for it on GAF, Nintendo deserves to be as well.

Anti-consumer is such a tired, overused phrase at this point. It's completely lost any meaning.
 

Flambe

Member
You could also argue that it's a bunch of plastic bullshit you have to seek out and have lying around.

This so much. Good for people who like collecting them but making it a requirement for game content is pretty shit. My 3 year old has enough stuff cluttering the house and having to set aside a drawer for fucking amiibos is out of the question.

Ah well
 
What they should have done really is make this an alternative to the standard Link Amiibo. So for those who like the look of Wolf Link, this provides a cool little figurine to get alongside the game, but if you want the functionality you have the option of using an Amiibo you may already own.

Of course this doesn't help those who don't like Amiibo full stop, but I do think they are going too far with the one off designs. Amiibos were revealed as cross game compatible, but the more one offs we get the less true this becomes.

*fully aware this is speculation and we don't have full details on amiibo functionality for this title*

One offs were bound to happen once the Smash well ran out.
 

Malyse

Member
Or... OR, and stick with me here, they could include the content without having it tied to a fucking toy. What a novel idea!

Then in this scenario it would have been DLC. So again, you'd rather buy content for Twilight Princess and then buy content for Zelda Wii U instead of paying once for an amiibo?

Lolkay.
What they should have done really is make this an alternative to the standard Link Amiibo. So for those who like the look of Wolf Link, this provides a cool little figurine to get alongside the game, but if you want the functionality you have the option of using an Amiibo you may already own.

Of course this doesn't help those who don't like Amiibo full stop, but I do think they are going too far with the one off designs. Amiibos were revealed as cross game compatible, but the more one offs we get the less true this becomes.

*fully aware this is speculation and we don't have full details on amiibo functionality for this title*

But, we already know this works in at least two games?
 
When it's not applicable to the argument, sure. In this case it is.

No. It's "anti-consumer" to you because you aren't interested in the figure but would like the bonus content.

If my child desires a happy meal toy but doesn't want to purchase the food and drink, it's not an "anti-consumer" practice on the part of McDonald's.

Let's use the phrase when it actually applies.
 
To be clear, I'm being a bit hyperbolic by saying that I want them to die in a fire. But I've never been a fan of this approach. They've been careful not to alienate people I think by making games require Amiibos, but I've been suspicious from the start as to how that would work out long term. And it's not like they haven't signaled stronger integration recently:

http://www.neogaf.com/forum/showthread.php?t=1150137 (Title: Nintendo to strengthen the bond between Amiibos and video game software)

I don't have a problem with Toys to Life stuff on mere principle. Given my family's love of LEGO toys, I even bought LEGO Dimensions. But I honestly would have preferred that they just make specific toys games to drive the sales of the line. Perhaps that would have made less business-sense to them as a company, but as a fan of games, I'd prefer not to have to worry about the ambiguity of what these things represent in terms of locking potentially meaningful DLC content behind $13 toy purchases when I don't want the toys.
But the toys are so pretty. How could you not want the toys? Blasphemy!
 

JoeM86

Member
What they should have done really is make this an alternative to the standard Link Amiibo. So for those who like the look of Wolf Link, this provides a cool little figurine to get alongside the game, but if you want the functionality you have the option of using an Amiibo you may already own.

Of course this doesn't help those who don't like Amiibo full stop, but I do think they are going too far with the one off designs. Amiibos were revealed as cross game compatible, but the more one offs we get the less true this becomes.

*fully aware this is speculation and we don't have full details on amiibo functionality for this title*

To be fair, even the one-off ones are compatible across multiple games

Take the Splatoon Squid

It works in:

Unique Features
Splatoon
Super Mario Maker
Yoshi's Woolly World
Chibi-Robo Zip Lash

Generic Features
Mario Party 10
Captain Toad Treasure Trackers
Hyrule Warriors
Hyrule Warriors Legends
amiibo Tap & Play
Mini Mario & Friends: amiibo Challenge
Taiko Drum Master
Nintendo presents: New Style Boutique 2

Granted, more than half are just generic uses that all amiibo have, but they're still uses.
 

Neff

Member
This dungeon will be relatively insubstantial, so don't worry.

They're not gonna go to the trouble of creating a full-on Zelda dungeon with all the bells and whistles and hide it behind an Amiibo, particularly with Zelda U in development, because they're very large undertakings design-wise.
 
To be fair, even the one-off ones are compatible across multiple games

Take the Splatoon Squid

It works in:

Splatoon
Super Mario Maker
Yoshi's Woolly World
Mario Party 10
Captain Toad Treasure Trackers
Hyrule Warriors
Hyrule Warriors Legends
amiibo Tap & Play
Mini Mario & Friends: amiibo Challenge
Taiko Drum Master
Nintendo presents: New Style Boutique 2

Granted, more than half are just generic uses that all amiibo have, but they're still uses.

I don't think it's acceptable to count generic uses of an amiibo. Each amiibo should feel at least somewhat unique (except maybe ones like Gold Mario etc.).
 

Ahnez

Member
I don't expect this extra dungeon to be an actual dungeon, but something like the cave of ordeals - Maybe with a boss rush or something like that to make it different, but with no new puzzles/boss/item
 
For everyone complaining, this is hardly the first time Nintendo has done something like this, especially with the Zelda franchise.

The Oracle games were developed for GBC, but if you had a GBA, it unlocked the Advance Shop in the towns that sold in-game exclusive rings. All that content was on the cart, but was locked until you bought a $100 system. Be glad the new dungeon isn't locked behind the purchase of an NX.
 

shaowebb

Member
Unlock bonuses with "The Legend of Zelda" amiibos: Tap all the amiibos for the Zelda series to unlock bonuses in the game, such as regenerating your life, or getting arrows for your bow. The new Wolf Link amiibo even allows you to get into a new dungeon: "The Twilight Cave". The data recorded on this Amiibo can even be transfered to the next episode on Wii U.

!?!?!
A new episode ?! Like an after story episode? Oh lord yes...
 
For everyone complaining, this is hardly the first time Nintendo has done something like this, especially with the Zelda franchise.

The Oracle games were developed for GBC, but if you had a GBA, it unlocked the Advance Shop in the towns that sold in-game exclusive rings. All that content was on the cart, but was locked until you bought a $100 system. Be glad the new dungeon isn't locked behind the purchase of an NX.

The rings were just trophies though
 

Revven

Member
As someone who has always been against Amiibo and not ever interested in getting them but has the TPHD edition on pre-order that has the amiibo, this is a shitty thing to do.

Yes, I actually have it on pre-order but only because the standard edition wasn't at the time and I thought. "Well, I think I might as well just plunge on this... maybe the amiibo will actually add something to the game." Lo and behold (if the description is accurate), it is adding something to the game.

However, it's still a shitty practice. I called this kind of stuff was going to happen back when Nintendo announced these things in 2014 (as I'm sure others did as well to be honest) -- if they were successful. And with the Smash amiibo being the first wave of them, it was a no brainer these were going to be successful. What happens when something is successful? More needs to be done with it and so that means implementing them into more games, whether that's to the detriment of the overall product (such as in this case where now the product isn't desirable to a certain subset of the community due to the amiibo "locking" content) or for a net positive (Mario Kart 8's amiibo implementation or Super Mario Maker's implementation).

And then there's the fact that the many people who like and buy the amiibo have, all along, been voicing "We want the amiibos to do more than just give us skins or help us in games!" And... that's what leads us to situations like this. Like it or not the amount of people who buy amiibo and everything aren't the vocal minority.

Additionally, the people who want amiibos to do more in games can't adequately describe what it is they want it to do -- they just want it to do something meaningful and that meaningful thing (in my mind back in 2014) was always going to be new content like a dungeon (or small dungeon) in TPHD. It wasn't going to be something like, oh I don't know, gives you a new ability or new moves or something that directly impacts the player experience throughout the entire game that isn't just refilling hearts or arrows every time you tap the amiibo to your GamePad. No, it was always going to be straight up content in similar fashion to other Toys to Life games.

And we're seeing it in not just TPHD but Amiibo Festival is another example of bad implementation of amiibos. As well as Mario Party 10. The bad implementation of them far outweigh the positives yet the reason they're selling isn't because of the content they come with, it's their rarity and collectability (yes this isn't a word I know LOL). But that can't be separated in sales data, all Nintendo can read is that amiibo are selling like hotcakes let's do more with them and include them in more of our games! Let's make content for the amiibo to sell them! (When all people do is buy them to have them in their collection).

Basically, these problems won't go away unless the amiibo bubble finally bursts. It sucks they're using amiibo to justify creating new content for a remaster that otherwise wouldn't have gotten said content if amiibo didn't exist -- but it is what it is and the sales data will continue to be good for Nintendo for awhile so expect more and more of their games to have some kind of amiibo functionality for the foreseeable future.
 
Why is it not acceptable? A use of the amiibo is still a use of the amiibo regardless of if it's just general or not.

Because most people aren't getting a Splatoon Squid as their first amiibo, and thus virtually everything that it does, something you already own is doing also (and sometimes better depending on which amiibo it is). They need to develop unique, small content for each amiibo like they did in Super Mario Maker, not say "amiibo detected, doing something".
 

GSG Flash

Nobody ruins my family vacation but me...and maybe the boy!
No. It's "anti-consumer" to you because you aren't interested in the figure but would like the bonus content.

If my child desires a happy meal toy but doesn't want to purchase the food and drink, it's not an "anti-consumer" practice on the part of McDonald's.

Let's use the phrase when it actually applies.

When it's content that's on the disc that you paid for but is locked until you buy an extra toy, it's anti-consumer and a cash grab, full stop. It's fully applicable here just as it was when Capcom was locking on disc content behind a pay wall.

You being a Nintendo fan shouldn't blind you to this.
 

also

Banned
Ok didn't know that in other territories it was like that, even then it is plastic crap only to you and some other because they have sold really well.

You are getting to mad about stuff that is really not true for everyone. People are eager to defend it because they like Amiibos, they like that they are kind of cheap and that on top of being cool looking figures they give free content in other games. Content that will most likely be available in other ways.

The point is stop making a bid deal about a one sentence leaked announcement that we have no official answer on. it seem you hate Amiibo and are using this incomplete info to rage about them some more.

To date Super Mario Maker is the only game that lets you unlock significant Amiibo locked content through in-game means. All other games that have costumes, modes or gameplay mechanics locked behind Amiibos require you to buy Amiibos. I'm 99,9999% sure that TP HD will require the Amiibo to unlock the bonus dungeon.

It's not that just one sentence, I'm also factoring in Nintendo's previous use of Amiibos and the comments of the current Nintendo president.

You can still order both the limited edition and the amiibo on any amazon. You can bet the amiibo will be largely available since it will be used also for the new Zelda.

So you can relax with this one complain.
I never said the limited edition was sold out, what I said is that, outside the US, the standard edition comes without the Amiibo. The Limited edition is full price which is way too much for a remaster of a single game.

Is it locking DLC when the content was created specifically for amiibo?
Tell me where does the ''this DLC exists only thanks to Amiibos'' line of thinking come from? Because Nintendo was producing DLC just fine before Amiibos were a thing.
And in any case it is still day 1 on disc locked DLC. Having to tap a figurine instead of inputting a code changes nothing.
 
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